MacDakka Posted January 16, 2014 Posted January 16, 2014 Â Â does anybody else get a crash after sex when you try and save? Â Yes. It just started. Â Â Turn OFF the auto free camera option then. ... And get out of free camera mode before the scene ends.
obesecat Posted January 16, 2014 Posted January 16, 2014    Did anyone get the animation for the Seeker to work? The animation exists in the "hmdaedra" folder but it's not in the Sexlab menu. Works fine, open a black book then use your choice of Puppet Master, Defeat or Submit with a Seeker but better lube those holes first because your going to get some large tentacle action.   I used PuppetMaster and the command player.placeatme to get the seeker. But when I target a npc the seeker just moves up to her and stands there without triggering an animation.  Works for me. Even that exact scenario. Did you remember to enable Creature Animations in the Sexlab MCM menu?  I enabled creature animations. All the creatures work except for the seeker. I tried high seeker. Also, I'm using FNIS Behavior V4_1_1 and FNIS Creature Pack 4_1-1  Â
Sabres Posted January 16, 2014 Posted January 16, 2014 Is there any new animations within the past few months? Id like some new ones since there really isn't that many that come with sexlab. A lot of them are just strange lol. Â Im not complaining since I haven't made any myself, I know they are a lot of work. Just wondering if there is more out now?
Guest tiger8u2 Posted January 16, 2014 Posted January 16, 2014   EXPLAIN YOUR PROBLEM EXACTLY - CTD on save after animations. THE ANIMATION THAT WAS PLAYING - I believe it's a rough one with Male on top woman kind of 45 degrees with legs splayed at right angles IF YOU DID ANYTHING OTHER THAN USE THE ADVANCE STAGE HOTKEY DURING ANIMATION (ADJUSTMENTS, REALIGN, ANYTHING) - No IF YOU PLAYED A LEAD IN/FOREPLAY STAGE BEFORE THE MAIN ANIMATION - No USED AUTO-TFC OR HOTKEYED INTO FREE CAMERA DURING ANIMATION - No HAVE CUM EFFECTS ENABLED OR DISABLED - Disabled HAVE RAGDOLL ENDING ENABLED OR DISABLED - Enabled EVEN ACTOR HEIGHTS ENABLED OR DISABLED - Disabled ANY OTHER SETTINGS IN SEXLAB YOU MAY HAVE CHANGED FROM THEIR DEFAULT - Auto-Advance Stages - OFF, Automatic Free Camera - ON, Free Camera Speed - 7, Allow Creature Animation - On, Ragdoll Ending - ON, Restrict Aggressive Animations - OFF, HOW LONG YOU LET THE ANIMATION PLAY BEFORE ENDING IT AND ATTEMPTING TO SAVE OR EXIT RESULTING IN THE CRASH. - Probably 120 seconds then waited 30 seconds before attempting to save. ANYTHING ELSE YOU THINK MIGHT BE EVEN REMOTELY RELEVANT - Used Matchmaker and SexLab Z which caused crashes. Used Hentai Creatures with no crashes.   This right here is the problem. Turn it off in the settings then try again.   Well......I've been testing my current configuration and I don't get the CTD all the time. I think it's been mostly when I move the action to a bed, but I'm still checking.  IF the MCM option to force the free cam is the problem then I don't have any problem disabling it and just using the console. =)  Â
Guest Posted January 16, 2014 Posted January 16, 2014 Can I just a little clarification?Is the MFG Console mod required or even useful for facial expressions with SexLab installed? It's mentioned that something is packaged in with SexLab, so can I just ignore the MFG standalone mod, or will it improve expressions at all?
Artoria Posted January 16, 2014 Posted January 16, 2014 please help me~~ I update 1.31 to 1.35,and falmer and draugr animations got some problems.when play these animation,my pc's animation work well,BUT the falmer/draugr just stand there not do action(stand normal ,not stand like a cross) Â .....the other creature's animations work well,just falmer and draugr got problem. My FNIS is the newest . appreciate for your help!! Â Â sorry for my English
BogBrush82 Posted January 16, 2014 Posted January 16, 2014 Did you re-run FNIS after upgrading to 1.35?
WaxenFigure Posted January 16, 2014 Posted January 16, 2014 ... I enabled creature animations. All the creatures work except for the seeker. I tried high seeker. Also, I'm using FNIS Behavior V4_1_1 and FNIS Creature Pack 4_1-1 I don't know what to say, it works fine for me:   Edit: I think it's time you followed the instructions to enable Papyrus logging and upload the log if you want to chase this further.
Ashal Posted January 16, 2014 Author Posted January 16, 2014 Â I don't know what to say, it works fine for me: Â Â My exact response to 99% of reported problems.
