keitsoru Posted January 1, 2021 Posted January 1, 2021 23 minutes ago, CaptainJ03 said: Uhmm, you're running around with a collar, which gets you a lot of unwelcome comments, and sometimes action (yes, that's a DCL feature) And don't tell me that wearing your SM-Factory Heaven's Hell collar in public doesn't have that BDSM element. I started running around naked in Skyrim even before I installed Sexlab, so maybe I'm not the right person to talk about clothes. In DFC I was forced to wear whore armour that constantly clipped through everything, so I'm not keen on any attire added through non-clothing mods. DCL is another example of bad clothing choices (during supply and demand you have to wear something like a pink garbage bag and wellies. ugh.) (no, it's not that bad, but I'm a fetishist, sorry) Now where did that come from? I never told you to "use your imagination", I said I don't want to be told what to wear on the road. We have the Slave to Fashion event in Solitude. I accept that, but I don't have to like it, especially not when there are vampires about. That statement came from this comment here: 3 hours ago, CaptainJ03 said: If you don't like running around naked, then set the rule to "Playerhome only" in the MCM. I don't like mods telling me what to wear. In response to me asking for a feature to be added, you decided to naysay it based on your personal preference and told me to set an option in MCM. I can give you the benefit of the doubt, potentially, and infer that you didn't understand why I was asking for an optional mechanic to enforce an outfit for the player. As I've explained, it's not about not wanting to run around naked. Yes, I could set the rule to Player Home Only, and put on whatever, but that's not what I'm after. Read my original comment, the one you quoted: Quote I'm not so much asking for a full dress up system, but just an option to assign an outfit, instead of constantly being naked. You chose to respond as if I were suggesting a restriction be imposed, with no regard to the verbiage I used, and instead of taking a moment to reread the comment and consider the nature of my request, your knee-jerk reaction was to tell me to do something else because it's a feature you personally won't use. Constructive criticism, I'm okay with, but that's not what happened here. You spoke from your personal preference and didn't bother to even ask me what I was suggesting.
Hex Bolt Posted January 1, 2021 Author Posted January 1, 2021 6 hours ago, Cornoholio said: Also +1 on thanking HexBolt8, this is a mod that really makes proper use of the rest of the game: you can play along the story or follow quests without any trouble. Thanks! If you haven't already, the thumbs up on the description page shows support. (I wanted to insert a joke about giving it the thumb, not the finger, but I can't make it work.) 3 hours ago, CaptainJ03 said: If you don't like running around naked, then set the rule to "Playerhome only" in the MCM. I don't like mods telling me what to wear. Yes, that's what I do. But in my game, nudity waves a big red flag for every potential rapist in the province, so I have to avoid it. But forced nudity is fun for a lot of players (and it was original content, though in a simpler form) so it's there for those who want it. 1 hour ago, CaptainJ03 said: We have the Slave to Fashion event in Solitude. I accept that, but I don't have to like it, especially not when there are vampires about. As the player, you can turn the event off if you don't want it. But your character has to accept the owner's rules, though clothing restrictions or requirements do not apply when you're in combat, so if you allow yourself to instantly switch into armor, you could even deal with vampires. (I personally play with a self-imposed rule that changing anything other than jewelry takes time.) 6 hours ago, keitsoru said: I had one small request for your consideration. I was hoping you might be willing to add a feature to assign a set of slave clothes? The whole thing of being naked is great and all, but I feel like there's also a certain psychological element to being made to wear a particular outfit. The discussion on this has wandered, but is your suggestion to optionally have an outfit to wear instead of forced nudity? I hadn't considered that, but it might make the various forced nudity settings more broadly useful. In regard to different outfits for different locations, that probably is best handled by "use your imagination", simply because there are so any types of locations. And it's not just locations. I sometimes roleplay that my character must wear different in-town outfits based on score, more humiliating outfits at low score, and nicer ones at higher score as an inducement to behave. (One could also turn that around with more humiliating outfits as submission increases because "obviously" it's what the character really wants.) That's far too many possibilities for the mod to cover. 1
keitsoru Posted January 1, 2021 Posted January 1, 2021 19 minutes ago, HexBolt8 said: The discussion on this has wandered, but is your suggestion to optionally have an outfit to wear instead of forced nudity? I hadn't considered that, but it might make the various forced nudity settings more broadly useful. Yes, exactly. Leave the nudity there as an option, but provide the option to set a custom outfit to wear in certain areas. For example, if the nudity rule is set to Player Home Only, the player could set an outfit that they're made to wear. Preferably via saving whatever equipment the player has on, and with support for miscellaneous slots, to account for outfits with modular pieces. Ultimately, the people who prefer nudity can keep to it, if they prefer, and those who have to be careful about nudity for reasons such as yours can choose to have a designated outfit, that they're required by the dominant to wear. At least for the Simple Slavery start, your owner does say to let them do all the thinking. Why wouldn't that include the times where the player can wear something? 1
Hex Bolt Posted January 1, 2021 Author Posted January 1, 2021 18 minutes ago, keitsoru said: Leave the nudity there as an option, but provide the option to set a custom outfit to wear in certain areas. Okay. It's on my list. Since I'll have to add a new setting, I'll see if I can set it up (if practical, I don't want it to get messy) with separate settings for Naked and Outfit, with the same drop-down options plus "None" to turn off that setting. One could have required nudity at home and a required outfit in other safe areas. 3
Naps-On-Dirt Posted January 1, 2021 Posted January 1, 2021 Just a reminder that if you do an event triggered by a civil war camp, you have to check somehow that the camp is actually enabled. The camps are "zoned" as camps whether or not they are really there so you need to establish that there are soldiers present or something.
