kralgar1 Posted October 25, 2014 Posted October 25, 2014 Amazing work, simply amazing. Did i mention its amazing? Thanks for creating this! Thalmor embassy.. wow too good.
akyryz Posted October 25, 2014 Posted October 25, 2014 there was some sort of Touring Quest inside that cart that was removed to keep tracking i guess EDIT: in attachment: i deleted the CartFurnitureDriver and CartFurnitureHorse. then i added back DarkwaterRoadEast01 "EDID - Editor ID" and "XLCN - Location" values that was missing Captured Dreams.rar
ItalianG62 Posted October 25, 2014 Posted October 25, 2014 Ok so I'm having a couple issues. After taking on the making a delivery quest, I don't get a spot on my map for where I can make the delivery and when I do manage to find the person, there isn't an option for me to give it to them. Then when I go to the embassy and I get put into the Solar, I'm laying there hogtied with a bunch of random camera movements and don't seem to progress. (Then I went to go by stuff from the Master, she gives me the option to buy the letters that were supposed to be delivered to me. Not sure with that) On the delivery, if you didn't get the quest marker then you probably dropped out of the dialogue, you should be able to speak with the Master and continue it. On the Embassy, not sure what is going on there as I don't do anything with the camera. At most you would have the vanity camera circling you if you hadn't touched the controls. On the letters, the courier quest is supposed to remove them from her inventory and give them to you. It shows up in my quest list as that I have to make a delivery for the shop but doesn't say where and to who. What happens is that it starts circling around and I go between being hogtied and then masturbating. All of a sudden while hogtied, I start to slide across the floor and then get stuck trying to go up the stairs. I figured that was something that was my fault but it still triggered the events just fine. On the delivery quest, check the global that tells what customer it is going to: help cdxPDCustNo it should be 1 - 18 Also, check that you have the delivery, if you don't then they won't talk about it. You should have appeared in Elenwen's room not downstairs, the sex scene is triggering as normal then you are supposed to move over to her. For whatever reason you are appearing in the wrong location. I'll have to check that later since I picked up a delivery retrieval quest. Oh boy that's obnoxious haha, would you think that a mod conflict would cause something like that? At least I feel a bit better that its doing what its supposed to but jus tin the wrong location. There should not be a conflict with any mods, the interiors I used for the Embassy are all copies and had any references to other quests and such removed. Where are you appearing exactly? My apologies for getting back so late, I just got a moment to hop on. Where I'm appearing is in a small room, on the first floor which is noted by the stairwell and then right before the stairwell there's a locked door.
badbat111 Posted October 25, 2014 Posted October 25, 2014 I've been looking on this thread for ages, and can't find an answer I've just updated to v3.3, and everything looks the same as the version before the big update. No new buildings, nothing. I've tried many different things, and can't fix it Any solutions? Gotta be level 8+ and I believe you gotta have a good or excellent relationship with Master. After those 2 conditions are filled, a courier will deliver a note to you which you need to read. After that the buildings will start being built one by one after a few days/weeks (dunno how long it takes). Might also need to do a certain number of Delivery and/or Recovery quests. New buildings start with just 3 tents behind CD shop and some npc's working. you what i have basic not bad not good im level 8 and the buildings are being built no quest since when i try to get to good all i get is the thalmor thing show up and keep being stuck on it
akyryz Posted October 25, 2014 Posted October 25, 2014 i uploaded above a temporary fix for the Touring Carriages error... if you allow me
badbat111 Posted October 25, 2014 Posted October 25, 2014 not to mwntion on the falk jarl quest the female he binds up keeps equipping her dagger and shoes then unequips then equips not to mention turns around to talk to my character saying he sometimes makes rash decisions but listens to her and some guy which im sure she isnt ment to do when in the quest which makes me think that some dlc could be the cause of it like hearthfire or other dlc that might be screwing up the cd scripting
Veladarius Posted October 25, 2014 Author Posted October 25, 2014 there was some sort of Touring Quest inside that cart that was removed to keep tracking i guess EDIT: in attachment: i deleted the CartFurnitureDriver and CartFurnitureHorse. then i added back DarkwaterRoadEast01 "EDID - Editor ID" and "XLCN - Location" values that was missing I will take a look at it and make the adjustments on my end as well. Ok so I'm having a couple issues. After taking on the making a delivery quest, I don't get a spot on my map for where I can make the delivery and when I do manage to find the person, there isn't an option for me to give it to them. Then when I go to the embassy and I get put into the Solar, I'm laying there hogtied with a bunch of random camera movements and don't seem to progress. (Then I went to go by stuff from the Master, she gives me the option to buy the letters that were supposed to be delivered to me. Not sure with that) On the delivery, if you didn't get the quest marker then you probably dropped out of the dialogue, you should be able to speak with the Master and continue it. On the Embassy, not sure what is going on there as I don't do anything with the camera. At most you would have the vanity camera circling you if you hadn't touched the controls. On the letters, the courier quest is supposed to remove them from her inventory and give them to you. It shows up in my quest list as that I have to make a delivery for the shop but doesn't say where and to who. What happens is that it starts circling around and I go between being hogtied and then masturbating. All of a sudden while hogtied, I start to slide across the floor and then get stuck trying to go up the stairs. I figured that was something that was my fault but it still triggered the events just fine. On the delivery quest, check the global that tells what customer it is going to: help cdxPDCustNo it should be 1 - 18 Also, check that you have the delivery, if you don't then they won't talk about it. You should have appeared in Elenwen's room not downstairs, the sex scene is triggering as normal then you are supposed to move over to her. For whatever reason you are appearing in the wrong location. I'll have to check that later since I picked up a delivery retrieval quest. Oh boy that's obnoxious haha, would you think that a mod conflict would cause something like that? At least I feel a bit better that its doing what its supposed to but jus tin the wrong location. There should not be a conflict with any mods, the interiors I used for the Embassy are all copies and had any references to other quests and such removed. Where are you appearing exactly? My apologies for getting back so late, I just got a moment to hop on. Where I'm appearing is in a small room, on the first floor which is noted by the stairwell and then right before the stairwell there's a locked door. It sounds like it is putting you where you teleport to at the start of the section with the ZAZ furniture on the 3rd day. not to mwntion on the falk jarl quest the female he binds up keeps equipping her dagger and shoes then unequips then equips not to mention turns around to talk to my character saying he sometimes makes rash decisions but listens to her and some guy which im sure she isnt ment to do when in the quest which makes me think that some dlc could be the cause of it like hearthfire or other dlc that might be screwing up the cd scripting Her AI and the AI packages for the scene are fighting each other, as it was I had to make an item to block her clothing from being put back on after having SexLab strip her. I have added an AI package to her alias for the scene that has reduced her chatter and at least has stopped her from wandering off at a few points.
