Guest Posted October 24, 2014 Posted October 24, 2014 Erani's little room: Player.moveto xx10e1c0 eventually took me to a room with no windows, a locked door, and a fireplace. It was devoid of any furniture, so I added a bed, thinking maybe erani wanted one. I went away (or waited, I cannot remember), and Erani shows up, sleeping on the bed. I woke her up to give her a hug, and she mumbled something about my hygiene and whether or not I had any shame. I added a bench and a milk-pump, a chair... Bottom line, after I (waited?) she disappeared. I do not know if the empty room is Skyrim's way of sticking someone somewhere, or if you or Erani actually built the room. - I don't know if anyone will read this, it's so teeny and boring, but think of it: A room not attached to Anything Anywhere (on the map it says I'm still at my underground bathhouse ranch and Spa. To you posts down below, ever since the Tips-thing kicked in, I seem to be getiing less pay from Master. Treats you like dirt, makes you wear stuff, and now she's building castles and lessening the pay (it seems like). I like what Elenwen said about being owned, it's just a fantasy though (in the mod). O. The room thing. Very cool. Did You (OP) do it, or did skiyrim just try to compensate for some glitch?
Mord Sif Posted October 24, 2014 Posted October 24, 2014 Heh. I just did a delivery quest. Mounted a horse right outside the shop, galloped straight to Whiterun without any delay or detours. Dismounted immediately in front of the gates and ran inside - no sign of any bandits - and sprinted right up to Jon to complete delivery. My reward? I got gagged for taking too long Was sent back to Master in disgrace, and she was so annoyed I got strung up, whipped, then locked into a full set of devices it cost me a fortune to remove. I'm assuming something went wrong there as I genuinely don't believe it was possible to complete the quest any quicker, but I'm not complaining. I love no-win-scenarios in d/s! For the record, I always set my timescale to 10 through the console, and I changed the entry in the CD MCM to match it. The entire round trip probably took no longer than 3 Skyrim hours. No papyrus log, unfortunately, but like I said, I didn't mind it at all. Great fun!
aqqh Posted October 24, 2014 Posted October 24, 2014 Delivery time to markath is quite short as well. Usually i travel to destination killing things on the way (no detours, just whatever attacks me dies) then a minute for robbers and still i get 200 gold bonus for fast delivery (well yes, i do cheat a little, got plenty bored spending hours on traveling through skyrim on horse so i made mine a lot faster than vanilla). For Markath it was straight forward at full speed without fighting with anything, bandits wasn't there so just straight for temple of dibella, picked a lock to inner temple so i wouldn't wait for Hamal to actually bother to come outside and still got barely 50 gold early bonus. Quite sure its impossible to make it any faster without using the console
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 3.2 Bypass request and questions Working on a new sub character, since old sub has game breaking bugs and last character was dom spoilers: For the purpose of testing, is there a way to skip quest two? I want to test some stuff after the quest, but 5 hours is my limit. 5 hours I tried to do this quest but the game keeps crashing or the characters stop moving, and the furthest save I have is the first night in the cell. I can't make it past the guards, even with quick save. I only once made it to the guard party, then CTD (probably sexlab, but I didn't save in time is the point) This happened the first time I played through the expansion but not to this level, every quick save I make is either volatile, being unstable and not allow me to continue no matter how many times I try, or the game crashes/hangs at every sexlab scene between every conversation. I notice a pattern, maybe irrelevant: the blindfold effect re-triggers even in 3rd person mode if the gag is switched out for oral sex (plugged gag -> plug removed gag), is this because the items are being re-added to the character because it detects the wrong gag as a gag missing? All required mods are up to date, even fusrodah. I tried bypassing the quest at the letter stage with setstage, but the buildings didn't update, so I assume one of the quest stages starts the script to change/build the mansion? I haven't found it yet, if it's one of the ~50 stages in that quest. Lesser questions: When you finish with the first exp quest, and she asks you what kind of reward you want, the only option I get is gold. Was there supposed to be other options there, like if you were submissive enough or already wearing trial items she would give you items to wear or a scene or something? I feel like there was a missing opportunity there. When you finish a delivery quest early, and you get a tip from the customer, you return and she responds with "Well done, here's a little something extra" and gives you gold. Were there other endings planned here? I really need to test with the trial belt and debt belts in more detail ... me making connections where they shouldn't be Is there a fail condition for exp quest 1 that I haven't found? All of the beds in the cell under the shop seem to be owned, but there are only 3 display slaves and 7 beds? did you make the owned by a faction or something? After a 10,000 gold punishment, master says "I have work for you when you are ready" but with the expansion, you gave those two quests cooldowns right? Maybe the dialog should change if the jobs are all on cooldown, or the jobs should become available again? During the freetrial scene, the submissive options don't seem to affect playerdisposiiton, intended? If you are having crashes with SexLab make sure you are using the latest version, it is supposed to reduce the problem of crashing. The blindfold and gag effects are from Integration. The gag effects do not always detect the change in position and put the plug back into the gag so you end up with a bunch of them. The letter quests don't have updates to the grounds but the one after it usually does (3 and 4 are back to back). Completion of the quests will advance the stage though quest 2 will advance the construction on the 2nd day of your visit. The first expansion has some different rewards but they are only available on certain conditions, either wearing one of her belts or having some standard items on. There are no fail conditions to the quests though some do have a timer for completing them. The beds in the cellar have specific factions for their use though you should be able to use one of them if you have a shop belt on, I will double check that is working properly. The dialogue after the punishment won't change, there are too many conditions to try to add to detect available quests. The free trial does not have an effect on your submission, it is more of a measure of your submissiveness.
