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Zaz Animation Pack V7.0 [2017-05-16]


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Posted

 

 

I'm having a problem with the MCM test menu. It says sexlab is found, by theres no list to test animations. Zaz 6.5 & SL 1.1.6b

Also, it seems like Sex Slaves is pretty broken? Not sure if it's just the mod or incompatible with these newer versions

 

AP animations are currently disabled from SL, due to script incompatibility between them. You can activate them from SL and then disable those you find bugged, if you need them for mods you are using. This also is a problem in AP; gender check is not working properly, so Test Center is not broken. Xaz is working with the problem, but, we don't know any ETA for the solution.

 

If you have questions about Sex Slaves, then it would be best to post them to that thread.

 

Edit: Disable "Overwrite if needed" from AP and DDi (if using it), so that mods will call only animations they need to, from ones you have determined that you wanted.

 

 

Sex Slaves is not broken with Zaz 6.0.  I have not tried the 6.07 version because of other unaddressed issues reported here a long time ago.

 

 

 

soooo, where is the latest stable version?

I have 600 - 602 - 603 - 604 - 605 and 607 (on my HDD repository).

 

edit: I tried even with zaz600.. same chain disappear problem..

I do not understand what is going on with my game configuration.. i'm puzzled :s

Posted

 

 

 

I'm having a problem with the MCM test menu. It says sexlab is found, by theres no list to test animations. Zaz 6.5 & SL 1.1.6b

Also, it seems like Sex Slaves is pretty broken? Not sure if it's just the mod or incompatible with these newer versions

 

AP animations are currently disabled from SL, due to script incompatibility between them. You can activate them from SL and then disable those you find bugged, if you need them for mods you are using. This also is a problem in AP; gender check is not working properly, so Test Center is not broken. Xaz is working with the problem, but, we don't know any ETA for the solution.

 

If you have questions about Sex Slaves, then it would be best to post them to that thread.

 

Edit: Disable "Overwrite if needed" from AP and DDi (if using it), so that mods will call only animations they need to, from ones you have determined that you wanted.

 

 

Sex Slaves is not broken with Zaz 6.0.  I have not tried the 6.07 version because of other unaddressed issues reported here a long time ago.

 

 

 

soooo, where is the latest stable version?

I have 600 - 602 - 603 - 604 - 605 and 607 (on my HDD repository).

 

edit: I tried even with zaz600.. same chain disappear problem..

I do not understand what is going on with my game configuration.. i'm puzzled :s

 

 

If you are having problems with the 6.00 version, you have something else going on.  I use Sex Slaves as do thousands of others and they do not have this issue.

 

Recommend that you make and check your papyrus log for errors.

 

 

Posted

 

If you are having problems with the 6.00 version, you have something else going on.  I use Sex Slaves as do thousands of others and they do not have this issue.

Recommend that you make and check your papyrus log for errors.

 

 

yes, I started a new game with new MO profile and minimal mods, and now ZAZ animations working as intended (animobject is show correctly even in version 607)

I have suspect with some mods  based on Devious Devices... 

now I try to enable others mods, one by one and test ZAZanimation to find the incompatibility issue.

 

Anyway it's odd.. I have all my mods up to date and in papyrus log I find nothing about  ZAZ error messages...

Posted

 

 

If you are having problems with the 6.00 version, you have something else going on.  I use Sex Slaves as do thousands of others and they do not have this issue.

Recommend that you make and check your papyrus log for errors.

 

 

yes, I started a new game with new MO profile and minimal mods, and now ZAZ animations working as intended (animobject is show correctly even in version 607)

I have suspect with some mods  based on Devious Devices... 

now I try to enable others mods, one by one and test ZAZanimation to find the incompatibility issue.

 

Anyway it's odd.. I have all my mods up to date and in papyrus log I find nothing about  ZAZ error messages...

 

 

Let us know what you find.

 

Posted

I'm running into the same issue as posted above

 

Reading ZaZAnimationPack>>Warning: Animation file missing:

 

I assumed that something went wrong with the install so I redownloaded and installed, no change.

 

I see above the person was asked for his load order so here is mine:

Apparently account too fresh to post links/pictures sorry for poor method of doing so.