DevotedGynoid Posted October 25, 2014 Posted October 25, 2014 If they are not advancing then something is either keeping the scenes from ending properly or stopping the script from advancing the stage at the end. It sounds like one of the scenes in Falkreath did not end properly, if you skipped stages in it that is likely the cause. I figured that, and that's why I haven't used that method to skip through the quests this time around, but it's not progressing at all this time. I just stand by Siddgeir, and nothing happens. I think I'll try again after winning the hold for the Stormcloaks, and see if I can make it work with Dengeir.
ItalianG62 Posted October 25, 2014 Posted October 25, 2014 there was some sort of Touring Quest inside that cart that was removed to keep tracking i guess EDIT: in attachment: i deleted the CartFurnitureDriver and CartFurnitureHorse. then i added back DarkwaterRoadEast01 "EDID - Editor ID" and "XLCN - Location" values that was missing I will take a look at it and make the adjustments on my end as well. Ok so I'm having a couple issues. After taking on the making a delivery quest, I don't get a spot on my map for where I can make the delivery and when I do manage to find the person, there isn't an option for me to give it to them. Then when I go to the embassy and I get put into the Solar, I'm laying there hogtied with a bunch of random camera movements and don't seem to progress. (Then I went to go by stuff from the Master, she gives me the option to buy the letters that were supposed to be delivered to me. Not sure with that) On the delivery, if you didn't get the quest marker then you probably dropped out of the dialogue, you should be able to speak with the Master and continue it. On the Embassy, not sure what is going on there as I don't do anything with the camera. At most you would have the vanity camera circling you if you hadn't touched the controls. On the letters, the courier quest is supposed to remove them from her inventory and give them to you. It shows up in my quest list as that I have to make a delivery for the shop but doesn't say where and to who. What happens is that it starts circling around and I go between being hogtied and then masturbating. All of a sudden while hogtied, I start to slide across the floor and then get stuck trying to go up the stairs. I figured that was something that was my fault but it still triggered the events just fine. On the delivery quest, check the global that tells what customer it is going to: help cdxPDCustNo it should be 1 - 18 Also, check that you have the delivery, if you don't then they won't talk about it. You should have appeared in Elenwen's room not downstairs, the sex scene is triggering as normal then you are supposed to move over to her. For whatever reason you are appearing in the wrong location. I'll have to check that later since I picked up a delivery retrieval quest. Oh boy that's obnoxious haha, would you think that a mod conflict would cause something like that? At least I feel a bit better that its doing what its supposed to but jus tin the wrong location. There should not be a conflict with any mods, the interiors I used for the Embassy are all copies and had any references to other quests and such removed. Where are you appearing exactly? My apologies for getting back so late, I just got a moment to hop on. Where I'm appearing is in a small room, on the first floor which is noted by the stairwell and then right before the stairwell there's a locked door. It sounds like it is putting you where you teleport to at the start of the section with the ZAZ furniture on the 3rd day. Is there anything I could possibly do to fix that? To get a better idea of where I'm placed, I'm attaching some screenshots of after the screen going black.
Veladarius Posted October 25, 2014 Author Posted October 25, 2014 there was some sort of Touring Quest inside that cart that was removed to keep tracking i guess EDIT: in attachment: i deleted the CartFurnitureDriver and CartFurnitureHorse. then i added back DarkwaterRoadEast01 "EDID - Editor ID" and "XLCN - Location" values that was missing I will take a look at it and make the adjustments on my end as well. Ok so I'm having a couple issues. After taking on the making a delivery quest, I don't get a spot on my map for where I can make the delivery and when I do manage to find the person, there isn't an option for me to give it to them. Then when I go to the embassy and I get put into the Solar, I'm laying there hogtied with a bunch of random camera movements and don't seem to progress. (Then I went to go by stuff from the Master, she gives me the option to buy the letters that were supposed to be delivered to me. Not sure with that) On the delivery, if you didn't get the quest marker then you probably dropped out of the dialogue, you should be able to speak with the Master and continue it. On the Embassy, not sure what is going on there as I don't do anything with the camera. At most you would have the vanity camera circling you if you hadn't touched the controls. On the letters, the courier quest is supposed to remove them from her inventory and give them to you. It shows up in my quest list as that I have to make a delivery for the shop but doesn't say where and to who. What happens is that it starts circling around and I go between being hogtied and then masturbating. All of a sudden while hogtied, I start to slide across the floor and then get stuck trying to go up the stairs. I figured that was something that was my fault but it still triggered the events just fine. On the delivery quest, check the global that tells what customer it is going to: help cdxPDCustNo it should be 1 - 18 Also, check that you have the delivery, if you don't then they won't talk about it. You should have appeared in Elenwen's room not downstairs, the sex scene is triggering as normal then you are supposed to move over to her. For whatever reason you are appearing in the wrong location. I'll have to check that later since I picked up a delivery retrieval quest. Oh boy that's obnoxious haha, would you think that a mod conflict would cause something like that? At least I feel a bit better that its doing what its supposed to but jus tin the wrong location. There should not be a conflict with any mods, the interiors I used for the Embassy are all copies and had any references to other quests and such removed. Where are you appearing exactly? My apologies for getting back so late, I just got a moment to hop on. Where I'm appearing is in a small room, on the first floor which is noted by the stairwell and then right before the stairwell there's a locked door. It sounds like it is putting you where you teleport to at the start of the section with the ZAZ furniture on the 3rd day. Is there anything I could possibly do to fix that? To get a better idea of where I'm placed, I'm attaching some screenshots of after the screen going black. ScreenShot2.jpg ScreenShot3.jpg I found what looks to be where you are being teleported to but the only markers in the area are at the top of the stairs not the bottom: I know that no other mod could be interfering as the interior spaces used in that quest are all copies I made. Something you can try is to use the ZAZ MCM menu to enable your controls (on the Player page) and move to Elenwen's room (Left at the top of the stairs to the 2nd floor).
