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Posted
1 hour ago, spoiledpotatoe said:

How do you give an npc the perk?

 

EDIT: I think I understand now. For anyone unsure: If you select the AWKCR in the FOMOD then basically anyone who equips an OUTFIT thats listed in the MCM perk settings (example: BOS outfit, Raider outfit, Gunner outfit, settler outfit, etc) then they will have the Autonomous perk. Then, you must choose in the MCM settings to either allow those with the perk (anyone equipped with the armors above) to 'Sex', 'No Sex' or to 'Disable' the perk completely. I for example chose everyone WITH the perk to NOT engage ('No Sex') so that it would only apply to NPCS who are generally equipped in armors that are not amongst that list.

I think that's how it works because it seemed to do the job. If I am wrong then please help me understand. If I am right, I have a request: I do not know if its possible but would it be possible to add a wearable item such as a ring or even a special legendary effect that can be applied to any armor (https://www.nexusmods.com/fallout4/mods/4042/?) that will allow specific NPC's to interact with one another instead of it being more random. The randomness would work fine for me if there were no NPC's that were related or married.

Otherwise, this mod is definitely the most stable out of the others available and with the most options. I am glad I figured this one out.

 

you are correct,

 

this will be confusing

 

the biggest problem with this kind of mod is REDUCING the amount of sex

 

so unlike any other mod I know of,

I would define this version of the mod as a subtractive mod (instead of additive mod) so my goal was trying to control the orgies that the mod wants to have.

 

as for autonomous perk, it became easier to have multiple options to do radically different things.

 

 

I should do some work on this mod but I am not sure what(and more importantly, How) to do yet...

Posted

I can't seem to find a setting in teh MCM to adjust freguency of events.  Ivy and Dogmeat are going at it every few seconds (not exagerrating!).  I finally gave up and turned companion option off.

Posted
27 minutes ago, astor said:

I can't seem to find a setting in teh MCM to adjust freguency of events.  Ivy and Dogmeat are going at it every few seconds (not exagerrating!).  I finally gave up and turned companion option off.

check "Autonomy Enhanced Scan Timer" and increase the timer

  • 2 weeks later...
Posted
On 1/2/2022 at 12:21 PM, Mistress Jade said:

Hi, Love the idea of this mod, but i cant seem to keep it running. By which i mean at the start of a new play thru, the mod starts and npc's do the dirty, then after that no one else ever trys to have sex, its like the mod has turned its self off, and then for the rest of the play thru nothing except tons of stutter that the game never had before. 

ok, since i made the post above i have removed the versions i was using and got your most updated mod this one and fpe, and so far autonomy is working properly, people in the wealth are doin it now. Now the lag i talked about wasnt because of this mod at all as it continued until i removed another 3 mods that im not sure i should mention as it was bad enough how i reported lag to you and it wasnt your mod, thing is it was those 3 mods i think are what kept autonomy from working correctly for me as well as other mods. Anyways thanks for the mods and take care.

Posted

Is there a 'restart' command if the mod stops working?  In my two last play-throughs, the mod just stopped working after a few hours (much like most in-game radio mods tend to).  I tried reinstalling with the 'old way' rather than the perk system but still nothing.  I has a sad as I do so enjoy observing ambient background bonking ?

Posted
3 hours ago, Jellyfish505 said:

Is there a 'restart' command if the mod stops working?  In my two last play-throughs, the mod just stopped working after a few hours (much like most in-game radio mods tend to).  I tried reinstalling with the 'old way' rather than the perk system but still nothing.  I has a sad as I do so enjoy observing ambient background bonking ?

We have asked for a reset button, but you are not the only one to have the mod quit from save to save, game to game.

Posted
4 hours ago, Jellyfish505 said:

Is there a 'restart' command if the mod stops working?  In my two last play-throughs, the mod just stopped working after a few hours (much like most in-game radio mods tend to).  I tried reinstalling with the 'old way' rather than the perk system but still nothing.  I has a sad as I do so enjoy observing ambient background bonking ?

