Caturday Posted November 28, 2013 Posted November 28, 2013 Hello, Ive already posted about this in the normal release topic, but I guess I better do it again here. Â Â My Sexlab has the problem that creature animations are out of sync. Human works work just fine, but if theres a creature involved, the animation of my female character will be a few frames infront. Ive used matchmaker to re-create that bug. And yes it happens with every creature. Â [11/28/2013 - 10:10:06AM] Papyrus log opened (PC) [11/28/2013 - 10:10:06AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [11/28/2013 - 10:10:06AM] Memory page: 100000 (min) 5000000 (max) 1800000000 (max total) [11/28/2013 - 10:10:13AM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [11/28/2013 - 10:10:13AM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [11/28/2013 - 10:10:13AM] VM is freezing... [11/28/2013 - 10:10:13AM] VM is frozen [11/28/2013 - 10:10:13AM] Reverting game... [11/28/2013 - 10:10:13AM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [11/28/2013 - 10:10:13AM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [11/28/2013 - 10:10:18AM] Loading game... [11/28/2013 - 10:10:18AM] VM is thawing... [11/28/2013 - 10:10:18AM] InitWidgetLoader() [11/28/2013 - 10:10:21AM] VM is freezing... [11/28/2013 - 10:10:21AM] VM is frozen [11/28/2013 - 10:10:22AM] Saving game... [11/28/2013 - 10:10:22AM] VM is thawing... [11/28/2013 - 10:10:48AM] VM is freezing... [11/28/2013 - 10:10:48AM] VM is frozen [11/28/2013 - 10:10:48AM] Saving game... [11/28/2013 - 10:10:48AM] VM is thawing... [11/28/2013 - 10:11:08AM] SexLab: Making thread[0] [sslThreadController <alias ThreadView000 on quest SexLabQuestThreadSlots (0103CE6E)>] [11/28/2013 - 10:11:08AM] SexLab: Slotting ActorSlot[0] with [Actor < (00000014)>] [11/28/2013 - 10:11:09AM] SexLab: Slotting ActorSlot[1] with [Actor < (FF000BEB)>] [11/28/2013 - 10:11:09AM] -------------------------------------------------------------------------------------------- [11/28/2013 - 10:11:09AM] --- sslAnimationSlots: SexLab Animation Slots--- [11/28/2013 - 10:11:09AM] -------------------------------------------------------------------------------------------- [11/28/2013 - 10:11:09AM] NOTICE: GetByRace(2, draugr) [11/28/2013 - 10:11:09AM] Found [3] Animations: (Draugr) Missionary, (Draugr) Holding, (Draugr) Doggystyle [11/28/2013 - 10:11:09AM] -------------------------------------------------------------------------------------------- [11/28/2013 - 10:11:09AM] ERROR: Cannot cast from None to Float[] stack: [alias ThreadView000 on quest SexLabQuestThreadSlots (0103CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ? [SexLabQuestFramework (01000D62)].sexlabframework.StartSex() - "SexLabFramework.psc" Line 101 [alias PlayerRef on quest SexLabMatchMaker (03000D62)].sslmatchmaker.CheckActors() - "sslMatchMaker.psc" Line 106 [None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 19 [11/28/2013 - 10:11:11AM] SexLab Thread[0] ModEvent: AnimationStart / AnimationStart_MatchMaker [11/28/2013 - 10:11:11AM] SexLab Thread[0] ModEvent: StageStart / StageStart_MatchMaker [11/28/2013 - 10:11:17AM] SexLab Thread[0] ModEvent: AnimationChange / AnimationChange_MatchMaker [11/28/2013 - 10:11:20AM] SexLab Thread[0] ModEvent: AnimationChange / AnimationChange_MatchMaker [11/28/2013 - 10:11:42AM] SexLab Thread[0] ModEvent: StageEnd / StageEnd_MatchMaker [11/28/2013 - 10:11:42AM] SexLab Thread[0] ModEvent: StageStart / StageStart_MatchMaker [11/28/2013 - 10:12:03AM] SexLab Thread[0] ModEvent: StageEnd / StageEnd_MatchMaker [11/28/2013 - 10:12:03AM] SexLab Thread[0] ModEvent: StageStart / StageStart_MatchMaker [11/28/2013 - 10:12:19AM] SexLab Thread[0] ModEvent: OrgasmEnd / OrgasmEnd_MatchMaker [11/28/2013 - 10:12:19AM] SexLab Thread[0] ModEvent: OrgasmStart / OrgasmStart_MatchMaker [11/28/2013 - 10:12:28AM] SexLab Thread[0] ModEvent: OrgasmEnd / OrgasmEnd_MatchMaker [11/28/2013 - 10:12:28AM] SexLab Thread[0] ModEvent: AnimationEnd / AnimationEnd_MatchMaker [11/28/2013 - 10:12:28AM] SexLab: Clearing Actor Slot of [Actor < (FF000BEB)>] [11/28/2013 - 10:12:29AM] SexLab: Clearing Actor Slot of [Actor < (00000014)>] [11/28/2013 - 10:12:34AM] VM is freezing... [11/28/2013 - 10:12:34AM] VM is frozen This log is from a fresh installation of Skyrim, the only mods installed are SKSE, SkyUI, FNIS and Sexlab + matchmaker. Not even texture packs or models are installed. Yes its also a save from a new game, aka no mods were ever installed beside those mentioned. Â Sexlab is version 1.2.4 FNIS is 4.0.2 with the 4.0.4 Creature Pack. Â Â Halp.
thorgor Posted December 8, 2013 Posted December 8, 2013 I noticed the same problem here, the creatures start the animation a bit too late and before it ends the current loop it starts a new one. The single loops dont look smooth then. It would be nice if someone could confirm that.
Caturday Posted December 17, 2013 Author Posted December 17, 2013 Still a bump, problem persists even in 1.30
Caturday Posted December 20, 2013 Author Posted December 20, 2013 Okay so I tested out more stuff, and the only thing that could be at fault is Sexlab's way of handling creature animations. Â Ive reinstalled the old creature spell mod, and there were no sync issues at all, the fact that normal animations work fine in sexlab also points out that its sexlabs way of handling creature animations. I even went as far as formatting and re-installing Windows and running the clean skyrim(no custom ini, no mods beside sexlab) with the minimum possible(just mainbaord and graphic card drivers + fnis required tools) and the problem was still persistend in Sexlab. Which I believe is going a bit far for error searching. Â Therefore, dear Ashal, could you please take a look into your mod on how it handles creatures or at least add a check for syncronizizing animations? As I dont seem to be the only one having this problem as the other poster in this thread has pointed out.
Caturday Posted December 28, 2013 Author Posted December 28, 2013 And a bumpy reminder that this still exists.
Caturday Posted January 14, 2014 Author Posted January 14, 2014 A bump cause its still there. Tried a re-install yet again running with only skyui sexlab and matchmaker, nothing helps.
Ashal Posted January 17, 2014 Posted January 17, 2014 Incase anybody was following this thread looking for a solution: http://www.loverslab.com/topic/25448-anyone-running-with-a-hd-7950/?p=645399
Recommended Posts
Archived
This topic is now archived and is closed to further replies.