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AAF Autonomy Enhanced Redux

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Build from AAF Autonomy Enhanced v106 by VinFamy (& Joe Riddle)

(Insert other information that is lost to time)

 

AAF Autonomy Enhanced Redux

Enjoy the sexual Wasteland
(Overhauled edition)

 

So there are some serious issues going on with the latest versions of Autonomy v3.3 onwards

Some of the issues have been fixed, the Alias issue was traced to a bad global (and unchanged settings)

if you increased the number of Group Sex NPCs then it wouldn't have affected you

 

Version of Fallout 4

so I am playing the 1.10.163 version of Fallout (Old-Gen) and it does work on this version

because of other mods, I cannot update for a while so I do not know if it works on Next-Gen.

 

Hard requirements
Lighthouse Papyrus Extender

Here-> https://www.nexusmods.com/fallout4/mods/71420

or

Garden of Eden Papyrus Script Extender

Here-> https://www.nexusmods.com/fallout4/mods/74160


Robco Patcher

Here-> https://www.nexusmods.com/fallout4/mods/69798


This mod allows sex scenes to occur "naturally" in the game world.
*they are quite public

 

Different kinds of sexual activities
Lonesome
Couples (including mutual masturbation)
Threesomes (including mutual masturbation)
Group Sex (between 4 to 10 members (including mutual masturbation))
Creature Sex (include limited group Creature Sex)


Forms of limitations
Incest (disallows family members from having sex with each other unless they are married)

Marriage (disallows Married people to sleep with their non partner)

Sex Tiredness (after sex, you get a bit tired so you won't have sex for a while after)

Faction Control (Each faction can have its own sense of sexual activities)
(The Autonomous Perk has been removed)

 

New additions
Sex Workers (get paid to have sex or paid to put on shows with other sex workers)
Player involvement (will swap places with one of the NPCs(you can choose which position))
FPER support for Safe Sex and FPE Marriages (with extras (perks for sex with members of Harem if one exists*)) *not supported in FPER yet

New Dialogue system (I vastly increased the number of dialogue in the mod.)


This covers nearly everything featured above with a couple of exceptions (Lonesome, Sex Tiredness, and Faction Control)

 

Reworked mechanics
Gay, Lesbian, Heterosexual Chances are now designed to select the gender of a NPC (if Random Gender is selected)
Autonomy Enhanced Scan Timer can be randomised with the 'Timer Duration Randomness' option

you can choose the Gender of three NPCs (The third NPC is the rest of the group) *see below in the Invictusblade Animations


More details about Faction Control
Allows you to select the chances for each faction to have sex (in public at least)
Currently cover the following factions
Settlers
Brotherhood of Steel
Captive
Children of Atom
Gunner
Institute
Institute's Gen 3 Synth
Minutemen
Raiders
Railroad
Vault 81

(Default is 50% for all factions)

 

 

Autonomy Enhanced Scan Timer = how often the mod launches
Timer Duration Randomness = a duration modifier to the base Duration (Default: 0 seconds)
Sex Scene Duration = Base Duration (Default: 60 seconds)

 

so for example...
you could have a base Duration of 120 seconds and modifier of 60 seconds
the lowest amount is 60 seconds and the highest is 180 seconds then total is a random number in between those two amounts
the total sex scene duration could be between 60-180 seconds
(the lowest possible number is 30 seconds and the highest possible number is 450 seconds)

 

 

Locations and Settlements
select if you don't want NPC's to autonomy have sex in Diamond City or Good Neighbor
also if you don't want autonomy sex occurring in Settlements

 

Robco Patcher usage


if you decide to use the Robco Patcher addition then numerous NPC's will get different Perks to govern behavior such as...

