Whizkid Posted October 14, 2015 Posted October 14, 2015 Not sure how to get around this: If I play a slot animation with something like a DD armbinder, the Devious Devices animations seem to take priority and keep interrupting my set animation (ie, struggle.) Is there a way to fix this? yea it happens always with the armbinder, character keeps playing the default armbinder animation during the sexlab sex animation, anyone know how to disable or fix ....
GiantTiger Posted October 14, 2015 Posted October 14, 2015 I am trying out the "play submissive" mod, and the ZAP Doggie01 animation does not work. Â Is there a way to fix this, or uncheck it so I don't have to sit through a broken animation? Â That animation does not work correctly with SexLab 1.6, if you use SexLab 1.59c it will be fine, don't know why . Â
bahamut2119 Posted October 14, 2015 Posted October 14, 2015 so, xaz disappeared? no more scripts update for ZAZ Animation? (just for asking) According to his profile  On Hiatus Updated 28 Apr · 0 comments
permidion Posted October 15, 2015 Posted October 15, 2015  I am trying out the "play submissive" mod, and the ZAP Doggie01 animation does not work.  Is there a way to fix this, or uncheck it so I don't have to sit through a broken animation?  That animation does not work correctly with SexLab 1.6, if you use SexLab 1.59c it will be fine, don't know why .    current Zaz is incompatible with SL1.6 + DD see this thread  you can avoid CDT by deactivating Zaz's MCM option "Sexlab" > "Animation" > "Override if needed" (CTD occur if you use SL "realign actor" key)  some Zad devious animation are broken though and there is no way at the moment to solve that. the only thing you can do to avoid broken animation is to deactivate DD MCM option "Sex animation filter" > "use bound animation", but of course that mean the Zad devious animation will not replace the usual SL animations.  or use SL1.59c
Saeros Posted October 16, 2015 Posted October 16, 2015  so, xaz disappeared? no more scripts update for ZAZ Animation? (just for asking) According to his profile  On Hiatus Updated 28 Apr · 0 comments   oh, damn... so, ZaZ (animator) on hiatus and xaz (scripter) disapperaed since Aug 30 2015...  ..no more  Zaz Animation Pack support for SL1.60... That is a shame...  S.
Morferous Posted October 16, 2015 Posted October 16, 2015   so, xaz disappeared? no more scripts update for ZAZ Animation? (just for asking) According to his profile  On Hiatus Updated 28 Apr · 0 comments   oh, damn... so, ZaZ (animator) on hiatus and xaz (scripter) disapperaed since Aug 30 2015...  ..no more  Zaz Animation Pack support for SL1.60... That is a shame...  S.   Profile status function was ended some time ago. Old one still linger around. My own profile says that I need a profile pic, claim that is obviously old. Ignore that. I just noticed that status functions. I may have missed or misunderstood something.  Zaz have been around. He has been giving comments to threads. Xaz is currently MIA, but I do not know if he is just busy with RL. I haven't read any message for him giving up completely, so I am hoping to see him back.
nooblet123 Posted October 16, 2015 Posted October 16, 2015   so, xaz disappeared? no more scripts update for ZAZ Animation? (just for asking) According to his profile  On Hiatus Updated 28 Apr · 0 comments   oh, damn... so, ZaZ (animator) on hiatus and xaz (scripter) disapperaed since Aug 30 2015...  ..no more  Zaz Animation Pack support for SL1.60... That is a shame...  S.  Well then start reading/watching skyrim modding tutorials Â
Sairai Posted October 16, 2015 Posted October 16, 2015 ah thank too know it  but i prefer the version 1.60
tenzan Posted October 17, 2015 Posted October 17, 2015 Is it possible to link the male pee object to gen06 similar to SL Cumshot? Considering doing any scaling or changing genital sliders results in an offset that doesn't look right.
captainzoltar Posted October 17, 2015 Posted October 17, 2015 does this add a zbf.internalize debug message on game load? three any way to turn it off. its kinda immersion breaking.
insertusername Posted October 17, 2015 Posted October 17, 2015 I downloaded zaz again after reinstalling skyrim. However, I don't have the zaz animations in my spell, does anyone know how to fix this
romualda5 Posted October 17, 2015 Posted October 17, 2015 I downloaded zaz again after reinstalling skyrim. However, I don't have the zaz animations in my spell, does anyone know how to fix this  There is no spell. Other mod work with this animation and you need it to see how it work.
insertusername Posted October 18, 2015 Posted October 18, 2015 Oh, I had the zaz idle spells on my last installation, it must have been from another mod. I guess I'll go look for that one
Morferous Posted October 19, 2015 Posted October 19, 2015 Now I really wish that Xaz would drop in and fix ZAP compatible with current version of SexLab. It is sad to see so many animations failing.