Hex Bolt Posted January 2, 2021 Author Posted January 2, 2021 7 hours ago, Naps-On-Dirt said: Just a reminder that if you do an event triggered by a civil war camp, you have to check somehow that the camp is actually enabled. Yes, thank you. You (or someone) had mentioned that before. It dampened my enthusiasm for using them, but with the right checking (or using a fixed list) they have potential if the right idea comes along.
Cornoholio Posted January 2, 2021 Posted January 2, 2021 Hey, I have a quick question about the SimpleSlavery integration: how does the sale work? Do I have to manually select a buyer or does it somehow pick a random follower when I have only SubmissiveLola enabled in SimpleSlavery?
Hex Bolt Posted January 2, 2021 Author Posted January 2, 2021 16 minutes ago, Cornoholio said: Do I have to manually select a buyer or does it somehow pick a random follower when I have only SubmissiveLola enabled in SimpleSlavery? Manually. The Help page on the mod's MCM has instructions. 1
Cornoholio Posted January 2, 2021 Posted January 2, 2021 15 hours ago, HexBolt8 said: Manually. The Help page on the mod's MCM has instructions. hm. Ok, thanks... damn, no idea whether I can manage that without fucking it up. Might I suggest an alternate start intro to be added with the SS++-integration? Be sold to some random follower (jenassa or some other generic one) to ghet it started?
keitsoru Posted January 3, 2021 Posted January 3, 2021 Hey, HexBolt8, one other thing I did want to bring up, is the feeding scene with vampiric followers supposed to lead in to a sexlab scene? I've had this happen every time, and not only does it seem ill fitting, but the follower/owner doesn't strip down in my experience, and it completely ignores the mod I have to make actors seek out somewhere private for sexlab scenes. If this is by design, might I suggest having it call the vampire feeding animation, instead? Or, maybe just have them use the drain spell on the player for a set amount of HP? If it's not something you're interested in changing, I understand, but I just feel as if it's redundant to have it go in to a sexlab scene of all things, when there are plenty of other events that lead to similar outcomes. 1
Herowynne Posted January 3, 2021 Posted January 3, 2021 5 hours ago, keitsoru said: is the feeding scene with vampiric followers supposed to lead in to a sexlab scene? I've had this happen every time, and not only does it seem ill fitting, but the follower/owner doesn't strip down in my experience, and it completely ignores the mod I have to make actors seek out somewhere private for sexlab scenes. I made a post about this topic a while back. In that post, I provided an SLAL animation pack for Skyrim SE. For vampire feeding, Submissive Lola plays a Sexlab animation, not the built-in vampire feeding animation. Here is the relevant line of code from Submissive Lola. You can see that it randomly chooses an animation with the tag "feeding". sslBaseAnimation[] anims = SexLab.GetAnimationsByTag(2, "Feeding") If you have a Sexlab vampire feeding animation that you want to use, be sure to check that it has the "feeding" tag, or else it won't be used. If you don't have any Sexlab animations with the "feeding" tag, then you will just get a random Sexlab sex animation, which is probably not what you want. 1
Hex Bolt Posted January 3, 2021 Author Posted January 3, 2021 What Herowynne said. I'll add a one time pop-up for missing feeding (and spanking) animations, since it is certainly odd for vampiric feeding (or spanking) to result in generic sex. If there are other tags for vampiric feeding that uniquely identify them, I can add those tags.
lcewolf Posted January 3, 2021 Posted January 3, 2021 Hello @HexBolt8 Thank you for your mod! I play all week-end and i Enjoy it.
