jfraser Posted December 20, 2020 Posted December 20, 2020 Hi, Hex. I noticed the MCM says I don't have EFF installed. but I do. In fact, I dropped ATF, which I have always used, just for this. It doesn't appear to hurt anything so far but it does make me wonder if I'm not seeing some possible things happen.
Hex Bolt Posted December 20, 2020 Author Posted December 20, 2020 16 minutes ago, CaptainJ03 said: I couldn't even see Solitude in the distance, we were somewhere between Kilkreath Temple (Meridia) and the fork in the road that leads up to the Thalmor Embassy. Yes, that's the spot. It really is marked as SolitudeLocation in the game (something related to a civil war camp, apparently never completed). Weeks ago, I encountered that spot for Run, Lola, Run. I fixed it for that quest. I will fix it for prostitution too. Thank you for reporting it. 18 minutes ago, CaptainJ03 said: Does this event not check on chastity devices? Surprisingly, it does not. I'll have to do something to ensure that at least one orifice is available. I think I'll also add a line to let you ask your owner to unlock you (and destroy the belt) if it's not a blocking item or a quest item and the owner has a chastity key. 1
Hex Bolt Posted December 20, 2020 Author Posted December 20, 2020 19 minutes ago, jfraser said: I noticed the MCM says I don't have EFF installed. but I do. In fact, I dropped ATF, which I have always used, just for this. Did you click "Refresh installed mods list" on that Mod Integration page? For efficiency, it's not automatically updated. It's checking for EFFCore.esm as an installed mod. If that check should expanded, please let me know. I'm using NFF, so I can't easily check how that's working.
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 4 hours ago, CaptainJ03 said: I really like how you've changed the lines here for Lola being a nympho with a female owner By the way, thank you for this. I wasn't sure if anyone was using it. I wrote all of that for myself, because I had a possessive owner who I just couldn't imagine wanting to share her Lola with others. Not for money, not for obedience training, not for humiliation (she actually really likes her Lola). But I wanted the prostitution. So I needed another justification. And having to fulfill a quota fits perfectly. 3
blahity Posted December 21, 2020 Posted December 21, 2020 Does this mod play nice with Nether's Follower Framework? Also really digging the new nympho lines! Would be cool to see this type of line selection for other quests too. Any chance we'll see an event in which our character is ordered to insert different plugs for our owners enjoyment?
aspirine2 Posted December 21, 2020 Posted December 21, 2020 36 minutes ago, aspirine2 said: is it compatible with sexlab survival curfew ? It won't force you to go outside. 36 minutes ago, aspirine2 said: sexlab animations are kinda skipped the second time with Radiant prostitution This mod doesn't change SexLab animations or Radiant Prostitution. master leaves pc to wait in towns ..! ...i will check again with the sexlab for the 2nd question !?
aspirine2 Posted December 21, 2020 Posted December 21, 2020 1 hour ago, aspirine2 said: 36 minutes ago, aspirine2 said: is it compatible with sexlab survival curfew ? It won't force you to go outside. 36 minutes ago, aspirine2 said: sexlab animations are kinda skipped the second time with Radiant prostitution This mod doesn't change SexLab animations or Radiant Prostitution. master leaves pc to wait in towns ..! ...i will check again with the sexlab for the 2nd question !? got that fixed thank you
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 1 hour ago, blahity said: Does this mod play nice with Nether's Follower Framework? Yes. 1 hour ago, blahity said: Any chance we'll see an event in which our character is ordered to insert different plugs for our owners enjoyment? Possibly. The mod would have to be careful to check for quest plugs that shouldn't be removed, and come up with something interesting that fits the character of the mod. I've had it in my mind to use an inflatable plug at some point, possibly as an extra punishment. The nice thing about those is that it's a "fire and forget" event that the mod wouldn't have to track that you're wearing and terminate the event when it's time. You'd just have to remove it whenever you can. 1 hour ago, aspirine2 said: master leaves pc to wait in towns This mod doesn't make your owner leave you. Possibly I misunderstood what SL Survival's curfew does, but I didn't think it makes your follower leave. 52 minutes ago, aspirine2 said: i got what is happening my pc got vaginal clamp ..and it's beyond 12 hours ..whenever pc remove it ..gets the shocking event occur ..any solution for that ? I'm not sure what you're saying. This mod does not add a vaginal clamp (or plug, or belt). It can add a vaginal piercing, but there's no punishment for removing it.
