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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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3 hours ago, turnerd20 said:

what's the difference between sexlab and sexlab framework?

There isn't one. "SexLab" is usually just a shorter way of saying "SexLab Framework".

 

Though many of the mods that DO use the framework are called "SexLab <mod name here>", such as "SexLab Matchmaker" for example, and those mods require the framework (this mod) to be installed.

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9 minutes ago, Ashal said:

There isn't one. "SexLab" is usually just a shorter way of saying "SexLab Framework".

 

Though many of the mods that DO use the framework are called "SexLab <mod name here>", such as "SexLab Matchmaker" for example, and those mods require the framework (this mod) to be installed.

ok so why is there a file labeled "sexlab" here and another labeled "sexlab framework" ?

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On 1/19/2020 at 7:16 AM, jpee1965 said:

I use Fertility Mode. Works with Sexlab and has native Sexlab Separate Orgasms support if you really want to blow your mind...  Google it.   :)

Thank you, but I tried that one and it does not properly function for me.

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I have an issue: As I am now having 491/500 creature animations counted in SexLab, I wanted to surpress those disabled ones to free space for other creature animations.

With human animations there is no problem, they are just getting surpressed and free space.

But not with creature animations.

Any tips for a noob?

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  • 2 weeks later...
11 minutes ago, DMTyg3rW01f said:

having trouble getting the animations to run without sucking the partner into the PC body graphic... or at all for that matter... I know I've got SOMETHING either missing or in the wrong folder, but WHAT?!

did you run/rerun FNIS?

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On 1/28/2020 at 6:13 AM, AlipheeseXV said:

I have an issue: As I am now having 491/500 creature animations counted in SexLab, I wanted to surpress those disabled ones to free space for other creature animations.

With human animations there is no problem, they are just getting surpressed and free space.

But not with creature animations.

Any tips for a noob?

Just register only the creature mods in SLAL you like.

If you don't register them in SLAL they won't show up in Sexlab animations and won't count against the creature limit

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10 minutes ago, DMTyg3rW01f said:

yes, and reran it.. getting a few more mods, but I'm still having issues... REALLY wish I knew what I have not-right

you could post your FNIS output (just copy paste the output inclusive warnings) => this will also show skeleton errors, don't forget to choose the right FNIS patches for your setup, like "Skeleton Arm fix"

 

you could check if you have all the requirements and requirements of the requirements again

 

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FNIS Behavior V7.5   2/7/2020 04:28:41 PM
Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  
Patch: "HKX File Compatibility Check Skyrim/SSE"  
Patch: "File Redirection (Vortex/MO profiles support)"  
Patch: * xp32's "PC Exclusive Animation Path" (PCEA)  
>>Warning: * xp32's "PC Exclusive Animation Path" (PCEA)  not installed<<
Patch: * xp32's "New Animation for Running with Bow"  
>>Warning: * xp32's "New Animation for Running with Bow"  not installed<<
Patch: * xp32's "New Animation for 1H Weapon"  
>>Warning: * xp32's "New Animation for 1H Weapon"  not installed<<
Patch: * xp32's "Momo Acrobatic Jump"  
>>Warning: * xp32's "Momo Acrobatic Jump"  not installed<<
Patch: * rongphale's "Horsemen Mounted Combat Enh."  
Patch: * Moljka's "Blocking Combat Behavior Improv. for Skyrim"  
Patch: * DServant's "Archery Gameplay Overhaul"  (CTD:0.1%)
>>Warning: * DServant's "Archery Gameplay Overhaul"  not installed<<
Patch: * tktk1's "TK Dodge / Ultimate Combat"  (CTD:0.3%)
>>Warning: * tktk1's "TK Dodge / Ultimate Combat"  not installed<<
Patch: * SpikeDragonLord's "Centaur Race Alpha WIP"  
>>Warning: * SpikeDragonLord's "Centaur Race Alpha WIP"  not installed<<

ERROR(2014): Target folder for File Redirection not specified or does not exist: . FNIS.ini wrong or missing. See FNIS Description > FNIS Vortex/MO support (profiles), FNIS.ini.