Married and Family Perks are given to the following (under Spoiler)

Spoiler

//Married (Group 1)
//NPC: Blake Abernathy = 0006B4D3
//NPC: Connie Abernathy = 0006B4D1
//NPC: Deb = 00019978
//NPC: Kay = 0001997A
//NPC: Lorenzo Cabot = 00047EC5
//NPC: Wilhelmina Cabot = 00047EBF
//NPC: Jun Long = 00019FDB
//NPC: Marcy Long = 00019FDC
//NPC: Brian Fitzgerald = 00039FCD
//NPC: Penny Fitzgerald = 000537E2
//NPC: Clarence Codman = 00002F0C
//NPC: Ann Codman = 00002F0E
//NPC: Abigail Finch = 0003F22C
//NPC: Jake Finch = 0003F23D
//NPC: Matt Peabody = 0002A83C
//NPC: Carol Peabody = 0002A83D
//NPC: Alan Binet = 0005E560
//NPC: Eve = 001128A4
//NPC: Maria Summerset = 0002A81E
//NPC: Mark Summerset = 0002A81D
//NPC: Roger Warwick = 0003F23C
//NPC: June Warwick = 0003F236
//NPC:DLCCoast Kenji Nakano = 00002162
//NPC:DLCCoast Rei Nakano = 0000220D
//NPC:DLCNukaWorld Brett Dunmore = 00042B47
//NPC:DLCNukaWorld Monique Dunmore = 00042B4C

 

//Married (Group 2)
//NPC: Darcy Pembroke = 00002F18
//NPC: Paul Pembroke = 00002F14
//NPC: Allie Filmore = 0005E557
//NPC: Nathan Filmore = 00148B75

 

//Married (Group 3)

//NPC: Enciro Thompson = 0005E55A
//NPC: Janet Thompson = 00148B71

 

//Affair
//NPC: Holt Combes = 0002A82F
//NPC: Tina De Luca = 0002A82A

 

//Family (Group 1)
//NPC: Lucy Abernathy = 0006B4D2
//NPC: Joe Savoldi = 00019983
//NPC: Tony Savoldi = 0005FD2E
//NPC: Emogene Cabot = 00047EBE
//NPC: Emogene Cabot  = 001A0094
//NPC: Jack Cabot = 00047EB7
//NPC: Jack Cabot = 00019BF3
//NPC: Colette = 00002F00
//NPC: Henry Cooke = 000399DD
//NPC: Vadim Bobrov = 00002EFC
//NPC: Yefim Bobrov = 00002EFE
//NPC: Trudy = 001069FC
//NPC: Patrick = 001069FE
//NPC: Daniel Finch = 0003F22B
//NPC: Jake Finch = 0003F22D
//NPC: Liam Binet = 000A82E4
//NPC: Janey Warwick = 0003F235
//NPC:DLCCoast: Allan Lee = 00005C99,
//NPC:DLCCoast: Sandra Lee = 00005C93,
//NPC:DLCCoast: Kasumi Nakano = 00003ECA,
//NPC:NukaWorld: Mags Black = 0000D3EB,
//NPC:NukaWorld: William Black = 0000D3ED,
//NPC:NukaWorld: Kali Dunmore = 00042B50

 

//Family (Group 2)
//NPC: Old Man Stockton = 00039FCB
//NPC: Amelia Stockton = 00039FC8
//NPC: Cathy = 00002CCF
//NPC: John = 00002CCB
//NPC: Brendan Volkert = 00148B76
//NPC: Dean Volkert = 0005E55E


//Family (Group 3)
//NPC: Eustace = 00002F1A
//NPC: Hawthorne = 00002F1C
//NPC: Holt Combes = 0002A82F
//NPC: Alexis Combes = 0002A819


//Family (Group 4)
//NPC: Malcolm Latimer = 00002F10
//NPC: Nelson Latimer = 00002F12
//NPC: Bobby De Luca = 0002A829
//NPC: Tina De Luca = 0002A82A

Sex Worker Perks are given to the following factions (A bit easier)

Spoiler

AA HotC - Standalone - SE.esp
AA HotC - Standalone.esp
OutcastsAndRemnants.esp
AA FusionCityRising - HotC.esp
3DNPC_FO4.esp

 

So the Group Sex mechanic uses my newly made animations

Invictusblade Animations AAF and/or NAF Animations (Requires SavageCabbage's My Animation Pack. Updated 15/04/23)

*I haven't received permission yet (he hasn't read it yet) **so I will remove this if permission is denied

Contains a large amount of modified Gang Bang Animations.

Up to 10 NPCs.

 

Male Dominated.

FMMM+ = Normal Group Sex

MMMM+ = All Male Group Sex.

MFMM+ = Female is fucking a Male with other Males.

