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Zaz Animation Pack V7.0 [2017-05-16]


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Is this safe to update during a game? I'm using 6.01 but noticed the support for bleed out when bound in the changelog. WANT WANT WANT lol

My current play through has had five different versions of this pack installed including of course the latest.

 

So yes, I think its safe.

Thanks, will definitely update later :)

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Question:

 

Is there any simple way to re-align the Milk Machine suction cups so they could be used on a Sevenbase bombshell without overlapping too much? I had ago at moving them in 3ds but I know very little about the program at all. I did move them but I guess it spoilt the animation which is a separate thing I know nothing about. Instead they spawned just above the head of the character lol.

 

If it's something that could be done very quickly I'd greatly appreciate a ready made conversion (Sevenbase bombshell)! But if it's an hours and hours-days etc it's no bother. Just stick to what I got.

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hey xaz do you know what zaz uses to edit the fluidity meshes,...I can't open the fluidity .nifs in 3dsmax, thanks

 

Hey Was looking through Arrok ,

 

The Nif scripts for 3ds max ( skyrim specific ) to edit and create particles have never been released , I edit using nifskope manually all the values to get the the desired effects , swap some few textures around and it works a little that is the only way I know of how to do it , here and there I look out for nifs in game that have similar particle effects and attach them as animated objects or weapons 

 

The thing is it can be a real buzz kill if you get the stuff wrong cause it will be an instant ctd if its not done right .

I set skyrim to windowed mode and test the particle effects ,

1.equip them as armor

2. unequip them and pause the game

3. edit in nifskope and save

4. Tab into the game and see the changes

 

http://niftools.sourceforge.net/wiki/Oblivion/Oblivion_401_-_Particles

 

This is what I use to change values mostly , but it is outdated and there is no updated wiki 

 

https://tesrenewal.com/forums/tools-and-coding/nif-importexport-plugin-for-3dsmax-2013

 

this guy is/was working on the nifscripts for particles but im not sure if its out yet

 

Cheers

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hey xaz do you know what zaz uses to edit the fluidity meshes,...I can't open the fluidity .nifs in 3dsmax, thanks

 

Hey Was looking through Arrok ,

 

The Nif scripts for 3ds max ( skyrim specific ) to edit and create particles have never been released , I edit using nifskope manually all the values to get the the desired effects , swap some few textures around and it works a little that is the only way I know of how to do it , here and there I look out for nifs in game that have similar particle effects and attach them as animated objects or weapons 

 

The thing is it can be a real buzz kill if you get the stuff wrong cause it will be an instant ctd if its not done right .

I set skyrim to windowed mode and test the particle effects ,

1.equip them as armor

2. unequip them and pause the game

3. edit in nifskope and save

4. Tab into the game and see the changes

 

http://niftools.sourceforge.net/wiki/Oblivion/Oblivion_401_-_Particles

 

This is what I use to change values mostly , but it is outdated and there is no updated wiki 

 

https://tesrenewal.com/forums/tools-and-coding/nif-importexport-plugin-for-3dsmax-2013

 

this guy is/was working on the nifscripts for particles but im not sure if its out yet

 

Cheers

 

 

Ok, so its all done through parameters,...no physical modeling,......thanks,...helps a lot,....ill google particle animations to see what I can learn.

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can someone pleease heelp!? i've bin troubleshooting for 2 bloody hours and still nothing!

when i go into the zaz menu it saids updating... but nothing ever happens. i've tried disabling almost all other mods, uninstalling, runing fnis, then reinstalling, rerunning fnis, putting zaz almost first in the loading order, ..... i tried eveerything i could think of and still nothing!

everything runs smoothly but only zaz won't work while it worked the last time (3h ago) then i uninstalled and deleted everything (even skyrim itself) to get a clean start to install new mods and know this happens... here's wat i have running in case it might help:

 


Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
ZaZAnimationPack.esm=1
SexLab.esm=1
Schlongs of Skyrim - Core.esm=1
SexLabAroused.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
CreatureFramework.esm=1
hdtHighHeel.esm=1
SkyUI.esp=1
FNISspells.esp=1
Alternate Start - Live Another Life.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
Brawl Bugs CE.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
Devious Deviants.esp=1
zzEstrus.esp=1
EstrusChaurus.esp=1
Deviously Cursed Loot.esp=1
SexLabDefeat.esp=1
Deviously Enslaved.esp=1
Captured Dreams.esp=1
MoreNastyCritters.esp=1
SexLabNudeCreatures.esp=1
dcpack1.esp=1
DeviousDevice - More Devious Quest.esp=1
DeviouslyHelpless.esp=1
XiNafay - Shoes.esp=1
 

 

HentaiCreatures.esp=0

SexLabNudeCreaturesDB.esp=0
SexLabNudeCreaturesDG.esp=0

these 3 i can not activate or my game crashes on startup.

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Hi ! I'm getting ctd after a defeat since i updated skse 1.7.2  with soo I tried to read the papyrus but i don't understand  it ^^" I ran fnis et used the reset utilities.

 

 