EvilWithin Posted October 25, 2014 Posted October 25, 2014 Just played through the new quests and I have to say, wow. The bar has been raised quite a bit. Especially quest 2. The build up, and the feeling that all the dialog builds up is awesome! Just amazing, excellent writing and quest design.
Outerheaven77 Posted October 25, 2014 Posted October 25, 2014 1st thanks for your mod i really enjoy it !! it's just a little thing you could add to it : more whipping scene i explain if the pc is sub sometimes Master want to see pc punished just for her pleasure / or pc wants to be punish and the opposite for dom pc, Master want pc to whip a slave or pc ask Master to whip one once again thanks to your work and mod ps : sorry about the text im french ^^
goslynmallard Posted October 25, 2014 Posted October 25, 2014 Stuck in the Elisif quest. I brought the stuff, she asked for time to think, so I went away and did Wolfskull Cave. When I came back, she opened a dialog with me starting "My they are pretty but a bit ... intimidating. Have you used these before?". At the end of that dialog, she said she would put on the devices, asked for my help, and said she needed to lock the door. The dialog ended and the quest stage changed to "Elisif has decided to put the items on. It will be difficult and she will need my help". Then she took a couple steps toward me and started the "My they are pretty but a bit ... intimidating. Have you used these before?" dialog chain again. I finished the Elenwen quest in version 3.2 of the mod and started this one in version 3.3.
r5e4w3q2 Posted October 25, 2014 Posted October 25, 2014 v3.3 Still getting the Ulfric version of the 4th quest rather then the Brunwulf, even though Ulfric is dead. I any tips?
big tim Posted October 25, 2014 Posted October 25, 2014 Guards end up being hostile when I brought Erani to the master as the master was moving between houses, came back during the day and no problem. Went to get Erani after the master gives her to you to train and Herran started his enemy routine and I lost her. I will try the previous posts attempts to find her. I guess my question about Elsif options are a no, guess I will have to decide between this mod and High King of Skyrim. Thanks.
Lestath81 Posted October 25, 2014 Posted October 25, 2014 Hi! Thank you for your mod, I like it very much. I have a character which started the quests in version 2.8.2. I've continued her adventures after updating to 3.0, and patched to 3.1, then 3.2 and now 3.3 after their releases. I have completed all of the expansion quests with your help and fixed Erani and my follower too (in 3.2). Anyway, thank you all in this topic for your help too! About version 3.3: - The Assisting Customer quest seems to be fine now (I did the first meeting till now). - The bandits showed up during my first delivery (in 3.3) to Winterhold. Therefore I think that quest is ok too. - My time of Free trial is not expired yet. Therefore I don't know if the fix works or not. However, it could be messed up in my game, because those sexy devices were removed from my character by paying the debt for "missing a date" caused by bugged AC quest in 3.1. It started again in that patch when I tried to fix AC quest by console commands and resetting AC from MCM. So, I get them back, and now in 3.3 I wear the set reequipped after assisting customer, but with the inflatable plug I had to use during the AC quest (I didn't get the message that shows you can't remove/equip plugs wearing a belt). But I think I've a new bug (hopefully only for me, because I can't see any report from it from others): the Recover delivery quest went wrong in 3.3, at least for me. It worked in 3.1, didn't tried in 3.2. - The problem: after I found the Courier and looted the quest item, the quest doesn't progress. The marker shows the empty Courier still. - Tries to fix: I've tried it after reloaded a save just before accepting the quest, reseted it and reentered to the shop to let every trigger work, waited until the Master sits (to prevent moving and closing the dialog early), paused the game by bringing up MCM and console either to wait for scripts to finish (equipment of slaves, triggered plugs, talking follower (Sofia) etc.), and taking the quest again, but it doesn't work on the other location with other courier too. I run the game on a slow laptop, heavily modded (about 280 mods (I've merged some simple scriptless eyecandy follower into one esp)), therefore I used to pause the game during your massive scripted scenes, and I don't had problems on this way even during the second expansion quest in 3.0. I've paused the game during the last dialog of accepting the quest and was waiting until the new quest sound is played, then closed the console, but only the location was set (besides the objectives in journal and the marker). - Clues: I've checked the variables (aliases or what is it called here in Skyrim script language) by sqv cdxrecoverdelivery command, and I found a suspicious line: REF 'Package' -> NONE while the REF 'PackageLocation' is filled well right below it on the bottom of the list. It was the same during the 1st and 2nd try, with looting the item or right after accepting the quest. Sorry for my bad English, and not posting Papyrus log, but I think it is disabled for me from optimization reasons, but I will look after how it works and try to enable it and reproduce the error during accepting the quest if needed... Best regards, Lestath
