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Posted

 

 

Haha, yeah, I spawned a giant by Riften to test it out, and he went nuts attacking guards and so I decide to spawn draugrs and test them out instead. Turns out, the ones I spawned seemed to share the same faction as the guards so they went over to beat the crap out of the giant. Unfortunately for him, the giant was just getting ready to go to town on a female guard so he got raped(figuratively) by Draugrs while he raped(literally) another woman. After he died, all the draugr walked past me as if all was good in the world. Meanwhile the guard glitches back to life.  With all the problems I'm experiencing with this mod, it's moments like these which make me so happy to have it installed. Great idea and progress so far. If only it could be stable.

 

 

I envy your colorful experience, I have been pining because I can't seem to puzzle out why I'm excluded to these delights. An incompatability on my part perhaps? Oh my envy  :(

Posted

After the scene is over, I can't use the Favorite menu to equip my sword and the attack buttons are not working. I have to restart Skyrim everytime!

 

Try to type "player. Tc" in console. Also, if you used autonomous camera input "tfc" in console too.

Posted

Ok new update, dosen't look big but I made some internal changes that took me a good amount of time.

 

 

8/04/2014

V5 beta 3.3

 

/!\ You need to make clean save for this update and clean it with the save tool. (see FAQ)

 

Player as Victim

Fixed - Removed the "Run Away!" message, for some unknown and VERY annoying reason the message could get stuck in the middle of the screen constantly refreshing resulting to a unfixable bug that stick in the save...

Fixed - The steal option for the player's weapon wasn't available. (Thanks to antbank123 for letting me know.)

Fixed - Instant post assault that should not happen when you are knocked down and you get up before your follower is downed in the All Down scenario.

Fixed - Redone the knock down phase, if one aggressor is still in combat you'll have a chance to stand up before they reach you.

                If you have at least one follower it will be harder for you to stand up.

                If the Resist options are disabled with the new option the player is knocked down during 15 seconds or 30 seconds with a follower.)

                All in all the "All Down" scenario should work better. Need feedbacks on this though.

Added - An option to entirely disable everything struggle bar related.

Added - Riekling threeway animation support.

 

Player as Aggressor

Fixed - Tie up system changed again with a couple of new options in MCM.

Fixed - Changed calm system, follower shouldn't attack the victim anymore.

 

NPC vs NPC

Added - Separated category for followers, they have now their own threshold and chance on hit.

Posted

I downloaded the latest version and the file extension is now .tgz. 7zip can open also this format, but mod organizer doesn't recognize this. Is the change to .tgz intentional?

Posted

I downloaded the latest version and the file extension is now .tgz. 7zip can open also this format, but mod organizer doesn't recognize this. Is the change to .tgz intentional?

 

Odd, I just downloaded V5b3.3 and it's a rar

 

Posted

That happened before with another mod. I think Loverslab was doing some internal upgrading at the time which somehow caused it, but I'm not sure. Try renaming the file with .rar. If that doesn't work, wait a bit and then redownload.

Posted

 

erm... sorry.. I have tried this mod all works fine, apart from at the end of the sex scenes started by this mod I get stuck and  I have had to go the console and type "enableplayercontrols" 

....

1 - Type "epc" it's faster.

2 - When are you stuck? Player victim? Player aggressor? be specific please or I can't know where to look.

 

ok,I think I have narrowed it down it only happens when using "Necrophilia" then all defeat scenes after that also have the same problem.

 

I closes skyrim and reload it, and all works fine. Unitl I use the "necrophilia" then it happens all the time. So it appears to be just that option. If I don't use it I don't have any problems.

 

Forgot to say, Great mod. thanks.

 

Something I also found that Skytest stops the creature anims from working. I assume it will effect all mods that use creature sex. not just this one.

 

 

I have a similar issue, but I have never installed Necrophilia.

 

Basically with creature animations, Defeat never allows them to progress to the next stage. They get stuck on the first stage of the animation, and are impossible to stop.

 

"Enableplayercontrols" doesn't work, "epc" doesn't work. Hitting the "end" key (set up by Sexlab to stop the animations) doesn't work. Stopping the animation from the Sexlab Framework menu directly doesn't work. Hitting the key mapped to advance the stage, or change the animation, doesn't work.

 

Defeat basically just makes the first stage of the creature animation go on forever, and nothing will interrupt it except for quitting the game.