FFMM+ = Two Females together with the rest Male.

 

Female Dominated.

MFFF+ = Male being Dominated.

FMFF+ = Reverse Group Sex (Harem Style). *There are other versions of this style, (the Male is simply in other positions such as FFFMFF+) *See screenshots

MMFF+ = Two Males together with the rest Female.

FFFF+ = All Female Group Sex.

 

The First Letter uses the NPC01 Gender

The Second Letter uses the NPC02 Gender

and the rest uses NPC03+ Gender

 

Old Changelog

Spoiler

3.000c_beta

Removed the blacklist function because it isn't working properly (I thought I fixed it) *it has been replaced by Robco patcher version instead

(it uses parts of a robco patcher mod called "RobCo - NPC Scaling") *just the list of creatures that shouldn't be supported by AAF / NAF

 

Swapped around some of the chances in the script (I reverse them by mistake)

 

Changed how the alias quest works, so now it should actually work properly

 

Added a new setting called Mutual Masturbation Chances, (basically I decided to add this in the mod to spice things up)

 

Removed a couple of thing that were not working

 

Slightly changed how quick sex tiredness perk works (I noticed that one of the NPCs still had the perk even after sex(when it should have been removed))

*so now there is two chances for it to be removed (after sex and after twice the time of the sex scene (2 x 120 seconds = 240 seconds(4 Minutes))

 

v3.000b

fixed some more of the debug messages, Sorry about that

fixed the Sex Tiredness global now it is 2 instead of 60

 

v3.000a

fixed some of the debugs messages, Sorry about that

 

v3.000
General Fixes
Added Family Perks (to allow or deny Incest relations)
Added Marriage Perks (to allow or deny (Marriage or Cheating) relations)
Reworked Sex workers (gain money while having relations with each other)
Blacklist NPC option (Blacklist a NPC from being able to have relations (designed for non-sexual creatures but all NPC's should work as well))
More Dialogue (between the perk above)
more reliable Threesome option
Lonesome Chance
Masturbation options (Solo and Mutual options) *can be used in case of failure because of creatures, Marriage, and Incest.
Sex tiredness Options (to delay sex scenes and to fix issues with NPC selection during sex scenes)
More Debug Messages
added 'Faction Control' to Autonomous Settings (doesn't use the perk but chances instead)
Reworked the Gay, Lesbian, and Heterosexual chance options
added Threesome and Lonesome Chances

 

v2.80

I had completely forgotten about posting this, I remembered that I did upload it in the forum but not here, sorry.

(I really need to get back into the game)

 

I cleaned up the scripts (removed a few and combined a couple of them)

I added support for robco patcher

I added sex workers (I am not sure if this works properly) *basically you can command NPCs to become sex workers for a payment every time they have sex. (I will try to improve this in the future.)

 

Install instructions THIS IS IMPORTANT

go to \Fallout 4\Data\Scripts

and delete(or move) the following

1. everything starting with AE_. (such as AE_Player_Main.pex)

2. INVB_Overlay_Faction_Sorter.pex

because everything required is now located inside AAF_AutonomyEnhanced - Main.ba2

 

then you can install the mod using a mod manager

 

let me know if there is any issues

 

 

v2.75

needed to add content because of a shared script with Random Overlay Framework

Fixed Notifications (and rename one of the Notifications to interactions)

 

v2.70a

sorry I forgot the new script (I have been working on too many mods lately and I forgot about this one)

 

v2.70 (Spell Perk Item Distributor Edition)

Removed FPE because of minor issues but mainly because of the Awesome mod "Spell Perk Item Distributor"

Added a hard requirement for Spell Perk Item Distributor

Here-> https://www.nexusmods.com/fallout4/mods/48365?tab=description

Will Not Work without it

*FPE will be removing support as well

 

v2.60 (FPE Redux Edition)

The biggest change, a system to allow FPE to control the distribution of Pregnancies, Overlays, STDs, Breeder Virus and the Autonomy Perks to ALL human/ghoul NPCs in the game

(I have no idea if this will cause performance issues)

 

so I am removing Leveled Lists and Outfit Framework and the normal version

 

v2.60b

minor update to remove masters and change over the outfit framework to the new version (with ESL Addons for AWKCR and UFO4)