Veladarius Posted October 25, 2014 Author Posted October 25, 2014 1st thanks for your mod i really enjoy it !! it's just a little thing you could add to it : more whipping scene i explain if the pc is sub sometimes Master want to see pc punished just for her pleasure / or pc wants to be punish and the opposite for dom pc, Master want pc to whip a slave or pc ask Master to whip one once again thanks to your work and mod ps : sorry about the text im french ^^ In the next major release there will be a number of new scenes and will have some scenes for doms. Stuck in the Elisif quest. I brought the stuff, she asked for time to think, so I went away and did Wolfskull Cave. When I came back, she opened a dialog with me starting "My they are pretty but a bit ... intimidating. Have you used these before?". At the end of that dialog, she said she would put on the devices, asked for my help, and said she needed to lock the door. The dialog ended and the quest stage changed to "Elisif has decided to put the items on. It will be difficult and she will need my help". Then she took a couple steps toward me and started the "My they are pretty but a bit ... intimidating. Have you used these before?" dialog chain again. I finished the Elenwen quest in version 3.2 of the mod and started this one in version 3.3. After it sets the objective the next line in the script starts the scene where she goes and closes the door, there isn't anything else done on that stage so I am not sure why it would repeat that dialogue. v3.3 Still getting the Ulfric version of the 4th quest rather then the Brunwulf, even though Ulfric is dead. I any tips? I will have to make some changes to how it determines Ulfric is dead or not as there are scenes using Brunwulf and they won't likely play at this point. Bethesda made it more complicated to figure out who is Jarl as they just have an alias for NewJarl instead of changing who is in the Jarl alias like they do in all the other cities. Guards end up being hostile when I brought Erani to the master as the master was moving between houses, came back during the day and no problem. Went to get Erani after the master gives her to you to train and Herran started his enemy routine and I lost her. I will try the previous posts attempts to find her. I guess my question about Elsif options are a no, guess I will have to decide between this mod and High King of Skyrim. Thanks. She should be in the Manor house in one of the back bedrooms on the first floor as all of her markers are moved there. Go down the hallway behind the stairs and it should be the last room on the laft. Hi! Thank you for your mod, I like it very much. I have a character which started the quests in version 2.8.2. I've continued her adventures after updating to 3.0, and patched to 3.1, then 3.2 and now 3.3 after their releases. I have completed all of the expansion quests with your help and fixed Erani and my follower too (in 3.2). Anyway, thank you all in this topic for your help too! About version 3.3: - The Assisting Customer quest seems to be fine now (I did the first meeting till now). - The bandits showed up during my first delivery (in 3.3) to Winterhold. Therefore I think that quest is ok too. - My time of Free trial is not expired yet. Therefore I don't know if the fix works or not. However, it could be messed up in my game, because those sexy devices were removed from my character by paying the debt for "missing a date" caused by bugged AC quest in 3.1. It started again in that patch when I tried to fix AC quest by console commands and resetting AC from MCM. So, I get them back, and now in 3.3 I wear the set reequipped after assisting customer, but with the inflatable plug I had to use during the AC quest (I didn't get the message that shows you can't remove/equip plugs wearing a belt). But I think I've a new bug (hopefully only for me, because I can't see any report from it from others): the Recover delivery quest went wrong in 3.3, at least for me. It worked in 3.1, didn't tried in 3.2. - The problem: after I found the Courier and looted the quest item, the quest doesn't progress. The marker shows the empty Courier still. - Tries to fix: I've tried it after reloaded a save just before accepting the quest, reseted it and reentered to the shop to let every trigger work, waited until the Master sits (to prevent moving and closing the dialog early), paused the game by bringing up MCM and console either to wait for scripts to finish (equipment of slaves, triggered plugs, talking follower (Sofia) etc.), and taking the quest again, but it doesn't work on the other location with other courier too. I run the game on a slow laptop, heavily modded (about 280 mods (I've merged some simple scriptless eyecandy follower into one esp)), therefore I used to pause the game during your massive scripted scenes, and I don't had problems on this way even during the second expansion quest in 3.0. I've paused the game during the last dialog of accepting the quest and was waiting until the new quest sound is played, then closed the console, but only the location was set (besides the objectives in journal and the marker). - Clues: I've checked the variables (aliases or what is it called here in Skyrim script language) by sqv cdxrecoverdelivery command, and I found a suspicious line: REF Item (or something like that) variable's value is "none" while the REF LOCATION is filled well right below it on the bottom of the list. It was the same during the 1st and 2nd try, with looting the item or right after accepting the quest. Sorry for my bad English, and not posting Papyrus log, but I think it is disabled for me from optimization reasons, but I will look after how it works and try to enable it and reproduce the error during accepting the quest if needed... Best regards, Lestath Set the stage to 200 on quest CDxRecoverDelivery, I believe it is an issue with the script on the package. I will have a fix for this and several of these other issues a little later today.