[02/03/2015 - 04:00:59AM] Papyrus log opened (PC)
[02/03/2015 - 04:00:59AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[02/03/2015 - 04:00:59AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[02/03/2015 - 04:01:11AM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[02/03/2015 - 04:01:11AM] Cannot open store for class "chherdingquestscript", missing file?
[02/03/2015 - 04:01:11AM] Cannot open store for class "SAM_QuestScript", missing file?
[02/03/2015 - 04:01:18AM] ERROR: Property Player on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (3100182D) cannot be bound because alias _SDRA_player on quest _SD_controller (31000D64) is not the right type
[02/03/2015 - 04:01:18AM] ERROR: Property _SD_Player on script _sdras_load attached to alias _SDRA_player on quest _SD_controller (31000D64) cannot be bound because alias _SDRA_player on quest _SD_controller (31000D64) is not the right type
[02/03/2015 - 04:01:18AM] Warning: Property coAgg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property Agg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] ERROR: Property GabaniaFXLinkerRef on script ReverseWaterScript attached to (19500FE8) cannot be bound because (0502B2AC) is not the right type
[02/03/2015 - 04:01:18AM] Warning: Property Cover on script SLDN_Follower_aux attached to SLDN_Follower (400133F4) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] ERROR: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (2A000D66) cannot be initialized because the value is the incorrect type
[02/03/2015 - 04:01:18AM] Warning: Property myActor on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property flArrows on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property dunArcherQST on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property Alias_HjaalmarchHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property BYOHRelationshipAdoption on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property Alias_FalkreathHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property BYOHRelationshipAdoptionCWSiegeHandler on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property AdoptionSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property RelationshipMarriage on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property Alias_PaleHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property AdoptionCWSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] Warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:18AM] VM is freezing...
[02/03/2015 - 04:01:18AM] VM is frozen
[02/03/2015 - 04:01:18AM] Reverting game...
[02/03/2015 - 04:01:19AM] ERROR: Property GabaniaFXLinkerRef on script ReverseWaterScript attached to (19500FE8) cannot be bound because (0502B2AC) is not the right type
[02/03/2015 - 04:01:19AM] Warning: Property Alias_HjaalmarchHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property BYOHRelationshipAdoption on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property Alias_FalkreathHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property BYOHRelationshipAdoptionCWSiegeHandler on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property AdoptionSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property RelationshipMarriage on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property Alias_PaleHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property AdoptionCWSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property Cover on script SLDN_Follower_aux attached to SLDN_Follower (400133F4) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property coAgg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property Agg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property myActor on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property flArrows on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] Warning: Property dunArcherQST on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property
[02/03/2015 - 04:01:19AM] ERROR: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (2A000D66) cannot be initialized because the value is the incorrect type
[02/03/2015 - 04:01:27AM] Loading game...
[02/03/2015 - 04:01:27AM] Warning: Variable SAM on script slcumshotscript has an invalid type SAM_QuestScript loaded from save. This variable will be skipped.
[02/03/2015 - 04:01:27AM] VM is thawing...
[02/03/2015 - 04:01:27AM] [_sdras_load] Calling _sd_player maintenance
[02/03/2015 - 04:01:27AM] [Zad]: [OrganicVibrateEffect] Loaded: 20%
[02/03/2015 - 04:01:27AM] SexLab Dialogues: Reset SexLab events
[02/03/2015 - 04:01:27AM]
[02/03/2015 - 04:01:27AM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.=====
[02/03/2015 - 04:01:27AM]
[02/03/2015 - 04:01:27AM] ERROR: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 464
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:27AM] ERROR: File "1nivWICCloaks.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 466
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:27AM] ERROR: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 468
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:27AM] SOS Maintenance: loaded version is 205041
[02/03/2015 - 04:01:27AM] SOS Maintenance: 205041 is update
[02/03/2015 - 04:01:27AM] [Zad]: Starting update chain.
[02/03/2015 - 04:01:27AM] [Zad]: [Mana Drain] Loaded: 50%
[02/03/2015 - 04:01:27AM] [Zad]: [stamina Drain] Loaded: 50%
[02/03/2015 - 04:01:27AM] [Zad]: [belt Chafing] Loaded: 10%
[02/03/2015 - 04:01:27AM] [Zad]: [Posture Collar] Loaded: 10%
[02/03/2015 - 04:01:27AM] [Zad]: [bump Pumps] Loaded: 17%
[02/03/2015 - 04:01:27AM] [Zad]: [Horny] Loaded: 5%
[02/03/2015 - 04:01:27AM] [Zad]: [Nipple Piercings] Loaded: 55%
[02/03/2015 - 04:01:27AM] [Zad]: [Vibration] Loaded: 25%
[02/03/2015 - 04:01:27AM] [Zad]: [belted Empty] Loaded: 10%
[02/03/2015 - 04:01:27AM] [slnc] [slncmainquestscript ]: OnLoadGame() Begin
[02/03/2015 - 04:01:27AM] [slnc] [slncmainquestscript ]: DawnGuard esp installed and activated.
[02/03/2015 - 04:01:27AM] [slnc] [slncmainquestscript ]: DragonBorn esp installed and activated.
[02/03/2015 - 04:01:27AM] [Zad]: DevicesUnderneath::Maintenance()
[02/03/2015 - 04:01:27AM] [Zad]: QuestMonitor is now watching for device events.
[02/03/2015 - 04:01:27AM] [slamainscr ]: starting maintenance...
[02/03/2015 - 04:01:27AM] [slamainscr ]: found Devious Devices - Assets.esm
[02/03/2015 - 04:01:28AM] [_sdras_player] Register events
[02/03/2015 - 04:01:28AM] ERROR: File "Cloaks.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 477
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 479
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "Cloaks - Player Only.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 481
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "WetandCold - Ashes.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 521
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "WetandCold - Holidays.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 559
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "Wyrmstooth.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 581
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 588
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "iNeed.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 614
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] ERROR: File "getSnowy.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 621
[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25
[02/03/2015 - 04:01:28AM] SexLab Dialogues: Reset SexLab events
[02/03/2015 - 04:01:28AM] [slnc] [slncmainquestscript ]: OnLoadGame() End
[02/03/2015 - 04:01:28AM] ========== Convenient Horses: Scanning for supported plugins...
[02/03/2015 - 04:01:28AM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
[02/03/2015 - 04:01:28AM] ERROR: File "Wyrmstooth.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 123
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ERROR: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 124
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ERROR: File "XFLMain.esm" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 125
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ERROR: File "HothFollower.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 128
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ERROR: File "CompanionValfar.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 129
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ERROR: File "CompanionArissa.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 130