limonotu Posted October 24, 2014 Posted October 24, 2014 You need to increase your speechcraft or your relationship rank with her by doing some quests for her. I am adding a modifier to increase the chances of it succeeding each time you return and fail. Ok, agreed for the relationship with her but can't do anithing for her, the choice of dialog is stucked in the "reconsidered ?" choice. And after that, i can't open the dialog, she just tells me she needs more time to think about it.
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 I'm running through this mod's story a second time, and I keep running into the same issue. I can go to the Jarl/Elisif/etc, and do the expansion quests (CDxExpQuestXX), but the scenes don't progress at all, and I have to manually use the setstage command to move through each stage. The first playthrough, I did completequest CDxExpQuest01, but everytime I would be animated in any scene afterwards (looking at you Embassy gate), I'd immediately try to travel back to Falkreath, walking the entire distance. What am I missing here? BTW, I let an entire run go and walk back to Falkreath from the Embassy (that's a long walk, btw), and when she got to the Jarl's Longhouse, she just stood there, not doing anything. On my current playthrough, I'm just standing around, with nothing happening after I've given Siddegir the package, and he's removed an item. When I do "getstage CDxExpQuest01", it returns 200, and I let it sit for an hour, and nothing happened, just standing there. I'd like to experience this mod without having to resort to console commands. I do use Death Alternative, Sanguine's Debauchery+, SexLab/Aroused/Hormones, Deviously Helpless, and DD Cursed Loot, are one of them possibly interfering? Other than that, this is a fun mod, and I can't wait for the updates.d If they are not advancing then something is either keeping the scenes from ending properly or stopping the script from advancing the stage at the end. It sounds like one of the scenes in Falkreath did not end properly, if you skipped stages in it that is likely the cause. 3.2 Moderate bug: Tavish never shows up, and no punishment for missing either I think someone else already mentioned this bug, just adding mine to the feedback journal says show up on the 10th of the month on the 10, arrow over master's head but no Tavish, and master has no dialog for this quest, just normal master dialog CDxAssistCustStartMonth = 9 CDxAssistCustStartTime = 1 (should be 10 right?) CDxCustomerAssit01 states set are 5 and 10. 0 and 20+ are all unset setting 20 makes her think I missed the window Resetting the quest from the start sets the 5 state, but not the 0 state, talking to master to get the quest sets the 10 state Going back to before reset, changing starttime to 10 outside of the shop, does not make him apear, and then waiting 24 hours does not master angry. reverted save back to the 9th, set starttime to 10, and still nothing, so I'm assuming the quest needs to be at a different state ... This is on a character that had 3.1 installed first, then 3.2 installed in its place, might try clearing the cd scripts form the same tomorrow .. Final edit: just realized I didn't check if the month was accurate, might check that tomorrow There is an issue with the objectives that is corrected for the next release and there was an issue with the setting of a new date at the end of finishing the scene. Stage 10 means the date has been set (1st of the month by the values you posted) and it is waiting for that to arrive. Is there a special action to do during the Jarl Elisif reconsiders the offer or just wait with 'T' ? It seems I'm stuck, few weeks waited, many teleport to change the timer in another way than 'T', but she stills 'need more time to think about it'... You need to increase your speechcraft or your relationship rank with her by doing some quests for her. I am adding a modifier to increase the chances of it succeeding each time you return and fail. You may not do it, and its probably not necessary to use your time for it, but when I played this quest I thought it would be best to add some miniquest to change her mind: for example to bring her some wine to ease her mind and maybe put a light drug to increase the chances (just an example). You should be able to complete some of the quests for the hold which should increase her relationship rank with you thus increasing your chances for her to agree. Erani's little room: Player.moveto xx10e1c0 eventually took me to a room with no windows, a locked door, and a fireplace. It was devoid of any furniture, so I added a bed, thinking maybe erani wanted one. I went away (or waited, I cannot remember), and Erani shows up, sleeping on the bed. I woke her up to give her a hug, and she mumbled