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[mod] Character Body Overhaul


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Posted (edited)

I would appreciate a detailed instillation guide, I am having a great amount of difficulty getting this mod to register. I keep seeing it say the path in the mods descriptor file is invalid or doesn't exist. Does anyone know how to fix this?

Edited by Kingatem
Posted
On 9/18/2021 at 10:45 PM, roulette31 said:

Well I appreciate your work but I wish there was a tutorial video about editing events. Also I would be very grateful if anyone could help me with this.

yes please

Posted (edited)
On 9/20/2021 at 10:54 PM, Kingatem said:

I would appreciate a detailed instillation guide, I am having a great amount of difficulty getting this mod to register. I keep seeing it say the path in the mods descriptor file is invalid or doesn't exist. Does anyone know how to fix this?

Installation guide for Character Body Overhaul 1.5. Current as of patch 1.4.4 (Azure):

(Optional: Make a folder for temporary use on your desktop to store the files you are about to download. Since they need to be unpacked and you need to move around some folders, it can become confusing if there are other things in the same folder, hence this suggestion. It can be safely deleted after the installation is done.)

 

1. Download: char_body_overhaul_zip.zip, char_body_overhaul_clothes_1_zip.zip, char_body_overhaul_clothes_2_zip.zip, char_body_overhaul_clothes_3_zip.zip, and char_body_overhaul_clothes_4_zip.zip from the official download page. You should end up with 5 .zip folders total.

 

2. Unpack all of the 5 .zip folders you just downloaded. You will now be left with 5 ordinary (i.e. non-zip) folders called: char_body_overhaul_zip, char_body_overhaul_clothes_1_zip, char_body_overhaul_clothes_2_zip, char_body_overhaul_clothes_3_zip, and char_body_overhaul_clothes_4_zip. Their names might be confusing, since they still contain the element zip, but this is not the actual file name extension (as can be seen by a _ and not a . preceding it). Mange2020 chose to pack the stuff actually relevant to modding twice for whatever reason.

 

3. Inside these now unpacked folders, you will find another folder and a .mod file (named exactly like the aforementioned folders but without any mention of _zip or .zip). Each and every one of these folders has a separate .mod to save you the trouble from having to merge them manually (which used to be necessary in earlier versions of CBO). Move the contents of each of the 5 folders into your CK3 modding directory (usually C:\Users\UserName\Documents\Paradox Interactive\Crusader Kings III\mod with UserName, of course, being your user name). The following should now be in your modding directory: char_body_overhaul & char_body_overhaul.mod, char_body_overhaul_clothes_1 & char_body_overhaul_clothes_1.mod, char_body_overhaul_clothes_2 & char_body_overhaul_clothes_2.mod, char_body_overhaul_clothes_3 & char_body_overhaul_clothes_3.mod, as well as char_body_overhaul_clothes_4 & char_body_overhaul_clothes_4.mod.

 

Intermission: You are now done with moving files. DON'T TOUCH ANY OF THE FOLDERS OR .MOD FILES ANY FURTHER. If you suddenly find yourself interacting with decriptor.mod files or gfx folders, you have already gone too far. ONLY IF, for whatever reason, you run into issues with pathing do you want to open the .mod files. In that case, look for only the line that reads: path="C:/Users/UserName/Documents/Paradox Interactive/Crusader Kings III/mod/char_body_overhaul" and make sure it is the correct drive, that it is your user name being used, as well as the last entry (here char_body_overhaul) linking to the right folder. char_body_overhaul.mod should link to char_body_overhaul, char_body_overhaul_clothes_1.mod to char_body_overhaul_clothes_1 and so on. You can also simply go into all the folders for this mod in the Explorer, right click on the adress bar on the top and press Copy Adress as Text. Now, paste it in between the " " in the .mod file, e.g.: path="[Paste here]". Just make sure you copy and paste the correct folder adress. (Optional: Delete the temporary folder you created to store the downloads.)

 

4. Open the Launcher and go to Playsets found on the left most side of the Launcher window. Make sure you have the right Playset selected via the dropdown menu at the top of the window below Log In left of the three dots. Right of these dots there will be a button to add more mods to the Playset you selected. Clicking on it will show all mods currently installed but not part of this very Playset you are looking at right now. Just tick the box on the right side of the Launcher window next to the mod you want to add and click the big green button in the bottom left corner to add all the mods you just selected to your Playset. The mods in question are Character Body Overhaul, Character Body Overhaul Clothes 1, Character Body Overhaul Clothes 2, Character Body Overhaul Clothes 3, and Character Body Overhaul Clothes 4. Make sure you have them in the right order (starting at the top with Character Body Overhaul and then going from Character Body Overhaul Clothes 1 to 4).