 

Solution found in an old thread. Anyone running into it here it is:

all files in "MOD Organizer\mods\ZazAnimationPack\Meshes\actors\character\animations\ZaZAnimationPack" moved "Mod Organizer\mods\ZazAnimationPack\Meshes\actors\character\animations".

Posted

 

 

 

If you are having problems with the 6.00 version, you have something else going on.  I use Sex Slaves as do thousands of others and they do not have this issue.

Recommend that you make and check your papyrus log for errors.

 

 

yes, I started a new game with new MO profile and minimal mods, and now ZAZ animations working as intended (animobject is show correctly even in version 607)

I have suspect with some mods  based on Devious Devices... 

now I try to enable others mods, one by one and test ZAZanimation to find the incompatibility issue.

 

Anyway it's odd.. I have all my mods up to date and in papyrus log I find nothing about  ZAZ error messages...

 

 

Let us know what you find.

 

 

 

I found it.

this error with animobject that disappear in ZAZ idle animations, is occurred after I enabled latest Milk Mod Economy and generate FNIS for user (through Mod Organizer).

very strange.

 

S.

Posted

 

 

 

 

If you are having problems with the 6.00 version, you have something else going on.  I use Sex Slaves as do thousands of others and they do not have this issue.

Recommend that you make and check your papyrus log for errors.

 

 

yes, I started a new game with new MO profile and minimal mods, and now ZAZ animations working as intended (animobject is show correctly even in version 607)

I have suspect with some mods  based on Devious Devices... 

now I try to enable others mods, one by one and test ZAZanimation to find the incompatibility issue.

 

Anyway it's odd.. I have all my mods up to date and in papyrus log I find nothing about  ZAZ error messages...

 

 

Let us know what you find.

 

 

 

I found it.

this error with animobject that disappear in ZAZ idle animations, is occurred after I enabled latest Milk Mod Economy and generate FNIS for user (through Mod Organizer).

very strange.

 

S.

 

 

Thanks so much for that.  Maybe someone should post on their forums.

 

Posted

 

 

 

 

 

 

If you are having problems with the 6.00 version, you have something else going on.  I use Sex Slaves as do thousands of others and they do not have this issue.

Recommend that you make and check your papyrus log for errors.

 

 

yes, I started a new game with new MO profile and minimal mods, and now ZAZ animations working as intended (animobject is show correctly even in version 607)

I have suspect with some mods  based on Devious Devices... 

now I try to enable others mods, one by one and test ZAZanimation to find the incompatibility issue.

 

Anyway it's odd.. I have all my mods up to date and in papyrus log I find nothing about  ZAZ error messages...

 

 

Let us know what you find.

 

 

 

I found it.

this error with animobject that disappear in ZAZ idle animations, is occurred after I enabled latest Milk Mod Economy and generate FNIS for user (through Mod Organizer).

very strange.

 

S.

 

 

 

Thanks so much for that.  Maybe someone should post on their forums.

 

 

yep, I informed Ed on this error: http://www.loverslab.com/topic/36908-milk-mod-economy-2015-11-25/?p=1450732

seems a FNIS behavior file problem, but I don't have the skills to find a solution.. maybe someone who knows how to fix, should help.

thanks!

bye!

 

S.

Posted

Hi

 

I met a problem :

 

For FTD and TID : i wish tu link some animation to the furnitures :Like player being milked in a dwemer machine, but I dont know how to do that.

 

Can you help me ?

 

 

Posted

Hi

 

I met a problem :

 

For FTD and TID : i wish tu link some animation to the furnitures :Like player being milked in a dwemer machine, but I dont know how to do that.

 

Can you help me ?

 

Personally, I have no idea of the technicalities, but it might be worth asking the same question in the Milk Economy Mod too, as they seem to be woirking in that

 

Hope that helps

Posted

just an idea.

is not possible using vanilla shackles and related animations?.. or maybe create a new Zaz struggle bound animation for "chained" actor and make the vanilla shackles usable?

many slavery/prison mod can use this bounding animation set.. also Falmer for chaurus-breeder human cattle.. (i think in Delzaron TID mod, or just with aesthetic addition)

 

i found a previous old discussion: http://www.loverslab.com/topic/19415-vanilla-skyrims-shackles/

 

S.

