MasterPiece300 Posted March 5 Share Posted March 5 13 hours ago, Pamatronic said: This could be a simple dirty edit in one of your mods. It wouldnt be obvious under most circumstances. you should be able to figure it out with TESVedit. Just load everything, look at PA story manager event node and you should see the culprit. ok so I'm no modder myself so I'm not sure if this info is relevant. I loaded up the editor with all of the plugins active and looked at a section called "DB03JailNode" where i believe your mod edits? i see [00] skyrim.esm as active there and [11] PamaPrisonAlternative.esm no other plugin is active there. Link to comment
Pamatronic Posted March 5 Author Share Posted March 5 20 minutes ago, MasterPiece300 said: ok so I'm no modder myself so I'm not sure if this info is relevant. I loaded up the editor with all of the plugins active and looked at a section called "DB03JailNode" where i believe your mod edits? i see [00] skyrim.esm as active there and [11] PamaPrisonAlternative.esm no other plugin is active there. Hmm, k. it was worth a shot. Does Prison alternatives MCM show anything unusual? Version and stuff? Link to comment
MasterPiece300 Posted March 6 Share Posted March 6 19 hours ago, Pamatronic said: Hmm, k. it was worth a shot. Does Prison alternatives MCM show anything unusual? Version and stuff? MCM shows no problems, all option appears functional. Within the extra tab it shows version 2.0.3. Other than that nothing unusual within the mcm itself. Link to comment
R4ThM0R3 Posted March 9 Share Posted March 9 How can i make time to actually pass I mean the mod says "several" days have passed while sleeping but it only pass like 3 in-game minutes Link to comment
Yoen Posted March 14 Share Posted March 14 sorry im a little bit confused, do i need the extentions "solitude" "riften "windhelm" etc for the execution scenes or are they proof of concept stuff and are now included in the main mod Link to comment
Pamatronic Posted March 15 Author Share Posted March 15 On 3/6/2024 at 1:23 AM, MasterPiece300 said: MCM shows no problems, all option appears functional. Within the extra tab it shows version 2.0.3. Other than that nothing unusual within the mcm itself. Ok, I'm honestly out out Ideas then. Guess you have to try the old "Deactivating mods until it works" technique. Link to comment
Pamatronic Posted March 15 Author Share Posted March 15 On 3/9/2024 at 5:05 AM, R4ThM0R3 said: How can i make time to actually pass I mean the mod says "several" days have passed while sleeping but it only pass like 3 in-game minutes Time not passing is intentional. That was made to prevent players from starving who have needs mods installed. Link to comment
Pamatronic Posted March 15 Author Share Posted March 15 14 hours ago, Yoen said: sorry im a little bit confused, do i need the extentions "solitude" "riften "windhelm" etc for the execution scenes or are they proof of concept stuff and are now included in the main mod The Execution Scenes are still in their separate mods and will stay there. Link to comment