 

v2.60

Added String Based Messages for easier Editing and Translating (AE_Location is left to do)

Added a pause on finding locations if Autonomy is disabled

Notifications when adding an Autonomous Perk to NPC using Hotkey or Command

 

Added an "other race" option in MCM (help is also located in MCM under option)

This Option requires an addon mod(or editing this mod) to work
1. Open an ESP Editor and load everything

2. Find the Quest AE_Creatures in AAF_AutonomyEnhanced

3. Right click and 'Copy as override into' a new mod

4. add the desired Race Mod as a master to the new Mod

5. Add the desired Race to the AE_Creatures Quest under AE_Addon and a message to AE_Addon_String

6. Save, Enable, Enable in mod, Test, and Play

 

 

v2.50Mk2

sorry, I messed up a setting in Alias

the current version

Subject.DoesNotExist == 1.0000

the new version

Subject.DoesNotExist == 0.0000

 

I missed the "Not"

 

Added a FOMOD with two versions of Autonomy and three versions of Outfit Framework

Fixed the issue with invisible player(I think)

Added Commands, Hotkeys and Aid objects for Player to NPC Sex scene and NPC Solo

 


  • Submitter
  • Submitted
    06/06/2021
  • Category
  • Requires
    AAF (& FPE Redux for Safe Sex) \ Robco Patcher

 

Posted

What are the differences between this and the old version?  Any improvements to closing scenes and redressing actors when the area is left? 

Posted

Initial opinions. Could use a time setting for sex. (How long it lasts?) Both times for npc/npc action, the AAF menu did not appear and I was not able to end the sex happening  unless I quit and reloaded save..Thanks

Posted

Thanks, as a former user of RSE II: Random Shenanigans (which was immensely buggy, littering saves with countless unterminated scripts over time) and more recently Just Fuck (which problematically teleports random enemies to you from rather far away just so they can have relations with someone they were nowhere near) I'm hoping this will be an improvement on both.

Posted
9 hours ago, Nosimo said:

What are the differences between this and the old version?  Any improvements to closing scenes and redressing actors when the area is left? 

so I have change a couple of things

Change AAF Code

added a couple more checks

look at numbered list for more changes

 

I think the issue you have is to do with AAF itself

 

9 hours ago, maddadicusrex said:

Am going to try this. Will there be future options for Super Mutant and Feral Sex with NPCS? 

more than likely

6 hours ago, maddadicusrex said:

Initial opinions. Could use a time setting for sex. (How long it lasts?) Both times for npc/npc action, the AAF menu did not appear and I was not able to end the sex happening  unless I quit and reloaded save..Thanks

one of the changes made to AAF was a change to functions

the old version of Autonomy uses QuickScene (which contains a Duration) while the new version StartScene doesn't (more than likely there is a way to control duration but I rather get it working at the moment)

 

unfortunately I don't know what is happening with your issue

 

5 hours ago, vaultbait said:

Thanks, as a former user of RSE II: Random Shenanigans (which was immensely buggy, littering saves with countless unterminated scripts over time) and more recently Just Fuck (which problematically teleports random enemies to you from rather far away just so they can have relations with someone they were nowhere near) I'm hoping this will be an improvement on both.

unfortunately I have been saying that my game is dying so I haven't tested a long term game using this mod (which is why there was a beta of it)

so I don't know if it has the same issues as the earlier version

Posted
12 minutes ago, Jordan_Dexter0 said:

For whatever reason the options I choose don't stick. As soon as I exit out of the menu the settings are set back to "off" 

which version? normal or horny

Posted
17 minutes ago, Knight974 said:

Also how do I make the player character to get involved because I have no idea although I tried all options 

Im using normal 

Posted

btw if you going to ask multiple questions and no one has responded then please edit your post to include the new questions

1 hour ago, Knight974 said:

I can’t use the chem 

 

how can't you use the chem?

does it come up with a message?

does it change the option in MCM?