Posted

not sure if i did anything wrong? but i got error messages while running fnis it said something like zaz missing....something (doh cant remember exactly what it said) 

Posted

not sure if i did anything wrong? but i got error messages while running fnis it said something like zaz missing....something (doh cant remember exactly what it said) 

 

Try running FNIS again and then try copy and pasting the exact message.

Posted

 

not sure if i did anything wrong? but i got error messages while running fnis it said something like zaz missing....something (doh cant remember exactly what it said) 

 

Try running FNIS again and then try copy and pasting the exact message.

 

 
Reading ZaZAnimationPack>>Warning: Animation file missing: ZazAPOA001.hkx<<
>>Warning: Animation file missing: ZazAPOA002.hkx<<
 (same line above repeats, a lot)
 
 
 3260 animations for 8 mods successfully included (character)
 835 animations for 2 mods and 33 creatures successfully included.
 98 Warning(s).
Posted

 

 

not sure if i did anything wrong? but i got error messages while running fnis it said something like zaz missing....something (doh cant remember exactly what it said) 

 

Try running FNIS again and then try copy and pasting the exact message.

 

 
Reading ZaZAnimationPack>>Warning: Animation file missing: ZazAPOA001.hkx<<
>>Warning: Animation file missing: ZazAPOA002.hkx<<
 (same line above repeats, a lot)
 
 
 3260 animations for 8 mods successfully included (character)
 835 animations for 2 mods and 33 creatures successfully included.
 98 Warning(s).

 

 

Well, it looks as if ZaZ Animation didn't install successfully. How did you install it? At the very least, I would suggest trying to install the mod again.

 

Posted

 

 

 

not sure if i did anything wrong? but i got error messages while running fnis it said something like zaz missing....something (doh cant remember exactly what it said) 

 

Try running FNIS again and then try copy and pasting the exact message.

 

 
Reading ZaZAnimationPack>>Warning: Animation file missing: ZazAPOA001.hkx<<
>>Warning: Animation file missing: ZazAPOA002.hkx<<
 (same line above repeats, a lot)
 
 
 3260 animations for 8 mods successfully included (character)
 835 animations for 2 mods and 33 creatures successfully included.
 98 Warning(s).

 

 

Well, it looks as if ZaZ Animation didn't install successfully. How did you install it? At the very least, I would suggest trying to install the mod again.

 

 

 

i installed it using mod organizer,

 

tried installing it twice now but it said the same thing...i'll try again

Posted

i installed it using mod organizer,

 

tried installing it twice now but it said the same thing...i'll try again

There should be nothing strange installing ZAP with Mod Organizer.

- Download all 3 (main, patch and textures) files to HD.

- Pick them up and install them - both main download and patch are directly under correct folder, so there is no need to set Data folder.

- Set them all active from left panel.

- Run LOOT to sort the right panel - as you would do after installing any other mod. Check where ZaZAnimationPack.esm goes.

- Move the main folder to corresponding position in left panel and patch folder directly after it (easiest way to do this - you could merge them, but there is no need to).

 

Done.

 

If you suspect that your download was corrupted, then download files again.

Posted

 

i installed it using mod organizer,

 

tried installing it twice now but it said the same thing...i'll try again

There should be nothing strange installing ZAP with Mod Organizer.

- Download all 3 (main, patch and textures) files to HD.

- Pick them up and install them - both main download and patch are directly under correct folder, so there is no need to set Data folder.

- Set them all active from left panel.

- Run LOOT to sort the right panel - as you would do after installing any other mod. Check where ZaZAnimationPack.esm goes.

- Move the main folder to corresponding position in left panel and patch folder directly after it (easiest way to do this - you could merge them, but there is no need to).

 

Done.

 

If you suspect that your download was corrupted, then download files again.

 

 

face palm  :blush:....double facepalm

i read everything! but didnt download all the files in the download section...man i feel embarrassed...and stupid

i just merged it all in one

 

thanks......again facepalm   

Posted

I recently started working on a mod and I have both sexlab and zaz as masters to my mod. I've heard that the new version of sexlab and zaz are supposedly incompatible. I haven't been able to find anything stating the issues though. Does anyone know what the issues are?

Posted

Hi guys, I'm struggling with a really annoying problem, tried to look after it everywhere but I didn't find a solution.