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ERROR: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 131
[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157
[02/03/2015 - 04:01:28AM] ========== Convenient Horses: Scan complete.
[02/03/2015 - 04:01:28AM] [Zad]: [blindfold Trip] Loaded: 10%
[02/03/2015 - 04:01:28AM] [Zad]: Set Device Hider slot to 50.
[02/03/2015 - 04:01:28AM] [Zad]: QuestMonitor is now watching for device events.
[02/03/2015 - 04:01:28AM] [Zad]: RebuildSlotmask()
[02/03/2015 - 04:01:28AM] [sD] Register devious keywords
[02/03/2015 - 04:01:28AM] InitWidgetLoader()
[02/03/2015 - 04:01:28AM] [Zad]: QuestMonitor is now tracking player.
[02/03/2015 - 04:01:28AM] [Zad]: [Armbinder Struggle] Loaded: 15%
[02/03/2015 - 04:01:28AM] SexLab Loaded CurrentVerison: 15903
[02/03/2015 - 04:01:28AM] [Zad]: [Wet Padding] Loaded: 10%
[02/03/2015 - 04:01:28AM] [Zad]: [Health Drain] Loaded: 50%
[02/03/2015 - 04:01:28AM] [_sdras_load] Calling version check
[02/03/2015 - 04:01:28AM] [Zad]: [Plug Moan] Loaded: 10%
[02/03/2015 - 04:01:28AM] [Zad]: [bra Chafing] Loaded: 10%
[02/03/2015 - 04:01:28AM] [Zad]: [Mounted] Loaded: 100%
[02/03/2015 - 04:01:28AM] [Zad]: [Harness] Loaded: 10%
[02/03/2015 - 04:01:28AM] [Zad]: [Drip] Loaded: 10%
[02/03/2015 - 04:01:28AM] [Zad]: [Restraints+Armor] Loaded: 7%
[02/03/2015 - 04:01:28AM] [Zad]: [blindfold Mystery] Loaded: 1%
[02/03/2015 - 04:01:28AM] [Zad]: Devious Devices is now creating animations.
[02/03/2015 - 04:01:28AM] SEXLAB - GetSetAnimation(DDBeltedSolo): Get
[02/03/2015 - 04:01:28AM] SEXLAB - GetSetAnimation(DDArmbinderSolo): Get
[02/03/2015 - 04:01:28AM] [Zad]: EnableEventProcessing()
[02/03/2015 - 04:01:28AM] [Zad]: Rehooking Mod Events
[02/03/2015 - 04:01:28AM] [slamainscr ]: Enabled Desire spell
[02/03/2015 - 04:01:28AM] [slamainscr ]: Enabled cloak effect
[02/03/2015 - 04:01:28AM] [slamainscr ]: Updated notification key to 49
[02/03/2015 - 04:01:28AM] [slamainscr ]: finished maintenance
[02/03/2015 - 04:01:28AM] daymoyl - SKI_MeterWidget OnWidgetReset()
[02/03/2015 - 04:01:28AM] daymoyl - SKI_MeterWidget OnWidgetReset()
[02/03/2015 - 04:01:28AM] [Zad]: ZadNpc::DoRegister(0.950132)
[02/03/2015 - 04:01:28AM] [Zad]: RepopulateNpcs()
[02/03/2015 - 04:01:28AM] [Zad]: Not repopulating NPC slots: Feature is disabled.
[02/03/2015 - 04:01:28AM] [Zad]: ==========Begin Compatibility Checks==========
[02/03/2015 - 04:01:28AM] [Zad]: Please note that Errors related to missing files should be ignored.
[02/03/2015 - 04:01:28AM] [Zad]: [ Dependency Checks ]
[02/03/2015 - 04:01:28AM] [Zad]: DDi version [2.830000]: OK
[02/03/2015 - 04:01:28AM] [Zad]: assets version [2.830000]: OK
[02/03/2015 - 04:01:28AM] [Zad]: ZaZ Animation Pack version [602.000000]: OK
[02/03/2015 - 04:01:28AM] [Zad]: Aroused version [20140124.000000]: OK
[02/03/2015 - 04:01:28AM] [Zad]: SexLab version [15903.000000]: OK
[02/03/2015 - 04:01:28AM] [Zad]: [ Third Party Mod Compatibility Checks ]
[02/03/2015 - 04:01:28AM] [Zad]: [ Sanity Checks ]
[02/03/2015 - 04:01:28AM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK
[02/03/2015 - 04:01:28AM] [Zad]: Verifying that old DDi esp is not present: OK
[02/03/2015 - 04:01:28AM] [Zad]: ==========End Compatibility Checks==========
[02/03/2015 - 04:01:28AM] [Zad]: Initializing Events arrays.
[02/03/2015 - 04:01:28AM] [Zad]: zadEventSlots::Maintenance()
[02/03/2015 - 04:01:28AM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000
[02/03/2015 - 04:01:28AM] ===============================[DAYMOYL: Ignore all Warnings start]================================
[02/03/2015 - 04:01:28AM] daymoyl - SkyUI.esp found
[02/03/2015 - 04:01:28AM] daymoyl - Dawnguard.esm found
[02/03/2015 - 04:01:28AM] daymoyl - 3DNPC.esp found
[02/03/2015 - 04:01:28AM] ================================[DAYMOYL: Ignore all Warnings end]=================================
[02/03/2015 - 04:01:28AM] [Zad]: [blindfold Trip] Registered. Event #0
[02/03/2015 - 04:01:28AM] [Zad]: [Health Drain] Registered. Event #1
[02/03/2015 - 04:01:28AM] [Zad]: Monitoring Camera state.
[02/03/2015 - 04:01:28AM] [Zad]: [Mounted] Registered. Event #3
[02/03/2015 - 04:01:29AM] [Zad]: [Armbinder Struggle] Registered. Event #4
[02/03/2015 - 04:01:29AM] [Zad]: [Wet Padding] Registered. Event #5
[02/03/2015 - 04:01:29AM] [Zad]: [Nipple Piercings] Registered. Event #2
[02/03/2015 - 04:01:29AM] [Zad]: [Plug Moan] Registered. Event #6
[02/03/2015 - 04:01:29AM] [Zad]: [bra Chafing] Registered. Event #7
[02/03/2015 - 04:01:29AM] [Zad]: [Mana Drain] Registered. Event #8
[02/03/2015 - 04:01:29AM] [Zad]: [stamina Drain] Registered. Event #9
[02/03/2015 - 04:01:29AM] [Zad]: [Harness] Registered. Event #10
[02/03/2015 - 04:01:29AM] [Zad]: [Posture Collar] Registered. Event #11
[02/03/2015 - 04:01:29AM] [Zad]: [belt Chafing] Registered. Event #12
[02/03/2015 - 04:01:29AM] [Zad]: [Restraints+Armor] Registered. Event #13
[02/03/2015 - 04:01:29AM] [Zad]: [blindfold Mystery] Registered. Event #14
[02/03/2015 - 04:01:29AM] [Zad]: [bump Pumps] Registered. Event #15
[02/03/2015 - 04:01:29AM] [Zad]: [Horny] Registered. Event #16
[02/03/2015 - 04:01:29AM] [Zad]: [Vibration] Registered. Event #17
[02/03/2015 - 04:01:29AM] [Zad]: [Drip] Registered. Event #18
[02/03/2015 - 04:01:29AM] [Zad]: [belted Empty] Registered. Event #19
[02/03/2015 - 04:01:29AM] [Zad]: [OrganicVibrateEffect] Registered. Event #20
[02/03/2015 - 04:01:29AM]
[02/03/2015 - 04:01:29AM] =====Wet and Cold is finished refreshing itself and searching for addons!=====
[02/03/2015 - 04:01:29AM]
[02/03/2015 - 04:01:29AM] [Zad]: Set slot mask to [67108864]: 67108864
[02/03/2015 - 04:01:29AM] daymoyl - All Registered Events Validated
[02/03/2015 - 04:01:29AM] daymoyl - Registering custom quest events
[02/03/2015 - 04:01:39AM] SD DA enslavement bleedout: condition
[02/03/2015 - 04:01:55AM] SD DA enslavement bleedout: condition
[02/03/2015 - 04:01:55AM] SD DA enslavement bleedout: selected
[02/03/2015 - 04:01:59AM] SD DA enslavement bleedout start
[02/03/2015 - 04:01:59AM] _SD::actorFactionInList akActor:[Actor < (0002BF9E)>] found:False
[02/03/2015 - 04:01:59AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call
stack:
[_SD_DA_EnslavementBleedout (3113CEAF)]._SD_DA_EnslavementBleedout.EnslaveAtEndOfBleedout() - "_SD_DA_EnslavementBleedout.psc" Line 87
[02/03/2015 - 04:01:59AM] Warning: Assigning None to a non-object variable named "::temp9"
stack:
[_SD_DA_EnslavementBleedout (3113CEAF)]._SD_DA_EnslavementBleedout.EnslaveAtEndOfBleedout() - "_SD_DA_EnslavementBleedout.psc" Line 87
[02/03/2015 - 04:02:08AM] SD DA enslavement bleedout: condition
[02/03/2015 - 04:02:08AM] Defeat DA Trigger selected
[02/03/2015 - 04:02:08AM] Defeat DA Trigger Start
[02/03/2015 - 04:02:09AM] Defeat: Aggressor slot filled -> 0 // Hunter -> [Actor < (0002BF9E)>] // Human -> TRUE
[02/03/2015 - 04:02:09AM] Defeat: Aggressor slots -> [[Actor < (0002BF9E)>], None, None, None, None]
[02/03/2015 - 04:02:09AM] Defeat: Partners slots -> [None, None, None, None, None]
[02/03/2015 - 04:02:12AM] Defeat: TheNext set -> [Actor < (0002BF9E)>]
[02/03/2015 - 04:02:13AM] Defeat: Player victim - AssaultMode PreDown Aggressor [Actor < (0002BF9E)>], Persuer (Should be the same) -> [Actor < (0002BF9E)>]
[02/03/2015 - 04:02:13AM] Defeat: Ralof is aggressive, want a piece of ass
[02/03/2015 - 04:02:18AM] [Zad]: Set slot mask to [0]: 0
[02/03/2015 - 04:02:18AM] SEXLAB - Thread[0] Thread[0]: Entering Making State
[02/03/2015 - 04:02:18AM] SEXLAB - NOTICE: Found Animations(25): Rough Missionary, Arrok Leg Up Fuck, AP Holding Leg Up, AP Leg Up Fuck, Rough Behind, Rough Doggy Style, Arrok Rape, Zyn Rough Standing, AP Anal, AP Face Down Anal, AP Skull Fuck, AP Fisting, $ZazAP_PilloryBoundSex01, $ZazAP_PillorySex01, $ZazAP_PillorySex02, $ZazAP_PilloryTorment01, $ZazAP_PilloryTorment02, $ZazAP_SexLabDoggyStyle, $Zap_Armb_Doggy01, $ZazAP_SexLabDoggyStyleBoth, $Zap_Armb_Doggy01_SS, $ZazAP_SexLabRoughMissionary, $Zap_Armb_Missionary01, $ZazAP_SexLabSkullFuck, $Zap_Armb_Blowjob01,
[02/03/2015 - 04:02:18AM] SEXLAB - NOTICE: ValidateActor(Galadrielle Trifau) -- TRUE -- Cache MISS
[02/03/2015 - 04:02:19AM] SEXLAB - [sslActorAlias ]: Slotted 'Galadrielle Trifau'
[02/03/2015 - 04:02:19AM] SEXLAB - NOTICE: ValidateActor(Ralof) -- TRUE -- Cache MISS
[02/03/2015 - 04:02:19AM] SEXLAB - [sslActorAlias ]: Slotted 'Ralof'
[02/03/2015 - 04:02:19AM] SEXLAB - Thread[0] Adjustment Profile: Zap$Zap_Armb_Doggy01.DarkElfRaceF.NordRaceM