Baltasarr80 Posted December 21, 2020 Posted December 21, 2020 Thats from the extended lola version you are wrong here ^^. Just ask in the Supportthread there. But you should get a dialogoption to remove said items
Harry Smackmeat Posted December 21, 2020 Posted December 21, 2020 I'm not sure I understand this mod. Do I have to manually set the npc as master in the mcm after doing the dialog thing too? Either way, the npc isn't approaching me for stuff to do like the mod says, even after 4 game days. Are they planned features? Because nothing I do makes them happen, yet there's a dialog tree to bang, and the npc gets angry if I bother them too much or sleep early. It also doesn't set the time in the mcm when I ask them to enslave me, but I can manually set it in the mcm. It seems to do nothing though. Also, leaving the npc doesn't seem to clear them as master if I set them as master in the mcm, which means there seems to be a disconnect between the two. Suspend all events isn't set, though if I leave then it sets it (though they still have master? dialog). It's confusing as balls. I'm on SSE btw. Mod is fairly low in the load order. I also noticed no way to hard reset the mod. Luckily I save religiously.
CaptainJ03 Posted December 21, 2020 Posted December 21, 2020 21 minutes ago, Harry Smackmeat said: I'm not sure I understand this mod. Do I have to manually set the npc as master in the mcm after doing the dialog thing too? Either way, the npc isn't approaching me for stuff to do like the mod says, even after 4 game days. Are they planned features? Because nothing I do makes them happen, yet there's a dialog tree to bang, and the npc gets angry if I bother them too much or sleep early. To start the mod, you either read The Book, or start the quest in the MCM, or get sold via Simple Slavery plusplus. In the first two cases, you ask your follower about the Lola theme, he/she gives you a collar. You equip the collar and approach your follower again. Now some random eventy may occur, depending where in Skyrim you are roaming, and if you stay out in the wild possibly nothing ever happens. But if you haven't changed the setting in the MCM, every two game hours you should be able to actively approach your owner and ask "May I be of service, Mistress?" The amount of sleep isn't conrolled by your owner, she'd get angry if you sleep too much, because you would not be able to fulfil your quota of three plus random times to service her. She'll punish you for that, a whipping you'll not forget any time soon. So either you haven't started the quest properly (can you 'suspend all events' in the MCM? That would be a good sign) or some other mods interfere. Do you have all the right patches for them, as it's listed on the starting page at "Compatibility"? 3
Harry Smackmeat Posted December 21, 2020 Posted December 21, 2020 7 minutes ago, CaptainJ03 said: To start the mod, you either read The Book, or start the quest in the MCM, or get sold via Simple Slavery plusplus. In the first two cases, you ask your follower about the Lola theme, he/she gives you a collar. You equip the collar and approach your follower again. Now some random eventy may occur, depending where in Skyrim you are roaming, and if you stay out in the wild possibly nothing ever happens. But if you haven't changed the setting in the MCM, every two game hours you should be able to actively approach your owner and ask "May I be of service, Mistress?" The amount of sleep isn't conrolled by your owner, she'd get angry if you sleep too much, because you would not be able to fulfil your quota of three plus random times to service her. She'll punish you for that, a whipping you'll not forget any time soon. So either you haven't started the quest properly (can you 'suspend all events' in the MCM? That would be a good sign) or some other mods interfere. Do you have all the right patches for them, as it's listed on the starting page at "Compatibility"? Thx for the reply. I don't have anything listed as interfering with it. I started the quest through the mcm. collaring works either way, but after that it seems to malfunction badly. I'm never getting "May I be of service, Mistress?" I haven't gotten anything for 4 game days. There'r just dialog choices under Master? for leaving, complaining about an event (I have none so it just exits dialog), having sex, help in whoring me out, and quitting (which seems to misfire because Master? never goes away afterward.) I can't suspend events, but the event timer never sets on the main page.