Feltol Posted March 17 Share Posted March 17 (edited) (FIXED) EDIT 2: The problem with the whipping scene was a broken automatic leash. The mod causing the issue was Skyrim Koozie Platform, so upon removing it everything described in the spoiler was fixed. Spoiler Hello, I have read through the entire thread and I didn't find my specific problem with the whipping scene mentioned yet. Everything seems to work fine, the whipping itself is fine, and then he puts away his crop and says he doesn't want to leave marks but will see me again. Then just nothing happens, he just stands there forever, he doesn't leave or anything. What's supposed to happen? I figured if I knew what was supposed to happen I might be able to narrow down what mod is breaking things. I don't have a lot of sex mods actually installed. I have prison alternative and its requirements, the bad end mods, ZAP 8+, Spank That Ass, Slave Tats, Skyrim Koozie Platform, Simple Prostitution, Licenses, Sexual Fame, Ravenous, PA Punishment Back, Interactive Beating, Gallows, Crux, and Bounty Hunters. In terms of non-sex mods I have Better Dialogue Controls, Physics Mods, Hair Mods, Bodyslide, SKSE, FNIS, Fuz Ro Doh, SkyUI, a bunch of container add ons, etc. The basic kind of stuff. I don't have anything that I would assume would effect this kind of thing. I did notice a lot of people talk about their characters having problems with autopathing. When he comes in and tells me to go to the poles, I have to manually walk over and use the poles. Is that normal or is that a sign something is broken with character control removal? I also tried resetting the actor, he just walks back over to the place where he whipped me and continues to stand there. EDIT: This was also in whiterun if that helps. Edited March 17 by Feltol Link to comment
Nuascura Posted March 21 Share Posted March 21 @Pamatronic Hi there. Sorry if this is a premature message as I haven’t looked into your API yet. A couple Licenses users have asked about compatibility with your mod, so I’m interested in patching a small hole up for compatibility between our mods. Does Prison Alternative send an event when entering and exiting jail? That would be the best method for me to enable a Global value I’ve already set up for my own internal and Prison Overhaul Patched use. Link to comment
Pamatronic Posted March 21 Author Share Posted March 21 1 hour ago, Nuascura said: Does Prison Alternative send an event when entering and exiting jail? It does in fact. SendModEvent("pamaPA_ImprisonementStart") SendModEvent("pamaPA_ImprisonementEnd") along some other events which might or might not be relevant: SendModEvent("pamaPA_EscapeAttemtCuffed") SendModEvent("pamaPA_EscapeAttemt") SendModEvent("pamaPA_GotRidOfCuffsDuringEscape") SendModEvent("pamaPA_SuccesfullEscape") SendModEvent("pamaPA_PlayerReleased") SendModEvent("pamaPA_Interrupt") All of them use the default modevent which default parameters. Link to comment
Nuascura Posted March 21 Share Posted March 21 (edited) 8 hours ago, Pamatronic said: It does in fact. SendModEvent("pamaPA_ImprisonementStart") SendModEvent("pamaPA_ImprisonementEnd") Is pamaPA_ImprisonmentEnd sent at the same time as your Escaped and Released events? I need to end jail-duration immunity from Licenses’ violation checks at these two specific prison-end points. The type of “end” wouldn’t matter. Edit: Also, can you confirm if these parameters are correct? Event callbackName(string eventName, string strArg, float numArg, Form sender) I’ve just been burned by the inconsistency of recent mod events I’ve dabbled with. The parameter wordings need to be strict and precise. Edited March 21 by Nuascura Link to comment
