Jump to content

Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


Recommended Posts

Posted

If I get time tonight I will give this a try. Only problem I have had is actor alignment sometimes is way off. most times it is close or close enough that only takes a minor moving to tweak it to line up. But every so often I get them way off, like the male in doggy style being a couple of feet behind the female etc.

Posted

Without the tfc_and_positioning_patch I got a ctd when saving immediately after redressing, with auto TFC, not with console TFC.

 

With the tfc_and_positioning_patch I got a CTD on the 4th try (maybe, just maybe, redressing was not complete), with auto TFC. Conditions: undressing, foreplay, cum, no ragdoll, edit: NOT even actors height, other animations were running at all tries, no creatures, no males, no adjustments just letting it run. I tried 2 times more and on the second try I got a CTD with auto TFC, by saving just after undressing (both times an animation with 3 actors).

 

The above was without even actors height. If i use even actors height and save barely 3 seconds after redressing, there is no CTD for 6 out of 6 tries.

 

I don't know what the positioning part in this patch should do, but in animations that do not involve the PC where sometimes partly in walls, or in/under beds.

 

Other issues:

Arrok foreplay needs a strapon

a "menu off" toggle button would be great

 

That's it for tonight :-)

Posted

Here are the pictures of animation glitch of rough behind animation that starts whenever that animations is triggered. it does happens on any surface.

I have auto advance stage option On and must press align key sometimes during this and other animations. Already reseted and rebuilt Sl animations several times in menu, No help.

Using SOS schlong.

Auto camera is Off, cum effect is enabled for both of sexes.

Forplay animations are On.

Rough animations are On.

All animations in the menu are On except for animal suppport.

Ragdoll is disabled.

Actor highs is disabled (behave the same as in previous situations)

Animal support is disabled.

Animation time is default: 120.

 

post-179217-0-05148100-1389246813_thumb.png

 

post-179217-0-63535600-1389246819_thumb.jpg

Posted

It seems like SoS doesn't have the right positioning in several animations. Also, using bedrolls / hay piles / etc, beds which are flush with the ground results in some mid-air action.

Posted

Here are the pictures of animation glitch of rough behind animation that starts whenever that animations is triggered. it does happens on any surface.

I have auto advance stage option On and must press align key sometimes during this and other animations. Already reseted and rebuilt Sl animations several times in menu, No help.

Using SOS schlong.

Auto camera is Off, cum effect is enabled for both of sexes.

Forplay animations are On.

Rough animations are On.

All animations in the menu are On except for animal suppport.

Ragdoll is disabled.

Actor highs is disabled (behave the same as in previous situations)

Animal support is disabled.

Animation time is default: 120.

 

attachicon.gifScreenShot2.png

 

attachicon.gifScreenShot3.jpg

 

 

 

you have full SoS installed? vector plexus especially?

Posted

Here are the pictures of animation glitch of rough behind animation that starts whenever that animations is triggered. it does happens on any surface.

I have auto advance stage option On and must press align key sometimes during this and other animations. Already reseted and rebuilt Sl animations several times in menu, No help.

Using SOS schlong.

Auto camera is Off, cum effect is enabled for both of sexes.

Forplay animations are On.

Rough animations are On.

All animations in the menu are On except for animal suppport.

Ragdoll is disabled.

Actor highs is disabled (behave the same as in previous situations)

Animal support is disabled.

Animation time is default: 120.

 

attachicon.gifScreenShot2.png

 

attachicon.gifScreenShot3.jpg

 

Hi Inicial. That is a know issue and there is nothing you can do.

It's a problem backed inside that animation  (it's the one called "rough behind", if i remember well). I'm no expert at all, but basically, to put in a crude and unelaborate way, that animation is missing the "node" for the Sos to attach itself. That's why poor Sos looks like it has been left behind.

Posted

Thanks for the info shinji. I suspected that since it is the only one glitch i have in the whole set of the animations. just needed confirmation which you provided. thanks again.

Posted

 

 

 

Here are the pictures of animation glitch of rough behind animation that starts whenever that animations is triggered. it does happens on any surface.

I have auto advance stage option On and must press align key sometimes during this and other animations. Already reseted and rebuilt Sl animations several times in menu, No help.

Using SOS schlong.

Auto camera is Off, cum effect is enabled for both of sexes.

Forplay animations are On.

Rough animations are On.

All animations in the menu are On except for animal suppport.

Ragdoll is disabled.

Actor highs is disabled (behave the same as in previous situations)

Animal support is disabled.

Animation time is default: 120.

 

attachicon.gifScreenShot2.png

 

attachicon.gifScreenShot3.jpg

 

Hi Inicial. That is a know issue and there is nothing you can do.
It's a problem backed inside that animation  (it's the one called "rough behind", if i remember well). I'm no expert at all, but basically, to put in a crude and unelaborate way, that animation is missing the "node" for the Sos to attach itself. That's why poor Sos looks like it has been left behind.