 

50 minutes ago, maddadicusrex said:

We have asked for a reset button, but you are not the only one to have the mod quit from save to save, game to game.

well I just finished the latest updates for FPE and WDF so I will have a look at Autonomy in the near future

  • 1 month later...
Posted
On 12/25/2021 at 9:25 PM, raptorator said:

greetings to you... it is a pity that the mod does not work with the nanakochan npc replicator since it changes the race, I know that there is an instruction, but I am very far from it and despite my attempts to make it work, it did not work... in general, the replicator replaces the race with a person, but at the same time the npc id differs from the replicer and in the fashion the race people has the id 13000F99, I think that it is because of this that the mod does not work for them pliz help who can... links to problematic mods  https://www.nexusmods.com/fallout4/mods/38588  and https://www.nexusmods.com/fallout4/mods/38724

20211223141725_1.jpg

 

I try to edit the source file then compiler.

It works for me, but I just test 10 mins.

 

Backup then replace the file.

\Scripts\AE_Creatures.pex

 

Cheers!

AE_Creatures.pex

Posted
10 hours ago, td0073x said:

I see the mod outfit replacer, can anyone tell me the name of the mod or the download link, thank.

 

What does that have to do with AAF Autonomy Enhanced Redux (the support topic you've posted your question under)?

 

Where did you "see" the mod?

 

"Outfit replacer" is such a generic term, there are too many to list. The first occurrence of that pair of words in my browser history is Female Outfit replacer For Fusion Girl, if that helps at all.

Posted
On 1/27/2022 at 3:30 PM, Invictusblade said:

it should be located in the mod

I downloaded the most recent version and it was not included. Maybe I missed a step in the FOMOD?

Posted
2 hours ago, revan84 said:

I downloaded the most recent version and it was not included. Maybe I missed a step in the FOMOD?

 

Yes, there should be options in the FOMOD installer menus to install one of the three included Outfits Framework plugins.

Posted
On 3/11/2022 at 8:18 PM, vaultbait said:

 

Yes, there should be options in the FOMOD installer menus to install one of the three included Outfits Framework plugins.

Yeah I just missed it. My bad

Posted

Why am I still getting messages about nearby activity even though the option is disabled? Or are these other messages meant by the option?
Unfortunately, the messages kill the feel of the game for spontaneous sex between NPCs.

  • 2 weeks later...
Posted

only work at the beginning after that it just stop like npc not scanning, try with RSE it not stop but npc not alway having segg when notify....

Posted
27 minutes ago, yammas said:

only work at the beginning after that it just stop like npc not scanning, try with RSE it not stop but npc not alway having segg when notify....

I will have another look

 

I going to post an update in the near future

 

because of changes I've made to FPE

 

the new edition is going to be called AAF Autonomy Enhanced Redux (FPE Edition)

and it is not going to need any leveled lists or outfit framework

Posted

Is the newer FPE version compatible with the first FPE or does it necessarily require the Redux version?

Posted

no, it needs to be FPE Redux because I recently added the Existence Feature which uses Autonomy

 

I really should have mention it (I will redo the downloads sooner or later to tell everyone)

Posted
2 hours ago, shawnz392 said:

How about a privacy option like in the old mod? so npc's won't have sex if other npcs are within a certain range.

 

Aren't those the "ignores" options on the general settings page?

Posted (edited)
3 hours ago, vaultbait said:

Aren't those the "ignores" options on the general settings page?

In my experience, these only apply to the actor, not to the other NPCs. (otherwise there would never be sex in Vadim's bar)

Edited by deathmorph
Posted (edited)
5 minutes ago, TheNamesSnow said:

So, I get the alerts about hearing moaning, "oh god oh god oh god" etc, but, I can never seem to find them?

go into quest then into Misc and there should be a quest there called "Sixth Sense" activate that

Edited by Invictusblade

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