CaptainJ03 Posted December 21, 2020 Posted December 21, 2020 @HexBolt8 I've been playing a bit more, Lola now has committed to a life-long service. I can still tell Mistress that I don't want to be her slave anymore, which I think is okay, but her response, that I haven't fulfilled my contract, seems a bit out of place in this case. When I ask her for money, she tells me in full length how extending my contract would solve my financial issues, ending with some word that she doesn't want to extend my contract right now... Yeah, longer than life is a matter of having a contract with the right deity. Only in the next approach she says that she can whore me out if I really need money. Had a small issue with The Naughty Nymph - my silly Mistress wouldn't follow me to the chosen stage, but stay away some meters (scolding for being a dimbrain when I try to trigger it where she chose to stand) - I had to summon her.? With the nympho, I think it shows that you did that for yourself. There's that bit of extra effort ? 19 minutes ago, Adetu said: 3) Hanging scene for rebellious players: That's not this mod, go and complain to Kalmah ? 1
Aldid Posted December 21, 2020 Posted December 21, 2020 24 minutes ago, Adetu said: I have already posted some mods for different games on Loverslab and without modders Loverslab doesn't work. Maybe you should think about that before you say something like this. Finally I am not interested in your opinion at all. ???
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 1 hour ago, Adetu said: I have already posted some mods for different games on Loverslab and without modders Loverslab doesn't work. Maybe you should think about that before you say something like this. Finally I am not interested in your opinion at all. I can't figure out what you're saying, but it doesn't sound nice. Perhaps you can clarify your meaning. CaptainJ03's reply to you is correct. The hanging scene is from Kalmah's add-on, which adds harsh/extreme punishments. That is not in the base mod (where the owner has no desire to torture or kill you), which is provided here. If you have suggestions, praise, or complaints for Kalmah's content, the right place for that is the discussion for Kalmah's add-on, so he and other players who use it will be sure to see your response. 3 hours ago, Adetu said: EFF is installed as a manager for my followers. - If the player was bought by a follower at the auction the player still has the option "Dismiss follower". When you do that, nothing seems to happen except that the master goes home. I don't know now whether there is a problem with the load order or whether that should be the case in general or whether EFF simply is incompatible with Submissive Lola. It's not a problem with EFF. There is a Help page on the MCM with answers for common questions. It's worthwhile to check there. One topic there is "Why can I dismiss my owner?" The answer there is "Some quests might require you to dismiss your owner. If the owner is not a follower, you will not be given new tasks, score decay will be on hold, and you will not lose score for failure to meet your quota for offering service. However, your contract time is also on hold. Worn item requirements are still enforced. If you want to be freed from a restriction, do that before dismissing your owner." 3 hours ago, Adetu said: If the player is given the task of getting some "Alto vine", then the master waits without time limit and the mod only continues when the player talks to the master. I think it behaves like in the original, but I never like this behaviour. Yes, it's the same as in the original. You have one hour to bring the required item. Your owner waits there until you return (it would be silly if the owner sends you on a fetch mission and runs along with you). If you take too long, you fail the quest. The next time you talk to your owner, you are rewarded (if successful) or punished.
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 @Harry Smackmeat, a lot of your questions are answered on the mod page. I see that CaptainJ03 has also answered you. The problem you're reporting is not normal. Is your game's timescale setting very low? 2 hours ago, CaptainJ03 said: I can still tell Mistress that I don't want to be her slave anymore, which I think is okay, but her response, that I haven't fulfilled my contract, seems a bit out of place in this case. Technically, she's correct. ? What would you like for her to say? 2 hours ago, CaptainJ03 said: When I ask her for money, she tells me in full length how extending my contract would solve my financial issues, ending with some word that she doesn't want to extend my contract right now... Yeah, longer than life is a matter of having a contract with the right deity. Only in the next approach she says that she can whore me out if I really need money. The intent was to explain the contract-for-gold option to a player who might not know about it, even if the player's current contract is too long. Players tend not to click the same topic again if they think they know what the response will be, so that's why you get the awkward explanation of a deal that you'll never qualify for. I'll make a note to look at this again, but in this instance I'm prioritizing educating the player over immersive dialog. I'll look to see if the situation with a life contract can be better handled in the dialog. 2 hours ago, CaptainJ03 said: Had a small issue with The Naughty Nymph - my silly Mistress wouldn't follow me to the chosen stage, but stay away some meters (scolding for being a dimbrain when I try to trigger it where she chose to stand) - I had to summon her. Thank you for the feedback on these items. I suspect that that's the following distance you've set in your follower framework. I can move to the back edge and get her to come down into the bottom of the amphitheater. I intentionally made the qualifying area small, so that the sex scene wouldn't have someone's head inside the steps. On the Laura's Bondage Shop discussion, you said "Laura the shop owner is an ex-slave who doesn't want to enslave or dominate the player in any way - I was scolded for just kneeling in front of her. (not ingame but here in the thread)" If I were really really bored, I could probably have Laura scold you in-game. But I won't, because it's such a niche thing, and I shouldn't put words in the mouth of the author's favorite character. Fun to think about, though. I made a note to look at having the owner and NPCs have idle comments when you're voluntarily kneeling.