Lestath81 Posted October 25, 2014 Posted October 25, 2014 1st thanks for your mod i really enjoy it !! it's just a little thing you could add to it : more whipping scene i explain if the pc is sub sometimes Master want to see pc punished just for her pleasure / or pc wants to be punish and the opposite for dom pc, Master want pc to whip a slave or pc ask Master to whip one once again thanks to your work and mod ps : sorry about the text im french ^^ In the next major release there will be a number of new scenes and will have some scenes for doms. Stuck in the Elisif quest. I brought the stuff, she asked for time to think, so I went away and did Wolfskull Cave. When I came back, she opened a dialog with me starting "My they are pretty but a bit ... intimidating. Have you used these before?". At the end of that dialog, she said she would put on the devices, asked for my help, and said she needed to lock the door. The dialog ended and the quest stage changed to "Elisif has decided to put the items on. It will be difficult and she will need my help". Then she took a couple steps toward me and started the "My they are pretty but a bit ... intimidating. Have you used these before?" dialog chain again. I finished the Elenwen quest in version 3.2 of the mod and started this one in version 3.3. After it sets the objective the next line in the script starts the scene where she goes and closes the door, there isn't anything else done on that stage so I am not sure why it would repeat that dialogue. v3.3 Still getting the Ulfric version of the 4th quest rather then the Brunwulf, even though Ulfric is dead. I any tips? I will have to make some changes to how it determines Ulfric is dead or not as there are scenes using Brunwulf and they won't likely play at this point. Bethesda made it more complicated to figure out who is Jarl as they just have an alias for NewJarl instead of changing who is in the Jarl alias like they do in all the other cities. Guards end up being hostile when I brought Erani to the master as the master was moving between houses, came back during the day and no problem. Went to get Erani after the master gives her to you to train and Herran started his enemy routine and I lost her. I will try the previous posts attempts to find her. I guess my question about Elsif options are a no, guess I will have to decide between this mod and High King of Skyrim. Thanks. She should be in the Manor house in one of the back bedrooms on the first floor as all of her markers are moved there. Go down the hallway behind the stairs and it should be the last room on the laft. Hi! Thank you for your mod, I like it very much. I have a character which started the quests in version 2.8.2. I've continued her adventures after updating to 3.0, and patched to 3.1, then 3.2 and now 3.3 after their releases. I have completed all of the expansion quests with your help and fixed Erani and my follower too (in 3.2). Anyway, thank you all in this topic for your help too! About version 3.3: - The Assisting Customer quest seems to be fine now (I did the first meeting till now). - The bandits showed up during my first delivery (in 3.3) to Winterhold. Therefore I think that quest is ok too. - My time of Free trial is not expired yet. Therefore I don't know if the fix works or not. However, it could be messed up in my game, because those sexy devices were removed from my character by paying the debt for "missing a date" caused by bugged AC quest in 3.1. It started again in that patch when I tried to fix AC quest by console commands and resetting AC from MCM. So, I get them back, and now in 3.3 I wear the set reequipped after assisting customer, but with the inflatable plug I had to use during the AC quest (I didn't get the message that shows you can't remove/equip plugs wearing a belt). But I think I've a new bug (hopefully only for me, because I can't see any report from it from others): the Recover delivery quest went wrong in 3.3, at least for me. It worked in 3.1, didn't tried in 3.2. - The problem: after I found the Courier and looted the quest item, the quest doesn't progress. The marker shows the empty Courier still. - Tries to fix: I've tried it after reloaded a save just before accepting the quest, reseted it and reentered to the shop to let every trigger work, waited until the Master sits (to prevent moving and closing the dialog early), paused the game by bringing up MCM and console either to wait for scripts to finish (equipment of slaves, triggered plugs, talking follower (Sofia) etc.), and taking the quest again, but it doesn't work on the other location with other courier too. I run the game on a slow laptop, heavily modded (about 280 mods (I've merged some simple scriptless eyecandy follower into one esp)), therefore I used to pause the game during your massive scripted scenes, and I don't had problems on this way even during the second expansion quest in 3.0. I've paused the game during the last dialog of accepting the quest and was waiting until the new quest sound is played, then closed the console, but only the location was set (besides the objectives in journal and the marker). - Clues: I've checked the variables (aliases or what is it called here in Skyrim script language) by sqv cdxrecoverdelivery command, and I found a suspicious line: REF Item (or something like that) variable's value is "none" while the REF LOCATION is filled well right below it on the bottom of the list. It was the same during the 1st and 2nd try, with looting the item or right after accepting the quest. Sorry for my bad English, and not posting Papyrus log, but I think it is disabled for me from optimization reasons, but I will look after how it works and try to enable it and reproduce the error during accepting the quest if needed... Best regards, Lestath Set the stage to 200 on quest CDxRecoverDelivery, I believe it is an issue with the script on the package. I will have a fix for this and several of these other issues a little later today. Thank you, but I will wait the fix, the quest is not essential. Meanwhile, I've checked the variables again, and enabled papyrus too. I post it to help you if you didn't found the cause of the error. I've found this in the log: [10/25/2014 - 04:05:44PM] Error: Unable to bind script CDxRecoveryMade to Item 1 in container (6F051DA4) because their base types do not match Anyway, I tried to add item with id I found as value of ::cdxpackage_var (6F050D28) It didn't trigger the quest (I don't know if it should without the location, because I was standing next to the Master). Best regards, Lestath
ItalianG62 Posted October 25, 2014 Posted October 25, 2014 there was some sort of Touring Quest inside that cart that was removed to keep tracking i guess EDIT: in attachment: i deleted the CartFurnitureDriver and CartFurnitureHorse. then i added back DarkwaterRoadEast01 "EDID - Editor ID" and "XLCN - Location" values that was missing I will take a look at it and make the adjustments on my end as well. Ok so I'm having a couple issues. After taking on the making a delivery quest, I don't get a spot on my map for where I can make the delivery and when I do manage to find the person, there isn't an option for me to give it to them. Then when I go to the embassy and I get put into the Solar, I'm laying there hogtied with a bunch of random camera movements and don't seem to progress. (Then I went to go by stuff from the Master, she gives me the option to buy the letters that were supposed to be delivered to me. Not sure with that) On the delivery, if you didn't get the quest marker then you probably dropped out of the dialogue, you should be able to speak with the Master and continue it. On the Embassy, not sure what is going on there as I don't do anything with the camera. At most you would have the vanity camera circling you if you hadn't touched the controls. On the letters, the courier quest is supposed to remove them from her inventory and give them to you. It shows up in my quest list as that I have to make a delivery for the shop but doesn't say where and to who. What happens is that it starts circling around and I go between being hogtied and then masturbating. All of a sudden while hogtied, I start to slide across the floor and then get stuck trying to go up the stairs. I figured that was something that was my fault but it still triggered the events just fine. On the delivery quest, check the global that tells what customer it is going to: help cdxPDCustNo it should be 1 - 18 Also, check that you have the delivery, if you don't then they won't talk about it. You should have appeared in Elenwen's room not downstairs, the sex scene is triggering as normal then you are supposed to move over to her. For whatever reason you are appearing in the wrong location. I'll have to check that later since I picked up a delivery retrieval quest. Oh boy that's obnoxious haha, would you think that a mod conflict would cause something like that? At least I feel a bit better that its doing what its supposed to but jus tin the wrong location. There should not be a conflict with any mods, the interiors I used for the Embassy are all copies and had any references to other quests and such removed. Where are you appearing exactly? My apologies for getting back so late, I just got a moment to hop on. Where I'm appearing is in a small room, on the first floor which is noted by the stairwell and then right before the stairwell there's a locked door. It sounds like it is putting you where you teleport to at the start of the section with the ZAZ furniture on the 3rd day. Is there anything I could possibly do to fix that? To get a better idea of where I'm placed, I'm attaching some screenshots of after the screen going black. ScreenShot2.jpg ScreenShot3.jpg I found what looks to be where you are being teleported to but the only markers in the area are at the top of the stairs not the bottom: SOLAR.jpg I know that no other mod could be interfering as the interior spaces used in that quest are all copies I made. Something you can try is to use the ZAZ MCM menu to enable your controls (on the Player page) and move to Elenwen's room (Left at the top of the stairs to the 2nd floor). That very awesomely fixed that problem which I am very thankful for but once I get there and Elenwen undresses, I got a CTD or the game would just freeze on me.
