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Posted

Yeah, it is difficult and not good when fighting. I wish you pleasant times with those vibrating plugs in your orifices.

 

This mod makes the game almost impossible to play. During fight vibration starts and longs enough to full life of lurker(dragon dlc) or frost troll. Also it is not logical to get orgasm when adrenalin is on peak during fight. If you don't have high level i don't advice to start this mod, otherwise it messes up your game.

It's difficult to fight with vibrating plugs in your orifices? Quickly, someone call Zadli/Min! :o

 

 

Posted

am hoping for Pony gear, even tho i voted for "Underbust Corset" 

Nipple clamps are no where sexy then Nipple piercings and lets face it, in a world of Magic they can be enchanted to do anything to the wearer and cannot be easily removed 

Posted

I have an idea for this. An animated plug that moves in and out when you use the spell to active it.

Posted

It's a little saddening to see the Underbust corset losing the battle D: but at the end of the day I know whatever ends up being the winner will be great and fun to play with once it's implemented into the other mods :D so I still kinda can't wait to see any of those things done :P

My only real hope is that whatever it is you end up making Zadil doesn't end up looking like something made out of shiny latex or something xD. I mean knowing your work and how you do things I'd say it's safe to assume that won't be the case :P but still a little worried!

 

Also Zadil, the last time we spoke you were trying to get your own scripting/programming skills up. Any progress on that or are you now just fully and only into the 3D modeling aspect of things?

Posted

I also voted for the corset because nipple clamps are boring, but I would change my vote to "a piece of pony gear" just because I'm curious.

Posted

Still it's really cool to see that 910 members voted so far! 

Definitely. It's great to see that there's a notable and growing interest in these assets and the works that use them.

 

It's a little saddening to see the Underbust corset losing the battle D: but at the end of the day I know whatever ends up being the winner will be great and fun to play with once it's implemented into the other mods :D so I still kinda can't wait to see any of those things done :P

My only real hope is that whatever it is you end up making Zadil doesn't end up looking like something made out of shiny latex or something xD. I mean knowing your work and how you do things I'd say it's safe to assume that won't be the case :P but still a little worried!

 

Also Zadil, the last time we spoke you were trying to get your own scripting/programming skills up. Any progress on that or are you now just fully and only into the 3D modeling aspect of things?

 

After having spoken to Coopervane about how to best make such materials and seeing the achievable results it is very likely that I will revise some of the existing devices at some point to slightly enhance their glossiness/reflectivity in a way that will make them look more realistic, especially those who have some metal components to them.

 

As for super shiny latex devices: if I were to include on some (which I'm not ruling out), it would most likely be as an alternative to another regular version or if it can be introduced in a way that doesn't completely break the immersion. Might do a poll at one point to see how much demand there is for shininess...

 

I did actually get into scripting and I picked up enough skills to build the interaction concept and early scripts for DD - good times, but also frustration at some points. Since then Min has rewritten the code and taken it to places I wouldn't have been able to any time soon. Given his advanced knowledge on the subject and interest in the mod I'm now working mainly on the visual elements and dialogues for Devious Devices.

Guest smellbo
Posted

 

Still it's really cool to see that 910 members voted so far! 

Definitely. It's great to see that there's a notable and growing interest in these assets and the works that use them.

 

It's a little saddening to see the Underbust corset losing the battle D: but at the end of the day I know whatever ends up being the winner will be great and fun to play with once it's implemented into the other mods :D so I still kinda can't wait to see any of those things done :P

My only real hope is that whatever it is you end up making Zadil doesn't end up looking like something made out of shiny latex or something xD. I mean knowing your work and how you do things I'd say it's safe to assume that won't be the case :P but still a little worried!

 

Also Zadil, the last time we spoke you were trying to get your own scripting/programming skills up. Any progress on that or are you now just fully and only into the 3D modeling aspect of things?

 

After having spoken to Coopervane about how to best make such materials and seeing the achievable results it is very likely that I will revise some of the existing devices at some point to slightly enhance their glossiness/reflectivity in a way that will make them look more realistic, especially those who have some metal components to them.

 

As for super shiny latex devices: if I were to include on some (which I'm not ruling out), it would most likely be as an alternative to another regular version or if it can be introduced in a way that doesn't completely break the immersion. Might do a poll at one point to see how much demand there is for shininess...

 

I did actually get into scripting and I picked up enough skills to build the interaction concept and early scripts for DD - good times, but also frustration at some points. Since then Min has rewritten the code and taken it to places I wouldn't have been able to any time soon. Given his advanced knowledge on the subject and interest in the mod I'm now working mainly on the visual elements and dialogues for Devious Devices.

 

Damn I would love a shiny latex version.  :heart:

Posted

Ok I was going through all this but haven't found this issue.  For reason in the MCM the menu is there, but nothing is loading in the screen, now I had this issue before, all I had to do was deactivate the mod and re activate it.  I am guessing I need to uninstall and install again. Which I will try.  Anyone else have this issue?

 

Tried uninstall and reinstall, updated and ran boss, still the same issue. Could use some help here.

Posted

Sometimes mod don't starl correctly after new game. So, i click on it in the mcm menu but have nothing inside. How to resolve that issue?

 

Ok I was going through all this but haven't found this issue.  For reason in the MCM the menu is there, but nothing is loading in the screen, now I had this issue before, all I had to do was deactivate the mod and re activate it.  I am guessing I need to uninstall and install again. Which I will try.  Anyone else have this issue?

 

Tried uninstall and reinstall, updated and ran boss, still the same issue. Could use some help here.

