galgat Posted August 22, 2014 Posted August 22, 2014 Anybody knows how to access the quest signaled by "zaddRMQuest" on the dialog of Devious Deviant ? Ā I do not think that is a finished or startable quest at this time, i rememebr seeing that one I think, and looking at some of the dialog, if it is the quest I am thinking of that you can see in the CK. Ā Ā Ā As I remember it is not actually startable. But I could be wrong, I know I looked at it, and decided it was not a finished product. Ā But I could be thinking of some thing else.. Looked at ao many mods lately.
Min Posted August 22, 2014 Author Posted August 22, 2014 Ā Oh I meant, after removing the piercing. The Nipple Pierced and Clitoris Pierced effects stay on the magic effects menu even after taking the piercing off (properly with a tool!). Which is logical from a physical perspective, but do the two magic effects actually serve any purpose when the piercings are removed? Ā Or do you mean character will still get shock when casting even when the actual gear are removedĀ I am assuming the Magical Effect just means Our characters have been pierced, but I can see a Modder using the effect being present to add to the difficulty of the Game by adding custom piercings I only have two pierced characters, and the effects do not happen if My characters have removed the Piercings. Correct. The magic-effect has no in-game effect, other than to remind you that you've been pierced. Modders can reference it for creating scenes of their own.
Min Posted August 22, 2014 Author Posted August 22, 2014 Ā Anybody knows how to access the quest signaled by "zaddRMQuest" on the dialog of Devious Deviant ? Ā I do not think that is a finished or startable quest at this time, i rememebr seeing that one I think, and looking at some of the dialog, if it is the quest I am thinking of that you can see in the CK. Ā Ā Ā As I remember it is not actually startable. But I could be wrong, I know I looked at it, and decided it was not a finished product. Ā But I could be thinking of some thing else.. Looked at ao many mods lately. Also correct. zaddRMQuest is part of the unfinished Surreptitious Streets system. Ā
Min Posted August 22, 2014 Author Posted August 22, 2014 Ā I'm having an issue where my character still has a plug equipped with the random vibrations; yet when i look in my inventory, I have no such plugs equipped. Is there a way to see what plugs are equipped so that I can remove this "invisible" plug? Ā Remove any DD items you can, open the console and use showinventory on your character, look for items that are worn but have no name and remove them. This works, though better advice would be to follow the instructions provided in the FAQ. Using the console to resolve this hasn't been necessary since 2.8.0.
Kircheis- Posted August 22, 2014 Posted August 22, 2014 I have some Creation Kit questions, if you guys dont mind >.>Say I want to add the simple ballgag to an outfit, I drag the ballgag item from the Object Window into the Outfit dialog box, and the ballgag shows up in game. What do I need to do to enable the ballgag scripts from integration - open mouth, etc?
Srende Posted August 22, 2014 Posted August 22, 2014 I have some Creation Kit questions, if you guys dont mind >.> Ā Say I want to add the simple ballgag to an outfit, I drag the ballgag item from the Object Window into the Outfit dialog box, and the ballgag shows up in game. What do I need to do to enable the ballgag scripts from integration - open mouth, etc? Ā As long as you drag the correct item, nothing. Each item has 2-3 actual items visible in the creation kit. One from Assets that's just a model, two from integration, inventory and rendered version. You'll want to use the inventory item from Integration, it's the one that has scripts attached to it.
Kircheis- Posted August 22, 2014 Posted August 22, 2014 Ā I have some Creation Kit questions, if you guys dont mind >.> Ā Say I want to add the simple ballgag to an outfit, I drag the ballgag item from the Object Window into the Outfit dialog box, and the ballgag shows up in game. What do I need to do to enable the ballgag scripts from integration - open mouth, etc? Ā As long as you drag the correct item, nothing. Each item has 2-3 actual items visible in the creation kit. One from Assets that's just a model, two from integration, inventory and rendered version. You'll want to use the inventory item from Integration, it's the one that has scripts attached to it. Ā Ā Thanks for the help >.> Ā I can now get the scripted gag into the outfit/inventory, but I can't seem to get NPCs to equip it. It just sits there. What do I do now?