 

55 minutes ago, Knight974 said:

Also how do I make the player character to get involved because I have no idea although I tried all options 

Select Enable Player in Autonomy MCM

(to be honest, I am not sure if it works properly(for me, it doesn't really work but for others it works too much)

 

38 minutes ago, Knight974 said:

Im using normal 

ok

32 minutes ago, Knight974 said:

I also get tha massage that says” people  are alot more friendlier these days 

yes, that is one of the messages that precludes a sex scene

Posted

Hello Invictusblade

 

there may be an option that i missed but if not is it possible to block some characters from the game like trudy and her son at drumlin dinner or the hairdresser and her mom in dc and d other than I surely forgot?

 

cordially

Posted
17 minutes ago, hkheungL said:

Hello Invictusblade

 

there may be an option that i missed but if not is it possible to block some characters from the game like trudy and her son at drumlin dinner or the hairdresser and her mom in dc and d other than I surely forgot?

 

cordially

which version are you playing? because the answer is yes(Horny, you can remove the horny perk from NPC's) or no(Normal)

Posted
35 minutes ago, Invictusblade said:

which version are you playing? because the answer is yes(Horny, you can remove the horny perk from NPC's) or no(Normal)

thank you for answer

 

i play the horny version 2.3

Posted

Where can I find the INVB_Outfit Framework that the horny version requires? From the 'INVB' I'm guessing it's another Invictusblade mod but I can't find in on the account page or on the other site popular for Fallout 4 mods and when I Google it, all I can find is a 'Request and Find' topic with no actual links on it.

Posted
44 minutes ago, helgen_has_fallen said:

Where can I find the INVB_Outfit Framework that the horny version requires? From the 'INVB' I'm guessing it's another Invictusblade mod but I can't find in on the account page or on the other site popular for Fallout 4 mods and when I Google it, all I can find is a 'Request and Find' topic with no actual links on it.

The mod contains it so just install the horny version (should have two esp's inside)

 

32 minutes ago, Jordan_Dexter0 said:

Normal version

which setting are you trying to change?

Posted
9 hours ago, Invictusblade said:

btw if you going to ask multiple questions and no one has responded then please edit your post to include the new questions

how can't you use the chem?

does it come up with a message?

does it change the option in MCM?

 

Select Enable Player in Autonomy MCM

(to be honest, I am not sure if it works properly(for me, it doesn't really work but for others it works too much)

 

ok

yes, that is one of the messages that precludes a sex scene


sorry for being rude but this mod is basically all I ever asked for the only thing that is messing is the player being selected 

 

I turned on the option for the player second from the bottom than got alone with a number of npcs while playing with the other options because it’s a bit similar to “random shenanigans “

 

and I’m still not able to get the player involved 

Posted
7 minutes ago, Knight974 said:


sorry for being rude but this mod is basically all I ever asked for the only thing that is messing is the player being selected 

 

I turned on the option for the player second from the bottom than got alone with a number of npcs while playing with the other options because it’s a bit similar to “random shenanigans “

 

and I’m still not able to get the player involved 

Help

Posted
2 hours ago, Invictusblade said:
3 hours ago, helgen_has_fallen said:

Where can I find the INVB_Outfit Framework that the horny version requires? From the 'INVB' I'm guessing it's another Invictusblade mod but I can't find in on the account page or on the other site popular for Fallout 4 mods and when I Google it, all I can find is a 'Request and Find' topic with no actual links on it.

The mod contains it so just install the horny version (should have two esp's inside)

 

More to the point, make sure to enable all the plugins from the mod. Odds are you missed enabling the outfit framework plugin.

Posted
9 hours ago, Invictusblade said:

which setting are you trying to change?

I'm trying to use the mod entirely. I have the normal version and whenever I set the settings from "OFF" to "ON" and then exit out of the mod manager the setting revert back to "OFF" 
Literally nothing I do will make the options stick, and I am tempted to try the Horny version. 
I dunno if I am just dumb or if its because I don't have a mod installed to make it work. 

Posted
5 minutes ago, Jordan_Dexter0 said:

I'm trying to use the mod entirely. I have the normal version and whenever I set the settings from "OFF" to "ON" and then exit out of the mod manager the setting revert back to "OFF" 
Literally nothing I do will make the options stick, and I am tempted to try the Horny version. 
I dunno if I am just dumb or if its because I don't have a mod installed to make it work. 

Tried the Horny version. The settings won't stick on this version either. 

I set the settings from Off to On and they revert back to Off. 

I cannot get this mod to work.

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