Pamatronic Posted March 21 Author Share Posted March 21 44 minutes ago, Nuascura said: Is pamaPA_ImprisonmentEnd sent at the same time as your Escaped and Released events? yes. PA_ImprisonmentEnd is a catch all which fires regardless on HOW the player got out of jail. 45 minutes ago, Nuascura said: Edit: Also, can you confirm if these parameters are correct? Event callbackName(string eventName, string strArg, float numArg, Form sender) Yup, that should do the trick. 1 Link to comment
Yoen Posted March 27 Share Posted March 27 any chance of your restrains when you get arrested being iron shackles instead of ropes? Link to comment
3LVN Posted March 27 Share Posted March 27 I got a dirty fix to disable dd cursed loot prison system. Enable the vanilla prison option in dcl MCM. Then in xEdit delete the quest "dcur_prison_guardArrestDlg". When you get caught for doing crime it will be the vanilla dialogue and all the extra dcl outcome won't happened. 1 Link to comment
Yoen Posted March 27 Share Posted March 27 29 minutes ago, 3LVN said: I got a dirty fix to disable dd cursed loot prison system. Enable the vanilla prison option in dcl MCM. Then in xEdit delete the quest "dcur_prison_guardArrestDlg". When you get caught for doing crime it will be the vanilla dialogue and all the extra dcl outcome won't happened. it aint pretty but itll do Link to comment
xyzxyz Posted April 6 Share Posted April 6 This mod always fales to send me to prison. No matter how high the bounty is the "You're making a mistake" dialogue just repeats itself. Link to comment
Pamatronic Posted April 7 Author Share Posted April 7 4 hours ago, xyzxyz said: This mod always fales to send me to prison. No matter how high the bounty is the "You're making a mistake" dialogue just repeats itself. Thats caused by another mod. PA doesn't affect HOW you get into prison. It only kicks in when you get there, Link to comment
xyzxyz Posted April 7 Share Posted April 7 9 hours ago, Pamatronic said: Thats caused by another mod. PA doesn't affect HOW you get into prison. It only kicks in when you get there, I don't think I have any mods that affect the prison in this setup 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 BSAssets.esm 7 7 JerralMountainsCitadel.esm 8 8 JerallMountainsCitadelPart1.esm 9 9 BSHeartland.esm 10 a SkyMoMod.esm 11 b AOM.esm 12 c BBLuxurySuite.esm 13 d BS_DLC_patch.esp 14 e Inn Girls Resources.esm 15 f ZaZAnimationPack.esm 16 10 PamaPrisonAlternative.esm 17 11 Amputator.esm 18 12 BeeingFemale.esm 19 13 Gray Fox Cowl.esm 20 14 Apachii_DivineEleganceStore.esm 21 15 SexLab.esm 22 16 Devious Devices - Assets.esm 23 17 SexLabAroused.esm 24 18 Devious Devices - Integration.esm 25 19 UndergroundBathhouse.esm 26 1a daymoyl.esm 27 1b Skyrim - Utility Mod.esm 28 1c ApachiiHairFemales.esm 29 1d ApachiiHair.esm 30 1e CreatureFramework.esm 31 1f Devious Devices - Expansion.esm 32 20 Devious Devices - Contraptions.esm 33 21 Schlongs of Skyrim - Core.esm 34 22 AsharaMerchantNPC.esm 35 23 hdtHighHeel.esm 36 24 paradise_halls.esm 37 25 lordship.esp 38 26 The Great Cities - Minor Cities and Towns.esp 39 27 Wintermyst - Enchantments of Skyrim.esp 40 28 paradise_halls_SLExtension.esp 41 29 Immersive Jewelry.esp 42 2a MoreBanditCamps(Original-Edition).esp 43 2b Skyrim Immersive Creatures.esp 44 2c The Great City of Solitude.esp 45 2d LC_BuildYourNobleHouse.esp 46 2e SexLab-AmorousAdventures.esp 47 2f