miked2626 Posted August 22, 2014 Posted August 22, 2014 Hi. I'm enjoying the mod but have hit a snag. I've found a couple people with the "put it on"/"carry on" bug earlier in the thread, but only with a specific item or two. I'm getting it with all my equipped DD items. I've tried crafting keys and adding all the key options from the console but can't find an option to use them. There's also no choice about lockpicking or magic. Galgat mentioned a workaround via rapidly right and left clicking but, as the first click just brings up the put it on/carry on choice I haven't been able to utilize that. Ā I saw a couple pages back that this is known issue with the new piercings and will be fixed in 2.8.2. Is updating likely to fix my issue as well or do I have deeper problems? I'm working off fresh installation with assets 2.8.2, integration 2.8.1 and expansion 1.1.2. If not,Ā I'd welcome any hints or tutorial recommendations for finding and fixing theĀ keyword errors in the script. Ā Thanks!
sapho888 Posted August 22, 2014 Posted August 22, 2014 I could have sworn that several versions ago, DD were made so that they would not start their animations when you were in another animation, or armbinders or in something like XPO's stocks. Ā However it doesn't seem to be the case for me since the new version of DDi. Ā Is this supposed to be happening?
galgat Posted August 23, 2014 Posted August 23, 2014 Hi. I'm enjoying the mod but have hit a snag. I've found a couple people with the "put it on"/"carry on" bug earlier in the thread, but only with a specific item or two. I'm getting it with all my equipped DD items. I've tried crafting keys and adding all the key options from the console but can't find an option to use them. There's also no choice about lockpicking or magic. Galgat mentioned a workaround via rapidly right and left clicking but, as the first click just brings up the put it on/carry on choice I haven't been able to utilize that. Ā I saw a couple pages back that this is known issue with the new piercings and will be fixed in 2.8.2. Is updating likely to fix my issue as well or do I have deeper problems? I'm working off fresh installation with assets 2.8.2, integration 2.8.1 and expansion 1.1.2. If not,Ā I'd welcome any hints or tutorial recommendations for finding and fixing theĀ keyword errors in the script. Ā Thanks! ************************************************************************ Ā That was and old thing I had problems, I think I wound up reinstalling everything to finally get past that problem.Ā Or I had a load order problem, I forget. Ā There is a known bug as to uninstalling the Vag piercing. which will be fixed on next update. Ā you have to have the nipple piercings on to be able to use the removing device on the Vag Piercing. Ā But your problems sounds deep. if is effecting everything. Ā here is sample of my Load order if that might help. Ā Ā Ā # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm Dragonborn.esm HearthFires.esm hdtHighHeel.esm HmmWhatToWear.esm HmmWhatToWearDawnGuard.esm FM - HaafingarHall.esm ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm Schlongs of Skyrim - Core.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm GGNorPhalt.esm <<< ignor this I just made so could make a map output for my Mod then deleted it. SexLabStatsManipulator.esp SkyUI.esp FNISSexyMove.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp SexLabWerewolves.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp HentaiCreatures.esp SexLabDefeat.esp Devious Deviants.esp Captured Dreams.esp DeviouslyHelpless.esp zenet_GagQuest.esp SexLabStopCombat.esp FM - UNP Merchants.esp FM - HHall Exterior.esp zarias_restraints.esp NewmillerPiercings3.esp NewmillerPiercings2.esp R18pn - Shanoa Armors.esp Zipsuit.esp Gatti12Jewelry.esp Osare GothicLolita.esp CD - Zarias Restraints addon.esp CD - Newmiller Piercings addon.esp CD - Tera Armors UNP Shop addon.esp Ā Ā
mantronix Posted August 23, 2014 Posted August 23, 2014 Love the mod great work, but does it still have a MCM menu, cause I don't have one. if it does how do I fix it?
Zederia Posted August 23, 2014 Posted August 23, 2014 Love the mod great work, but does it still have a MCM menu, cause I don't have one. if it does how do I fix it? There is one in the github, it's probably a bug that it is not showing up
Guest Posted August 23, 2014 Posted August 23, 2014 So, what happened to the leash plugs? Are they still being developed?
Rafaelka Posted August 23, 2014 Posted August 23, 2014 Hello. Help me plz. Some of the stuff doesnt appears on body. or do that incorrect. Help me to install correctly unpb or cbbe body.