 

5. Select the Playset you just added CBO to and have fun!

 

Warning: CBO is currently incompatible with any mod that even so much as touches clothing. DON'T USE IT WITH ANYTHING LIKE THE COMMUNITY FLAVOR PACK OR ETHNICITIES AND PORTRAITS EXPANDED. If you encounter randomly naked people that aren't Adamite or similar, it is likely due to an incompatible clothing mod.

 

On 9/19/2021 at 3:08 AM, a8ustus said:

I'm having a problem with the descriptor files on cloths 2,3 and 4 does any one know how to fix this?

Try following the above. If you still have issues, please specify.

Edited by The Lord
Posted
On 9/24/2021 at 4:07 AM, The Lord said:

Warning: CBO is currently incompatible with any mod that even so much as touches clothing. DON'T USE IT WITH ANYTHING LIKE THE COMMUNITY FLAVOR PACK OR ETHNICITIES AND PORTRAITS EXPANDED. If you encounter randomly naked people that aren't Adamite or similar, it is likely due to an incompatible clothing mod.

 

Try following the above. If you still have issues, please specify.

I have ethnicities and portraits expanded, as well as VIET events installed and it runs fine. 

 

you just have to load those before character body overhaul

Posted
4 hours ago, LueRV said:

I have ethnicities and portraits expanded, as well as VIET events installed and it runs fine. 

 

you just have to load those before character body overhaul

Have you checked all cultures for unexpected nakedness? The problem with EPE in particular is not, that absolutely everyone turns naked, but that some turn naked when they shouldn't.

Posted

Yeah, of course I haven't checked every single individual. But people who aren't supposed to be naked aren't naked. 

 

You'd have to start a new game though. Cause I think whenever you install new mods, especially the ones dealing with appearance, characters' portraits will change, and clothing may become obsolete. 

 

 

Posted

Hello! I hope someone can help me with my endeavor, I am attempting to have the maximum butt and breast sizes to be of the more extreme sizes in the previous versions, but I am having difficulty in making sense of everything I'd need to edit to make it work. I understand that it may involve bad clipping, but I'm prepared to overlook that. I've tried comparing the older files with newer ones and while there is some differences it isn't anything that I can personally make sense of.

 

I'll appreciate any hints or tips that can be provided!

Posted

Hi. Great mod.
I have installed it and tested it a few times and I see only 1 animation.
if lesbian sex it is a scissoring and if hetero sex it is doggy but with a weird bulged stomach on the woman.
Any Idea what am I doing wrong?

Posted
1 hour ago, kane1371 said:

Any Idea what am I doing wrong?

You should wait until she gives birth first...! ?

 

Sorry, I couldn't resist! ?

Posted

Hey guys,

first i want to say thanks for this great mod. I really like the body diversity. Animations are also working fine.

 

There is just one thing: when i play with German language it looks like this:

image.png.6da036fae1fb4cb30874d8c2a9a45d1b.png

 

And in settings it looks like:

image.png.74a19bb21f12d5451b108d9700e66b3d.png

 

I dont know if i am right here or if its carnalitas section, but it would be so awesome if i could play in german and had the sex scenes in english. ( i have sadly recognized there is no german translation... if someone will implement it, i could also translate ) 

 

 

This is my mod-list:

image.png.6943311ee1401430c0b1e9caf153da15.png

Posted (edited)
On 10/4/2021 at 5:46 PM, poklo said:

Hey guys,

first i want to say thanks for this great mod. I really like the body diversity. Animations are also working fine.

 

There is just one thing: when i play with German language it looks like this:

 

And in settings it looks like:

 

I dont know if i am right here or if its carnalitas section, but it would be so awesome if i could play in german and had the sex scenes in english. ( i have sadly recognized there is no german translation... if someone will implement it, i could also translate )

This mod lacks localization files for any language that isn't English. That is what causes everything that references the localization files to be displayed like that when the mod is used with a non-English language. You can fix this by switching the game's language to English or by creating a folder for your respective language within this mod's localization folder. E.g. go to C:\Users\UserName\Documents\Paradox Interactive\Crusader Kings III\mod\char_body_overhaul\localization\ (or wherever you keep your mods) and copy the english folder inside, naming the new one after whichever language you want (in your case, german). Then, go inside the copied folder and rename the .yml files so that it doesn't read english in the end, but rather whatever language it is you want. For instance, cbo_ruler_designer_l_english.yml would become cbo_ruler_designer_l_german.yml. This will keep the original (English) text, however. You'd have to open the .yml files and manually translate the lines inside (only the stuff on the right hand side within the " ") for it to be displayed in German.

