dkatryl Posted January 19, 2014 Posted January 19, 2014 Ashal,  Simple question, I'm probably just blind and can't find the obvious, but what is the initial Thread() setup command to override the MCM option for "Victim's redress" so that they don't redress?  Thanks in advance!
Ashal Posted January 19, 2014 Author Posted January 19, 2014 Ashal,  Simple question, I'm probably just blind and can't find the obvious, but what is the initial Thread() setup command to override the MCM option for "Victim's redress" so that they don't redress?  Thanks in advance!  There isn't one.  If you want to force it, the best way right now would be to strip them yourself so SexLab doesn't have anything to strip and put back on.Â
dkatryl Posted January 19, 2014 Posted January 19, 2014  Ashal,  Simple question, I'm probably just blind and can't find the obvious, but what is the initial Thread() setup command to override the MCM option for "Victim's redress" so that they don't redress?  Thanks in advance!  There isn't one.  If you want to force it, the best way right now would be to strip them yourself so SexLab doesn't have anything to strip and put back on.  Ah, fair enough. That's what I was already doing, figured I'd check. This Git site shows something called "SetStrip()" which sounded like what I was looking for, but http://git.loverslab.com/sexlab/framework/wikis/function-setstrip is an empty page.
Ashal Posted January 19, 2014 Author Posted January 19, 2014   Ashal,  Simple question, I'm probably just blind and can't find the obvious, but what is the initial Thread() setup command to override the MCM option for "Victim's redress" so that they don't redress?  Thanks in advance!  There isn't one.  If you want to force it, the best way right now would be to strip them yourself so SexLab doesn't have anything to strip and put back on.  Ah, fair enough. That's what I was already doing, figured I'd check. This Git site shows something called "SetStrip()" which sounded like what I was looking for, but http://git.loverslab.com/sexlab/framework/wikis/function-setstrip is an empty page.   Don't know how you're doing it now, but easiest way to strip them using victim settings before animation right now would be StripActor(ActorRef, ActorRef, false)  SetStrip() is for customizing their strip options with your own strip settings. Which you could use to make sure SexLab doesn't try and strip anything itself.  Or you could actually just change the victims redress setting temporarily and then restore it after you're done. I don't generally advocate changing a user's settings though.
dkatryl Posted January 19, 2014 Posted January 19, 2014 Don't know how you're doing it now, but easiest way to strip them using victim settings before animation right now would be StripActor(ActorRef, ActorRef, false)  SetStrip() is for customizing their strip options with your own strip settings. Which you could use to make sure SexLab doesn't try and strip anything itself.  Or you could actually just change the victims redress setting temporarily and then restore it after you're done. I don't generally advocate changing a user's settings though. It's being handled by either a http://www.creationkit.com/UnequipAll_-_Actor if the player is not having their stuff stolen, or http://www.creationkit.com/RemoveAllItems_-_ObjectReference to the aggressor if they are having it stolen, depending on the mod's MCM option.  As this currently happens before I actually make the Thread(), there is effectively nothing to strip, or unstrap as far as the Framework is concerned.  Only reason I am asking is several users have asked that it uses the Framework's user configured slot selection for what gets stripped before they are robbed, which I'm fine with, but the "put the stripped things back on at the conclusion of the sex scene just to have it stripped again when it is stolen" would look silly, so I was just seeing if there was an easy way to suppress the victim redressing via the Framework (as if the MCM option for redressing was turned off)  And yeah, I could do the temporary setting swap, but I would more inclined to leave things the way they were then to take the heavy handed route of fiddling with their settings, incase there are hiccups with the setting not properly being put back where it was.
WarLordXII Posted January 20, 2014 Posted January 20, 2014 Game crashes whenever I turn on the free camera in Sexlab 1.35, works fine otherwise. Â Does free camera require anything else?
WaxenFigure Posted January 20, 2014 Posted January 20, 2014 Game crashes whenever I turn on the free camera in Sexlab 1.35, works fine otherwise.  Does free camera require anything else?  Known problem. Don't use it and don't be in TFC mode at the end of a sex act involving the player (same problem).  Ashal thought he had it all figured out and it was working great for him but it can still cause problems on a lot of machines. Maybe the next release.