 

Link to comment

Hello, this might be a stupid question but Im wondering how I make the male model not have an invisible penis? Do you just use a male nude model? But the male model doesn't seem to be taking their clothes of, atleast for bj scene, so would that work? I tried activating the nude male model in sexlabs to no avail.

 

EDIT; I realized they're not naked cause I don't have nude model installed... duh... Ima try SOS or something. Cheers

Link to comment

I am having problems with Wooden Horse (zbfWoodenHorse) and it's idle anims.

Actor gets on the horse as expected, into the proper position, but after few seconds it jumps off and keeps standing there, playing normal standing idle animations.

 

First i let the NPC to activate the wooden horse, firing OnActivation in its referenceAlias script where it runs some code to ensure the actor gets properly positioned, and then switches to another state used to play the appropriate idle animation - using PlayIdle() to play ZazAPWoodenHorse01.

There is no error in script logs, and my debug trace messages are being printed into the log everytime the animation is "played" (except it is not).

When i use the same script with the pillory (zbfPillorySingle), to play any of the ZazAPPillSolo0(1-5), it works.

 

...i THINK i seen the wooden horse being used in some mod and it was working as expected (resp. some NPC was on the horse, not jumping down ever).

Any ideas what could be wrong, please?

Link to comment

Would it make sense to re-rig nifs like those for armbinder so that the arm animation bones have no effect? Or do we have arm animations that need them??

 

I ask because currently running, jumping and swimming look.... awful. Or at least sometimes (like when you start running).

Link to comment

Hi ! I'm getting ctd after a defeat since i updated skse 1.7.2  with soo I tried to read the papyrus but i don't understand  it ^^" I ran fnis et used the reset utilities.

 

 

[02/03/2015 - 04:00:59AM] Papyrus log opened (PC)

[02/03/2015 - 04:00:59AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)

[02/03/2015 - 04:00:59AM] Memory page: 128 (min) 512 (max) 76800 (max total)

[02/03/2015 - 04:01:11AM] Cannot open store for class "_arissa_inpc_behavior", missing file?