Soulvexx Posted October 20, 2015 Posted October 20, 2015 I keep running into the same issue. My character can't use the machines/devices such as milk machine but when I order an NPC to do it the animation triggers normally. So they are working just not for my character
slutofshades Posted October 23, 2015 Posted October 23, 2015 Alrighties... I am looking for a little help with a follower issue. During an Attack event from DCL my follower (Currently Alicia in this case) had a few Zaz bonds equipped, and was put into the hogtie animation. When the attack ended, the bindings didnt get removed from her. I removed all Zaz items from here using both Inventory and Equipped options of EFF and yet still she remains hogtied. Â Tried hitting her, and she will stagger, but then return to hogtied, Tried banishing her and bringing her back, tried adding new restraints and taking them off.... tried cleaning ZaZ and also Safewording on DCL but no matter what.... she always returns to a hogtied position. Â Is there a console command or something I can use on her to try to remove the idle? Â I tried the old one listed in the first few posts... zbfIdleForceRese (and even added a t too) but neither of those register as valid commands.... assuming they are old. Â Thank you, in advance
robotalec Posted October 24, 2015 Posted October 24, 2015 Help I do not see the patch in the FNIS generator that it says to click on Â
srayesmanll Posted October 24, 2015 Posted October 24, 2015 Help I do not see the patch in the FNIS generator that it says to click on   Installation 1. Drop the data pack into your steam Skyrim folder. You can use Any Mod Manager of your Choice 2. Activate the ESM file in NMM or similar. 3. Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811. (There isn't a version without FNIS. If you're going to Mod your Game you need to be a little proactive and poke around for Answers) 4. Enable the ZazAnimationPack.esm file. 5. You Can use SkyUI(optional) to tweak/Change the settings to you're liking of the ZaZ Animation Pack 6. Enjoy the mod (optional) Not sure where you are seeing something about a patch. The is no ZAZ specific patch.
anubis Posted October 26, 2015 Posted October 26, 2015 Hah, its been to long..miss your animations alot mastercchris.. Â So much improvement..gotta love how your animations can be played on activating those furniture/object in testzone. Â Anyway, poking around in mcm, couldn't seems to find a way for disabling expression (even setting them 0) while using animated object like restraint or yoke.
jaberwocky Posted October 27, 2015 Posted October 27, 2015 Not sure if this request is made before (have not read the 194 pages), but as you already have the ankle bindings, how about a hopping animation (and movement restrictions), with the legs bound together? Â Anyway, throughout other mods I have enjoyed many of your animations. I hope you are able to keep up the good work.
Sairai Posted October 30, 2015 Posted October 30, 2015 when i use zaz with sexlab 1.6 animation dont start, without yes
pewp43 Posted October 31, 2015 Posted October 31, 2015 As a player and nothing that could be considered anything close to being a modder...  Could I humbly request that one of you fantastic modders out there take on the mantle of Zaz Animation Pack?  I wouldn't ask if a) ZAP wasn't a requirement on so many mods on this site... and If I could figure out a way to fix its incompatibilities with 1.60 myself. I can't even disable the offending animations.  My game is playable but those broken animations are an annoyance.  Pretty Please Modders... I'll get someone to give you a blowjob... and if not... I'll do it myself. Â