 

 

This is my load order, in case it matters:

Skyrim.esm=1

Unofficial Skyrim Patch.esp=1

Update.esm=1

Dawnguard.esm=1

Dragonborn.esm=1

HearthFires.esm=1

Skyrim Project Optimization - Full Version.esm=1

ApachiiHair.esm=1

ClimatesOfTamriel.esm=1

SexLab.esm=1

TradeRoutes.esp=1

ClimatesOfTamriel-Nights-Level-8.esp=0

Guard Dialogue Overhaul.esp=1

Immersive Patrols II.esp=1

Requiem.esp=1

Requiem - Immersive Patrols II.esp=1

Requiem - Guard Dialogue Overhaul Patch.esp=1

TradeRoutes-Requiem-Patch.esp=1

SkyUI.esp=1

Chesko_Frostfall.esp=1

Run For Your Lives.esp=1

When Vampires Attack.esp=1

TavernClothes-MTM.esp=1

WetandCold.esp=1

beginnersshack.esp=1

MPAB.esp=1

Remove Interior Fog V2 - Full Version.esp=1

Inconsequential NPCs.esp=1

nightingalehallhidden.esp=1

Height Adjusted Races with True Giants - Smaller Giant Edition.esp=1

ImmersiveQuesting.esp=1

Atmospheric Whiterun.esp=1

ThalmorSolitudeheadQuartersRedone.esp=1

Hidden Hideouts of Skyrim City Edition - Merged - No Map Markers.esp=1

Hidden Hideouts of Skyrim - Merged - No Map Markers.esp=1

HHoS Ancient Shrine.esp=1

HHoS Subterranean Hot Spring NMM.esp=1

SWT1.2.esp=1

SexLabDangerousNights.esp=1

SexLab Enchantress.esp=1

SexLab Romance.esp=1

SexLabDefeat.esp=1

Khajiit Merchants Buy Stolen Items.esp=1

Extended Encounters.esp=1

dD - Realistic Ragdoll Force - Realistic.esp=1

3DNPC.esp=1

3DNPC - Requiem Patch.esp=1

Creepy Dungeons.esp=1

ClimatesOfTamriel-Dragonborn-Patch.esp=1

Supreme Storms - Cot Version.esp=1

RealisticNights+COT+DB+DG.esp=1

Realistic Nights NightEyePredatorVision.esp=1

RealisticNights torches magic lights.esp=1

RealShelter.esp=1

iHUD.esp=1

HunterTraps.esp=1

TorchArrow-Dawnguard.esp=1

SkyRealism - Portable Crafting Kits.esp=1

TBBOAv2.esp=1

Realistic Running Speed.esp=1

potsanimated.esp=1

Reduced Distance NPC Greetings.esp=1

retakrew7_chest.esp=1

Place2Sleep.esp=1

Merchants Reply Only With Take A Look.esp=1

Craftable and Placeable Havok-enabled Bedrolls .esp=1

Warburg's 3D Paper World Map - Texture 2.esp=1

 

 

...I have tried it with Defeat both at the top and the bottom of the Sexlab animations load order, and it doesn't make a difference. The mod just won't allow any creature animations to advance beyond the first stage.

 

Does anyone know a possible fix? Or even just a way to stop the animation so it doesn't force me to quit the game every time?

Posted

@Dionys125712

I've never had that problem with Defeat (have been using it since before V5+) and creature animations.

 

  • In Sexlab MCM is Allow Creature Animations (think it's called) checked?
  • In Sexlab MCM is Auto Advance Stages checked as well.
  • Do creature animations work in other mods? For example try using matchmaker or another to simply start an animation.
  • If they DON'T work in other mods, I have used Nude Creatures and More Nasty Creatures and they both work fine, make sure you have all the dependencies and run FNIS. You need the FNIS creature pack at minimum to get creature animations to work.

 

If creature animations do work in other mods that it might be Defeat or a setting in Defeat. As for ending the scene in the Sexlab MCM menu there are keybind shortcuts that allow you control a scene and end it early, check out those options.

Posted

Noticed a small bug when trying to rape someone whilst being a Werewolf. First of all, it doesn't go into Free Camera, like it does if i were human. And the first animation played, the Werewolf (me) is misplaced, but aligns when second animation begins to play. Third thing, and the worst, is when the rape is over. I get the ragdoll effect when i'm Werewolf, but not as human, and i have the ragdoll effect disabled. And after the rape, i am unable to attack anymore. Anyone know what can cause this?

Posted

Bug Reports

 

1/ The Robbed event is no longer working, I've only tested with Gold & Stripped Items. Gold isn't taken and no Robbed quest generated (this also stops Devious Captures triggering)

 

2/ If the QTE is disabled it is still required if the Wilderness event happens (haven't tried with a non event yet)

Posted

Noticed a small bug when trying to rape someone whilst being a Werewolf. First of all, it doesn't go into Free Camera, like it does if i were human. And the first animation played, the Werewolf (me) is misplaced, but aligns when second animation begins to play. Third thing, and the worst, is when the rape is over. I get the ragdoll effect when i'm Werewolf, but not as human, and i have the ragdoll effect disabled. And after the rape, i am unable to attack anymore. Anyone know what can cause this?