AmorAdvExtended.esp 48 30 LC_BecomeLordOfUtgard.esp 49 31 SexLab_Solutions.esp 50 32 hydra_slavegirls.esp 51 33 Dragon Born Castle.esp 52 34 Skyrim Immersive Creatures - DLC2.esp 53 35 SexLab_DibellaCult.esp 54 36 MrissiTailOfTroubles.esp 55 37 Public Whore.esp 56 38 sutvaka2.esp 57 39 Immersive Weapons.esp 58 3a Forgotten Dungeons.esp 59 3b Deithwen.esp 60 3c Hothtrooper44_ArmorCompilation.esp 61 3d Daedric Entity Restoration Project.esp 62 3e sanguinesDebauchery.esp 63 3f AOM.esp 64 40 SMIM-Merged-All.esp 65 41 zMirai.esp 66 42 Cloaks.esp 67 43 Run For Your Lives.esp 68 44 SolitudeTempleFrescoes.esp 69 45 LC_immersiveLoot.esp 70 46 BalazarTheHusky.esp 71 47 BeeingFemaleBasicAddOn.esp 72 48 PrvtI_HeavyArmory.esp 73 49 HearthfireMultiKid.esp 74 4a FyrManor_BASE.esp 75 4b buildablehouse.esp 76 4c pchsWartimes.esp 77 4d MoonstoneCastle.esp 78 4e vikinghouse.esp 79 4f GR123 Knights Templar.esp 80 50 mihaillegion.esp 81 51 markartharena.esp 82 52 SofiaFollower.esp 83 53 ZIA_Ancient Pack.esp 84 54 morehunting.esp 85 55 ZIA_Daedric Pack.esp 86 56 mihailesobonecolossus.esp 87 57 BBLuxurySuiteExt.esp 88 58 LADX.esp 89 59 Immersive Wenches.esp 90 5a Arcanum.esp 91 5b Roman armor and weapons replacer.esp 92 5c mihaildracolizards.esp 93 5d Apachii_DivineEleganceStore_Patch.esp 94 5e quest_pitfighter.esp 95 5f AyleidSanctuary.esp 96 60 BBLSVisitors.esp 97 61 SimpleSlavery.esp 98 62 Space Wiking's Dwemer Exoskeleton.esp 99 63 FyrManor_DAWNGUARD.esp 100 64 MoreNastyCritters.esp 101 65 theWatchTowers.esp 102 66 artillery_dfa.esp 103 67 falkreath lookout.esp 104 68 OvIbrewing.esp 105 69 diversified conjuration.esp 106 6a old-draugr-new-tricks.esp 107 6b draugraxe.esp 108 6c DeviousCarriages.esp 109 6d Bijin Warmaidens.esp 110 6e SpousesEnhanced.esp 111 6f Silver Arrows and Bolts Mod by Meneldur.esp 112 70 yps-ImmersivePiercing.esp 113 71 Wildhunt_Manor.esp 114 72 FyrManor_HEARTHFIRE.esp 115 73 mihailmmasithis.esp 116 74 SlaversHideout.esp 117 75 mihailcockatrice.esp SexLab_MindControl.esp 118 76 BBLSHousecarlsmovein.esp 119 77 SkyUI.esp 120 78 moresmeltables.esp 121 79 LoversComfort.esp 122 7a NorseMaille.esp 123 7b SexLab Eager NPCs.esp 124 7c Roman armor and weapons.esp 125 7d Viconia.esp 126 7e JolgeirrBarrow.esp 127 7f ZTH.esp 128 80 SexLab Slut Shout.esp 129 81 TW3Weaponry.esp 130 82 Devious Devices - Equip.esp 131 83 PWComments.esp 132 84 dc-untamed-000.esp 133 85 NewArmoury.esp 134 86 AnimatedHeavyArmoury.esp 135 87 UIExtensions.esp 136 88 AddItemMenuLE.esp 137 89 Apropos2.esp 138 8a ArgoniansAreMadeFor....esp 139 8b DD_NPC_Fixup.esp 140 8c BarenziahQuestMarkers.esp 141 8d BBLSspouse.esp 142 8e ArousingImplements.esp 143 8f Bijin NPCs.esp 144 90 SexLab_DibellaCult_Sisters.esp 145 91 Bijin Wives.esp 146 92 SexFinderAndMapMarker.esp 147 93 BSHeartland - Meshes.esp 148 94 BSHeartland - Textures.esp 149 95 Blush When Aroused.esp 150 96 mihailvampirebeasts.esp 151 97 Crimson Blood Armor.esp 152 98 Celtic_Music_In_Skyrim_v2.1.esp 153 99 RaceMenuMorphsUUNP.esp 154 9a DIVERSE SKYRIM.esp 155 9b Crossbows_Basic_Collection_DE_LL.esp 156 9c DiverseDragonsCollection3.esp 157 9d DrunkenSluts.esp 158 9e Elephant'sScriptLatencyTester.esp 159 9f Dragonslayerarrows - temper.esp 160 a0 Somewhat historically accurate swords.esp 161 a1 FNISSexyMove.esp 162 a2 GGFriendlyWhore.esp 163 a3 mihailoldgod.esp 164 a4 mihailpoisondrake.esp 165 a5 AnukethFollowers4.esp 