Horus_04 Posted October 1, 2023 Posted October 1, 2023 The Mod looks great, but is it possible to add an option, that you get visited by more than 1 guard at once, not the first time, but maybe if you are longer imprisoned or tried to escaped?
Pamatronic Posted October 1, 2023 Author Posted October 1, 2023 On 9/25/2023 at 3:27 AM, DDarios said: Really enjoying this mod and its addons so far. There is an incompatibility I like to report that some users may be having. True Directional Movement's headtracking feature breaks every forced player pathing. That includes vanilla events like the vanilla Helgen start as reported by other TDM users. Found this out when the guards were able to head to their destination easily while the player painfully tries to move to the opposite direction (or just micro-teleport or rotate indefinitely lol). Only workaround is to disable headtracking in TDM's MCM while in prison. Not sure if it also applies to other headtracking mods, and idk why it would cause it to break. Thanks for the Report. Pathing issues have been reported by a lot of people already, but we never figured out whats causing it. I put it to my discord and folks tested it. It does indeed seem that TDM is the culprit, but It also seems the problem occurs whenever TDM is active. Just turning head tracking off doesn't seem to do anything. 1
Pamatronic Posted October 1, 2023 Author Posted October 1, 2023 On 9/27/2023 at 1:18 PM, ILikePornVeryMuch said: I had this mod work with special edition before but now it keeps saying that all of the mods are form 43 so it no longer works, I have no clue what has changed. Nothing has changed. My mods always were Form 43 and work fine on all versions. Just shut of that warning in MO2.
Pamatronic Posted October 1, 2023 Author Posted October 1, 2023 On 9/28/2023 at 1:03 PM, DB-20 said: Also Pama what is your current release strategy? Is Patreon/Pixiv then here? Patreon/Pixiv, then public on my Discord, and then, mayyybee here (If I feel generous). Loverslab is so stupidly slow and a pain to use that I don't spend much time here anymore.
blahity Posted October 1, 2023 Posted October 1, 2023 I'm starting a new playthrough of Skyrim and looking for new mods to mix it up. I'm interested in this mod but I also really like "Submissive Lola" which requires DD. I guess my question is how bad would the compatibility problems be using this and Lola? I mostly avoid heavy DD playthroughs (usually just the collar from Lola) but I was curious if there's stuff under the hood that will cause problems for me down the line.
Pamatronic Posted October 1, 2023 Author Posted October 1, 2023 (edited) 34 minutes ago, blahity said: I'm starting a new playthrough of Skyrim and looking for new mods to mix it up. I'm interested in this mod but I also really like "Submissive Lola" which requires DD. I guess my question is how bad would the compatibility problems be using this and Lola? I mostly avoid heavy DD playthroughs (usually just the collar from Lola) but I was curious if there's stuff under the hood that will cause problems for me down the line. While the mere presence of DD doesn't seem to cause any immediate problems, stuff will absolutely explode in your face if you get incarcerated while wearing any DD restraints. If you have the time, Do a quick test with a throwaway character and the equipped Lola Collar. If you don't see any obvious issues, it should be ok. Edited October 1, 2023 by Pamatronic 1
Lady Wintrish Posted October 6, 2023 Posted October 6, 2023 On 10/1/2023 at 4:55 PM, Pamatronic said: Thanks for the Report. Pathing issues have been reported by a lot of people already, but we never figured out whats causing it. I put it to my discord and folks tested it. It does indeed seem that TDM is the culprit, but It also seems the problem occurs whenever TDM is active. Just turning head tracking off doesn't seem to do anything. Incompatible with TDM?
Pamatronic Posted October 6, 2023 Author Posted October 6, 2023 1 hour ago, Lady Wintrish said: Incompatible with TDM? No, you just need to disable it during your stay in prison. Will see if I can do this automatically in the next update.
Lady Wintrish Posted October 6, 2023 Posted October 6, 2023 37 minutes ago, Pamatronic said: No, you just need to disable it during your stay in prison. Will see if I can do this automatically in the next update. Ok thank you !
no_way Posted October 14, 2023 Posted October 14, 2023 Anyone managed to get this working with MCO? For me I still get the executioner ending up beside me and missing all the whipping attacks. https://www.loverslab.com/topic/203004-pamas-prison-alternative-animations-for-mco-and-poise-stagger-overhaul/
DaVe_TeH_KiLlAh Posted October 15, 2023 Posted October 15, 2023 when a guard comes to my cell to take me out to get whipped, i am frozen and can't move my character. i tried enableplayercontrols command but im stuck and nothing happens
Lady Wintrish Posted October 15, 2023 Posted October 15, 2023 2 hours ago, DaVe_TeH_KiLlAh said: when a guard comes to my cell to take me out to get whipped, i am frozen and can't move my character. i tried enableplayercontrols command but im stuck and nothing happens Do you have True Directional Movement installed with the Headtracking set to ON?