 

The part that I'm worried about is the ERROR 2014... the rest, meh. (minus the PCEA... THAT, I'm getting)

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41 minutes ago, DMTyg3rW01f said:

... the rest, meh.

your joking right? ?

 

41 minutes ago, DMTyg3rW01f said:

Patch: "HKX File Compatibility Check Skyrim/SSE"  

not needed with LE

 

41 minutes ago, DMTyg3rW01f said:

Patch: * xp32's "PC Exclusive Animation Path" (PCEA)

not needed if you don't use PCEA

 

41 minutes ago, DMTyg3rW01f said:

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

wrong skeleton or skeleton not installed correctly

use the newest XPMSE version

(yes the links on the Sexlab Framework page are misleading or out of date)

 

41 minutes ago, DMTyg3rW01f said:

>>Warning: * xp32's "New Animation for Running with Bow"  not installed<<
Patch: * xp32's "New Animation for 1H Weapon"  
>>Warning: * xp32's "New Animation for 1H Weapon"  not installed<<
Patch: * xp32's "Momo Acrobatic Jump"  
>>Warning: * xp32's "Momo Acrobatic Jump"  not installed<<
Patch: * rongphale's "Horsemen Mounted Combat Enh."  
Patch: * Moljka's "Blocking Combat Behavior Improv. for Skyrim"  
Patch: * DServant's "Archery Gameplay Overhaul"  (CTD:0.1%)
>>Warning: * DServant's "Archery Gameplay Overhaul"  not installed<<
Patch: * tktk1's "TK Dodge / Ultimate Combat"  (CTD:0.3%)
>>Warning: * tktk1's "TK Dodge / Ultimate Combat"  not installed<<
Patch: * SpikeDragonLord's "Centaur Race Alpha WIP"  
>>Warning: * SpikeDragonLord's "Centaur Race Alpha WIP"  not installed<<

come on ?

you just ticked all patches there are without thinking

use only patches for mods you have installed

 

41 minutes ago, DMTyg3rW01f said:

ERROR(2014): Target folder for File Redirection not specified or does not exist: . FNIS.ini wrong or missing. See FNIS Description > FNIS Vortex/MO support (profiles), FNIS.ini.

Check how to use FNIS with MO

It needs more steps.

Basically FNIS needs to be started from MO.

(Me not MO user)

 

It seems FNIS can't find any animations, so there is something critically wrong the way you installed it.

Or you started it from skyrim/data.

MO doesn't install files into skyrim/data, so if you start FNIS from there it can't find any installed mods.

Lern how to use MO and how to use FNIS with MO.

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1 hour ago, donttouchmethere said:

Check how to use FNIS with MO

It needs more steps.

Basically FNIS needs to be started from MO.

(Me not MO user)

 

It seems FNIS can't find any animations, so there is something critically wrong the way you installed it.

Or you started it from skyrim/data.

MO doesn't install files into skyrim/data, so if you start FNIS from there it can't find any installed mods.

Lern how to use MO and how to use FNIS with MO.

MO? english?

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now, it's telling me...

 

Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  

Reading FNISBase V7.5 ... 
Reading SexLab V1.62 ... 
Reading SexLabCreature V1.61 ... 

All Anim Lists scanned. Generating Behavior Files...
No GENDER directory male
No GENDER directory female

Creature Pack not installed

 1203 animations for 3 mods successfully included (character)


 0 possible consistence issues

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7 hours ago, DMTyg3rW01f said:

MO? english?

Mod Managers:

MO= Mod Organizer.

NMM = Nexus Modmanager

Vortex

Wrye Bash

 

I just thought your using MO, because how else could you mess FNIS up like that as a beginner.

 

English:

https://en.wikipedia.org/wiki/English_language

It's actually an interesting read ?

 

4 hours ago, DMTyg3rW01f said:

now, it's telling me...

 

Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  

Reading FNISBase V7.5 ... 
Reading SexLab V1.62 ... 
Reading SexLabCreature V1.61 ... 