So the problem is that when I try to use the x-cross, or forced to use by a mod (f.e.: devious regulations) my char just stands there frozen for a few secs, so the animation doesn't play right, now here comes the tricky part, not every furniture has this problem and the normal sex animations work. The 2 other x-cross (i think its named dark and light) work properly. Pillars has the same problem too. I just can't figure it out, tried to run generate fnis a dozen times, adjusting load order, reinstalling the whole game with the same mods I use.

I think an incompatible mod causes this, but I can't figure it out wich one.

My modlist:

 

+FNIS Bhavior
+Underground Bathhouse and Paradise Valley
-Apachii Hair for Suite Residents Light
+Borderless Window
+Pretty Male and Female Mannequins - ADULT
+Jaxonz Positioner
+KS Hairdos - Renewal
+TC Nord Female Racemenu Presets
+Adriana Preset For RaceMenu and ECE
+Seductive Lips HD
+The Eyes Of Beauty
+Yennefer
+Nila
+East
+HDT Bounce and Jiggles CBBE
+Alternate Start - Live Another Life
+Breezehome FullyUpgradable
+Change Follower Outfits -- Hearthfire
+Change Follower Outfits -- Dragonborn
+Change Follower Outfits -- Dawnguard
+Change Follower Outfits
+Devious Regulations v1.7e
+Deviously Cursed Loot
+SDPlus342Addons
+SDPlus342
+ImmerSlave
+Deviouslyens
+Simple Slavery
+Deviously
+SLDialogues23
+Death Alternative - Your Money or Your Life
+Captured
+Devious Devices Expansion
+DeviousDevices
+Devious Devices Assets
+SexLab LoversComfort v20131230
+BTRH Waifu
+SexLabAroused V27a
+SexLabFramework v161b FULL
+Dual Sheath Redux
+Campfire - Complete Camping System
+SkyUI
+Sorceress Armors for CBBE-UNP-7Base-UNPB TBBP body
+SOS
+Remodeled Armor for CBBE Bodyslide TBBP HDT
+SG Female Eyebrows
-Better Females by Bella
+File D _ HN66 Gauntlet support 1 for vanilla-armors
+HN66s Hands and Nails for CBBE UNP SeveNbase Vanilla sg
+HN66s Hands and Nails for CBBE UNP SeveNbase Vanilla
+ApachiiSkyHair
+SG Female Textures Renewal
+BodySlide and Outfit Studio
+Calientes Beautiful Bodies Edition -CBBE-
+XP32 Maximum Skeleton Extended
+Pretty Jump Animations
+Pretty Staff And Magic Cast Animations v01.d
+Pretty Sit Idle v1.41c
+Pretty Female Idles
+Pretty Combat Animations 1.37a
+The TBBP animation of Dragonfly with butt bounce
+Fores New Idles in Skyrim - FNIS spells
+Fores New Idles in Skyrim - FNIS creature
+Fores New Idles in Skyrim - FNIS
+ZazAnimationPack Textures v0605
+ZazAnimationPack Main v0605
+RaceMenu
+IslandFastTravel - v1-2
+Better Falskaar and Wyrmstooth Map With Roads
+Wyrmstooth
+Falskaar - HearthFires Patch
+Falskaar
+Unofficial Skyrim Legendary Edition Patch
+Skyrim Project Optimization
+Convenient Horses
+AddItemMenu - Ultimate Mod Explorer
+UIExtensions
+Extensible Follower Framework
+ShowRaceMenu Precache Killer
+Stable uGridsToLoad
+HDT HighHeels System
+hdtPhysicsExtensions
+Safety Load
+Fuz Ro Doh
*Unmanaged: Dawnguard
*Unmanaged: Dragonborn
*Unmanaged: HearthFires
*Unmanaged: HighResTexturePack01
*Unmanaged: HighResTexturePack02
*Unmanaged: HighResTexturePack03
*Unmanaged: Bashed Patch, 0
+SKSE ini pre-download for lazy users
+SKSE

Posted

Didn't remember that's pointed. Console command "RemoveFromFaction" sets FactionRank to -2, but same Papyrus to -1.

And with calling Zaz's FreeSlave() actor interpreted afterwards as not free, but NotOwned and Escaped. Skyrim is Skyrim.

 

Kind Regards

Posted

what may be the cause of the male for DD_ZAP_Doggy01 not being animated. He just stands there while the female is getting spanked.

 

Other animations work without problem though.

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