Hex Bolt Posted January 3, 2021 Author Posted January 3, 2021 15 minutes ago, lcewolf said: Thank you for your mod! I play all week-end and i Enjoy it.
keitsoru Posted January 3, 2021 Posted January 3, 2021 4 hours ago, Herowynne said: I made a post about this topic a while back. In that post, I provided an SLAL animation pack for Skyrim SE. For vampire feeding, Submissive Lola plays a Sexlab animation, not the built-in vampire feeding animation. Here is the relevant line of code from Submissive Lola. You can see that it randomly chooses an animation with the tag "feeding". sslBaseAnimation[] anims = SexLab.GetAnimationsByTag(2, "Feeding") If you have a Sexlab vampire feeding animation that you want to use, be sure to check that it has the "feeding" tag, or else it won't be used. If you don't have any Sexlab animations with the "feeding" tag, then you will just get a random Sexlab sex animation, which is probably not what you want. Oh, thank you! Added, and will test next time I play! 4 hours ago, HexBolt8 said: What Herowynne said. I'll add a one time pop-up for missing feeding (and spanking) animations, since it is certainly odd for vampiric feeding (or spanking) to result in generic sex. If there are other tags for vampiric feeding that uniquely identify them, I can add those tags. I appreciate you adding that pop-up. Thank you again for all the hard work!
Shion11 Posted January 3, 2021 Posted January 3, 2021 how do you get berserk slave? i just noticed the perks in the mod
Hex Bolt Posted January 4, 2021 Author Posted January 4, 2021 36 minutes ago, Shion11 said: how do you get berserk slave? i just noticed the perks in the mod Have a score of at least 99.
Shion11 Posted January 4, 2021 Posted January 4, 2021 8 minutes ago, HexBolt8 said: Have a score of at least 99. i have a score of 100 but i don't have that one yet, do you need to stay abouve 99 after you reach it?
Hex Bolt Posted January 4, 2021 Author Posted January 4, 2021 1 hour ago, Shion11 said: i have a score of 100 but i don't have that one yet, do you need to stay abouve 99 after you reach it? It will appear as Passionate Devotion.
Shion11 Posted January 4, 2021 Posted January 4, 2021 ah i see, i have it then, thanks for answering~
Camz77 Posted January 4, 2021 Posted January 4, 2021 I use Vortex, and even though I've installed the mod as I have any other .zip files I cannot get this mod to be recognized. The original works, and I have no problems with that, but Resubmission doesn't want to work for some reason. I don't get an MCM menu, and FNIS doesn't generate animations for it. Am I installing it wrong or is there a conflict with the older version I don't know about? Edit: I should mention I downloaded the 2.0.3 file.
lcewolf Posted January 4, 2021 Posted January 4, 2021 1 hour ago, Camz77 said: I use Vortex, and even though I've installed the mod as I have any other .zip files I cannot get this mod to be recognized. The original works, and I have no problems with that, but Resubmission doesn't want to work for some reason. I don't get an MCM menu, and FNIS doesn't generate animations for it. Am I installing it wrong or is there a conflict with the older version I don't know about? Edit: I should mention I downloaded the 2.0.3 file. If you use vortex go to the Plugin section. When someting like this happen it is most of the time in the disable section.
Camz77 Posted January 4, 2021 Posted January 4, 2021 23 minutes ago, lcewolf said: If you use vortex go to the Plugin section. When someting like this happen it is most of the time in the disable section. So I did that, the plugin section had it checked as enabled, but it says it's for the wrong game. I downloaded the SE version so I'm not sure why I have the wrong .esp file. I'm assuming Resubmission has a different .esp that isn't installing when I install through Vortex, what .esp should I have? And could this be because I installed the base version first?
VolfDeMar Posted January 4, 2021 Posted January 4, 2021 Perhaps the best modification I have ever played! Thank you HexBolt8 ! 1
Hex Bolt Posted January 4, 2021 Author Posted January 4, 2021 9 hours ago, Camz77 said: FNIS doesn't generate animations for it. This mod doesn't have any animations. 7 hours ago, Camz77 said: So I did that, the plugin section had it checked as enabled, but it says it's for the wrong game. I downloaded the SE version so I'm not sure why I have the wrong .esp file. I'm assuming Resubmission has a different .esp that isn't installing when I install through Vortex, what .esp should I have? And could this be because I installed the base version first? It looks like you're trying to install multiple versions. That will do Bad Things. To my knowledge, there are 3 versions of Sub Lola: - The original by alexvkj. - A beta version for SE that hasn't been worked on for a couple of years. - This one, "The Resubmission". (An old version 1.1 is on MrEsturk's page, but it's the same mod, just older.) When you install any mod, take time to understand its requirements. Each of those 3 versions is standalone. None says that it requires (or can even use) one of the other versions. Go back to a save from before you tried installing one of them. Decide which one you want. Uninstall the others. Reinstall the one you want to be sure you have all the files. Enable it. It should work. 5 hours ago, VolfDeMar said: Perhaps the best modification I have ever played! Thank you HexBolt8 ! Thank you! 1
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