Caturday Posted January 16, 2014 Posted January 16, 2014 Oookay Trying here again then.. Â Hello Ashal, I realize theres a lot of 'dumb'(scuse me) errors that people come up with that wouldnt exist if they had read the installation guidelines properly. However the Problem Im having is far from those and Ive been able to reproduce it in Skyrim installations that had nothing more than skse skyaway and sexlab installed. Â Can you please offer me a helping hand in this? Related Threads are these : Â http://www.loverslab.com/topic/23333-creature-animations-out-of-sync/ http://www.loverslab.com/topic/25448-anyone-running-with-a-hd-7950/ Â To clarify again, the out-of-sync timing is always around the same, it cant be script lag especially not on a new installation with a new game.
moddingnoob Posted January 17, 2014 Posted January 17, 2014 I don't think my game is showing the facial animations. (I say "think" because lately my character's spent a lot of her time with a ring-gag or ball-gag in.) Does sexlab have issues with High Elves, or, rather more likely, did I do something wrong?
Para Posted January 17, 2014 Posted January 17, 2014 please help me~~ I update 1.31 to 1.35,and falmer and draugr animations got some problems.when play these animation,my pc's animation work well,BUT the falmer/draugr just stand there not do action(stand normal ,not stand like a cross)  .....the other creature's animations work well,just falmer and draugr got problem. My FNIS is the newest . appreciate for your help!!   sorry for my English I have the same problem with my new game  Running FNIS didn't help.
conkec1993 Posted January 17, 2014 Posted January 17, 2014  ... I enabled creature animations. All the creatures work except for the seeker. I tried high seeker. Also, I'm using FNIS Behavior V4_1_1 and FNIS Creature Pack 4_1-1 I don't know what to say, it works fine for me:  Seekersex.png  Edit: I think it's time you followed the instructions to enable Papyrus logging and upload the log if you want to chase this further.  o.O I didnt know that animation existed !!
Vergandi Posted January 17, 2014 Posted January 17, 2014 um ive been using sexlab for a while now but with the new update i cant save after using an animation. i have confirmed that it does not mater which method the animation is started or played but after an animation is played when i go to save game it CTD's is there any fix or reason for this? Â
FurrySpirit Posted January 17, 2014 Posted January 17, 2014 Hi.I made compatibility fix for EternalBlack - Immersive Bodies and SexLab. So SexLab will not replace Khajiit and Argonian meshes even when options "Use standart male/female body" is on.To install use NMM or directly extract archive to the Data folder AFTER SexLab is installed (it replaces one SexLab script). Tested with SexLab v1.35 and may be incompatible with other versions.Have fun. EB-IB_SexLab_135_fix.zip
UNATCO Posted January 17, 2014 Posted January 17, 2014 Yeah, also getting the nutcracker-like mouth jittering as well. I don't have anything that really touches facial animiations. The only Sexlab related things are Matchmaker, spectator crowds, and Sexlab Arousal (which is needed to run spectator crowds) Â Could that be the problem?
woody1213 Posted January 18, 2014 Posted January 18, 2014 Â please help me~~ I update 1.31 to 1.35,and falmer and draugr animations got some problems.when play these animation,my pc's animation work well,BUT the falmer/draugr just stand there not do action(stand normal ,not stand like a cross) Â .....the other creature's animations work well,just falmer and draugr got problem. My FNIS is the newest . appreciate for your help!! Â Â sorry for my English I have the same problem with my new game Running FNIS didn't help. Â If you attempt to load a save where the draugr were static it won't work. Â Not sure why this happens....loading an auto save seems to cause it for me or saving a game in a tomb that has druagr. Â Run FNIS again and load a save that is previous to you entering a tomb where draugr are and they should work. Â
Grahf84 Posted January 18, 2014 Posted January 18, 2014  Need a patch tested, it hopefully saves the people who can't read instructions from themselves and fixes the crashes related to people leaving TFC on at the end of an animation then saving or leaving an area. It also contains some minor tweaks to animation positioning, so if you've been having issues with actors being some distance apart during animation, this patch may help for that as well.  Using all default SexLab settings except having enabled Auto TFC, I was able to successfully save 6/6 times directly after finishing an animation that had TFC turned on the entire time, but your mileage may vary, so I need other people to confirm the fix for me:  tfc_and_positioning_patch.zip  The patch requires you have 1.35 fully installed first, then just drop the included patch scripts folder over the existing sexlab scripts folder and overwrite the files and your done. After that just give it a test.  If it doesn't fix the problem for you, let me know the following information, and I can't stress this enough because I already know 70% of you will completely ignore this: EXPLAIN YOUR PROBLEM EXACTLY THE ANIMATION THAT WAS PLAYING IF YOU DID ANYTHING OTHER THAN USE THE ADVANCE STAGE HOTKEY DURING ANIMATION (ADJUSTMENTS, REALIGN, ANYTHING) IF YOU PLAYED A LEAD IN/FOREPLAY STAGE BEFORE THE MAIN ANIMATION USED AUTO-TFC OR HOTKEYED INTO FREE CAMERA DURING ANIMATION HAVE CUM EFFECTS ENABLED OR DISABLED HAVE RAGDOLL ENDING ENABLED OR DISABLED EVEN ACTOR HEIGHTS ENABLED OR DISABLED ANY OTHER SETTINGS IN SEXLAB YOU MAY HAVE CHANGED FROM THEIR DEFAULT HOW LONG YOU LET THE ANIMATION PLAY BEFORE ENDING IT AND ATTEMPTING TO SAVE OR EXIT RESULTING IN THE CRASH. ANYTHING ELSE YOU THINK MIGHT BE EVEN REMOTELY RELEVANT  Â
Tombstone Posted January 18, 2014 Posted January 18, 2014 Oh my...I cannot wait until Panics new troll animations are released in this. Thank you very much too for adding his previous werewolf and wolf animations!