DaVe_TeH_KiLlAh Posted October 15, 2023 Posted October 15, 2023 1 hour ago, Lady Wintrish said: Do you have True Directional Movement installed with the Headtracking set to ON? Naw, it wasn't listed as a requirement. Is that what I'm missing?
Lady Wintrish Posted October 15, 2023 Posted October 15, 2023 1 hour ago, DaVe_TeH_KiLlAh said: Naw, it wasn't listed as a requirement. Is that what I'm missing? No, theres a bug related to that mod. So you should be ok.
pkpkpk Posted October 23, 2023 Posted October 23, 2023 (edited) Mod looks very good, but just to be clear; if I'm married to TDM (and MCO) and don't really want to fiddle with "assembly required", I should just hold off on it for now? Or is it just the whipping-part that gets janky? Because that I can deal with. Edited October 23, 2023 by pkpkpk
Pamatronic Posted October 24, 2023 Author Posted October 24, 2023 21 hours ago, pkpkpk said: Mod looks very good, but just to be clear; if I'm married to TDM (and MCO) and don't really want to fiddle with "assembly required", I should just hold off on it for now? Or is it just the whipping-part that gets janky? Because that I can deal with. MCO only causes issues with the whipping scene. TDM causes issues with all scenes that include forced PC pathing. But in the PA base version, this only affects the whipping scene as well. The extensions however are a bit more heavy handed on that front.
orphulus Posted November 14, 2023 Posted November 14, 2023 Any chance there's a patch or add-on for male prisoner/female guard interaction? I've gone through the MCM and couldn't find anything for it.
Jimi123 Posted November 15, 2023 Posted November 15, 2023 Feedback : Yeah the pillory seems to be my random crash but nevermind anyway. I dont know but I liked the good old bad ends even more playfully or even in the other prison mods. Yes there needs to be walking and leadead to the device and not just ported and skipped with text, thats what i am missing. And the good old tormm seems to have more action and devices than this mod after 5 years -.- Feels incomplete for me but thats only my opinion. Maybe with some updates i am turning this on again but lets use the old ones for now.
monet19 Posted December 5, 2023 Posted December 5, 2023 Thank for the amazing mod, but for some reason, my character got stuck in the pose below and the game stuck there, no more progress, do you know anything I can do about this thank you
Heart of Lolikhan Posted December 25, 2023 Posted December 25, 2023 I'm not interested in Early Access, so I've been waiting patiently, but there hasn't been a new mod in a long time. Is this project finished?
Pamatronic Posted December 28, 2023 Author Posted December 28, 2023 On 12/25/2023 at 10:04 PM, Heart of Lolikhan said: Is this project finished? No, I just tend to work on the individual add-ons, rather then the base mod.
loonetrooper Posted January 1, 2024 Posted January 1, 2024 Is there a possibility to make the restraint ''undropable'' like DD restraint etc. Since we can just ''drop'' the wrist rope and its gone. I know PoP uses zap restraints just like these but those are enchanted/scripted so that they are unquipable and undropable. Aside from that, great mod! everything works very fast and smooth.
Pamatronic Posted January 2, 2024 Author Posted January 2, 2024 On 1/1/2024 at 4:48 PM, loonetrooper said: Is there a possibility to make the restraint ''undropable'' like DD restraint etc. Since we can just ''drop'' the wrist rope and its gone. I know PoP uses zap restraints just like these but those are enchanted/scripted so that they are unquipable and undropable. Aside from that, great mod! everything works very fast and smooth. The undroppable restraints as seen in DD result in a lot of headaches for other modders and I have complained about this system quite a bit. So, in the interest of keeping my mods as unintrusive as possible I unfortunately have to live with this little immersion tradeoff. But to be fair, I wasn't even aware of this little quirk until a few months ago and from what Ive seen on my discord this doesn't seem to be overly widespread knowledge. 1
coegcoeg Posted January 13, 2024 Posted January 13, 2024 Bruh nice gift you sent here in this forum. but i think this mod has problem with HDT/SMP hair. whenever i install this mod the SMP got disabled and just become static hair. but sometimes it works when i save & reload. but then it got static again. one time i realized after being released from prison, the hair is working again. im using Dint999 SMP Hair mod
Pamatronic Posted January 15, 2024 Author Posted January 15, 2024 On 1/13/2024 at 10:07 PM, coegcoeg said: but i think this mod has problem with HDT/SMP hair It doesn't. It has no way of affecting hair or physics in any way.
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