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Zaz Animation Pack V7.0 [2017-05-16]


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Posted

hi how do i get this mod to work do i need to download all 3 files to get it to work or just 1 i all rdy got the other thing u need to get it to work but idk what files i need to download 

 

You need all three.

 

Install Main_v0605, then Textures_v0605, and then install Patch_v0607 over the top of them.

  • 2 weeks later...
Posted

I don't suppose anyone's been looking into getting ZAP's animations working properly with SL 1.60? The animation glitches are really dampening the viability of using bondage items in sex sessions, surely inconveniencing a lot of players.

Posted

Does this absolutely have to go into the steam skyrim data file?

 

Yes it does. It has to go in your Skyrim Data folder, either directly or by using a mod manager. It's just the same as basically every other mod in that sense. They all need to go in there unless the instructions say otherwise.

Posted

 

Does this absolutely have to go into the steam skyrim data file?

 

Yes it does. It has to go in your Skyrim Data folder, either directly or by using a mod manager. It's just the same as basically every other mod in that sense. They all need to go in there unless the instructions say otherwise.

 

Silly question, and Im sure its been answered before, but how do I activate .esm's with mod organizer? Ive got SL Aroused in the data folder but it wont show up

Posted

 

 

Does this absolutely have to go into the steam skyrim data file?

 

Yes it does. It has to go in your Skyrim Data folder, either directly or by using a mod manager. It's just the same as basically every other mod in that sense. They all need to go in there unless the instructions say otherwise.

 

Silly question, and Im sure its been answered before, but how do I activate .esm's with mod organizer? Ive got SL Aroused in the data folder but it wont show up

 

 

If you're using mod organizer you shouldn't really install anything into your Skyrim folder directly unless the mod in question says you need to. For example, some parts of SKSE have to be installed manually, as do ENBs if you use one. But all esp's, esm's and folders such as meshes, textures, scripts, sound etc should go through MO, otherwise MO probably won't see them and they won't be loaded.

 

MO creates a virtual Data folder so you don't need to install anything into your actual Data folder directly, keeping it clean and reducing headaches if you need to remove a mod that you don't like or doesn't work. You should delete all traces of Aroused, and any other mod you manually installed (carefully so as not to remove vanilla files) and then reinstall them through MO if you want to use it.

 

I'd suggest watching Gopher's MO videos to get a good starting knowledge of how to use it. They're linked in the opening post of Sacremas' modding guide, which is also worth reading.

Posted

 

 

 

Does this absolutely have to go into the steam skyrim data file?

 

Yes it does. It has to go in your Skyrim Data folder, either directly or by using a mod manager. It's just the same as basically every other mod in that sense. They all need to go in there unless the instructions say otherwise.

 

Silly question, and Im sure its been answered before, but how do I activate .esm's with mod organizer? Ive got SL Aroused in the data folder but it wont show up

 

 

If you're using mod organizer you shouldn't really install anything into your Skyrim folder directly unless the mod in question says you need to. For example, some parts of SKSE have to be installed manually, as do ENBs if you use one. But all esp's, esm's and folders such as meshes, textures, scripts, sound etc should go through MO, otherwise MO probably won't see them and they won't be loaded.

 

MO creates a virtual Data folder so you don't need to install anything into your actual Data folder directly, keeping it clean and reducing headaches if you need to remove a mod that you don't like or doesn't work. You should delete all traces of Aroused, and any other mod you manually installed (carefully so as not to remove vanilla files) and then reinstall them through MO if you want to use it.

 

I'd suggest watching Gopher's MO videos to get a good starting knowledge of how to use it. They're linked in the opening post of Sacremas' modding guide, which is also worth reading.

 

straight into the mod folder, yeah? If i remember gopher correcttly

 

Posted

@ShadowMaster41

 

When you install a mod into MO it will create a folder for that individual mod, which will be in the mods folder of your MO installation. Each mod's own folder is the equivalent of the Data folder for that individual mod, and MO effectively reads the folders of all the mods you have activated through it and then adds them all - virtually - to your actual Data folder when you launch the game through MO.

 

I'm not very good at explaining it, but everything should be explained in those videos. Good luck.

Posted

 

 

 

Does this absolutely have to go into the steam skyrim data file?

 

Yes it does. It has to go in your Skyrim Data folder, either directly or by using a mod manager. It's just the same as basically every other mod in that sense. They all need to go in there unless the instructions say otherwise.

 

Silly question, and Im sure its been answered before, but how do I activate .esm's with mod organizer? Ive got SL Aroused in the data folder but it wont show up

 

 

If you're using mod organizer you shouldn't really install anything into your Skyrim folder directly unless the mod in question says you need to. For example, some parts of SKSE have to be installed manually, as do ENBs if you use one. But all esp's, esm's and folders such as meshes, textures, scripts, sound etc should go through MO, otherwise MO probably won't see them and they won't be loaded.

 

MO creates a virtual Data folder so you don't need to install anything into your actual Data folder directly, keeping it clean and reducing headaches if you need to remove a mod that you don't like or doesn't work. You should delete all traces of Aroused, and any other mod you manually installed (carefully so as not to remove vanilla files) and then reinstall them through MO if you want to use it.

 

I'd suggest watching Gopher's MO videos to get a good starting knowledge of how to use it. They're linked in the opening post of Sacremas' modding guide, which is also worth reading.

 

MO says files are unmanaged, does that make any difference at all?

Posted

Is the Zaz Animation Pack dead?

 

No, I'm still moving forward with it, though RL keeps me from doing so quickly.

Posted

 

Is the Zaz Animation Pack dead?

 

No, I'm still moving forward with it, though RL keeps me from doing so quickly.

Thank goodness!

Posted

Pretty sure this is not a Zaz issue, but I've been getting NPCs equipped with Zaz items (collars), both men and women. It's like a Devious Devices for the Masses except for Zaz items. Any idea which mod might be responsible?

Posted

I'm getting this in FNIS

Reading ZaZAnimationPack
ERROR(2026): Too many animations  1034 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt):  fu -a ZazPillory01_Enter ZazAPCAO009.hkx
 

Posted

 

 

No, I'm still moving forward with it, though RL keeps me from doing so quickly.

 

Whoa!

Seeing you visit LL again is a very welcomed sight indeed. smile.png

 

 

@xaz's is back! A round of mead to all. :P

Posted

 

 

Is the Zaz Animation Pack dead?

 

No, I'm still moving forward with it, though RL keeps me from doing so quickly.

Thank goodness!

 

 

+1

 

and probably a lot more too.....  :shy: 

 

Posted

 

 

No, I'm still moving forward with it, though RL keeps me from doing so quickly.

Whoa!

Seeing you visit LL again is a very welcomed sight indeed. smile.png

@xaz's is back! A round of mead to all. :P

Yes! And Honningbrew, not that Blackbriar swill.

Posted

I've got a problem. The textures of the items are missing, they're all pink...

Can someone tell me how to fix this?

 

The textures are in a separate file, did you download and install that?

 

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