Min Posted August 23, 2014 Author Posted August 23, 2014 I could have sworn that several versions ago, DD were made so that they would not start their animations when you were in another animation, or armbinders or in something like XPO's stocks. Ā However it doesn't seem to be the case for me since the new version of DDi. Ā Is this supposed to be happening? DD tries to avoid starting conflicting animations, though some other mods (XPO) don't provide any sort of "isAnimating" functionality that I can easily query. Ā So, what happened to the leash plugs? Are they still being developed? They've been released for quite some time. I'm not aware of any published mods which use them, though.
Zederia Posted August 23, 2014 Posted August 23, 2014 Min could you possibly reupload 2.8.0? 2.8.1 is not functioning, Senguine isn't finding it, its MCM isn't loading and it's been enabled, redownloaded and rienstalled about 6 times now. Ā I love the plugin, don't get me wrong, and I'll happily update to 2.8.2+ when they're released, but right now my game is completely broken from a mods standpoint. and I know 2.8.0 worked fine. Ā Ā Skyrim.esmUpdate.esm HearthFires.esm Dawnguard.esm Dragonborn.esm RaceCompatibility.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm BeeingFemale.esm ApachiiHair.esm daymoyl.esm actorEvents.esm XFLMain.esm Falskaar.esm hdtHighHeel.esm Schlongs of Skyrim - Core.esm Wyrmstooth.esp SuccubusFollower.esp HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp SkyUI.esp SexLab Dangerously Nude.esp Skyrim Shadow Striping Fix.esp SexLabMiscellaneousFeatures.esp SexLab Solutions.esp SexLabWerewolves.esp SexLab Warmbodies.esp SexLabArousedAnimations.esp SexLab_MindControl.esp Run For Your Lives.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp ASX_Spells.esp Alternate Start - Live Another Life.esp Athletics Training.esp BeeingFemaleBasicAddOn.esp Better Stealth AI for Followers.esp Devious Deviants.esp Camps of the Wilderness.esp SexLabDangerousNights.esp SexLabDefeat.esp DeviouslyHelpless.esp zzEstrus.esp EstrusChaurus.esp XFLDialogue.esp XFLPlugins.esp ImmersiveFP.esp Follower Map Markers.esp Follower Map Markers-DG.esp Follower Map Markers-DB.esp Follower Map Markers-HF.esp Eileen.esp FNISspells.esp AmazonianKhajiitAlpha.esp Lucretia.esp KVSFollow3.esp MoreBanditCamps.esp Mrissi.esp mslDeviousCaptures.esp Populated Dungeons Caves Ruins.esp Populated Forts Towers Places.esp Populated Lands Roads Paths.esp Populated Skyrim Prisons Cells.esp RaceMenu.esp Better Vampires.esp RaceMenuPlugin.esp Realistic Lighting Overhaul - Major City Interiors.esp Realistic Lighting Overhaul - Major City Exteriors.esp Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Realistic Lighting Overhaul - Dungeons.esp Realistic Lighting Overhaul - Dawnguard Interiors.esp Realistic Lighting Overhaul - Weathers.esp dD - Realistic Ragdoll Force - Realistic.esp SkyTweak.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp SuccubusRaceLite.esp SummonSuccubus.esp Talah.esp TS_SuccubusFollowerPTII.esp DD - Interactions.esp When Vampires Attack.esp VVCompanion.esp Chesko_Frostfall.esp The Scratching Post.esp Ahlam.esp AiaArria.esp CamillaValerius.esp CarlottaValentia.esp ElisifTheFair.esp Fastred.esp Haelga.esp HousecarlSolitude.esp HousecarlWhiterun.esp Hroki.esp IdgrodTheYounger.esp Ingun.esp JulienneLylvieve.esp Karita.esp Lisette.esp Lynly.esp Mena.esp Mjoll.esp Muiri.esp PanteaAteia.esp Sapphire.esp Sorli.esp Svana.esp Sylgja.esp Vex.esp VivienneOnis.esp Ysolda.esp Aerin.esp AelaTheHuntress.esp Shevafollower.esp kuerteeSimpleMultipleFollowers.esp Pets.esp sanguinesDebauchery.esp SDpatch - frostfall.esp SDpatch - dragonborn.esp SDpatch - dawnguard.esp Remodeled Armor - Vanilla Replacer.esp
makico Posted August 23, 2014 Posted August 23, 2014 lol I'm confused confused . Ā I started the quest of Sergius and immediately after that of Zed ... I found myself with two belts and two plug inserted . after a while, I do not know how but I managed to equippare only the belt for the quest of zed ... and ok i do all setp on zed quest . Ā So ... now equip again the sergius belt and plug but his quest is bug ... i try to 100 asoused but nothig ... what can i do ? Ā
Min Posted August 24, 2014 Author Posted August 24, 2014 Is it lucky that I have legitimately never had a bug, glitch or problem with any devious devices mod? It means that you have a reasonable level of reading comprehension, and haven't done anything incredibly screwy with your installation.Ā Ā That's not to say that I don't introduce bugs (I do, these things happen!), but the vast majority of reported issues are due to one of the above conditions not being met.