 

 

 

 

So the only 'little' thing that is missing in this animation for working with SoS is a 'little' node ? Where are the LL animators when we need them so badly ?

Posted

Yes, I do. SOS is the latest version.

 

k was just checking. I use SoS and don't have the issue. though I did at one point. I had only elected smurf or something in the setup instead of checking all the boxes. after I reinstalled it and checked everything available the issue disappeared.

Posted

I have the undress animation, foreplay animations both checked.  It plays the undress animation and the regular ones but skips foreplay ones.

 

I have uninstalled/reinstalled and also started a new game and still see the same issue.  Anyone else seeing this?

 

Edit: also should note that this behavior is new to 1.35 did not have the issue in previous versions.

Posted

Hey folks I need some help. I installed all the mods the guide said to get sex labs to work but there is no animation. Theres noise they move there mouths and the screen shakes at the end but they are just standing there. Does anyone know how to take care of this problem? Thanks in advance.

Posted

Hey folks I need some help. I installed all the mods the guide said to get sex labs to work but there is no animation. Theres noise they move there mouths and the screen shakes at the end but they are just standing there. Does anyone know how to take care of this problem? Thanks in advance.

 

Did you run the FNIS tool?

Posted

I fear this might be a really stupid question, but there are two things about sexlab that have been persistent (but minor) irritants for months, but I have seen no one mention them as yet, so maybe there is a simple fix:

 

1) When enchanted clothes and armour are put back on the player after sex, they lose their enchantment (I notice due to carry weight) until they are manually put on again. Does anyone else have this problem? Is there a solution?

 

2) Arrows will never automatically unequip. Have I missed something simple? What is the number slot for quivers?

 

Just to be clear: both are very minor blemishes on what must be the best mod ever. Ashal deserves a Nobel Piece prize.

 

Posted

Tried the fix it worked the first time having sex then back to crashing on save.exciting cell,clicking on bed ect ect

  • EXPLAIN YOUR PROBLEM EXACTLY  
  • THE ANIMATION THAT WAS PLAYING --- After any sex act.
  • IF YOU DID ANYTHING OTHER THAN USE THE ADVANCE STAGE HOTKEY DURING ANIMATION (ADJUSTMENTS, REALIGN, ANYTHING) ----- Realignments but just minor.
  • IF YOU PLAYED A LEAD IN/FOREPLAY STAGE BEFORE THE MAIN ANIMATION ----Foreplay
  • USED AUTO-TFC OR HOTKEYED INTO FREE CAMERA DURING ANIMATION ---- Just free cam enabled.
  • HAVE CUM EFFECTS ENABLED OR DISABLED --- Enabled
  • HAVE RAGDOLL ENDING ENABLED OR DISABLED -- Enabled but also happens disabled.
  • EVEN ACTOR HEIGHTS ENABLED OR DISABLED --- Enabled
  • ANY OTHER SETTINGS IN SEXLAB YOU MAY HAVE CHANGED FROM THEIR DEFAULT -- Changed the duration of the stages.
  • HOW LONG YOU LET THE ANIMATION PLAY BEFORE ENDING IT AND ATTEMPTING TO SAVE OR EXIT RESULTING IN THE CRASH. --- I wait till it`s finished.
  • ANYTHING ELSE YOU THINK MIGHT BE EVEN REMOTELY RELEVANT -- I also use the gush effect.
Posted

I fear this might be a really stupid question, but there are two things about sexlab that have been persistent (but minor) irritants for months, but I have seen no one mention them as yet, so maybe there is a simple fix:

 

1) When enchanted clothes and armour are put back on the player after sex, they lose their enchantment (I notice due to carry weight) until they are manually put on again. Does anyone else have this problem? Is there a solution?

 

2) Arrows will never automatically unequip. Have I missed something simple? What is the number slot for quivers?

 

Just to be clear: both are very minor blemishes on what must be the best mod ever. Ashal deserves a Nobel Piece prize.

1. Known problem, its in the game engine and isn't going to be fixed *ever.

 

2. There's a mod on Nexus which will Auto-Unequip arrows for you whenever the bow is unequipped. Search for Auto and Unequip.

 

 

* -- Unless someone creative manages to make a patch like was done for Expressions.

Posted

Hello, I have a question and its a bit specific.

 

I use this mod and "Defeat" mod http://www.loverslab.com/topic/19941-defeat-421-112513/ 

 

I some time will be using these mod in a situation were I dont want them activated (aka, want it SFW) so I plan on disabling and re-enabling them a lot (via SkyUI mod menu).    

 

Will this negatively effect my save game?  In this case, will the Sexlab framework suffer from being disabled and re-enabled?  

 

I also with to know about "defeat" mod, but will be asking the author in their thread about that. 

