shinji72 Posted January 10, 2014 Posted January 10, 2014 I must say my problem with TFC were solved by Dmack mod. CUSTOMIZABLE CAMERA with MYTPC (the link down below is nexus, but there is also a similar one here on SL) http://www.nexusmods.com/skyrim/mods/49262/?  It's not really a TFC but it's a customization of the normal gameplay camera to simulate TFC.  The camera movement is not as free as when in normal TFC, but it has two big PROs.First... no crashing whatsoever with Sexlab Framework. Second, even bigger one, expressions and lip-sinchs are still working when using this mod! This is a must have in my opinion...Â
germanicus Posted January 10, 2014 Posted January 10, 2014 thanks shinji. I will try it immediately. Â just test it and it is working just as you said. it's not so great as Sl's camera, but much better then without it.
WaxenFigure Posted January 10, 2014 Posted January 10, 2014   Hey folks I need some help. I installed all the mods the guide said to get sex labs to work but there is no animation. Theres noise they move there mouths and the screen shakes at the end but they are just standing there. Does anyone know how to take care of this problem? Thanks in advance.  Did you run the FNIS tool?   Im pretty sure I did. I opened it I checked the box I was suppose to and clicked the yelllow button. If im suppose to do something after that I did not   You are also supposed to make sure that the output from FNIS shows the SexLab framework listed as a mod it found and that there were no errors in the FNIS run that need to be fixed. Running FNIS again even if you don't need to is not a problem though, failing to run FNIS when you should is always a problem.  Â
donews Posted January 10, 2014 Posted January 10, 2014 With Screnn Shots Assist you can do what you want with your cam   http://www.nexusmods.com/skyrim/mods/33521/?
WaxenFigure Posted January 10, 2014 Posted January 10, 2014 I have a question someone might be able to help me with... With this update SexLab - Sex Animation Framework v1.35Does it have the ZAZ Animations pack already in it? I only ask cause I thought I saw somewhere it said that this framework has it now and you could stop using and remove ZAZ animations! I only ask because I want to get PrivateNeeds in and it requires ZAZ animations. And if framework has them in it will it pick up for PrivateNeeds? or should I keep both running?  Also if anyone knows why when I put PrivateNeeds in it somehow disables my SexLab Aroused... Any clues?  No, the Zaz animations are not included by default. The Zaz pack provides a lot more than just sex animations so it will likely never be included.
Wahya1 Posted January 10, 2014 Posted January 10, 2014 Hi  Ashal, thank for a great framework, I don't know if I have done something wrong, with the last couple of updates, but when npc's and pc  open there mouths while making moaning sounds there jaws are moving twice, there jaw moves  like an echo, rather than a full second movement. I would also like to ask if it would be possible to make tongue animations, so everything looks more immersive, I know it is probably a big ask.  You have made really big strides  in the last year from what there was out there, you have taken separate mods that didn't work very well coursed loads of problems with  conflicts, and made them all work as one, and runs well with other mods. Great work, keep it up.  Thank you for giving up so much of your time.
Grimbold the unlovely Posted January 11, 2014 Posted January 11, 2014 With Screnn Shots Assist you can do what you want with your cam   http://www.nexusmods.com/skyrim/mods/33521/? The mod description says it uses tfc, so would that not just repeat the tfc CTD problem that has been such a headache with sexlab?
demack Posted January 11, 2014 Posted January 11, 2014 thanks shinji. I will try it immediately. Â just test it and it is working just as you said. it's not so great as Sl's camera, but much better then without it. Since the camera only moves on the x and z axis you need to use the zoom with the mouse wheel. If you set the minimum distance to 0 you can zoom in really close. If you zoom to close you will go into first person though. If you set the zoom speed to 7 the movement is smoother. Â When the characters are moved on the y axis which is not movable at this time these setting will get you a better view. Â The camera is not disassociated from the character as in TFC so you will not CDT even if you exit and/or save while in pan mode. Â Try different setting on pan speed, mouse and camera to get it tweaked to what you like.
mclericp Posted January 11, 2014 Posted January 11, 2014 Hi i tried sex with creatures and got it working, but i noticed that the 'vagina anal oral' experience remains the same. Only the creature encounter increased in number. Is this intentional?
redlantern Posted January 11, 2014 Posted January 11, 2014 hello, i am having issues with animations on beds. not sure how often but during the sex animations the characters tend to go through the bed and doing the animations as if the bed wasnt there. Â is this a known issue?