[02/03/2015 - 04:01:11AM] Cannot open store for class "chherdingquestscript", missing file?

[02/03/2015 - 04:01:11AM] Cannot open store for class "SAM_QuestScript", missing file?

[02/03/2015 - 04:01:18AM] ERROR: Property Player on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (3100182D) cannot be bound because alias _SDRA_player on quest _SD_controller (31000D64) is not the right type

[02/03/2015 - 04:01:18AM] ERROR: Property _SD_Player on script _sdras_load attached to alias _SDRA_player on quest _SD_controller (31000D64) cannot be bound because alias _SDRA_player on quest _SD_controller (31000D64) is not the right type

[02/03/2015 - 04:01:18AM] Warning: Property coAgg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property Agg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] ERROR: Property GabaniaFXLinkerRef on script ReverseWaterScript attached to (19500FE8) cannot be bound because (0502B2AC) is not the right type

[02/03/2015 - 04:01:18AM] Warning: Property Cover on script SLDN_Follower_aux attached to SLDN_Follower (400133F4) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] ERROR: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (2A000D66) cannot be initialized because the value is the incorrect type

[02/03/2015 - 04:01:18AM] Warning: Property myActor on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property flArrows on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property dunArcherQST on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property Alias_HjaalmarchHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property BYOHRelationshipAdoption on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property Alias_FalkreathHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property BYOHRelationshipAdoptionCWSiegeHandler on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property AdoptionSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property RelationshipMarriage on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property Alias_PaleHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property AdoptionCWSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] Warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:18AM] VM is freezing...

[02/03/2015 - 04:01:18AM] VM is frozen

[02/03/2015 - 04:01:18AM] Reverting game...

[02/03/2015 - 04:01:19AM] ERROR: Property GabaniaFXLinkerRef on script ReverseWaterScript attached to (19500FE8) cannot be bound because (0502B2AC) is not the right type

[02/03/2015 - 04:01:19AM] Warning: Property Alias_HjaalmarchHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property BYOHRelationshipAdoption on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property Alias_FalkreathHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property BYOHRelationshipAdoptionCWSiegeHandler on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property AdoptionSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property RelationshipMarriage on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property Alias_PaleHouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property AdoptionCWSpouse on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property Cover on script SLDN_Follower_aux attached to SLDN_Follower (400133F4) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property coAgg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property Agg on script sldn attached to alias Player on quest SLDangerousNights (40000D62) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (31000D64) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property myActor on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property flArrows on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] Warning: Property dunArcherQST on script WilliamTellArrow3dnpc attached to (192E1E29) cannot be initialized because the script no longer contains that property

[02/03/2015 - 04:01:19AM] ERROR: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (2A000D66) cannot be initialized because the value is the incorrect type

[02/03/2015 - 04:01:27AM] Loading game...

[02/03/2015 - 04:01:27AM] Warning: Variable SAM on script slcumshotscript has an invalid type SAM_QuestScript loaded from save. This variable will be skipped.

[02/03/2015 - 04:01:27AM] VM is thawing...

[02/03/2015 - 04:01:27AM] [_sdras_load] Calling _sd_player maintenance

[02/03/2015 - 04:01:27AM] [Zad]: [OrganicVibrateEffect] Loaded: 20%

[02/03/2015 - 04:01:27AM] SexLab Dialogues: Reset SexLab events

[02/03/2015 - 04:01:27AM]

[02/03/2015 - 04:01:27AM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.=====

[02/03/2015 - 04:01:27AM]

[02/03/2015 - 04:01:27AM] ERROR: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 464

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:27AM] ERROR: File "1nivWICCloaks.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 466

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:27AM] ERROR: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 468

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:27AM] SOS Maintenance: loaded version is 205041

[02/03/2015 - 04:01:27AM] SOS Maintenance: 205041 is update

[02/03/2015 - 04:01:27AM] [Zad]: Starting update chain.

[02/03/2015 - 04:01:27AM] [Zad]: [Mana Drain] Loaded: 50%

[02/03/2015 - 04:01:27AM] [Zad]: [stamina Drain] Loaded: 50%

[02/03/2015 - 04:01:27AM] [Zad]: [belt Chafing] Loaded: 10%

[02/03/2015 - 04:01:27AM] [Zad]: [Posture Collar] Loaded: 10%

[02/03/2015 - 04:01:27AM] [Zad]: [bump Pumps] Loaded: 17%

[02/03/2015 - 04:01:27AM] [Zad]: [Horny] Loaded: 5%

[02/03/2015 - 04:01:27AM] [Zad]: [Nipple Piercings] Loaded: 55%

[02/03/2015 - 04:01:27AM] [Zad]: [Vibration] Loaded: 25%

[02/03/2015 - 04:01:27AM] [Zad]: [belted Empty] Loaded: 10%

[02/03/2015 - 04:01:27AM] [slnc] [slncmainquestscript ]: OnLoadGame() Begin

[02/03/2015 - 04:01:27AM] [slnc] [slncmainquestscript ]: DawnGuard esp installed and activated.

[02/03/2015 - 04:01:27AM] [slnc] [slncmainquestscript ]: DragonBorn esp installed and activated.

[02/03/2015 - 04:01:27AM] [Zad]: DevicesUnderneath::Maintenance()

[02/03/2015 - 04:01:27AM] [Zad]: QuestMonitor is now watching for device events.

[02/03/2015 - 04:01:27AM] [slamainscr ]: starting maintenance...

[02/03/2015 - 04:01:27AM] [slamainscr ]: found Devious Devices - Assets.esm

[02/03/2015 - 04:01:28AM] [_sdras_player] Register events

[02/03/2015 - 04:01:28AM] ERROR: File "Cloaks.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 477

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 479

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "Cloaks - Player Only.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 481

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "WetandCold - Ashes.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 521

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "WetandCold - Holidays.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 559

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "Wyrmstooth.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 581

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 588

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "iNeed.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 614

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] ERROR: File "getSnowy.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[_WetQuest (44000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 621

[alias Player on quest _WetQuest (44000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 25

[02/03/2015 - 04:01:28AM] SexLab Dialogues: Reset SexLab events

[02/03/2015 - 04:01:28AM] [slnc] [slncmainquestscript ]: OnLoadGame() End

[02/03/2015 - 04:01:28AM] ========== Convenient Horses: Scanning for supported plugins...

[02/03/2015 - 04:01:28AM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!