Posted

Hello, I have a question and its a bit specific.

 

I use this mod and "Defeat" mod http://www.loverslab.com/topic/19941-defeat-421-112513/ 

 

I some time will be using these mod in a situation were I dont want them activated (aka, want it SFW) so I plan on disabling and re-enabling them a lot (via SkyUI mod menu).    

 

Will this negatively effect my save game?  In this case, will the Sexlab framework suffer from being disabled and re-enabled?  

 

I also with to know about "defeat" mod, but will be asking the author in their thread about that. 

 

Probably not a good idea to disable and enable those kinds of mods too much, script issues will build up.  Don't defeat and submit come with a "mod active" option in mcm to just disable them while playing?  That would be a much safer way of doing things.

Posted

I have a question someone might be able to help me with... With this update

SexLab - Sex Animation Framework v1.35

Does it have the ZAZ Animations pack already in it? I only ask cause I thought I saw somewhere it said that this framework has it now and you could stop using and remove ZAZ animations! I only ask because I want to get PrivateNeeds in and it requires ZAZ animations. And if framework has them in it will it pick up for PrivateNeeds? or should I keep both running?

 

Also if anyone knows why when I put PrivateNeeds in it somehow disables my SexLab Aroused... Any clues?

Posted

 

-snip-

 

Probably not a good idea to disable and enable those kinds of mods too much, script issues will build up.  Don't defeat and submit come with a "mod active" option in mcm to just disable them while playing?  That would be a much safer way of doing things.

 

Yes, they have a menu option to disable them, using SkyUI (it has MCM build into it).  Thats what I mean by disable and re-enable, as I said in my post.

 I figure if its done using the in game options menu for uninstalling/upgrading, it should be relatively safe, but I dont know and dont want to find out the hard way. 

Posted

 

Hey folks I need some help. I installed all the mods the guide said to get sex labs to work but there is no animation. Theres noise they move there mouths and the screen shakes at the end but they are just standing there. Does anyone know how to take care of this problem? Thanks in advance.

 

Did you run the FNIS tool?

 

 Im pretty sure I did. I opened it I checked the box I was suppose to and clicked the yelllow button. If im suppose to do something after that I did not

Posted

 

 

-snip-

 

Probably not a good idea to disable and enable those kinds of mods too much, script issues will build up.  Don't defeat and submit come with a "mod active" option in mcm to just disable them while playing?  That would be a much safer way of doing things.

 

Yes, they have a menu option to disable them, using SkyUI (it has MCM build into it).  Thats what I mean by disable and re-enable, as I said in my post.

 I figure if its done using the in game options menu for uninstalling/upgrading, it should be relatively safe, but I dont know and dont want to find out the hard way. 

 

 

You can try using Mod Organizer instead of NMM. Mod Organizer (MO) allows you to install mods to virtual file structures based on profiles. This allows you to create individual mod loads for each character so you can have one with the adult mods installed and one without and switch between them very easily.

 

Unless you're tech savvy I would recommend reading through the guide on STEP and watching the videos linked in SkyrimGEMS to help get an idea of how to use it.

Posted

I fear this might be a really stupid question, but there are two things about sexlab that have been persistent (but minor) irritants for months, but I have seen no one mention them as yet, so maybe there is a simple fix:

 

1) When enchanted clothes and armour are put back on the player after sex, they lose their enchantment (I notice due to carry weight) until they are manually put on again. Does anyone else have this problem? Is there a solution?

 

2) Arrows will never automatically unequip. Have I missed something simple? What is the number slot for quivers?

 

Just to be clear: both are very minor blemishes on what must be the best mod ever. Ashal deserves a Nobel Piece prize.

 

for arrows I use auto unequib arrows  and it works fine with sexlab!

Posted

Without the tfc_and_positioning_patch I got a ctd when saving immediately after redressing, with auto TFC, not with console TFC.

 

With the tfc_and_positioning_patch I got a CTD on the 4th try (maybe, just maybe, redressing was not complete), with auto TFC. Conditions: undressing, foreplay, cum, no ragdoll, edit: NOT even actors height, other animations were running at all tries, no creatures, no males, no adjustments just letting it run. I tried 2 times more and on the second try I got a CTD with auto TFC, by saving just after undressing (both times an animation with 3 actors).

 

The above was without even actors height. If i use even actors height and save barely 3 seconds after redressing, there is no CTD for 6 out of 6 tries.

 

I don't know what the positioning part in this patch should do, but in animations that do not involve the PC where sometimes partly in walls, or in/under beds.

 

Other issues:

Arrok foreplay needs a strapon

a "menu off" toggle button would be great

 

That's it for tonight :-)

 

I have the same problem. The only difference is even actors height doesn't fix it. Instead I have to disable auto TFC entirely to get it to not ctd on save.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...