Shannels Posted January 20, 2014 Posted January 20, 2014   Need a patch tested, it hopefully saves the people who can't read instructions from themselves and fixes the crashes related to people leaving TFC on at the end of an animation then saving or leaving an area. It also contains some minor tweaks to animation positioning, so if you've been having issues with actors being some distance apart during animation, this patch may help for that as well.  Using all default SexLab settings except having enabled Auto TFC, I was able to successfully save 6/6 times directly after finishing an animation that had TFC turned on the entire time, but your mileage may vary, so I need other people to confirm the fix for me:  tfc_and_positioning_patch.zip  The patch requires you have 1.35 fully installed first, then just drop the included patch scripts folder over the existing sexlab scripts folder and overwrite the files and your done. After that just give it a test.  If it doesn't fix the problem for you, let me know the following information, and I can't stress this enough because I already know 70% of you will completely ignore this: EXPLAIN YOUR PROBLEM EXACTLY THE ANIMATION THAT WAS PLAYING IF YOU DID ANYTHING OTHER THAN USE THE ADVANCE STAGE HOTKEY DURING ANIMATION (ADJUSTMENTS, REALIGN, ANYTHING) IF YOU PLAYED A LEAD IN/FOREPLAY STAGE BEFORE THE MAIN ANIMATION USED AUTO-TFC OR HOTKEYED INTO FREE CAMERA DURING ANIMATION HAVE CUM EFFECTS ENABLED OR DISABLED HAVE RAGDOLL ENDING ENABLED OR DISABLED EVEN ACTOR HEIGHTS ENABLED OR DISABLED ANY OTHER SETTINGS IN SEXLAB YOU MAY HAVE CHANGED FROM THEIR DEFAULT HOW LONG YOU LET THE ANIMATION PLAY BEFORE ENDING IT AND ATTEMPTING TO SAVE OR EXIT RESULTING IN THE CRASH. ANYTHING ELSE YOU THINK MIGHT BE EVEN REMOTELY RELEVANT   Fix is working good for me so far.   It didn't work for me :'(
WaxenFigure Posted January 20, 2014 Posted January 20, 2014   Need a patch tested, it hopefully saves the people who can't read instructions from themselves and fixes the crashes related to people leaving TFC on at the end of an animation then saving or leaving an area. It also contains some minor tweaks to animation positioning, so if you've been having issues with actors being some distance apart during animation, this patch may help for that as well.  Using all default SexLab settings except having enabled Auto TFC, I was able to successfully save 6/6 times directly after finishing an animation that had TFC turned on the entire time, but your mileage may vary, so I need other people to confirm the fix for me:  tfc_and_positioning_patch.zip  The patch requires you have 1.35 fully installed first, then just drop the included patch scripts folder over the existing sexlab scripts folder and overwrite the files and your done. After that just give it a test.  If it doesn't fix the problem for you, let me know the following information, and I can't stress this enough because I already know 70% of you will completely ignore this: EXPLAIN YOUR PROBLEM EXACTLY THE ANIMATION THAT WAS PLAYING IF YOU DID ANYTHING OTHER THAN USE THE ADVANCE STAGE HOTKEY DURING ANIMATION (ADJUSTMENTS, REALIGN, ANYTHING) IF YOU PLAYED A LEAD IN/FOREPLAY STAGE BEFORE THE MAIN ANIMATION USED AUTO-TFC OR HOTKEYED INTO FREE CAMERA DURING ANIMATION HAVE CUM EFFECTS ENABLED OR DISABLED HAVE RAGDOLL ENDING ENABLED OR DISABLED EVEN ACTOR HEIGHTS ENABLED OR DISABLED ANY OTHER SETTINGS IN SEXLAB YOU MAY HAVE CHANGED FROM THEIR DEFAULT HOW LONG YOU LET THE ANIMATION PLAY BEFORE ENDING IT AND ATTEMPTING TO SAVE OR EXIT RESULTING IN THE CRASH. ANYTHING ELSE YOU THINK MIGHT BE EVEN REMOTELY RELEVANT  Fix is working good for me so far.  It didn't work for me :'( Given that you can't seem to follow instructions it is no surprise it didn't work for you.  If you think you followed the instructions then why did you not answer a single one of the questions in huge red type from Ashal's post for the patch?  Your response is exactly the kind of useless response that provides absolutely no help in developing and testing the patch. Please, you can do better than that.
dinomagick Posted January 20, 2014 Posted January 20, 2014 I honestly tried to 'break' it... I read many of the problems that people said were happening, but I could not cause a crash with the Auto-TFC or manual TFC.  Even with saving. I tried Old Saves and New, I tried every option I could turn off/on... But no CTD at any point..  I did have a few problems with Ragdoll not working right, and my PC would fly off into the air, sometimes killing her when she hit the ground... (I removed/reinstalled Realistic Ragdolls) and that seemed to fix it.  I noticed that some people use Etreus and over in HentaiPregnancy, I got into a discussion with someone who was complaining of CTD's and blaming SexLab Framework... The only thing I came across was a possible conflict with Etreus and HP... I wasn't having problems until I installed Etreus and the associated plug-ins... (My husband spent an hour digging all of it out of my game)... That was the only time I had CTD's on saves...  I know this is probably not helpful, but I also use Ordinator, Boss, Tes5Edit and WryeBash on my mods...  Which currently number at 186 mods.  I also do NOT run an ENB... my poor little laptop would choke and die if I did that, though I hope to one day get a nice powerful desktop to be able to run one....  I wish I could have been more helpful... But no issues to report, before the little patch or after...