something about my hygiene and whether or not I had any shame. I added a bench and a milk-pump, a chair... Bottom line, after I (waited?) she disappeared. I do not know if the empty room is Skyrim's way of sticking someone somewhere, or if you or Erani actually built the room. - I don't know if anyone will read this, it's so teeny and boring, but think of it: A room not attached to Anything Anywhere (on the map it says I'm still at my underground bathhouse ranch and Spa. To you posts down below, ever since the Tips-thing kicked in, I seem to be getiing less pay from Master. Treats you like dirt, makes you wear stuff, and now she's building castles and lessening the pay (it seems like). I like what Elenwen said about being owned, it's just a fantasy though (in the mod). O. The room thing. Very cool. Did You (OP) do it, or did skiyrim just try to compensate for some glitch? That room (there are several in that interior space) is intended to be used as a holding location for npc's so I don't have them cluttering the other interiors. Erani's markers for her daily routine are kept there as well and moved when set. Heh. I just did a delivery quest. Mounted a horse right outside the shop, galloped straight to Whiterun without any delay or detours. Dismounted immediately in front of the gates and ran inside - no sign of any bandits - and sprinted right up to Jon to complete delivery. My reward? I got gagged for taking too long Was sent back to Master in disgrace, and she was so annoyed I got strung up, whipped, then locked into a full set of devices it cost me a fortune to remove. I'm assuming something went wrong there as I genuinely don't believe it was possible to complete the quest any quicker, but I'm not complaining. I love no-win-scenarios in d/s! For the record, I always set my timescale to 10 through the console, and I changed the entry in the CD MCM to match it. The entire round trip probably took no longer than 3 Skyrim hours. No papyrus log, unfortunately, but like I said, I didn't mind it at all. Great fun! See below Delivery time to markath is quite short as well. Usually i travel to destination killing things on the way (no detours, just whatever attacks me dies) then a minute for robbers and still i get 200 gold bonus for fast delivery (well yes, i do cheat a little, got plenty bored spending hours on traveling through skyrim on horse so i made mine a lot faster than vanilla). For Markath it was straight forward at full speed without fighting with anything, bandits wasn't there so just straight for temple of dibella, picked a lock to inner temple so i wouldn't wait for Hamal to actually bother to come outside and still got barely 50 gold early bonus. Quite sure its impossible to make it any faster without using the console The base times for each delivery are as follows (time to customer): Falkreath, Markarth and Whiterun: < 3 hours for early, > 9 hours is late Morthal: < 4.5 hours for early, > 13.5 hours is late Dawnstar, Solitude and Windhelm: < 6 hours for early, > 18 hours is late Winterhold and Riften: < 8 hours for early, > 24 hours is late. These are adjusted by the time scale slider. The likely issue is that the global variable that indicates if you are late, early or on time was not set as the default is late.
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 You need to increase your speechcraft or your relationship rank with her by doing some quests for her. I am adding a modifier to increase the chances of it succeeding each time you return and fail. Ok, agreed for the relationship with her but can't do anithing for her, the choice of dialog is stucked in the "reconsidered ?" choice. And after that, i can't open the dialog, she just tells me she needs more time to think about it. It rechecks the values each time you speak to her. SQV CDxExpQuest03 will show you all the variables for it, they are at the bottom of the list and should be visible without paging through anything.
aqqh Posted October 24, 2014 Posted October 24, 2014 The base times for each delivery are as follows (time to customer): Falkreath, Markarth and Whiterun: < 3 hours for early, > 9 hours is late Morthal: < 4.5 hours for early, > 13.5 hours is late Dawnstar, Solitude and Windhelm: < 6 hours for early, > 18 hours is late Winterhold and Riften: < 8 hours for early, > 24 hours is late. These are adjusted by the time scale slider. The likely issue is that the global variable that indicates if you are late, early or on time was not set as the default is late. Imo Riften could be shorter - doubt that it takes longer than Windhelm if you go through Helgen. Tho Markarth and Whiterun could use an extra hour i guess. Btw for a side question - Master is mentioning that you can choose an outfit for Erani. It's not implemented yet right?