Disposable55645 Posted October 25, 2014 Posted October 25, 2014 Hello, That new version is really nice, I like it a lot. Alas, it also comes with a new issue for me: I can't progress in the second special quest (Another task for the master). When I get to the embassy, I am introduced into the house and goes to the interior scene. There, I'm getting stuck in two different way. Either the guard does not show up and the dialog with Elenwen never starts or Elevwen dismisses the guard (in dialog: "all right, I will take things from there. You are dismissed") but neither her nor the guard moves and the quest gets stuck there. Am I missing something ? How do I unstick my game ? Thanks a lot Edit: here is what is, I beleive, the relevant papyrus log: [10/25/2014 - 04:41:07PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].VampireSunISMDEffectScript.UnregisterForUpdate() - "<native>" Line ? [None].VampireSunISMDEffectScript.OnEffectFinish() - "VampireSunISMDEffectScript.psc" Line 408 [10/25/2014 - 04:41:07PM] SOS SchlongLess: Elenwen entered schlongless state [10/25/2014 - 04:41:07PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].VampireSunISMDEffectScript.UnregisterForUpdate() - "<native>" Line ? [None].VampireSunISMDEffectScript.OnEffectFinish() - "VampireSunISMDEffectScript.psc" Line 425 [10/25/2014 - 04:41:07PM] SOS SchlongLess: Thalmor Soldier entered schlongless state [10/25/2014 - 04:41:08PM] SOS SchlongLess: Thalmor Soldier entered schlongless state [10/25/2014 - 04:41:08PM] SOS DetermineSchlongType: absolutely nothing available for this race: slave [Succubus] raceId=1963062480 [10/25/2014 - 04:41:08PM] SOS SchlongLess: slave entered schlongless state [10/25/2014 - 04:41:09PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 9 for Thalmor Soldier [10/25/2014 - 04:41:09PM] [10/25/2014 - 04:41:10PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 9 for Thalmor Soldier [10/25/2014 - 04:41:10PM] [10/25/2014 - 04:41:10PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 4 for Elenwen [10/25/2014 - 04:41:10PM]
Veladarius Posted October 25, 2014 Author Posted October 25, 2014 1st thanks for your mod i really enjoy it !! it's just a little thing you could add to it : more whipping scene i explain if the pc is sub sometimes Master want to see pc punished just for her pleasure / or pc wants to be punish and the opposite for dom pc, Master want pc to whip a slave or pc ask Master to whip one once again thanks to your work and mod ps : sorry about the text im french ^^ In the next major release there will be a number of new scenes and will have some scenes for doms. Stuck in the Elisif quest. I brought the stuff, she asked for time to think, so I went away and did Wolfskull Cave. When I came back, she opened a dialog with me starting "My they are pretty but a bit ... intimidating. Have you used these before?". At the end of that dialog, she said she would put on the devices, asked for my help, and said she needed to lock the door. The dialog ended and the quest stage changed to "Elisif has decided to put the items on. It will be difficult and she will need my help". Then she took a couple steps toward me and started the "My they are pretty but a bit ... intimidating. Have you used these before?" dialog chain again. I finished the Elenwen quest in version 3.2 of the mod and started this one in version 3.3. After it sets the objective the next line in the script starts the scene where she goes and closes the door, there isn't anything else done on that stage so I am not sure why it would repeat that dialogue. v3.3 Still getting the Ulfric version of the 4th quest rather then the Brunwulf, even though Ulfric is dead. I any tips? I will have to make some changes to how it determines Ulfric is dead or not as there are scenes using Brunwulf and they won't likely play at this point. Bethesda made it more complicated to figure out who is Jarl as they just have an alias for NewJarl instead of changing who is in the Jarl alias like they do in all the other cities. Guards end up being hostile when I brought Erani to the master as the master was moving between houses, came back during the day and no problem. Went to get Erani after the master gives her to you to train and Herran started his enemy routine and I lost her. I will try the previous posts attempts to find her. I guess my question about Elsif options are a no, guess I will have to decide between this mod and High King of Skyrim. Thanks. She should be in the Manor house in one of the back bedrooms on the first floor as all of her markers are moved there. Go down the hallway behind the stairs and it should be the last room on the laft. Hi! Thank you for your mod, I like it very much. I have a character which started the quests in version 2.8.2. I've continued her adventures after updating to 3.0, and patched to 3.1, then 3.2 and now 3.3 after their releases. I have completed all of the expansion quests with your help and fixed Erani and my follower too (in 3.2). Anyway, thank you all in this topic for your help too! About version 3.3: - The Assisting Customer quest seems to be fine now (I did the first meeting till now). - The bandits showed up during my first delivery (in 3.3) to Winterhold. Therefore I think that quest is ok too. - My time of Free trial is not expired yet. Therefore I don't know if the fix works or not. However, it could be messed up in my game, because those sexy devices were removed from my character by paying the debt for "missing a date" caused by bugged AC quest in 3.1. It started again in that patch when I tried to fix AC quest by console commands and resetting AC from MCM. So, I get them back, and now in 3.3 I wear the set reequipped after assisting customer, but with the inflatable plug I had to use during the AC quest (I didn't get the message that shows you can't remove/equip plugs wearing a belt). But I think I've a new bug (hopefully only for me, because I can't see any report from it from others): the Recover delivery quest went wrong in 3.3, at least for me. It worked in 3.1, didn't tried in 3.2. - The problem: after I found the Courier and looted the quest item, the quest doesn't progress. The marker shows the empty Courier still. - Tries