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sen4mi

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About sen4mi

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  • Birthday 02/04/1987

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  1. The Dark Circle - A Halloween Adventure

    If you get to a point where you seem likely to lose (rate of damage taken seems likely to defeat you before you can take down your opponent) you can almost always escape (unless you really got in over your head, or your luck is really bad, or you do not recognize the problem early enough - you might need two or four escape attempts). Or... that was my experience. Maybe I was just lucky?
  2. Darkest Dungeon Erotic Mods

    I keep seeing this and thinking it's Dungeons and Darkness mods.... oh well...
  3. [RPG Maker] Thread of Destiny DEMO v0.0.4 [update]

    Similarly, games with male protagonists should mention that in the description, for similar reasons.
  4. Cupboard slaves looks quite promising, but I think it's still too early to tell?
  5. The Dark Circle - A Halloween Adventure

    I am not sure what you consider "cheating" but I finished the game with two defeats without having to revert to a previous save. I think I could do it again, from scratch without the defeats (but there's a huge random element involved so maybe not on my first try - or maybe I revert to an old save a time or two). Edit: if you want tips on my approach:
  6. The Dark Circle - A Halloween Adventure

    I really like the design of this game, for the most part. It's not very erotic, perhaps unfortunately?, but I still like it a lot. One thing I think I would change, though, is
  7. Is there any player-slave game?

    Given how specific relationships get, that's something of a trick question.
  8. Which version of f4se do you have installed? Which mods do you have installed? (What is your load order?) There might be other important questions to help figure this out, but those two probably matter the most.
  9. im so lost

    Does TES5Edit have anything interesting to say about your mods?
  10. Divinity Original Sin 2

    Not so much stagnated but not lots of people involved. Basically, if you do not have people talking about modding *techniques* then mods are not happening, except for maybe a rare few from highly motivated people.
  11. Whoreizon Demo [v24-11-2017]

    Wait... no... ... actually... oddly compelling...
  12. How to turn safe mode for tumblr off on pc ??

    This is what I have read also. But I have not cared enough, yet, to make an account there.
  13. A wrapup would be great, i imagine. Especially one that leaves things open for the future? But... how to wrap up? Let us say, for example, that the race becomes a periodic event and that popular racers attract a following who would be terribly disappointed if their favorite did not "get a chance to participate". And, let us also say that somehow these races are so ... addictively pleasant that (despite all the downsides) Our Heroine just cannot say no convincingly. If we had that, I imagine we would just need some variety in the races and in the outcomes. Maybe six different courses and eight different outcomes, picked randomly but never the same one twice in a row. That should fit well in the "Radiant Quest" model, I imagine. And, maybe a stable of a couple dozen competitors, a few of them with dedicated followings and the others brought in randomly. Unfortunately, this kind of thing does not match Doc Clox's level of inspired ... coercion. But it *is* something that I think any good coder could implement. But... this still does not really address the needs of our final unfinished scene. How can we really mess things up for Our Heroine, while still leaving the game playable, while keeping within the bounds of the current story line and the capabilities of the scripting and quest system? Doing that right probably means coming up with a couple dozen bad ideas before we find one that really fits. (I would envision being left panting in need with... let's say a reverse vibrator which - when activated - quickly removes sexual arousal without granting relief, then turns off and need builds again, quickly. And getting there, means following a short sequence of clues - maybe three locations - where the final obstacle requires passing a sprint gauntlet and leaves you locked in a room where the only way out requires you lock yourself into that frustrating device.) Does this kind of thing sound like a decent fit? Can we have a show of hands of people who [if they could motivate themselves] can implement something like this?
  14. West City - 0.02b version (11/2)

    I have a bug report for you. So... first off, I saw some += in the text - if you want i can go back and try to track down where those appeared. But, also, I got this:
  15. EDD - Enchanted Devious Devices

    This might be rounding errors? If so, maybe instead of going for 100 (and dividing by 100), go for 128 (and divide by 128). Or 256.. instead of 100... (1/100 is an irrational number in the numbering system used by skyrim. But 1/128 and 1/256 are both rational numbers.)
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