166 a6 Greek_Armor.esp 167 a7 FNIS.esp 168 a8 TW3_femaleArmors_zzjay.esp 169 a9 romanweapons.esp 170 aa FNISspells.esp 171 ab HearthfireMultiKid_LastName.esp 172 ac hothtrooper44_ArmorPatch.esp 173 ad Hothtrooper44_Armor_Ecksstra.esp 174 ae LovelyHairstylesCE.esp 175 af AsharaImperialOutfit.esp 176 b0 ThaneWeaponsReborn.esp 177 b1 zzMaidOutfits.esp 178 b2 sandboxcylinderheight.esp 179 b3 BBLSmusic.esp 180 b4 KS Hairdo's.esp 181 b5 RaceMenu.esp 182 b6 RaceMenuPlugin.esp 183 b7 Radzig - Johnskyrim.esp 184 b8 Random Vampire Attacks in Towns Disabled.esp 185 b9 SexLabDefeat.esp 186 ba Neo's Slave Leia Renewal.esp 187 bb SLAL_AnimationsByLeito.esp 188 bc SLNaughtyCourier.esp 189 bd SOS - Smurf Average Addon.esp 190 be Schlongs of Skyrim.esp 191 bf NibblesAnimObjects.esp 192 c0 SexLabDirtyTalk.esp 193 c1 SLAnimLoader.esp 194 c2 SLALAnimObjBillyy.esp 195 c3 SimpleOutfitManager.esp 196 c4 SlaveTats.esp 197 c5 SkallagrimsArmory.esp 198 c6 paradise_halls_farengars_study.esp 199 c7 AsharaRomanticOutfit.esp 200 c8 Sybille Awakened.esp 201 c9 zaz-craft.esp 202 ca ub_cell_darkarea.esp 203 cb ub_adoption_hearthfire_extention.esp 204 cc ub_apachii_hair.esp 205 cd ub_tapestry.esp 206 ce ub_invite_any_npc.esp 207 cf SOSRaceMenu.esp 208 d0 XPMSE.esp 209 d1 Gatti12Jewelry.esp 210 d2 mihailhealingorb.esp 211 d3 mihaildruidbackpack.esp 212 d4 adcSexlife.esp 213 d5 aSexyMod.esp 214 d6 Kylie.esp 215 d7 Lets Tie You Up.esp 216 d8 SLPleasure.esp 217 d9 TheEyesOfBeauty.esp 218 da dr_bandolier.esp 219 db ensiferumbattlemusicbattlesong.esp 220 dc more dragons.esp 221 dd paula_follower.esp 222 de ragnarsword.esp 223 df ts_erocktheme.esp 224 e0 viking warsword.esp 225 e1 Alternate Start - Live Another Life.esp 226 e2 ccas_starts.esp 227 e3 SexLab Confabulation.esp 228 e4 PAH_HomeSweetHome.esp Link to comment
Pamatronic Posted April 7 Author Share Posted April 7 9 hours ago, xyzxyz said: I don't think I have any mods that affect the prison in this setup You have something which affects/breaks the guards dialogue. Also, congrats for Ignoring the (in)compatibility section of the Modpage. Link to comment
xyzxyz Posted April 7 Share Posted April 7 45 minutes ago, Pamatronic said: Also, congrats for Ignoring the (in)compatibility section of the Modpage. Only the DD base mod and it says it shouldn't break things as long as nobody wears them in prison. Link to comment
xyzxyz Posted April 7 Share Posted April 7 How script heavy is this mod? After repeating dialogues, waiting a few hours etc. my char got tied up and later made the sex slave. She is still standing in the middle of the prison hall though. Link to comment
Gudulba Posted April 8 Share Posted April 8 10 hours ago, xyzxyz said: Only the DD base mod and it says it shouldn't break things as long as nobody wears them in prison. As Pama already mentioned, Prison Alternative only kicks in once you have been sent to the prison. Either by the vanilla game process or by another mod. I have looked through your mod list, but could not identiy an obvious culprit. One possible approach may be to find prison dialog related quests in SSEEdit and check whether they are overriding anything. But unfortunately I don't know what exactly to look for... 1 Link to comment
Johan_at_lovers_lab Posted April 8 Share Posted April 8 What version is compatible with 1.5.97? Link to comment
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