Grahf84 Posted January 18, 2014 Posted January 18, 2014  Need a patch tested, it hopefully saves the people who can't read instructions from themselves and fixes the crashes related to people leaving TFC on at the end of an animation then saving or leaving an area. It also contains some minor tweaks to animation positioning, so if you've been having issues with actors being some distance apart during animation, this patch may help for that as well.  Using all default SexLab settings except having enabled Auto TFC, I was able to successfully save 6/6 times directly after finishing an animation that had TFC turned on the entire time, but your mileage may vary, so I need other people to confirm the fix for me:  tfc_and_positioning_patch.zip  The patch requires you have 1.35 fully installed first, then just drop the included patch scripts folder over the existing sexlab scripts folder and overwrite the files and your done. After that just give it a test.  If it doesn't fix the problem for you, let me know the following information, and I can't stress this enough because I already know 70% of you will completely ignore this: EXPLAIN YOUR PROBLEM EXACTLY THE ANIMATION THAT WAS PLAYING IF YOU DID ANYTHING OTHER THAN USE THE ADVANCE STAGE HOTKEY DURING ANIMATION (ADJUSTMENTS, REALIGN, ANYTHING) IF YOU PLAYED A LEAD IN/FOREPLAY STAGE BEFORE THE MAIN ANIMATION USED AUTO-TFC OR HOTKEYED INTO FREE CAMERA DURING ANIMATION HAVE CUM EFFECTS ENABLED OR DISABLED HAVE RAGDOLL ENDING ENABLED OR DISABLED EVEN ACTOR HEIGHTS ENABLED OR DISABLED ANY OTHER SETTINGS IN SEXLAB YOU MAY HAVE CHANGED FROM THEIR DEFAULT HOW LONG YOU LET THE ANIMATION PLAY BEFORE ENDING IT AND ATTEMPTING TO SAVE OR EXIT RESULTING IN THE CRASH. ANYTHING ELSE YOU THINK MIGHT BE EVEN REMOTELY RELEVANT   Fix is working good for me so far. Â
tonicmole Posted January 18, 2014 Posted January 18, 2014 Some reason creature animations stopped working. Â I cast the spell and my PC just stands there. Â However creature animations do work with non Sexlab mods. Â It could be a script file conflict from another sexlab mod. Â Tested many things so far nothing. Â FNIS 4.1 creatures all up to date and functional. Â Feels like a conflict. Â On a more helpful note I've found that if you CTD while trying to save after sex then you just wait at least 4 or 5 minutes until you save OR better yet walk through a door with autosaving turned off. Â If I load between an exterior and interior then it seems to fix the problem as long as autosave is turned off. Â Long story short it seems to just need time to reset itself.
cordate Posted January 18, 2014 Posted January 18, 2014 Yeah, also getting the nutcracker-like mouth jittering as well. I don't have anything that really touches facial animiations. The only Sexlab related things are Matchmaker, spectator crowds, and Sexlab Arousal (which is needed to run spectator crowds) Â Could that be the problem? Â I think this is a known issue with the current version.
Garruk Posted January 19, 2014 Posted January 19, 2014 does anyone know which files keep the player stats? id like to do a clean install but i want to keep my character's stats, i know you can export settings and stuff but i only want the stats or whatever goes under "journal"
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