 

I'm sorry I don't know the solution of your problem. I just drop to your post to say that I'm thrilled with the girl in your signature.

 

(I know it is out of topic, but can't resist)

Posted

Bug Reports

 

1/ The Robbed event is no longer working, I've only tested with Gold & Stripped Items. Gold isn't taken and no Robbed quest generated (this also stops Devious Captures triggering)

 

2/ If the QTE is disabled it is still required if the Wilderness event happens (haven't tried with a non event yet)

 

Tested with non Wildnerness and the QTE doesn't show then, so looks like the event itself triggers it.

 

Tried using Value and the Robbed event still didn't trigger

 

EDIT: I'm going to rollback to last version, hope the above is useful

 

EDIT2: Couple more issues.

 

The conversations aren't working if you say "take what you want" reply is "You have nothing I want" or words to that effect.

The conversation "What do we have here" and robbing animation is also missing I noticed and no doubt connected to the Robbed event not triggering

 

Posted

Well fuck me, I inverted the faction formlist with the other one I created for another purpose for some odd reason... so it can't find the proper faction to allow the robbing event.

Also completly forgot to tweak the LFD event for it to not display the bar when it is not supposed to.

I really need to make a new function for the post assault before I add content anyway.

 

I'm removing the current version, I'll upload a fixed version tomorrow, I don't have the time to do it right now it will have to wait tomorrow afternoon (11.20pm here)N, sorry about that!

Thanks for the bug report Slorm, helps a lot.

Posted

 

Noticed a small bug when trying to rape someone whilst being a Werewolf. First of all, it doesn't go into Free Camera, like it does if i were human. And the first animation played, the Werewolf (me) is misplaced, but aligns when second animation begins to play. Third thing, and the worst, is when the rape is over. I get the ragdoll effect when i'm Werewolf, but not as human, and i have the ragdoll effect disabled. And after the rape, i am unable to attack anymore. Anyone know what can cause this?

 

I'm sorry I don't know the solution of your problem. I just drop to your post to say that I'm thrilled with the girl in your signature.

 

(I know it is out of topic, but can't resist)

 

 

Well, i appreciate it very much germanicus. :) She's my main character, called Nalenia. Dark Brotherhood Assassin, and Stormcloak follower :Ppost-62465-0-86544400-1407189034_thumb.jpg

Posted

Well fuck me, I inverted the faction formlist with the other one I created for another purpose for some odd reason... so it can't find the proper faction to allow the robbing event.

Also completly forgot to tweak the LFD event for it to not display the bar when it is not supposed to.

I really need to make a new function for the post assault before I add content anyway.

 

I'm removing the current version, I'll upload a fixed version tomorrow, I don't have the time to do it right now it will have to wait tomorrow afternoon (11.20pm here)N, sorry about that!

Thanks for the bug report Slorm, helps a lot.

 

Goubo, my friend, no problem at all. You are hard worker and it is understandable that mistakes are happeninig. Just take your time. No rush. We appreciate you hard work and this great mod.

 

 

 

Noticed a small bug when trying to rape someone whilst being a Werewolf. First of all, it doesn't go into Free Camera, like it does if i were human. And the first animation played, the Werewolf (me) is misplaced, but aligns when second animation begins to play. Third thing, and the worst, is when the rape is over. I get the ragdoll effect when i'm Werewolf, but not as human, and i have the ragdoll effect disabled. And after the rape, i am unable to attack anymore. Anyone know what can cause this?

 

I'm sorry I don't know the solution of your problem. I just drop to your post to say that I'm thrilled with the girl in your signature.

 

(I know it is out of topic, but can't resist)

 

 

Well, i appreciate it very much germanicus. :) She's my main character, called Nalenia. Dark Brotherhood Assassin, and Stormcloak follower :Pattachicon.gifNalenia (1).jpg

 

 

She's awesome. I saw your posts around and noticed her. Well, yesterday I couldn't keep my mouth shot :) and must said how much I like her. I bet you truly enjoy play  with her in every way. ;)

Posted

Oh interesting turn of events, was just going to say I stopped having the struggle + run away everytime issue after getting knock down.

Didn't test the surrender or robbing yet tho so don't know about that part.

 

Oh anyone running into cases where sometimes followers will just stop responding? They just stand there and not do anything and won't attack or get attacked (happens after getting knock down and they get back up, seems to happen with or without them getting rape). Talking to them will disengage the dialog.

