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Posted

I have a question. Does your mod can manage NPCs, even for death penalty ?

 

For example, during a mod, a choice will allow to send a NPC to Solitude prison. I'm curious to see if your system can handle his execution automatically.

Posted

 

34 minutes ago, Delzaron said:

I have a question. Does your mod can manage NPCs, even for death penalty ?

PA isn't really built to handle NPC´s on its own.
It can deal with a follower when they are interred together with the player but that's about it.

The Solitude extension is a different beast altogether.
There is a script function to put NPC´s into the shackles at the plaza, even without the player.
IF you do that, they will eventually get executed if not rescued by the player.

  • 2 weeks later...
Posted (edited)
21 hours ago, Horus_04 said:

what mod offers that?

From the deeps (redone) + anims by Billy

I'm rebuilting it. available for LE and SE.

Edited by Delzaron
  • 2 weeks later...
Posted (edited)

i got a problem. nothing happens after the guards took out and hund up. whem im press something im getting game crash  (sry for my english)

 

Edited by capay228
Posted
12 minutes ago, minosaminamo said:

Is there any way I can use the prisoner armor or go nude instead of the beggar one?

The mod should make prisoners nude by default. Give the esp a higher priority so it wins any conflicts with other mods which might reapply the regular outfit.

  • 2 weeks later...
Posted

question if i was to remove this mod from my list for whatever reason what would i have to do after uninstall or is it just a remove and all is fine cause of the fact it does modify the base prison

 

Posted
1 hour ago, Innocent_Squirrel said:

is this mod incompatible with go to bed? when i sleep i serve jail time instead of getting an event

This can happen if you have some mod which replaces the prison beds.

Posted

if i could get a possible answer to my previous question that would be lovely i want to just go back to the base prison stuff with binds and things i dont mind the mod but it just feels meh it would be cool to maybe tie in DD with it somehow 

 

  • 2 weeks later...
Posted (edited)

sorry if its been asked before but:

whats the issue with Devious Devices if there is still one and is there a way i can use your mod while avoiding said issue? (other then not using DD)

Edited by VahzahVulom
Posted (edited)

Does anyone know if ZAP9 is compatible?

 

Normally I would just grab it and give a test, but it's like 10 gigabytes. I don't even know how that's possible. For that matter I don't even know what it's supposed to do - the mod description is a list of credits and admonitions. Would anyone who's tried recommend it, given that I've mainly only ever used it as a dependency/framework for other mods? Or should I just stick with 8+ to be safe?

 

Edit: DISREGARD THIS PLEASE. I'm an idiot, and I'm leaving the post here as a lesson for fellow idiots. I've played LE for years, just switched to SE, and I'm building my load order from the ground up, re-downloading a lot of old mods but for SE/AE this time, cutting some, adding new ones, etc. And when I got to the "find a collection of relatively compatible degenerate mods from loverslab" part of this process, I forgot to check some dates. I thought 9 was just "the current one," and didn't realize this was probably a question I had answered ages ago.

Edited by asd000
Posted
10 hours ago, VahzahVulom said:

sorry if its been asked before but:

whats the issue with Devious Devices if there is still one and is there a way i can use your mod while avoiding said issue? (other then not using DD)

DD restraints can block the equipment slots for the special restraints used by PA itself. and they also can mess with animations.
If you make sure you don't have any DD items equipped when going to jail, you COULD be ok, but no guarantees on that.

Posted
7 hours ago, asd000 said:

Does anyone know if ZAP9 is compatible?

 

Normally I would just grab it and give a test, but it's like 10 gigabytes. I don't even know how that's possible. For that matter I don't even know what it's supposed to do - the mod description is a list of credits and admonitions. Would anyone who's tried recommend it, given that I've mainly only ever used it as a dependency/framework for other mods? Or should I just stick with 8+ to be safe?