[02/03/2015 - 04:01:28AM] ERROR: File "Wyrmstooth.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 123

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ERROR: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 124

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ERROR: File "XFLMain.esm" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 125

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ERROR: File "HothFollower.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 128

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ERROR: File "CompanionValfar.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 129

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ERROR: File "CompanionArissa.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 130

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ERROR: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[CH (2E020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 131

[CH (2E020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 157

[02/03/2015 - 04:01:28AM] ========== Convenient Horses: Scan complete.

[02/03/2015 - 04:01:28AM] [Zad]: [blindfold Trip] Loaded: 10%

[02/03/2015 - 04:01:28AM] [Zad]: Set Device Hider slot to 50.

[02/03/2015 - 04:01:28AM] [Zad]: QuestMonitor is now watching for device events.

[02/03/2015 - 04:01:28AM] [Zad]: RebuildSlotmask()

[02/03/2015 - 04:01:28AM] [sD] Register devious keywords

[02/03/2015 - 04:01:28AM] InitWidgetLoader()

[02/03/2015 - 04:01:28AM] [Zad]: QuestMonitor is now tracking player.

[02/03/2015 - 04:01:28AM] [Zad]: [Armbinder Struggle] Loaded: 15%

[02/03/2015 - 04:01:28AM] SexLab Loaded CurrentVerison: 15903

[02/03/2015 - 04:01:28AM] [Zad]: [Wet Padding] Loaded: 10%

[02/03/2015 - 04:01:28AM] [Zad]: [Health Drain] Loaded: 50%

[02/03/2015 - 04:01:28AM] [_sdras_load] Calling version check

[02/03/2015 - 04:01:28AM] [Zad]: [Plug Moan] Loaded: 10%

[02/03/2015 - 04:01:28AM] [Zad]: [bra Chafing] Loaded: 10%

[02/03/2015 - 04:01:28AM] [Zad]: [Mounted] Loaded: 100%

[02/03/2015 - 04:01:28AM] [Zad]: [Harness] Loaded: 10%

[02/03/2015 - 04:01:28AM] [Zad]: [Drip] Loaded: 10%

[02/03/2015 - 04:01:28AM] [Zad]: [Restraints+Armor] Loaded: 7%

[02/03/2015 - 04:01:28AM] [Zad]: [blindfold Mystery] Loaded: 1%

[02/03/2015 - 04:01:28AM] [Zad]: Devious Devices is now creating animations.

[02/03/2015 - 04:01:28AM] SEXLAB - GetSetAnimation(DDBeltedSolo): Get

[02/03/2015 - 04:01:28AM] SEXLAB - GetSetAnimation(DDArmbinderSolo): Get

[02/03/2015 - 04:01:28AM] [Zad]: EnableEventProcessing()

[02/03/2015 - 04:01:28AM] [Zad]: Rehooking Mod Events

[02/03/2015 - 04:01:28AM] [slamainscr ]: Enabled Desire spell

[02/03/2015 - 04:01:28AM] [slamainscr ]: Enabled cloak effect

[02/03/2015 - 04:01:28AM] [slamainscr ]: Updated notification key to 49

[02/03/2015 - 04:01:28AM] [slamainscr ]: finished maintenance

[02/03/2015 - 04:01:28AM] daymoyl - SKI_MeterWidget OnWidgetReset()

[02/03/2015 - 04:01:28AM] daymoyl - SKI_MeterWidget OnWidgetReset()

[02/03/2015 - 04:01:28AM] [Zad]: ZadNpc::DoRegister(0.950132)

[02/03/2015 - 04:01:28AM] [Zad]: RepopulateNpcs()

[02/03/2015 - 04:01:28AM] [Zad]: Not repopulating NPC slots: Feature is disabled.

[02/03/2015 - 04:01:28AM] [Zad]: ==========Begin Compatibility Checks==========

[02/03/2015 - 04:01:28AM] [Zad]: Please note that Errors related to missing files should be ignored.

[02/03/2015 - 04:01:28AM] [Zad]: [ Dependency Checks ]

[02/03/2015 - 04:01:28AM] [Zad]: DDi version [2.830000]: OK

[02/03/2015 - 04:01:28AM] [Zad]: assets version [2.830000]: OK

[02/03/2015 - 04:01:28AM] [Zad]: ZaZ Animation Pack version [602.000000]: OK

[02/03/2015 - 04:01:28AM] [Zad]: Aroused version [20140124.000000]: OK

[02/03/2015 - 04:01:28AM] [Zad]: SexLab version [15903.000000]: OK

[02/03/2015 - 04:01:28AM] [Zad]: [ Third Party Mod Compatibility Checks ]

[02/03/2015 - 04:01:28AM] [Zad]: [ Sanity Checks ]

[02/03/2015 - 04:01:28AM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK

[02/03/2015 - 04:01:28AM] [Zad]: Verifying that old DDi esp is not present: OK

[02/03/2015 - 04:01:28AM] [Zad]: ==========End Compatibility Checks==========

[02/03/2015 - 04:01:28AM] [Zad]: Initializing Events arrays.

[02/03/2015 - 04:01:28AM] [Zad]: zadEventSlots::Maintenance()

[02/03/2015 - 04:01:28AM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000

[02/03/2015 - 04:01:28AM] ===============================[DAYMOYL: Ignore all Warnings start]================================

[02/03/2015 - 04:01:28AM] daymoyl - SkyUI.esp found

[02/03/2015 - 04:01:28AM] daymoyl - Dawnguard.esm found

[02/03/2015 - 04:01:28AM] daymoyl - 3DNPC.esp found

[02/03/2015 - 04:01:28AM] ================================[DAYMOYL: Ignore all Warnings end]=================================

[02/03/2015 - 04:01:28AM] [Zad]: [blindfold Trip] Registered. Event #0

[02/03/2015 - 04:01:28AM] [Zad]: [Health Drain] Registered. Event #1

[02/03/2015 - 04:01:28AM] [Zad]: Monitoring Camera state.