Agnot2014 Posted October 24, 2014 Posted October 24, 2014 I have had major problems with the Erani’s inventory when I equip the ring it says unequipped straight away although I do get a spell effect, not sure if that’s right. In her inventory I can take things from her and I get a popup that says she can’t equip multiple items, they do appear in my inventory but she still has them on! although they don’t appear in her inventory anymore. I can remove the items if I removeallitems in the console but leaving the cell and re-entering I find she has them all on again.After removeallitems if I try to give her items i.e. add anything to her inventory all the Captured Dreams stuff is also put back. P.S. I have waited for some time to make sure the items are not going to be unequipped before using the console.
Tera3366 Posted October 24, 2014 Posted October 24, 2014 Once player slavery is released will there be various level of submission? Such as being a defiant slave vs. a submissive one. I'd also like to see various paths the player could take to become a slave, whether they intend to or not. Could bring some interesting scenarios into play. Keep up the good work.
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 The base times for each delivery are as follows (time to customer): Falkreath, Markarth and Whiterun: < 3 hours for early, > 9 hours is late Morthal: < 4.5 hours for early, > 13.5 hours is late Dawnstar, Solitude and Windhelm: < 6 hours for early, > 18 hours is late Winterhold and Riften: < 8 hours for early, > 24 hours is late. These are adjusted by the time scale slider. The likely issue is that the global variable that indicates if you are late, early or on time was not set as the default is late. Imo Riften could be shorter - doubt that it takes longer than Windhelm if you go through Helgen. Tho Markarth and Whiterun could use an extra hour i guess. Btw for a side question - Master is mentioning that you can choose an outfit for Erani. It's not implemented yet right? They should be reachable by foot and still be early though some will be rather close on time but I can probably put markarth on the same timeframe as morthal. The different item sets for Erani have not been made yet. I have had major problems with the Erani’s inventory when I equip the ring it says unequipped straight away although I do get a spell effect, not sure if that’s right. In her inventory I can take things from her and I get a popup that says she can’t equip multiple items, they do appear in my inventory but she still has them on! although they don’t appear in her inventory anymore. I can remove the items if I removeallitems in the console but leaving the cell and re-entering I find she has them all on again. After removeallitems if I try to give her items i.e. add anything to her inventory all the Captured Dreams stuff is also put back. P.S. I have waited for some time to make sure the items are not going to be unequipped before using the console. She has items added to her outfit so unless you use AFT or UFO you won't see them. For some reason it is giving her 2 sets of items, possibly from when it sets her outfit, and is something I am trying to figure out. Since the items are part of her outfit they will respawn on her if removed and is intentional.
aqqh Posted October 24, 2014 Posted October 24, 2014 Once player slavery is released will there be various level of submission? Such as being a defiant slave vs. a submissive one. I'd also like to see various paths the player could take to become a slave, whether they intend to or not. Could bring some interesting scenarios into play. Keep up the good work. Dialogue with Rayani gives plenty of insight. Master seems to be quite against the idea of forced slavery. So i guess only way would be to make you willingly agree, tho many paths could lead to that destination
stobor Posted October 24, 2014 Posted October 24, 2014 There's a bug in the protector amulet script: ... ElseIf aktarget .isequipped(BraBronzeRend) libs.removedevice(aktarget , BeltBrzOpen, BeltBrzOpenRend, libs.zad_deviousbelt, false, false) ... Note that it is checking for the bra, but removing the belt. Probably a cut and paste goof on the condition.
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 There's a bug in the protector amulet script: ... ElseIf aktarget .isequipped(BraBronzeRend) libs.removedevice(aktarget , BeltBrzOpen, BeltBrzOpenRend, libs.zad_deviousbelt, false, false) ... Note that it is checking for the bra, but removing the belt. Probably a cut and paste goof on the condition. I think I fixed it some time ago but didn't recompile the script, it will be fixed in the update.