 

Edit: DISREGARD THIS PLEASE. I'm an idiot, and I'm leaving the post here as a lesson for fellow idiots. I've played LE for years, just switched to SE, and I'm building my load order from the ground up, re-downloading a lot of old mods but for SE/AE this time, cutting some, adding new ones, etc. And when I got to the "find a collection of relatively compatible degenerate mods from loverslab" part of this process, I forgot to check some dates. I thought 9 was just "the current one," and didn't realize this was probably a question I had answered ages ago.


For anyone out of the loop, short answer is "Most likely no".
Zap 9 is a 40GB monstrosity which simply isn't functional as a framework. And it doesn't even have an SE version.
Stick with zap 8. No mod creator worth their salt will use 9 as dependency.

Posted

anyone can help me with this issue, when i go to jail nothing happens and if i escape and get recaptured my screen just goes black with background music still playing.

Posted

I have another (hopefully less pointless) question about compatibility for anyone who has tried it. Does this mod play well with Sexlab Plus? On that mod's page it mentions some issues with furnitures, and there seem to be more or less unresolvable issues with a rare few mods that use their own "built in" SLAL to register animations, like Zaz. But its creators explain further in the thread that this doesn't stop the vast majority of mods from playing animations that involve furnitures or assets from Zaz.

 

I haven't seen any mention of Pama's mods in the SL+ thread, and nothing here about SL+, so I'm hoping it works fine and anyone who's tried it simply has nothing to complain about. If no one's tried it I'll give it a shot to see what happens, and post the result here. Though I'm not literate enough in the guts of mod design to give solid feedback beyond my experience as a player.

Posted
On 1/23/2025 at 6:58 PM, Pamatronic said:

DD restraints can block the equipment slots for the special restraints used by PA itself. and they also can mess with animations.
If you make sure you don't have any DD items equipped when going to jail, you COULD be ok, but no guarantees on that.

its the word COULD thats bugging me is there any eventual plans to not necessarily support DD but at least account for it even if its a scene during the arrest that removes all the problem items?

 

not trying to be pushy im just hopeful 😅

Posted
On 1/7/2025 at 11:39 PM, Pamatronic said:

This can happen if you have some mod which replaces the prison beds.

Well, I disabled those + gotbed, and nothing happened besides a vanilla "serve your time" event.

Posted
On 1/25/2025 at 4:46 PM, Innocent_Squirrel said:

Well, I disabled those + gotbed, and nothing happened besides a vanilla "serve your time" event.

Having the same problem in riften jail. i uninstalled all bed replacer mods but it won't let me get on with the events and instead asks if i want to serve the jail sentence. Is there anyway to bypass this?

Posted (edited)
On 1/25/2025 at 11:46 PM, Innocent_Squirrel said:

Well, I disabled those + gotbed, and nothing happened besides a vanilla "serve your time" event.

Ok, few options:
First: make sure PA is actually enabled. i.e. check with your mod organizer whether the plugin file is active. After that, look if PA's MCM is present and accesible.
If thats not the issue, try the following:

-install more informative console if you dont already have it.
-go to the bed in question, open console, click the bed, and check which mod added or last modified it.

Edited by Pamatronic
Posted
On 1/24/2025 at 7:29 AM, asd000 said:

I have another (hopefully less pointless) question about compatibility for anyone who has tried it. Does this mod play well with Sexlab Plus? On that mod's page it mentions some issues with furnitures, and there seem to be more or less unresolvable issues with a rare few mods that use their own "built in" SLAL to register animations, like Zaz. But its creators explain further in the thread that this doesn't stop the vast majority of mods from playing animations that involve furnitures or assets from Zaz.

 

I haven't seen any mention of Pama's mods in the SL+ thread, and nothing here about SL+, so I'm hoping it works fine and anyone who's tried it simply has nothing to complain about. If no one's tried it I'll give it a shot to see what happens, and post the result here. Though I'm not literate enough in the guts of mod design to give solid feedback beyond my experience as a player.

Tested it with Sexlab Plus and didnt see any issues.

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