to fix: I've tried it after reloaded a save just before accepting the quest, reseted it and reentered to the shop to let every trigger work, waited until the Master sits (to prevent moving and closing the dialog early), paused the game by bringing up MCM and console either to wait for scripts to finish (equipment of slaves, triggered plugs, talking follower (Sofia) etc.), and taking the quest again, but it doesn't work on the other location with other courier too. I run the game on a slow laptop, heavily modded (about 280 mods (I've merged some simple scriptless eyecandy follower into one esp)), therefore I used to pause the game during your massive scripted scenes, and I don't had problems on this way even during the second expansion quest in 3.0. I've paused the game during the last dialog of accepting the quest and was waiting until the new quest sound is played, then closed the console, but only the location was set (besides the objectives in journal and the marker). - Clues: I've checked the variables (aliases or what is it called here in Skyrim script language) by sqv cdxrecoverdelivery command, and I found a suspicious line: REF Item (or something like that) variable's value is "none" while the REF LOCATION is filled well right below it on the bottom of the list. It was the same during the 1st and 2nd try, with looting the item or right after accepting the quest. Sorry for my bad English, and not posting Papyrus log, but I think it is disabled for me from optimization reasons, but I will look after how it works and try to enable it and reproduce the error during accepting the quest if needed... Best regards, Lestath Set the stage to 200 on quest CDxRecoverDelivery, I believe it is an issue with the script on the package. I will have a fix for this and several of these other issues a little later today. Thank you, but I will wait the fix, the quest is not essential. Meanwhile, I've checked the variables again, and enabled papyrus too. I post it to help you if you didn't found the cause of the error. I've found this in the log: [10/25/2014 - 04:05:44PM] Error: Unable to bind script CDxRecoveryMade to Item 1 in container (6F051DA4) because their base types do not match Anyway, I tried to add item with id I found as value of ::cdxpackage_var (6F050D28) It didn't trigger the quest (I don't know if it should without the location, because I was standing next to the Master). Best regards, Lestath There is an issue with the script, it is located in two places, the delivery and the delivery alias. I had fixed an issue on the script for the delivery alias but I think it broke the one on the package itself. I am going to remove the script from the alias and undo the changes I did to the script. If you still have the last version find the script called CDxRecoveryMade and put that in the scripts folder and overwrite the one from v3.3 and it should work again. there was some sort of Touring Quest inside that cart that was removed to keep tracking i guess EDIT: in attachment: i deleted the CartFurnitureDriver and CartFurnitureHorse. then i added back DarkwaterRoadEast01 "EDID - Editor ID" and "XLCN - Location" values that was missing I will take a look at it and make the adjustments on my end as well. Ok so I'm having a couple issues. After taking on the making a delivery quest, I don't get a spot on my map for where I can make the delivery and when I do manage to find the person, there isn't an option for me to give it to them. Then when I go to the embassy and I get put into the Solar, I'm laying there hogtied with a bunch of random camera movements and don't seem to progress. (Then I went to go by stuff from the Master, she gives me the option to buy the letters that were supposed to be delivered to me. Not sure with that) On the delivery, if you didn't get the quest marker then you probably dropped out of the dialogue, you should be able to speak with the Master and continue it. On the Embassy, not sure what is going on there as I don't do anything with the camera. At most you would have the vanity camera circling you if you hadn't touched the controls. On the letters, the courier quest is supposed to remove them from her inventory and give them to you. It shows up in my quest list as that I have to make a delivery for the shop but doesn't say where and to who. What happens is that it starts circling around and I go between being hogtied and then masturbating. All of a sudden while hogtied, I start to slide across the floor and then get stuck trying to go up the stairs. I figured that was something that was my fault but it still triggered the events just fine. On the delivery quest, check the global that tells what customer it is going to: help cdxPDCustNo it should be 1 - 18 Also, check that you have the delivery, if you don't then they won't talk about it. You should have appeared in Elenwen's room not downstairs, the sex scene is triggering as normal then you are supposed to move over to her. For whatever reason you are appearing in the wrong location. I'll have to check that later since I picked up a delivery retrieval quest. Oh boy that's obnoxious haha, would you think that a mod conflict would cause something like that? At least I feel a bit better that its doing what its supposed to but jus tin the wrong location. There should not be a conflict with any mods, the interiors I used for the Embassy are all copies and had any references to other quests and such removed. Where are you appearing exactly? My apologies for getting back so late, I just got a moment to hop on. Where I'm appearing is in a small room, on the first floor which is noted by the stairwell and then right before the stairwell there's a locked door. It sounds like it is putting you where you teleport to at the start of the section with the ZAZ furniture on the 3rd day. Is there anything I could possibly do to fix that? To get a better idea of where I'm placed, I'm attaching some screenshots of after the screen going black. ScreenShot2.jpg ScreenShot3.jpg I found what looks to be where you are being teleported to but the only markers in the area are at the top of the stairs not the bottom: SOLAR.jpg I know that no other mod could be interfering as the interior