Pet1Pet Posted January 21, 2014 Posted January 21, 2014 Have been using SL 1.35 with Submit for quite some time. No major issue to report. In fact, quite impressed as I recall Oblivion was quite troublesome to keep stable. Many many thanks for releasing and improving SexLab Framework. A silly question...I noticed that for NPC with assigned voice, even with voice registry reset the voice type will stay the same for that NPC. Just wondering if there is a way (Console command?) to force a voice type to a specific NPC. Thanks again.
Ashal Posted January 21, 2014 Author Posted January 21, 2014 Have been using SL 1.35 with Submit for quite some time. No major issue to report. In fact, quite impressed as I recall Oblivion was quite troublesome to keep stable. Many many thanks for releasing and improving SexLab Framework. A silly question...I noticed that for NPC with assigned voice, even with voice registry reset the voice type will stay the same for that NPC. Just wondering if there is a way (Console command?) to force a voice type to a specific NPC. Thanks again. Â target them with console open then enter "target.SetFactionRank SexLabSavedVoices X" where X is the number you'd get if you opened the voices toggle is in the SexLab MCM counting left to right starting with 0. Â Set it to -1 to make them forget their saved voiced and pick a new random one next time their used.
darksoul517 Posted January 21, 2014 Posted January 21, 2014 everything works perfectly but I'm noticing some stuttering in the mouth when moaning is this supposed to happen?
Chrysalis Posted January 21, 2014 Posted January 21, 2014 Just sharing my gratitude for such a great mod. I'm keeping my eyes open for a hopeful update that adds Panic's new Troll creature animations. Â Unless it's easy for me to add this myself by editing some files to add them as animations myself?
WaxenFigure Posted January 21, 2014 Posted January 21, 2014 everything works perfectly but I'm noticing some stuttering in the mouth when moaning is this supposed to happen? No its not supposed to happen but yes, its a known problem at this time.
Aensland_src Posted January 21, 2014 Posted January 21, 2014 Well I was having problems with this version like:  -Wierd over opened mouth  -CDT on save  -no mouth movement  I recently bought all thee dlc on steam, so i reinstalled all my mods, also installed the unoficial patches, and started using bashed patch...  And now everything seems to work fine, im using hotkey toggle to use FC so no CDT on save, but thats all at the moment everything is ifne.
Madmansdeath Posted January 21, 2014 Posted January 21, 2014 Hi whats the command (as in command console) codes for changing purity level and for example oral  proficiency?
Claysson2 Posted January 21, 2014 Posted January 21, 2014 II wonder what more Lord Ashal can do to Sexlab ? maybe add more voice slots, I remember when I was using Sexaddicts, by TALOS I,m OLD, we could change a NPC's voice without using the console.
magicrealm Posted January 21, 2014 Posted January 21, 2014 first the Lord should stabilize the free camera movement. it still makes followers invisible or stuck under textures. i actually have this Problem with uthgerd. mo idea how this happens, i never dealed with her. however. i got her in enter on Screen but she is invisible. she stays invisible through riding,fast travel and zoning. is there a solution to get her back in normal state ?  edit : now uthgerd becomes mini size. at the bar she was normal for the time she was sitting there, visible. after she left her chair, she became mini.  so what shall i do with uthgerd ?
hoss156 Posted January 22, 2014 Posted January 22, 2014 Im vary sorry if this problem has been addressed. I am trying to get the creature animation working and following the steps listed but when I get to the part about going in game and activate the animations I see no Sexlab config button I have the following buttons but not that one.  Bestiality Rape Lover's Victim Schlongs of Skyrim Sexlab aroused Sexlab Defeat Sexlab enchabtress Sexlab Submit Sexlab werewolves Sexlab Nude Creatures Sky UI Skyrim Config   I reloaded the mods and reran the FNIS generator and nothing.
Claysson2 Posted January 22, 2014 Posted January 22, 2014 You've heard of Spitters, how 'bout Gushers? Try this little gem  SexLabSquirt-1.2.7z You'l need to overwrite it with this  SLSquirt_v120_fix.7z
Gnafron Posted January 22, 2014 Posted January 22, 2014 Heya  I have issues using Sexlab 1.35 with SoS Light 1.01 to 1.03 : schlongs are inadequately bent for most animations (stuck on the belly, bent down all the way, etc...).What is strange is that SoS 1.00 works almost flawlessly.
HausSex Posted January 22, 2014 Posted January 22, 2014 Is there any plugin that triggering threesome sex?
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