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 Once player slavery is released will there be various level of submission? Such as being a defiant slave vs. a submissive one. I'd also like to see various paths the player could take to become a slave, whether they intend to or not. Could bring some interesting scenarios into play. Keep up the good work. Dialogue with Rayani gives plenty of insight. Master seems to be quite against the idea of forced slavery. So i guess only way would be to make you willingly agree, tho many paths could lead to that destination There are circumstances where forced slavery is an option but not often, it has to be the right person. What she does not approve of is killing slaves for sport as she feels that owning someone is a responsibility, they are not livestock but more of a household pet and if you can't care for them then you should not have them.
mendalion Posted October 24, 2014 Posted October 24, 2014 Once player slavery is released will there be various level of submission? Such as being a defiant slave vs. a submissive one. I'd also like to see various paths the player could take to become a slave, whether they intend to or not. Could bring some interesting scenarios into play. Keep up the good work. Dialogue with Rayani gives plenty of insight. Master seems to be quite against the idea of forced slavery. So i guess only way would be to make you willingly agree, tho many paths could lead to that destination There are circumstances where forced slavery is an option but not often, it has to be the right person. What she does not approve of is killing slaves for sport as she feels that owning someone is a responsibility, they are not livestock but more of a household pet and if you can't care for them then you should not have them. And if you play with dominant characteristic and get enslaved, its even more fulfilling. That makes you a much better prize for master, specially when you resist.
Pinute Posted October 24, 2014 Posted October 24, 2014 I'm having an issue with merging the calyps sextoys into the bashed patch - I think there's a problem with the provided merge mod: I have the same issue with missing references in CapturedDreamsToys1, with the exception that the SexLabCalypsStrapon referenced in the merge file does appear in the Bashed Patch.
ClawDraconia Posted October 24, 2014 Posted October 24, 2014 First of all, Veladarius, congrats for your amazing mod. Now comes the complaining part... when doing the Thalmor ambassy quest, all works fine just after the 2 sex scenes with the guards on the second day. After the second sex scene, they say they will play one more time with my character, then clean her up, and nothing happens, i even waited more than one hour rl time with nothing new. Am I missing some activation, or do i have to wait even more time? Can I advance the scene with some console command? Thanks in advance! ps: i have searched the topic for any issues regarding the Thalmor ambassy quest, and i found no answer who can help me. I don't CTD, i can walk free and explore the area, the guards seem not to notice me.
limonotu Posted October 24, 2014 Posted October 24, 2014 You need to increase your speechcraft or your relationship rank with her by doing some quests for her. I am adding a modifier to increase the chances of it succeeding each time you return and fail. Ok, agreed for the relationship with her but can't do anithing for her, the choice of dialog is stucked in the "reconsidered ?" choice. And after that, i can't open the dialog, she just tells me she needs more time to think about it. It rechecks the values each time you speak to her. SQV CDxExpQuest03 will show you all the variables for it, they are at the bottom of the list and should be visible without paging through anything. Well, I'm tired to spam her 6 times at day so i decided to do some quest for Solitude, maybe it give me some relationship with her if she knows I just saved her city from the most epileptic necromancer I ever seen. So, I completed the two quest about Potéma and her reborn (and some basics quest like kill this bad vampire or this horrible bandit), but i can't change the variable. Annnnd she stills fuck off me. But maybe I don't look the correct variable... Here what i can find on the consol by your command: Quest State : Enabled ? Yes State: Running Current Stage: 75 Priority: 80
Verstort Posted October 24, 2014 Posted October 24, 2014 The base times for each delivery are as follows (time to customer): Falkreath, Markarth and Whiterun: < 3 hours for early, > 9 hours is late Morthal: < 4.5 hours for early, > 13.5 hours is late Dawnstar, Solitude and Windhelm: < 6 hours for early, > 18 hours is late Winterhold and Riften: < 8 hours for early, > 24 hours is late. These are adjusted by the time scale slider. The likely issue is that the global variable that indicates if you are late, early or on time was not set as the default is late. Imo Riften could be shorter - doubt that it takes longer than Windhelm if you go through Helgen. Tho Markarth and Whiterun could use an extra hour i guess. Btw for a side question - Master is mentioning that you can choose an outfit for Erani. It's not implemented yet right? They should be reachable by foot and still be early though some will be rather close on time but I can probably put markarth on the same timeframe as morthal. Just please don't decrease the time available to falkreath and whiterun. Already I have to be careful not to take the quest at 11pm, on the offchance the quest asks me to deliver to Ahmir's (sp?) wife who doesn't wake up or come out of her house until 9 - 10 am, so you can't be on time even though it's effectively overnight delivery. Ninja edit: Is there a way in skyrim console to save the ouput of a comand to a file? sqs and sqv cna get really long outputs