spaces used in that quest are all copies I made. Something you can try is to use the ZAZ MCM menu to enable your controls (on the Player page) and move to Elenwen's room (Left at the top of the stairs to the 2nd floor). That very awesomely fixed that problem which I am very thankful for but once I get there and Elenwen undresses, I got a CTD or the game would just freeze on me. Make sure you are using the latest release of SexLab as it reduces the crashes it has. Also, you can save during scenes (while moving or an npc is saying something) so you don't have to go through the entire opening again. Hello, That new version is really nice, I like it a lot. Alas, it also comes with a new issue for me: I can't progress in the second special quest (Another task for the master). When I get to the embassy, I am introduced into the house and goes to the interior scene. There, I'm getting stuck in two different way. Either the guard does not show up and the dialog with Elenwen never starts or Elevwen dismisses the guard (in dialog: "all right, I will take things from there. You are dismissed") but neither her nor the guard moves and the quest gets stuck there. Am I missing something ? How do I unstick my game ? Thanks a lot Edit: here is what is, I beleive, the relevant papyrus log: [10/25/2014 - 04:41:07PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].VampireSunISMDEffectScript.UnregisterForUpdate() - "<native>" Line ? [None].VampireSunISMDEffectScript.OnEffectFinish() - "VampireSunISMDEffectScript.psc" Line 408 [10/25/2014 - 04:41:07PM] SOS SchlongLess: Elenwen entered schlongless state [10/25/2014 - 04:41:07PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].VampireSunISMDEffectScript.UnregisterForUpdate() - "<native>" Line ? [None].VampireSunISMDEffectScript.OnEffectFinish() - "VampireSunISMDEffectScript.psc" Line 425 [10/25/2014 - 04:41:07PM] SOS SchlongLess: Thalmor Soldier entered schlongless state [10/25/2014 - 04:41:08PM] SOS SchlongLess: Thalmor Soldier entered schlongless state [10/25/2014 - 04:41:08PM] SOS DetermineSchlongType: absolutely nothing available for this race: slave [Succubus] raceId=1963062480 [10/25/2014 - 04:41:08PM] SOS SchlongLess: slave entered schlongless state [10/25/2014 - 04:41:09PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 9 for Thalmor Soldier [10/25/2014 - 04:41:09PM] [10/25/2014 - 04:41:10PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 9 for Thalmor Soldier [10/25/2014 - 04:41:10PM] [10/25/2014 - 04:41:10PM] FNISSexyMove/FNIS Alternate Animation: AnimVar FNISvaa1 set to 4 for Elenwen [10/25/2014 - 04:41:10PM] I would not think that would stop things as it just changes the animation the npc's use to walk, if it was the cause it would have shown up before this point. It may be that you are too far away for the forcegreet to start. You may want to try restarting the scene again from the outside and see if it moves you to the proper position this time. Another thing, do you have a follower that has tagged along? I had that happen and it stopped things from continuing there as well.
Disposable55645 Posted October 25, 2014 Posted October 25, 2014 I would not think that would stop things as it just changes the animation the npc's use to walk, if it was the cause it would have shown up before this point. It may be that you are too far away for the forcegreet to start. You may want to try restarting the scene again from the outside and see if it moves you to the proper position this time. Another thing, do you have a follower that has tagged along? I had that happen and it stopped things from continuing there as well. Thanks for the reply. i have restarted the whole scene from the start many time (I mean, starting from the CD shop, before event traveling to the embassy). I don't have any follower either. However, during the whol interior scene, my character stays at the door, where she spawned.
Veladarius Posted October 25, 2014 Author Posted October 25, 2014 I would not think that would stop things as it just changes the animation the npc's use to walk, if it was the cause it would have shown up before this point. It may be that you are too far away for the forcegreet to start. You may want to try restarting the scene again from the outside and see if it moves you to the proper position this time. Another thing, do you have a follower that has tagged along? I had that happen and it stopped things from continuing there as well. Thanks for the reply. i have restarted the whole scene from the start many time (I mean, starting from the CD shop, before event traveling to the embassy). I don't have any follower either. However, during the whol interior scene, my character stays at the door, where she spawned. That is the issue, you should be next to the guard. Probably the easiest thing to do to move yourself is to open the console, click on the guard in front of Elenwen so his ID comes up then do player moveto to move you where he is.
Guest Posted October 25, 2014 Posted October 25, 2014 patch 3.3 "I finished that job for you" 1. Herran starts saying "That's far enough" and he and the entourage begin attacking me. Master joins in after her little speech. 2. I'm scratching my butt, my succi-senses are tingling (I turn black) and herran stands close by (I'm getting paranoid). 3. Herran's a PITA in general, as if he's waiting for me to show any signs of me attacking Master. He hovers like Lurch. ------ I'm not sure I've ever explained how your minions do a little sandbox ditty every time I talk to master, because I cannot explain it and I thought it was my imagination, for a bit. But now I'm convinced, whenever I talk to Master, They hover ominously "welcome" etc
Disposable55645 Posted October 25, 2014 Posted October 25, 2014 That is the issue, you should be next to the guard. Probably the easiest thing to do to move yourself is to open the console, click on the guard in front of Elenwen so his ID comes up then do player moveto to move you where he is. It tried that but, unfortunately, that doesn't help. The dialog isn't triggered and I can't move my character. I've tried moving directly on top of Elenwen but that didn't help either
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