dentarr Posted November 14, 2014 Posted November 14, 2014 Â Â Â Â Technical Problems. He sent me the exports to test and sadly they seemd to be broken. Some trouble with the node sequence in the exports. Dayelyte did take a look at them too. Â That don't bode well Do you know if Dayelyte had anny luck with them? Â Â Nope. I guess Rico stopped working on them. Definately some problems in the export workflow. Â Dayelyte mentioned the problem with the missing/wrong nodes. I only checked them in game. I didnt take a closer look at the animations themselves. I dont know enough about the animation-part to be of much help there...
Panicforever Posted November 14, 2014 Author Posted November 14, 2014  For those intresert, here is a work in progress of stage one of the new canine oral animations.  C1Wip.gif  FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP! FAP!  NICEEEEEEEEE !!! I`m in heaven  Lolol thanks       Technical Problems. He sent me the exports to test and sadly they seemd to be broken. Some trouble with the node sequence in the exports. Dayelyte did take a look at them too.  That don't bode well Do you know if Dayelyte had anny luck with them?   Nope. I guess Rico stopped working on them. Definately some problems in the export workflow.  Dayelyte mentioned the problem with the missing/wrong nodes. I only checked them in game. I didnt take a closer look at the animations themselves. I dont know enough about the animation-part to be of much help there...  I am going to take a look and see what I can do with the exporting problem when i begin with the skeever animations, but Daylyte has a lot more technical experience than me so it does not bode well if he has trouble getting them to work Â
dentarr Posted November 14, 2014 Posted November 14, 2014  I am going to take a look and see what I can do with the exporting problem when i begin with the skeever animations, but Daylyte has a lot more technical experience than me so it does not bode well if he has trouble getting them to work       Wow, you really taking on Skeevers? *sniff* finally some love for the little buggers. Didnt think Ill see the day...Â
spike4379 Posted November 14, 2014 Posted November 14, 2014 I really wish i could get the animating program to work so i could add some too :c
Vuulgar Posted November 16, 2014 Posted November 16, 2014 Amazing, I am loving your animations! And as so many I want to try and talk you into a request  I play with a few combat mods making it not a sure win in any fight and there are sooo many Draugr in the game this is who I lose to as much as any other creature and yet there are so few draugr animations. Could you be persuaded to work your magic for the mighty draugr in kinda the same fashion you have done for trolls?
spike4379 Posted November 16, 2014 Posted November 16, 2014 i cant wait for you to do more canine oral ones  im guessing youve seen the oblivion ones? you probably cant import them can you?Â
Panicforever Posted November 16, 2014 Author Posted November 16, 2014 Amazing, I am loving your animations! And as so many I want to try and talk you into a request  I play with a few combat mods making it not a sure win in any fight and there are sooo many Draugr in the game this is who I lose to as much as any other creature and yet there are so few draugr animations. Could you be persuaded to work your magic for the mighty draugr in kinda the same fashion you have done for trolls? Thanks Vuulgar As I have mentioned a few posts back, I'm going to make new animations for both Draugr and falmers, but I have no eta on this though.  i cant wait for you to do more canine oral ones  im guessing youve seen the oblivion ones? you probably cant import them can you? No I have no plans to do that. From what i know, it is very difficult to convert animations from oblivion to skyrim since skyrim uses havok.
MrCasual Posted November 16, 2014 Posted November 16, 2014 Is there a way to install the newest Werewolf BJ animations without installing nastycritters? Â I dont want all the stuff it has, I just want those animations to work, preferably without replacing any existing animations. Â I guess eventually I could wait for Sexlab to add them officially, but I'd really like a beast animations pack that just has the animations and nothing else. Â Could I install only parts of Nastycritters, just the animations, without breaking things?
dentarr Posted November 17, 2014 Posted November 17, 2014 Is there a way to install the newest Werewolf BJ animations without installing nastycritters? Â I dont want all the stuff it has, I just want those animations to work, preferably without replacing any existing animations. Â I guess eventually I could wait for Sexlab to add them officially, but I'd really like a beast animations pack that just has the animations and nothing else. Â Could I install only parts of Nastycritters, just the animations, without breaking things? Â That would best be asked in my thread but to answer the question: If you only activate morenastycritters.esp you only get the animations. Thats why there are several .esp files in the mod. Â And I don't remove or tamper with any other animations.
KiWolfGirl Posted November 18, 2014 Posted November 18, 2014 Hey dentarr, I was wondering if it was a lot of trouble to reorder the animation list so that the new animations are grouped with the old animation of same creature. If this is too much trouble, is it at least possible to make the naming conventions more consistent? Â Meant to add this to the MNC thread I thought i was in it... someone can delete this post
DaRip74 Posted November 19, 2014 Posted November 19, 2014 I use SOS for my werewolf penis, and i hate to say, but the werewolf blowjob(the new one) doesnt work so well due to the penis not penetrating far enough.
Panicforever Posted November 19, 2014 Author Posted November 19, 2014 You have to use this model for the Werewolf: http://www.nexusmods.com/skyrim/mods/17027/? . I have also mentioned on the front page that i have aligned my animations with this model... Â
spike4379 Posted November 20, 2014 Posted November 20, 2014 cant wait for the new  canine orals to be released omg
Panicforever Posted November 21, 2014 Author Posted November 21, 2014 The animations are done, I just have to wait until I get time to export them. I may begin with this tomorrow or on Sunday Â
poblivion Posted November 21, 2014 Posted November 21, 2014 And how it looks with skeever animation?Â
circ Posted November 24, 2014 Posted November 24, 2014 Canine oral! Canine oral! I hope this continues and there'll be something closer to 'facefucking' too.
Captain_Downtown Posted November 24, 2014 Posted November 24, 2014 Very nice, Panic! I am a big fan of your work. Thanks for the update and keep up the good work! You're amazing.
KiWolfGirl Posted November 24, 2014 Posted November 24, 2014 Canine oral! Canine oral! I hope this continues and there'll be something closer to 'facefucking' too. Â Â agreed Â
Xerxeth Posted November 25, 2014 Posted November 25, 2014 Amazing animations once again Panic. Thank you for all of your hard workÂ
razzor69 Posted November 25, 2014 Posted November 25, 2014 Great as always Mr, cant wait to be release in morenastycreature mod xD
Panicforever Posted November 25, 2014 Author Posted November 25, 2014 And how it looks with skeever animation? I have not started with skeeves animations yet.  Canine oral! Canine oral! I hope this continues and there'll be something closer to 'facefucking' too. I am sure I'll make more animations for the canine later, so it is possible that I make a 'facefucking' animation in the future.  Can you upload the bodyfile you used in the GIFs? Or your HTD file? I really want to have the female body and the breast physiks+size for my character. Nice animations btw! I use this mesh http://www.nexusmods.com/skyrim/mods/4888/?  Amazing animations once again Panic. Thank you for all of your hard work Thanks Xerxeth
Six.Bits Posted November 27, 2014 Posted November 27, 2014 I noticed the mesh you use for werewolves has both a male and female variants. Â I think I might have asked before but have you given female on female werewolf animations any consideration?
jianshi051 Posted November 27, 2014 Posted November 27, 2014 I think your job is very good... I like them very much... May I ask have you consider to make some animations for rats? they're very comman in Skyrim just like Oblivion....
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