Ed86 Posted October 31, 2015 Posted October 31, 2015 Feature request, could you add in next version:  fu -a ZaZMOMBoundFurn_00Enter ZaZMOMBoundFurnEnter.hkx 'MME -anal plug -probe+ -o ZaZMOMBoundFurn_05_01 ZaZMOMBoundFurn05.hkx AOZaZMoMB1BCuffs AOZaZMoMB4B1EngineStop AOZaZMoMB2AGag AOZaZMoMB5B2FeedMove AOZaZ4AMOMFLeakyPussy01'MME -anal plug+ -o ZaZMOMBoundFurn_05_02 ZaZMOMBoundFurn05.hkx AOZaZMoMB1BCuffs AOZaZMoMB4B1EngineStop AOZaZMoMB2AGag AOZaZMoMB5A1ProbeStop AOZaZMoMB5B2FeedMove AOZaZ4AMOMFLeakyPussy01'MME -anal plug -probe+ -o ZaZMOMBoundFurn_11_01 ZaZMOMBoundFurn11.hkx AOZaZMoMB1BCuffs AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02+ -o ZaZMOMBoundFurn_12_01 ZaZMOMBoundFurn12.hkx AOZaZMoMB1BCuffs AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02'MME -probe+ -o ZaZMOMBoundFurn_11_02 ZaZMOMBoundFurn11.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02+ -o ZaZMOMBoundFurn_12_02 ZaZMOMBoundFurn12.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B3EngineMoveFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -a ZaZMOMBoundFurn_00Exit ZazMOMFurnitureExit.hkxfu -a ZaZMOMFreeFurn_00Enter ZaZMOMFreeFurnEnter.hkx 'MME -anal plug -probe+ -o ZaZMOMFreeFurn_05_01 ZaZMOMFreeFurn05.hkx AOZaZ1DMOMFEngineStop AOZaZ2CMOMFGag AOZaZ1CMOMFFeederMove AOZaZ4AMOMFLeakyPussy01'MME -anal plug+ -o ZaZMOMFreeFurn_05_02 ZaZMOMFreeFurn05.hkx AOZaZ1DMOMFEngineStop AOZaZ2CMOMFGag AOZaZ1CMOMFFeederMove AOZaZ2DMOMFProbeLock AOZaZ4AMOMFLeakyPussy01'MME -anal plug -probe+ -o ZaZMOMFreeFurn_11_01 ZaZMOMFreeFurn11.hkx AOZaZ1EMOMFEngineSlow AOZaZ3BMOMMilkL AOZaZ3AMOMMilkR AOZaZ4AMOMFLeakyPussy02+ -o ZaZMOMFreeFurn_12_01 ZaZMOMFreeFurn12.hkx AOZaZ1FMOMFEngineFast AOZaZ3BMOMMilkL AOZaZ3AMOMMilkR AOZaZ4AMOMFLeakyPussy02'MME -probe+ -o ZaZMOMFreeFurn_11_02 ZaZMOMFreeFurn11.hkx AOZaZ1EMOMFEngineSlow AOZaZ1BMOMFAnalDrain AOZaZ3BMOMMilkL AOZaZ3AMOMMilkR AOZaZ4AMOMFLeakyPussy02+ -o ZaZMOMFreeFurn_12_02 ZaZMOMFreeFurn12.hkx AOZaZ1FMOMFEngineFast AOZaZ1BMOMFAnalDrain AOZaZ3BMOMMilkL AOZaZ3AMOMMilkR AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -a ZaZMOMFreeFurn_00Exit ZazMOMFurnitureExit.hkx   or maybe i should copy required .hkx and make separate fnis?   also i wounder thats the difference with these, 13 and 14 looks same as 11 and 12 there is probably an error with AOZaZMoMB4B2EngineMoveSlow in 12 and 14, its probably should be fast and in 13 AOZaZMoMB5A3ProbeFast should be slow   + -o ZaZMOMBoundFurn_11 ZaZMOMBoundFurn11.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A2ProbeSlow AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -o ZaZMOMBoundFurn_12 ZaZMOMBoundFurn12.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A3ProbeFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -o ZaZMOMBoundFurn_13 ZaZMOMBoundFurn13.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A3ProbeFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -o ZaZMOMBoundFurn_14 ZaZMOMBoundFurn14.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A3ProbeFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02 + -o ZaZMOMBoundFurn_11 ZaZMOMBoundFurn11.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A2ProbeSlow AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -o ZaZMOMBoundFurn_12 ZaZMOMBoundFurn12.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A3ProbeFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -o ZaZMOMBoundFurn_13 ZaZMOMBoundFurn13.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A3ProbeFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02+ -o ZaZMOMBoundFurn_14 ZaZMOMBoundFurn14.hkx AOZaZMoMB1BCuffs AOZaZMoMB4AAnalDrain AOZaZMoMB4B2EngineMoveSlow AOZaZMoMB5A3ProbeFast AOZaZMoMB3BMilkLAO AOZaZMoMB3AMilkRAO AOZaZ4AMOMFLeakyPussy02 AOZaZ4BMOMFSquirtingPussy02   feel free to correct me since im not sure what im doing xD FNIS_MME_List.txt
Geekie-mari Posted November 1, 2015 Posted November 1, 2015 I have a problem! Â I have installed the file as told and NMM can see it and i check yes but uppon entering game in the modding box there is nothing there, i cant find the mod at all AND I DID RUN FNIS BEFORE PLAYING
Ereshky Posted November 2, 2015 Posted November 2, 2015 Sorry if this was answered already but... is there a way to make the idle animations permanent? i noticed that when, for example, you get an animation working on an NPC, if you run through a loading screen (e.g leaving and coming back to the room it was) it ends the animation.
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