[02/03/2015 - 04:01:28AM] [Zad]: [Mounted] Registered. Event #3

[02/03/2015 - 04:01:29AM] [Zad]: [Armbinder Struggle] Registered. Event #4

[02/03/2015 - 04:01:29AM] [Zad]: [Wet Padding] Registered. Event #5

[02/03/2015 - 04:01:29AM] [Zad]: [Nipple Piercings] Registered. Event #2

[02/03/2015 - 04:01:29AM] [Zad]: [Plug Moan] Registered. Event #6

[02/03/2015 - 04:01:29AM] [Zad]: [bra Chafing] Registered. Event #7

[02/03/2015 - 04:01:29AM] [Zad]: [Mana Drain] Registered. Event #8

[02/03/2015 - 04:01:29AM] [Zad]: [stamina Drain] Registered. Event #9

[02/03/2015 - 04:01:29AM] [Zad]: [Harness] Registered. Event #10

[02/03/2015 - 04:01:29AM] [Zad]: [Posture Collar] Registered. Event #11

[02/03/2015 - 04:01:29AM] [Zad]: [belt Chafing] Registered. Event #12

[02/03/2015 - 04:01:29AM] [Zad]: [Restraints+Armor] Registered. Event #13

[02/03/2015 - 04:01:29AM] [Zad]: [blindfold Mystery] Registered. Event #14

[02/03/2015 - 04:01:29AM] [Zad]: [bump Pumps] Registered. Event #15

[02/03/2015 - 04:01:29AM] [Zad]: [Horny] Registered. Event #16

[02/03/2015 - 04:01:29AM] [Zad]: [Vibration] Registered. Event #17

[02/03/2015 - 04:01:29AM] [Zad]: [Drip] Registered. Event #18

[02/03/2015 - 04:01:29AM] [Zad]: [belted Empty] Registered. Event #19

[02/03/2015 - 04:01:29AM] [Zad]: [OrganicVibrateEffect] Registered. Event #20

[02/03/2015 - 04:01:29AM]

[02/03/2015 - 04:01:29AM] =====Wet and Cold is finished refreshing itself and searching for addons!=====

[02/03/2015 - 04:01:29AM]

[02/03/2015 - 04:01:29AM] [Zad]: Set slot mask to [67108864]: 67108864

[02/03/2015 - 04:01:29AM] daymoyl - All Registered Events Validated

[02/03/2015 - 04:01:29AM] daymoyl - Registering custom quest events

[02/03/2015 - 04:01:39AM] SD DA enslavement bleedout: condition

[02/03/2015 - 04:01:55AM] SD DA enslavement bleedout: condition

[02/03/2015 - 04:01:55AM] SD DA enslavement bleedout: selected

[02/03/2015 - 04:01:59AM] SD DA enslavement bleedout start

[02/03/2015 - 04:01:59AM] _SD::actorFactionInList akActor:[Actor < (0002BF9E)>] found:False

[02/03/2015 - 04:01:59AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call

stack:

[_SD_DA_EnslavementBleedout (3113CEAF)]._SD_DA_EnslavementBleedout.EnslaveAtEndOfBleedout() - "_SD_DA_EnslavementBleedout.psc" Line 87

[02/03/2015 - 04:01:59AM] Warning: Assigning None to a non-object variable named "::temp9"

stack:

[_SD_DA_EnslavementBleedout (3113CEAF)]._SD_DA_EnslavementBleedout.EnslaveAtEndOfBleedout() - "_SD_DA_EnslavementBleedout.psc" Line 87

[02/03/2015 - 04:02:08AM] SD DA enslavement bleedout: condition

[02/03/2015 - 04:02:08AM] Defeat DA Trigger selected

[02/03/2015 - 04:02:08AM] Defeat DA Trigger Start

[02/03/2015 - 04:02:09AM] Defeat: Aggressor slot filled -> 0 // Hunter -> [Actor < (0002BF9E)>] // Human -> TRUE

[02/03/2015 - 04:02:09AM] Defeat: Aggressor slots -> [[Actor < (0002BF9E)>], None, None, None, None]

[02/03/2015 - 04:02:09AM] Defeat: Partners slots -> [None, None, None, None, None]

[02/03/2015 - 04:02:12AM] Defeat: TheNext set -> [Actor < (0002BF9E)>]

[02/03/2015 - 04:02:13AM] Defeat: Player victim - AssaultMode PreDown Aggressor [Actor < (0002BF9E)>], Persuer (Should be the same) -> [Actor < (0002BF9E)>]

[02/03/2015 - 04:02:13AM] Defeat: Ralof is aggressive, want a piece of ass

[02/03/2015 - 04:02:18AM] [Zad]: Set slot mask to [0]: 0

[02/03/2015 - 04:02:18AM] SEXLAB - Thread[0] Thread[0]: Entering Making State

[02/03/2015 - 04:02:18AM] SEXLAB - NOTICE: Found Animations(25): Rough Missionary, Arrok Leg Up Fuck, AP Holding Leg Up, AP Leg Up Fuck, Rough Behind, Rough Doggy Style, Arrok Rape, Zyn Rough Standing, AP Anal, AP Face Down Anal, AP Skull Fuck, AP Fisting, $ZazAP_PilloryBoundSex01, $ZazAP_PillorySex01, $ZazAP_PillorySex02, $ZazAP_PilloryTorment01, $ZazAP_PilloryTorment02, $ZazAP_SexLabDoggyStyle, $Zap_Armb_Doggy01, $ZazAP_SexLabDoggyStyleBoth, $Zap_Armb_Doggy01_SS, $ZazAP_SexLabRoughMissionary, $Zap_Armb_Missionary01, $ZazAP_SexLabSkullFuck, $Zap_Armb_Blowjob01,

[02/03/2015 - 04:02:18AM] SEXLAB - NOTICE: ValidateActor(Galadrielle Trifau) -- TRUE -- Cache MISS

[02/03/2015 - 04:02:19AM] SEXLAB - [sslActorAlias ]: Slotted 'Galadrielle Trifau'

[02/03/2015 - 04:02:19AM] SEXLAB - NOTICE: ValidateActor(Ralof) -- TRUE -- Cache MISS

[02/03/2015 - 04:02:19AM] SEXLAB - [sslActorAlias ]: Slotted 'Ralof'

[02/03/2015 - 04:02:19AM] SEXLAB - Thread[0] Adjustment Profile: Zap$Zap_Armb_Doggy01.DarkElfRaceF.NordRaceM

 

 

This could very well be a problem with the size adjustments that SexLab do (whether you check the option or not). Is it reproducable in another situation? The crash in SexLab is fairly random.

Link to comment

Would it make sense to re-rig nifs like those for armbinder so that the arm animation bones have no effect? Or do we have arm animations that need them??

 

I ask because currently running, jumping and swimming look.... awful. Or at least sometimes (like when you start running).