All Anim Lists scanned. Generating Behavior Files...
No GENDER directory male
No GENDER directory female

Creature Pack not installed

 1203 animations for 3 mods successfully included (character)


 0 possible consistence issues

Still your Skeleton isn't right, but at least FNIS finds the already installed animations and you have chosen the right patches (without me knowing what you have installed FNIS related)

If you would have the newest XPMSE skeleton installed, the FNIS Output would look like this:

Skeleton(hkx) female: Unknown (126 bones)   male: Unknown (126 bones)

 

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Hi, firstly thank you all for your work on this website is it really awesome. I've been having for quite a time now problems with the facial expressions, most of the time they will not trigger during the sex scene (sometimes they do but I don't exactly know what's different). I've tried multiple things to make them more reliable but nothing really worked out, I have "female facial animation patch" and "random emotions" installed but the problem started before. If someone has any idea what could be wrong I would appreciate some help . Thank you all.

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On 2/7/2020 at 10:39 PM, donttouchmethere said:

Just register only the creature mods in SLAL you like.

If you don't register them in SLAL they won't show up in Sexlab animations and won't count against the creature limit

 

Thought there would be a way to surpress those default animations which Sexlab is installing as soon as I hit the creature animation button.

Since alone billyys slal pack gives one a ton of animations.

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1 hour ago, AlipheeseXV said:

 

Thought there would be a way to surpress those default animations which Sexlab is installing as soon as I hit the creature animation button.

Since alone billyys slal pack gives one a ton of animations.

my "ExperimentalSexLabCreaturesV1-62ToSLALConversion.7z" moves the creature animations to SLAL:

https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/

 

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Ive run into a weird allignment issue with Sexlab and high heels (both HDT and Nio). Noticed it a while ago, but now ive got into streamlining my build, so i want to solve this one.

Issue is - vertical allignment for character wearing heels seem to randomly toggle hell boost on and off. Problem persist if i disable high heel handling by SL.

 In terms if mods that could possibly mess with animation - i run SLSO, but i dont believe it has anything to do with alignment. Could be wrong, of course, as with anything.

I appologise if the question was answered before, search didnt help me and this topic is way too extensive to manually scour it.

 NVM, problem was caused by NioOVerride high heel fixes. Or its interaction with something else i have. Anyway, disabling it gave the neccecery result.

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  • 2 weeks later...

A quick question, i have a female character now which is 34 level, progressed thorugh several storylines, ended a few etc. I play with the mods as well, so they know my character as a female. I was thinking, saving my game, and changing my gender through console. How likely it is for me to corrupt my old save by doing just that with these mods;

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
SexLab.esm
Schlongs of Skyrim - Core.esm
SexLabAroused.esm
ApachiiHair.esm
Dawnguard.esm
Dragonborn.esm
HearthFires.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
FNIS.esp
FNISspells.esp
SkyUI.esp
dD - Realistic Ragdoll Force - Realistic.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
XPMSE.esp
SLAnimLoader.esp
NusbieVoices.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
SexLab Aroused Creatures.esp
SexLabAnimalSex.esp
SexLabAnimalSexDawn.esp
SexLabAnimalSexTame.esp
SexLabSquirt.esp
SexLab Cumshot.esp
Cherrypie.esp
DW.esp
UIExtensions.esp
SexLabTools.esp
SexLab Romance.esp
SexLabRomance_IgnoreGender.esp
LoversComfort.esp
SexLabArousedAnimations.esp
SexLabDangerousNights2.esp
MF_RadiantProstitution.esp
SexLab Trainers.esp
SexLabSexBounty.esp
YCrimeOverhaul.esp
RaceMenuMorphsCBBE.esp
Alternate Start - Live Another Life.esp
ASLAL - Hearthfire Support.esp
SLAL_K4Anims.esp
SLALAnimObj.esp
NibblesAnimObjects.esp
SLAL_AnimationsByLeito.esp
SexLab Submit.esp
 

It is a pretty old setup so some of them doesnt even work properly, but im too lazy to try and fix them. Anyways, thanks in advance.

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