zupra Posted August 24, 2014 Posted August 24, 2014 I noticed custom slave harness suddenly won't open the option window. Therefore removing the item is impossible and using unequipitem command won't help either. Ā I wonder if the chastity belt quest broke it somehow. I had quicksave before finishing the quest and i noticed that if i didn't remove the custon slave harness myself before handing the book over it would end up being stuck like now. (so it was working before that) The orc was able to remove everything but that item. That slave harness came from another mod so maybe it caused it or something? Ā I did update DD mods aswell before the problem but since it worked before ending the quest i don't think that is the problem. Ā Ā edit: Hmm found some instructions form the page 236. BRB! Ā Edit. Ok got it removed and the item is working again. Also I had some item with no name "worn" x 17. I wonder what is that lol. I removed all of them but after typing showinventory again there was still always one left. Then i also had some ghost weapon which i deleted, or at least it made a sound of a weapon when i deleted it. Also a lot a BAD EDITOR ID's but i quess i can ignore those.
undeadvr Posted August 24, 2014 Posted August 24, 2014 is there a guide to configuring the "devices underneath" settings? I didn't see one inĀ the OP or the readme
alanyi3393 Posted August 24, 2014 Posted August 24, 2014 I am having a problem on starting the Sergius' Quest. After I had the dialog with him, he said im distracted from other things, then the dialog ends here, what do I missed to let the quest start?
scatcat101 Posted August 24, 2014 Posted August 24, 2014 Okay is there a way to disable that damn Underneath thing? I use armor mods that have quite a few pieces and everytime I tell it not to hide something, save and then reload it will go right back to hiding the default slot 60. Why can we even change that if it reverts after reloading a save? >_>
Min Posted August 24, 2014 Author Posted August 24, 2014 Okay is there a way to disable that damn Underneath thing? I use armor mods that have quite a few pieces and everytime I tell it not to hide something, save and then reload it will go right back to hiding the default slot 60. Why can we even change that if it reverts after reloading a save? >_> Ā Before reporting issues / complaining about things, try updating to the most recent version.
Min Posted August 24, 2014 Author Posted August 24, 2014 I noticed custom slave harness suddenly won't open the option window. Therefore removing the item is impossible and using unequipitem command won't help either. Ā I wonder if the chastity belt quest broke it somehow. I had quicksave before finishing the quest and i noticed that if i didn't remove the custon slave harness myself before handing the book over it would end up being stuck like now. (so it was working before that) The orc was able to remove everything but that item. That slave harness came from another mod so maybe it caused it or something? Ā I did update DD mods aswell before the problem but since it worked before ending the quest i don't think that is the problem. Ā Ā edit: Hmm found some instructions form the page 236. BRB! Ā Edit. Ok got it removed and the item is working again. Also I had some item with no name "worn" x 17. I wonder what is that lol. I removed all of them but after typing showinventory again there was still always one left. Then i also had some ghost weapon which i deleted, or at least it made a sound of a weapon when i deleted it. Also a lot a BAD EDITOR ID's but i quess i can ignore those. Read the FAQ. The use of the console for fixing that issue is not recommended, and has not been necessary since 2.8.0.
Min Posted August 24, 2014 Author Posted August 24, 2014 is there a guide to configuring the "devices underneath" settings? I didn't see one inĀ the OP or the readme Use the search feature (Searching for "Devices Underneath")
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