Those animations are all blocked by default, but the blocking can be overwritten by other mods in conflict. Iirc DDi should be compatible (ie. does not overwrite those records), but I guess there could be other mods doing it. I know that SD used to alter those records as well, but I believe that too was fixed... if you have TES5 it is easy to figure out what is happening, look for conflicts in the idle definitions for "sprinting, falling, jumping and so on".

 

Another thing is that you can disable this in ZAP by checking the "disable mod" flag in MCM. Make sure you didn't do anything like that. :)

 

Otherwise, I don't think you can disable the arm bones themselves. You could create a body replacer (replacing all of the torso) with a combined armbinder/torso model where the arms are in the armbinder position. In this model you then also remove the vertex weights for the armbones, so the bones won't move any geometry anymore.

 

This has other implications, though, like not being able to wear things on the torso anymore (because the armbinder "covers" it).

Link to comment

I am having problems with Wooden Horse (zbfWoodenHorse) and it's idle anims.

Actor gets on the horse as expected, into the proper position, but after few seconds it jumps off and keeps standing there, playing normal standing idle animations.

 

First i let the NPC to activate the wooden horse, firing OnActivation in its referenceAlias script where it runs some code to ensure the actor gets properly positioned, and then switches to another state used to play the appropriate idle animation - using PlayIdle() to play ZazAPWoodenHorse01.

There is no error in script logs, and my debug trace messages are being printed into the log everytime the animation is "played" (except it is not).

When i use the same script with the pillory (zbfPillorySingle), to play any of the ZazAPPillSolo0(1-5), it works.

 

...i THINK i seen the wooden horse being used in some mod and it was working as expected (resp. some NPC was on the horse, not jumping down ever).

Any ideas what could be wrong, please?

In the test zone, you can find actors that use these items. I just attach a ref link to the furniture, and their ai is programmed to use the furniture "forever".

 

I think the problem is that you first activate the furniture correctly, but right away, the ai of the npc will decide on an action, and that is not sitting on the furniture.

 

My suggestion is that you attach an ai package to the actor that forces it to use the furniture, or you use the default ai packages and just point it to the right furniture. :)

 

The furniture should (iirc) not be selected by actors by default, because that looks kind of silly.

Link to comment

Having an issue where whenever my character is wearing a bit gag, their mouth will not open for it. I have tried reinstalling and registering animations in FNIS multiple times, however without success. Any clue as to why it would just be this gag giving me problems?

Weird? Do any other items from this mod work? Check the items in the test zone (coc zbfTestZone) so you don't accidentally pick out a gag from another mod, because that may not have the right scripting attached.

Link to comment

Update time .... basically, bugfixes and some new animation things.

 

 

Update to 6.03

-------------------------------------------------------------------------------------

* New kissing animation (Kissing01), for yokes, armbinder and regular wrist bindings

* New blowjob animation (Blowjob01), for yokes, arminder and regular wrist bindings

* New missionary animation (Missionary03), available for wrist and yoke bindings

* New foreplay animation (Foreplay01), available for wrist and yoke bindings (yoke on the "male" position)

* Lesbian01 now has yoke support for both actors.

 

* Fixed some bugs in the animation center (mostly related to playing the wrong animation).

 

* Cleaned up animation tags. The same tags apply to the Base Entries used to build the animations with some exception (marked in the text below).

- Aggressive / Loving: Aggressive animations are animations that are non-consensual. Loving scenes are consensual scenes, like kissing, foreplay and so on.

- Author tags: For the cases where the animation is not originally made by me, the author is tagged.

- Vaginal, Oral, Breast, Anal: If at least one actors needs this area "free", the animation is tagged with this label.

- Pillory: Furniture is used to restrain in some way.

- Foreplay / Sex: Animation is either foreplay or sex. Animations marked with neither tag can be used for both.

- Boobjob / Blowjob / Missionary / Doggystyle / Spank: Animation contents. Currently there are no Cowgirl animations.

- Lying: Animation is mostly or completely lying down (being horisontal, not untruthful).

 

Tags below are never found on base entries:

- ZaZ: All animations are tagged with ZaZ.

- NoSwap: All animations are tagged with NoSwap to let other mods know that the animation is final and should not be swapped for another. (DDi and ZaZ both check for this)

 

* Loads of documentation on the zbfSexLab file, what it does, why, and why I use 2000 lines of code to "just register some SexLab stuffs". :)

Link to comment

Most of the new animations are complete misaligned - only kissing works - new blowjob partly.

Update: and moaning while kissing is really weird. And the kissing animation got's a glitch at the beginning - the approximation is repeated - and the bodies are merged into one body...

Link to comment

Are textures missing from the latest version?

 

I already tried reinstalling again, including the small patch and a whole bunch of things are still missing textures like the metal collar, the wooden horse, every chain used with furniture, the milking machine, etc etc ...

 

The animations all work fine though.

Link to comment

 

Would it make sense to re-rig nifs like those for armbinder so that the arm animation bones have no effect? Or do we have arm animations that need them??

 

I ask because currently running, jumping and swimming look.... awful. Or at least sometimes (like when you start running).

Those animations are all blocked by default, but the blocking can be overwritten by other mods in conflict. Iirc DDi should be compatible (ie. does not overwrite those records), but I guess there could be other mods doing it. I know that SD used to alter those records as well, but I believe that too was fixed... if you have TES5 it is easy to figure out what is happening, look for conflicts in the idle definitions for "sprinting, falling, jumping and so on".

 

Another thing is that you can disable this in ZAP by checking the "disable mod" flag in MCM. Make sure you didn't do anything like that. :)

 

Otherwise, I don't think you can disable the arm bones themselves. You could create a body replacer (replacing all of the torso) with a combined armbinder/torso model where the arms are in the armbinder position. In this model you then also remove the vertex weights for the armbones, so the bones won't move any geometry anymore.

 

This has other implications, though, like not being able to wear things on the torso anymore (because the armbinder "covers" it).

 

 

I see what you are saying about the body mesh not being a part of the armbinder mesh. I should have thought of that.

 

But I examined my mods in tes5edit, and for SprintRootStart, JumpRoot and FallRoot only two mods are relevant: skyrim.esm and zazanimationpack.esm. And, in general, zaz always wins in my current configuration for any idle animation with a conflict (PowerAttackRoot and TorchEvents conflicting with dawnguard is the most extreme example of conflict that I can see.)

 

But I didn't disable zaz - I double checked, even!

 

So I do not know how my character's arms (without any hands!) pop out of the armbinder when those animations start...

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