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 First of all, Veladarius, congrats for your amazing mod. Now comes the complaining part... when doing the Thalmor ambassy quest, all works fine just after the 2 sex scenes with the guards on the second day. After the second sex scene, they say they will play one more time with my character, then clean her up, and nothing happens, i even waited more than one hour rl time with nothing new. Am I missing some activation, or do i have to wait even more time? Can I advance the scene with some console command? Thanks in advance! ps: i have searched the topic for any issues regarding the Thalmor ambassy quest, and i found no answer who can help me. I don't CTD, i can walk free and explore the area, the guards seem not to notice me. If you have control after the scene ends then it did not detect the end of the sex scene. These are the stages that the sex scenes start at and the stage they should go to once done, if it already that stage then use the ZAZ MCM menu to enable AI control of the player. You can check the stage with sqv cdxexpquest02 165 -> 170 175 -> 180 230 -> 235 240 -> 245 250 -> 255 295 -> 300 305 -> 310 315 -> 320 325 -> 330 335 -> 340 495 -> 500 500 -> 505 510 -> 515 You need to increase your speechcraft or your relationship rank with her by doing some quests for her. I am adding a modifier to increase the chances of it succeeding each time you return and fail. Ok, agreed for the relationship with her but can't do anithing for her, the choice of dialog is stucked in the "reconsidered ?" choice. And after that, i can't open the dialog, she just tells me she needs more time to think about it. It rechecks the values each time you speak to her. SQV CDxExpQuest03 will show you all the variables for it, they are at the bottom of the list and should be visible without paging through anything. Well, I'm tired to spam her 6 times at day so i decided to do some quest for Solitude, maybe it give me some relationship with her if she knows I just saved her city from the most epileptic necromancer I ever seen. So, I completed the two quest about Potéma and her reborn (and some basics quest like kill this bad vampire or this horrible bandit), but i can't change the variable. Annnnd she stills fuck off me. But maybe I don't look the correct variable... Here what i can find on the consol by your command: Quest State : Enabled ? Yes State: Running Current Stage: 75 Priority: 80 The values above the 3 aliases are the variables for the speech check and total is the total score and needs to be above 60. Stage 80 will continue the quest.
aqqh Posted October 24, 2014 Posted October 24, 2014 Already I have to be careful not to take the quest at 11pm, on the offchance the quest asks me to deliver to Ahmir's (sp?) wife who doesn't wake up or come out of her house until 9 - 10 am, so you can't be on time even though it's effectively overnight delivery. Get yourself puppetmaster mod. Then pick a lock, puppet the npc (affected by this spell they wont ever give lines of you-should-not-be-here) and deliver.
pinky6225 Posted October 24, 2014 Posted October 24, 2014 Has anyone else had a problem with the masters tour? I've had it trigger and it got to the point where she says "would you like to try them" to which i say no and then i lose control of the PC and it doesn't progress. I've been able to restore control with the ZAZ MCM and when i speak to the master afterwoods i'm able to progress other quests etc
Veladarius Posted October 24, 2014 Author Posted October 24, 2014 Has anyone else had a problem with the masters tour? I've had it trigger and it got to the point where she says "would you like to try them" to which i say no and then i lose control of the PC and it doesn't progress. I've been able to restore control with the ZAZ MCM and when i speak to the master afterwoods i'm able to progress other quests etc It was an issue with the end stage of that, I have corrected it for the new release (which I am putting together now).
pinky6225 Posted October 24, 2014 Posted October 24, 2014 Has anyone else had a problem with the masters tour? I've had it trigger and it got to the point where she says "would you like to try them" to which i say no and then i lose control of the PC and it doesn't progress. I've been able to restore control with the ZAZ MCM and when i speak to the master afterwoods i'm able to progress other quests etc It was an issue with the end stage of that, I have corrected it for the new release (which I am putting together now). Ah cool you already knew about it, i was thinking maybe not many peeps were saying no so you might not have known
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