Also occasionally talking to a follower (could be downed or after they got back up) will bring up the Knock down / Talk box, but neither option does anything with or without weapons drawn.

 

Sometimes they clear up after a while, other times they need to get knock down manually by pressing G on them and revive them manually.

Posted

Okay, so I installed this mod and its loaded into my game and everything. It has the MCM options and I used this before but I just recently switched over to Mod Organizer and for some reason when I reach my threshold or exhaustion I do not enter bleed-out/submission. Any ideas to fix this?

 

Posted

 

Well fuck me, I inverted the faction formlist with the other one I created for another purpose for some odd reason... so it can't find the proper faction to allow the robbing event.

Also completly forgot to tweak the LFD event for it to not display the bar when it is not supposed to.

I really need to make a new function for the post assault before I add content anyway.

 

I'm removing the current version, I'll upload a fixed version tomorrow, I don't have the time to do it right now it will have to wait tomorrow afternoon (11.20pm here)N, sorry about that!

Thanks for the bug report Slorm, helps a lot.

 

Goubo, my friend, no problem at all. You are hard worker and it is understandable that mistakes are happeninig. Just take your time. No rush. We appreciate you hard work and this great mod.

 

 

 

Noticed a small bug when trying to rape someone whilst being a Werewolf. First of all, it doesn't go into Free Camera, like it does if i were human. And the first animation played, the Werewolf (me) is misplaced, but aligns when second animation begins to play. Third thing, and the worst, is when the rape is over. I get the ragdoll effect when i'm Werewolf, but not as human, and i have the ragdoll effect disabled. And after the rape, i am unable to attack anymore. Anyone know what can cause this?

 

I'm sorry I don't know the solution of your problem. I just drop to your post to say that I'm thrilled with the girl in your signature.

 

(I know it is out of topic, but can't resist)

 

 

Well, i appreciate it very much germanicus. :) She's my main character, called Nalenia. Dark Brotherhood Assassin, and Stormcloak follower :Pattachicon.gifNalenia (1).jpg

 

 

She's awesome. I saw your posts around and noticed her. Well, yesterday I couldn't keep my mouth shot :) and must said how much I like her. I bet you truly enjoy play  with her in every way. ;)

 

 

Oh, i do. ;) She's awesome.

Posted

 

Basically with creature animations, Defeat never allows them to progress to the next stage. They get stuck on the first stage of the animation, and are impossible to stop.

 

 

I'm having the same problem. If anyone at all can help with this, I would be very grateful!

Posted

 

 

Basically with creature animations, Defeat never allows them to progress to the next stage. They get stuck on the first stage of the animation, and are impossible to stop.

 

 

I'm having the same problem. If anyone at all can help with this, I would be very grateful!

 

 

Do you have "disable victim controls" switched on in SexLab?

Posted

 

 

 

Basically with creature animations, Defeat never allows them to progress to the next stage. They get stuck on the first stage of the animation, and are impossible to stop.

 

 

I'm having the same problem. If anyone at all can help with this, I would be very grateful!

 

 

Do you have "disable victim controls" switched on in SexLab?

 

 

I do, would that affect the animation from not advancing?

I forgot in my previous post to say that all types of rape isn't working. It won't advance with humans either.

Posted

 

 

 

 

Basically with creature animations, Defeat never allows them to progress to the next stage. They get stuck on the first stage of the animation, and are impossible to stop.

 

 

I'm having the same problem. If anyone at all can help with this, I would be very grateful!

 

 

Do you have "disable victim controls" switched on in SexLab?

 

 

I do, would that affect the animation from not advancing?

I forgot in my previous post to say that all types of rape isn't working. It won't advance with humans either.

 

 

It might. I encountered the endless scene bug once and turning that off seemed to fix it. Haven't switched it back on since. There's also something like "auto advance scene" in SexLab. That should be on though.

 

Posted

 

 

 

 

 

Basically with creature animations, Defeat never allows them to progress to the next stage. They get stuck on the first stage of the animation, and are impossible to stop.

 

 

I'm having the same problem. If anyone at all can help with this, I would be very grateful!

 

 

Do you have "disable victim controls" switched on in SexLab?

 

 

I do, would that affect the animation from not advancing?

I forgot in my previous post to say that all types of rape isn't working. It won't advance with humans either.

 

 

It might. I encountered the endless scene bug once and turning that off seemed to fix it. Haven't switched it back on since. There's also something like "auto advance scene" in SexLab. That should be on though.

 

 

 

I think I found the solution thanks to your help! I needed to turn off "disable victim controls" and also turn off "restrict aggressive animations" off. If it doesn't fix it, I will make another post. THANK YOU!

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