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 I'm hoping to get a new update out today, no new events (they're a lot of time & work) but new features, enhancements, and some fixes. The prostitution script has changed enough to be incompatible with the current version, so this is advance notice that you'll have to have that event completed before updating (whether you're using RP or basic prostitution). 2
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 6 minutes ago, Adetu said: BUT unfortunately as this mod behaves now, it still does not seem to be the right "thing" for me. For my personal game, it would be necessary to make too much changings while testing the mod less than one hour now. That's understandable. The mod has its own style, and it's not for everyone. Hopefully some of your time with it was enjoyable. As alternatives, you might look at Devious Followers Continued for a demanding follower, or Laura's Bondage Shop for solo play (no follower) as a submissive character.
Harry Smackmeat Posted December 21, 2020 Posted December 21, 2020 57 minutes ago, HexBolt8 said: @Harry Smackmeat, a lot of your questions are answered on the mod page. I see that CaptainJ03 has also answered you. The problem you're reporting is not normal. Is your game's timescale setting very low? My game's timescale? I dunno. Apparently it's 10....or 1.10... One of those. I never mess with it, so I don't know how it works. One of my mods changes it. I don't think that explains why I went 4 days without events. o_0
Hex Bolt Posted December 21, 2020 Author Posted December 21, 2020 41 minutes ago, Harry Smackmeat said: My game's timescale? I dunno. Apparently it's 10....or 1.10... One of those. I never mess with it, so I don't know how it works. One of my mods changes it. I don't think that explains why I went 4 days without events. "help timescale 3" shows the timescale. Default is 20 (a full day is 1.2 real hours). Some mods temporarily lower it to 1, then forget to set it back, in which case 4 game days is 6 real hours. It would explain why you're not seeing anything that requires a full day to pass. On the mod's MCM System tab, is "Unblock events" enabled? If so, then the mod has given you a task to perform, and because of that nothing else is going to start until you do it. If you can't figure what that might be, you can use the Unblock button to allow other events to start. Events are initiated by a force greeting from your owner. If you're using mods that restrict how NPCs in general and followers in particular greet or talk to you (the various "shut up", "be quiet", and "to your face" mods), you might be blocking your owner from telling you anything. The mod works for pretty much everyone else. The point here is to identify what is different in your game that causes the problem you're having, so it can be changed and get you up and running. It's worth taking a few moments to look through your mod list, especially ones that maybe you're not really sure what they do, and check their settings to see what might interfere with the passage of game time or prevent a follower from force greeting you (initiating a conversation without you having to talk first).
Harry Smackmeat Posted December 22, 2020 Posted December 22, 2020 "help timescale 3" shows the timescale. Default is 20 (a full day is 1.2 real hours). Some mods temporarily lower it to 1, then forget to set it back, in which case 4 game days is 6 real hours. It would explain why you're not seeing anything that requires a full day to pass. On the mod's MCM System tab, is "Unblock events" enabled? If so, then the mod has given you a task to perform, and because of that nothing else is going to start until you do it. If you can't figure what that might be, you can use the Unblock button to allow other events to start. Events are initiated by a force greeting from your owner. If you're using mods that restrict how NPCs in general and followers in particular greet or talk to you (the various "shut up", "be quiet", and "to your face" mods), you might be blocking your owner from telling you anything. The mod works for pretty much everyone else. The point here is to identify what is different in your game that causes the problem you're having, so it can be changed and get you up and running. It's worth taking a few moments to look through your mod list, especially ones that maybe you're not really sure what they do, and check their settings to see what might interfere with the passage of game time or prevent a follower from force greeting you (initiating a conversation without you having to talk first). Thank you for the reply. My timescale is 10 (probably set by Requiem), and Unblock Events is greyed out. I've not had any problems with any other mods that use forcegreet, and I disabled the follower in NFF, which is a follower AI mod I've also never had problems with.
