Niki69 Posted July 17 Posted July 17 (edited) How can i make piper work? i turned on companions and all but there are no scene happening (ALL other AAF mod works, and animations play) npcs just won't approach each other or piper it goes till final npc1 ... final npc2 .... and then nothing Edited July 17 by Niki69
MajorWard Posted July 19 Posted July 19 It would be good if this could be made to work on AE; I had it on NG but it was very hit and miss so I stopped using it.
someonenew333 Posted August 2 Posted August 2 On 6/23/2026 at 10:42 PM, panaku said: im trying to find out why my game keep getting stuttering. dont know if its because of this mod when it does a scan ( i know palworld mod does that ) or its just fallout that its really bad optimized search nexis for high fps physics fix. had same problem when trying to play fallout 4 on a newer PC. totally fixed stuttering/jitting... added bonus, greatly speeds up loading when entering or exiting a location.
panaku Posted August 2 Posted August 2 2 hours ago, someonenew333 said: search nexis for high fps physics fix. had same problem when trying to play fallout 4 on a newer PC. totally fixed stuttering/jitting... added bonus, greatly speeds up loading when entering or exiting a location. i try it and it did not fix. i did some dig up and its something with the aaf patch either one mod that use the patch to fonction ( i know if you dont have the patch no nsfw mod works ) or its the patch itself that cause that. i will need to test it . but right now im on other games
Shicozaru Posted Saturday at 02:30 AM Posted Saturday at 02:30 AM I’ve been away from this mod and FO4 for about a year and a half. Could someone tell me which version works best when combining the Old Gen version with the latest AAF? It was quite buggy back when I last played around 2024, but I couldn't find any other alternative for an autonomy mod.
socramdlc Posted Saturday at 08:34 PM Posted Saturday at 08:34 PM for some reason all of the MCM options are off (including having autonomy enabled) and whenever i turn them on they turn themselves off when I leave the MCM menu
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