 

Which version of the integration mod are you two using? The most recent versions have attempted to minimize the likelihood of such MCM issues, so make sure your DD configuration is up to date. Please post further script-related issues in the Integration mod support forum, where you'll be able to receive more detailed help on these matters.

 

As a long time user, Zadil, I'm certainly down for some shiny.   :D

Noted. One of the perks of having unlocked the 'long-time user' achievement.

Posted

Oh god i have so many questions. 2 Of them in fact.

1) When is the voting finished

2) WHAT DOES A PIECE OF PONY GEAR MEAN?!?

 

Sincerely, your new personal assasin, J5.

Posted

Oh god i have so many questions. 2 Of them in fact.

1) When is the voting finished

2) WHAT DOES A PIECE OF PONY GEAR MEAN?!?

 

Sincerely, your new personal assasin, J5.

 

Hi J5

 

1) It's still gonna be a while I'm afraid. Lot's of non-Skyrim stuff going on lately. At least a couple of days more for sure, possibly even a few more weeks. My advise is to assume that it's going last for several months - that way it will be more of a pleasant surprise if/when it ends sooner... right?

 

2) All Zed mentioned was that he had discovered some kind of link between the Lover and Steed signs and wanted to work on something to channel the essence of both. No idea what he meant by that...

Posted

 

dogos, on 16 Jan 2014 - 11:32 AM, said:snapback.png

i realy like the mod and thanks :) but i got a wierd issue since i updated to 2.6.5 unpb cause i'm using 7base body -> the armbinder wont show ingame but in the inventory...

 

i already checked the meshes... all present -> textures... all present

 

it worked fine before and i realy dont get why it wont show... anyone got the same issue?

 

Hm, sounds familiar...

Look at my reply to iron_monger above in this post and see if it changes anything. I also strongly suggest that you use Shocky's 7base adaptation of the Assets pack to make sure that the items better fit your body.

 

k i found out why some items did not show up or the script wouldn't work right...

 

sadly it's the conversion for 7base bombshell and shocky won't do any more conversions... :-/

 

so maybe i'll switch back to unpb :s

 

but still nice work!

 

thx and keep it up guys :D

Posted

 

k i found out why some items did not show up or the script wouldn't work right...

 

sadly it's the conversion for 7base bombshell and shocky won't do any more conversions... :-/

 

so maybe i'll switch back to unpb :s

 

but still nice work!

 

thx and keep it up guys :D

 

 

The armbinder didn't need a conversion since there was no clipping when equipping it. So its still the default UNPB one.

 

As for the items not showing up, I tested everything before releasing the conversion to make sure it works, so far you are the only one who reported this, so I assume its something on your end, i'd suggest to download the conversion again (note that the esp is included with it so its basically standalone)

Posted

I'm having a few issues with a couple of items

 

1, The ball gag doesn't open the players mouth.

2, The armbinder causes the hands to disappear and the arms stay in the idle pose.

3, No cuffs cause arms to move bind back.

 

I have installed all the required mods, Zaz animations etc in the correct order and ran FNIS before I started a clean save.

Can someone help?

Posted

I'm having a few issues with a couple of items

 

1, The ball gag doesn't open the players mouth.

2, The armbinder causes the hands to disappear and the arms stay in the idle pose.

3, No cuffs cause arms to move bind back.

 

I have installed all the required mods, Zaz animations etc in the correct order and ran FNIS before I started a clean save.

 

Can someone help?

How did you obtain the devices? If you did so via console, you likely didn't add the correct items to your inventory.

 

Post a log of you running FNIS.

Posted

I'm having a few issues with a couple of items

 

1, The ball gag doesn't open the players mouth.

2, The armbinder causes the hands to disappear and the arms stay in the idle pose.

3, No cuffs cause arms to move bind back.

 

I have installed all the required mods, Zaz animations etc in the correct order and ran FNIS before I started a clean save.

 

Can someone help?

This isn't my mod, so I'm not familiar with the specifics, but it could be that you didn't install the integration mod? The assets mod doesn't do any animations or so by itself.

Posted

 

Oh god i have so many questions. 2 Of them in fact.

1) When is the voting finished

2) WHAT DOES A PIECE OF PONY GEAR MEAN?!?

 

Sincerely, your new personal assasin, J5.

 

Hi J5

 

1) It's still gonna be a while I'm afraid. Lot's of non-Skyrim stuff going on lately. At least a couple of days more for sure, possibly even a few more weeks. My advise is to assume that it's going last for several months - that way it will be more of a pleasant surprise if/when it ends sooner... right?

 

2) All Zed mentioned was that he had discovered some kind of link between the Lover and Steed signs and wanted to work on something to channel the essence of both. No idea what he meant by that...

 

Alright, I'm practically trembling in excitement here.

Zed can channel signs? That's bound to  give some weird combinations.

Posted

 

Alright, I'm practically trembling in excitement here.

Zed can channel signs? That's bound to  give some weird combinations.

 

It's all very meta from what I understand; also there may or may not have been some Skooma involved... best not to think about it too much.

Posted

 

I'm having a few issues with a couple of items

 

1, The ball gag doesn't open the players mouth.

2, The armbinder causes the hands to disappear and the arms stay in the idle pose.

3, No cuffs cause arms to move bind back.

 

I have installed all the required mods, Zaz animations etc in the correct order and ran FNIS before I started a clean save.

 

Can someone help?

This isn't my mod, so I'm not familiar with the specifics, but it could be that you didn't install the integration mod? The assets mod doesn't do any animations or so by itself.

 

 

Problem solved, needed integration mod.

 

Such a n00b! Thanks

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