misteriousnex Posted January 11, 2014 Posted January 11, 2014 It's a known issue, but there's currently no guaranteed way of fixing it. Â Some people have advised that switching bed use to "Sometimes" fixes the issue, but if it doesn't then the only other options for fixing it permanently are reinstalling the Sexlab mods and/or starting a new character. Â Â Alternatively, you can use the alignment keys to change the NPC positions so they line up better but I can't confirm if they stay in alignment the next time the animation plays
donews Posted January 11, 2014 Posted January 11, 2014 Hello, Â Is there an easy way to convert .hkx animation files in .bvh format ones ? Â (I don't have 3ds studio, but if there is a one-click way to do that, I could install a demo version to do the job)
theHatzel Posted January 11, 2014 Posted January 11, 2014 the option "Even actors heigth" is causing problens between the caracter and the creatures. Maybe you could  dismember that in two options: one for the humanoids and another to the creature like spiders, etc. And I'm having another problem: Since I updated the mod, some times my game crashes when I try to save and just had finished some interaction. This couldn't be a corrupt save file, iguess, because I also created a new character after the update.
azmodan22 Posted January 11, 2014 Posted January 11, 2014 Hello, Â Is there an easy way to convert .hkx animation files in .bvh format ones ? Â (I don't have 3ds studio, but if there is a one-click way to do that, I could install a demo version to do the job) Â I am not sure it supports .bvh but will this help? Â http://www.nexusmods.com/skyrim/mods/17109/?
donews Posted January 11, 2014 Posted January 11, 2014 Thanks  I know this script. It convert .hkx files to .kf ones. But may be it exists some easy way through 3ds max. I could download a evaluation version if needed.May be Assal could do that job. It would be useful. There are many archives in .bvh format. And we can use them with many softwares like Poser, Daz3D, Blender, Maya or 3dsMax.  Daz3D and Blender are free, like Gimp ...  Â
azmodan22 Posted January 11, 2014 Posted January 11, 2014 Well if you get 3Ds Max all you need is nif tools and you can import .hkx in 3ds and then pretty mach save them any way you want... I think. Never tryed animations in 3dsmax.
Guest Posted January 11, 2014 Posted January 11, 2014 Momma always said it's not polite to talk with your mouth Full. SexLab Sound FX Replacer.7z Cute... if you take it Orally.....Slurp Slurp, Gulp Gulp.  I installed the fix, it did move the actors closer together thanks.  I have not seen the crash issue, but then I read the readme file and followed the instruction when using free camara mode.  I am seeing an issue where the pre-sex foreplay steps are skipped. It pauses between the undress animation and the final animation like its thinking for a second and then jumps to the final animation without the foreplay animation. Unchecking the forplay inimation removes the slight pause. It started with an upgarde to 1.35 from the last release of 1.2x. I started a new game and still see it with all default settings.  I am running the following mods.  Defeat RandomAttack Aroused LoversComfort Romance Squirt SOS SOS Racemenu Plugin  I added defeat in the same time I upgraded to 1.35 and have not tested with it removed yet.
agitopsyren Posted January 11, 2014 Posted January 11, 2014 Great Job, but is there anyway I can make the elin race to be compatible with this? The animations dont seem to work with it on.
Someone92 Posted January 11, 2014 Posted January 11, 2014 Great Job, but is there anyway I can make the elin race to be compatible with this? The animations dont seem to work with it on.Elin are considered children and thus excluded from any SexLab animation.
sqweloookle Posted January 12, 2014 Posted January 12, 2014 PLEASE HELP... Â How do you disable the camera from disconnecting from the Dragonborn? It's irritating.Â
Iscalion Posted January 12, 2014 Posted January 12, 2014 So did the upgrade along with my other standard mods new versions (Random, Creatures, Matchmaker, Hentai Creatures). No animations whatsoever now, if an animation is going to start the NPC walks up to you then flops on the ground and then walks away. Â Followed update instructions exactly, then did a rebuild/clean following the uninstallation instructions etc and still no dice. Any ideas?
Ashal Posted January 12, 2014 Author Posted January 12, 2014 Cannot compile scripts in last version: Starting 1 compile threads for 1 files... Compiling "sslThreadLibrary"... C:\Skyrim\Data\Scripts\Source\sslThreadModel.psc(954,1): the parameter defaults of function sendthreadevent in state unlocked on script sslthreadmodel does not match the empty state C:\Skyrim\Data\Scripts\Source\sslThreadModel.psc(956,1): the parameter defaults of function make in state unlocked on script sslthreadmodel does not match the empty state C:\Skyrim\Data\Scripts\Source\sslThreadController.psc(479,0): the parameter defaults of function centeroncoords in the empty state on script sslthreadcontroller do not match the parent script sslthreadmodel No output generated for sslThreadLibrary, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on sslThreadLibrary  Somebody awhile ago had the exact same problem, I can't remember how they fixed it but the issue turned out to be due to localization. They were using a localization that did decimals with commas (1,0) while SexLab is written using periods for decimals (1.0). As I recall they had to change localizations to match with SexLab in order to compile.  EDIT: Here it is: http://www.loverslab.com/topic/24162-cant-compile-scripts-with-sl-130/ they had to change windows locale settings for date & number format to English in order to compile scripts.
elex Posted January 12, 2014 Posted January 12, 2014 Is there a way to tone down the opening of the jaw for khajiit during oral animations? It's way too much.
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