Hex Bolt Posted December 22, 2020 Author Posted December 22, 2020 I disabled the follower in NFF I guess I don't understand what you're doing (I use NFF too) but if you've disabled the follower, how are you going to interact with it?
Harry Smackmeat Posted December 22, 2020 Posted December 22, 2020 I guess I don't understand what you're doing (I use NFF too) but if you've disabled the follower, how are you going to interact with it? I just tried it on a hunch right before posting that. I guess I can rule it out. I didn't disable the npc itself, I just gave it that ignore token. I didn't save afterward. It was just a test. lola is pretty near the bottom of my load order. Just requiem, some patches, elfx, realistic water 2, alternate start, UI extensions, nff, and my merged patch are after it.
Hex Bolt Posted December 22, 2020 Author Posted December 22, 2020 Version 2.0.1 Do not update while the prostitution quest is running. The new script is not compatible. Event Cooldowns Spoiler There's a new MCM "Cooldowns" tab. - Because it's a new feature, all of these cooldowns are treated as expired (can trigger any time). The MCM setting is applied the next time an event triggers. If you want to apply a cooldown now, just open a setting and resave it. - Changing the cooldown resets it starting from that moment (it won't occur for at least X days from then). - A cooldown of 0 disables the event. - Prostitution already had a cooldown (and toggle) in its own section. That has not changed. - Remember that you can volunteer for prostitution or Pony Express early if all conditions are met (existing feature). - There are no settings for minor events where you play an animation for a few seconds and it's over. - The new tab has temporarily messed up some MCM info text. If info text looks wrong, open the next tab, then return. That fixes it. Lights Out is an inconvenient event, but I encourage players to leave it active. It's one of the few things that is restricted to score 80+. If you behave like a submissive doormat, your owner will treat you that way, and this lets you experience it. Such things are a reminder that being 100% submissive is not necessarily a good thing. This is "classic" content from the original mod, although reduced from 3 days to 1 day. Fashion Slave Spoiler - Stripping is limited now, and fast! It leaves your hat or circlet in place. - A new dialog option lets you ask to keep your fashion slave outfit. If the quest is already active, you'll have to wait for next time. - You can pre-equip ANY items with the DeviousSuit, DeviousGloves, or DeviousBoots keywords (catsuits are okay). - If you want to wear your own outfit, you must equip it before entering the city walls. - At the end, your owner will only unlock & unequip the items you had at the start (the ones given you, or that were pre-equipped). - The owner will not unlock or unequip "blocking" or "quest" items. - The owner will only destroy items that he or she gave you (and only if you didn't ask to keep them). - Farming the items that you asked to keep is simply cheating. But the mod doesn't stop you. - It's okay to update while the quest is active, you just won't be redressed at the end. Added: An empty room. Spoiler - This is a copy of my own test cell, in case it's useful to anyone. COC LolaRoom to access. - It's a well-lighted room, suitable to use ShowRaceMenu, view outfits, try poses, and test SexLab animations. - It's isolated, so no one will barge in wanting to talk to you (or worse). - The main room is navmeshed for followers. - There's also a hallway that opens into empty space, a flat black background for screenshots. - All those MCM screenshots you see with messy cluttered backgrounds? This is a perfect place for things like that. - An invisible ledge runs along the hallway, so you can walk a short distance into space. Changed: When owner beckons, if you fast travel or move far away, owner will teleport to you. Changed: When owner beckons and you keep ignoring it, owner teleports to you and you get a score penalty. Changed: Radiant Prostitution's Home Delivery quest now counts clients. Thanks to @RMCWfor the script updates. Changed: If a chastity belt is worn, it must permit anal for the prostitution event to start. Changed: Made "I Am Famous" a blocking event. Fixed: The Pony Express return (completion) topic is now correctly restricted to your owner. Fixed: Pony Express checking for worn items was retrieving the rendered rather than inventory item. Fixed: Custom whip model was using the wrong folder. 7
Hex Bolt Posted December 22, 2020 Author Posted December 22, 2020 lola is pretty near the bottom of my load order. Just requiem, some patches, elfx, realistic water 2, alternate start, UI extensions, nff, and my merged patch are after it. Something is really off, but it's unclear what. Talk to your owner, leave enslavement, then start the quest again (click the MCM button to start the quest or read the book again). That will restart the main quest.
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