 

Edit: For anyone just now reading it after the initial posting, as poklo described, each .yml file has a line at the very top reading e.g. l_english:. This needs to be set to the correct language as well (l_english: for the English localization, l_french: for the French localization, etc.). Thanks for pointing that out.

Edited by The Lord
Posted
13 hours ago, The Lord said:

This mod lacks localization files for any language that isn't English. That is what causes everything that references the localization files to be displayed like that when the mod is used with a non-English language. You can fix this by switching the game's language to English or by creating a folder for your respective language within this mod's localization folder. E.g. go to C:\Users\UserName\Documents\Paradox Interactive\Crusader Kings III\mod\char_body_overhaul\localization\ (or wherever you keep your mods) and copy the english folder inside, naming the new one after whichever language you want (in your case, german). Then, go inside the copied folder and rename the .yml files so that it doesn't read english in the end, but rather whatever language it is you want. For instance, cbo_ruler_designer_l_english.yml would become cbo_ruler_designer_l_german.yml. This will keep the original (English) text, however. You'd have to open the .yml files and manually translate the lines inside (only the stuff on the right hand side within the " ") for it to be displayed in German.

 

Thank you so much, its working :)  You only forgot in your instructions, that also the first line in each yml-file needs to change. (l_english -> : l_german:)

Probably i will start a translation.. 

 

but anyway I can play now german and mods show up in english, thats what i wanted

 

thanks to the lord.

Posted

This is a great mod, which works fine for me. I am running into the problem that in a sex_scenes, ,in addition to the main portraits (left and right character) I want to insert a lower left portrait. When I do this the lower character is out of sync with the main characters. It is the same issue you get when you first have a vanilla event and then get a sex_scene event and have to click the top left icon to get the characters in focus. However this issue arises within one and the same event. Is there anything I can do about this?

Posted

Hello Loverslab comunity! Just returning to CK3 after a long break to find this lovely mod has emerged. 

 

For someone out of the loop for a while, has this mod effectively replaced the old "simple Slits and Shafts" mods? I used to use them as well as the "Human phenotype project" but I am wiling to convert if people are having good success with this mod. 

 

Any suggestions?

Posted
On 3/26/2021 at 3:33 AM, Mange2020 said:

Well, its a thing I know happens. Its the result of not deselecting the toggle after a sex animation plays. The button uses a system variable. It clears when you restart the game but you have to toggle it off during the game.

Where is the toggle?

Posted
1 hour ago, Grey Cloud said:

Where is the toggle?

 

It used to be that you could click the top corner of the window to adjust the positions. However, ever since the latest patch, this hasn't been working for me. Would be great to get Mange or someone else's input on how to fix the positions. 

Posted
18 minutes ago, RageControl said:

 

It used to be that you could click the top corner of the window to adjust the positions. However, ever since the latest patch, this hasn't been working for me. Would be great to get Mange or someone else's input on how to fix the positions. 

Thanks, I can stop clicking then? I thought I was going mad there. :classic_laugh:

The bad news is that this means I'm stuck with the broken animating?

Posted

There seems to be a difference between how the butt looks with clothes on and clothes off. It seems to flatten when the clothes are off. All I'm using is Character Body Overhaul and Physical Attributes (loaded in that exacted order). I'll share a screenshot with an example. Is there any way to give the butt more depth when nude? Akin to how it looks when clothing is on? or is this intended behavior to prevent clipping? 

 

Spoiler

1165041860_buttsizeexample.thumb.jpg.bd07f67f125e98e1bca86159533e080d.jpg

Posted

I am having huge FPS drops when using these mods. I got the Carnalitas plus all mods from mange. I tried without the mods and no issues. Anyone else experience this?

Posted
10 hours ago, Solitude103 said:

There seems to be a difference between how the butt looks with clothes on and clothes off. It seems to flatten when the clothes are off. All I'm using is Character Body Overhaul and Physical Attributes (loaded in that exacted order). I'll share a screenshot with an example. Is there any way to give the butt more depth when nude? Akin to how it looks when clothing is on? or is this intended behavior to prevent clipping? 

 

  Reveal hidden contents

1165041860_buttsizeexample.thumb.jpg.bd07f67f125e98e1bca86159533e080d.jpg

 

You noticed the butt and not the arms passing through the tits???!! lol ?

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