shiagwen Posted October 20, 2024 Posted October 20, 2024 (edited) so another thing. its the way how i bind prostitution into the game. 1. is it possible, to watch the amount of selling the pc gets ? 2. is it possible that the master takes this exact gold from loot selling in his pocket ? 3. Is it possible that the master makes this amount of loot selling he took in his pocket as the quota for prostitution ? loot selling = prostitution = lolas earnings second best you can take gold from all sourxes instead of loot selling only. all sources = prostitution = lolas earnings. what you actually can do in lola is this : all sources + prostitution x 0.5 ( or anything) = lolas earnings this is unbalanced and does not provide each other. Can you do something about it ? Like all sources = A , Prostitution = B , A=B Edited October 20, 2024 by shiagwen
Hex Bolt Posted October 20, 2024 Author Posted October 20, 2024 1 hour ago, shiagwen said: Is it possible that the master makes this amount of loot selling he took in his pocket as the quota for prostitution ? That would be a disincentive for acquiring loot, since more loot means more forced prostitution. 1 hour ago, shiagwen said: what you actually can do in lola is this : all sources + prostitution x 0.5 ( or anything) = lolas earnings I think you can already do that with the gold sharing setting and the separate setting for the owner's share of prostitution.
robert_d_negro Posted October 24, 2024 Posted October 24, 2024 my mo2 says its for oldrim..., i got the original "theresubmission + newest version"
Hex Bolt Posted October 24, 2024 Author Posted October 24, 2024 1 hour ago, robert_d_negro said: my mo2 says its for oldrim SE has no difficulty reading Form 43 files. You can ignore the message from MO2. 2
wren888 Posted October 24, 2024 Posted October 24, 2024 Hi, Hex Bolt. I hope you're doing well. Below is my idea for the activity "Fox Hunt," which you may or may not have an interest in adding to SLTR some time in the future. Master has Lola pick three hunters. He dresses her in fox ears, a fox tail, and nothing else. Foxes don't wear clothes. He also gags her, so she can't whirlwind sprint or become ethereal. Besides, foxes don't shout either. The hunters get bows of one second paralysis. With the time it will take Lola to stand back up, I believe one second will be plenty challenging to recover from. Everyone starts at Whiterun's main gate. Lola gets a five second head start. The goal is the top of the western watchtower. If she makes it there, she wins and isn't accosted. If a hunter catches her, he gets her. After he's done with her, I leave it up to you if the hunt resumes. If Lola is wearing soul gem piercings, the hunt may potentially get challenging for her, especially if her master decides to set them off himself. However, I expect he would let her win sometimes so she has hope of winning and tries hard (run, Lola, run). It may also become difficult late in the hunt on the two cold routes for those of us with LE who have the mod Frostfall, or those with SE in survival mode. Speaking of other routes, there are more possible venues besides the Whiterun gate-western watchtower route: 2. The Falkreath east gate to the top of the Helgen tower. 3. The Markarth gate to the shrine of Dibella due east of the city that's past the bridge leading to Karthwasten. 4. The Solitude gate to the far side of the Dragonbridge bridge. 5. The Windhelm gate to the Anga's Mill's mill (I feel like I'm stuttering here). 6. The Riften west gate to the far side of the bridge short of the orc stronghold Largashbur. The only problem I see with the Fox Hunt activity is the potential for enemies along the way. That the hunt occurs mostly on roads should help some. If enemies could be pacified during the event, I believe that would make sense with regard to humans, elves, and orcs. I think just about anyone would stop and stare at a naked girl dressed like a fox running from a group of hunters. However, I can't use that rationale for wolves, spiders, and other creatures along roads. The only way I see of making things work then is for Master to activate Lola's piercings, or if she has none, perhaps her (enchanted) fox tail, until the hunters dispatch the creatures. I don't believe tough monsters habituate the above routes. Still, a dragon could appear. I believe the hunters should be made essential for the duration of the hunt, not only to enable them to survive while fighting animals and creatures, but also in case Lola gets it in her head to hunt the hunters. That would be unfoxlike. If at some point in time you're interested in adding Fox Hunt to SLTR, I'm sure you'll want to change things to make it more practicable, to make it more interesting, or for some other reason. Again, Calyps's mods have fox ears and fox tails for both LE and SE, although the LE version that has the tail is no longer on TESNexus. I can send it to you. All the best to you and to everyone. 4
Hex Bolt Posted October 24, 2024 Author Posted October 24, 2024 8 minutes ago, wren888 said: Below is my idea for the activity "Fox Hunt," which you may or may not have an interest in adding to SLTR some time in the future. A hunt game could be interesting. Presumably, the hunters paid for the fun. They could be townspeople of appropriate gender for Lola's gender settings (male foxes should get to play too). It would need some thought. Besides dangers, terrain exploits could give Lola too much of an advantage. For instance, when exiting Whiterun, I just head SSW and jump off the gate. NPCs would follow the road and lose a huge amount of distance. Moving it inside walled cities could solve some problems and pose an interesting challenge if the hunters don't all reveal themselves at first. Realistically, it's probably a little too complex for a Lola event, but thank you for the fun concept. I'll keep it in mind. 4
wren888 Posted October 24, 2024 Posted October 24, 2024 7 hours ago, Hex Bolt said: Moving it inside walled cities could solve some problems and pose an interesting challenge if the hunters don't all reveal themselves at first. Yes, I considered that, but thought townspeople getting in the way might be a problem. However, perhaps overall it's more workable than if the hunt were outside the city walls. I like your idea of initially hidden hunters.
wren888 Posted October 24, 2024 Posted October 24, 2024 (edited) 12 hours ago, Hex Bolt said: A hunt game could be interesting. Presumably, the hunters paid for the fun. They could be townspeople of appropriate gender for Lola's gender settings (male foxes should get to play too). It would need some thought. Besides dangers, terrain exploits could give Lola too much of an advantage. For instance, when exiting Whiterun, I just head SSW and jump off the gate. NPCs would follow the road and lose a huge amount of distance. Moving it inside walled cities could solve some problems and pose an interesting challenge if the hunters don't all reveal themselves at first. Realistically, it's probably a little too complex for a Lola event, but thank you for the fun concept. I'll keep it in mind. I couldn't get the attachment prompt to show up in PM, but it would for me here. I hope attaching it here was okay. Calypsia the Adult Toys Merchant v1-5-24421.zip --Edit-- I just discovered that I have a separate mesh and texture for the fox tail that's marked "HDT." I expect the mod I sent you is as well, but if not, let me know. Edited October 24, 2024 by wren888
JustMe469 Posted October 25, 2024 Posted October 25, 2024 My 2 cents on the fox hunt. I like the idea, a lot. If one of the problems of being within the city is a limited area, maybe the fox could be made to crawl? And no doors will open. This would slow them down a little and potentially avoid being able to jump over many things. Maybe no bow and arrows in the city though, that guard who took an arrow in the knee might get anxious. Maybe they just have to come within a very close distance to catch the fox. The hunters could be unknown at first but clues could be given, maybe by the master, maybe by townfolk. "Oh you must be the one he's after" with or without a name. Or, "I guess he's finally going to get his revenge for that spanking". Or "You helped her with that bard and now she's hunting you?" Or even "If his wife finds out he's hunting you that maiden will go on the warpath". Or, "If anyone is going to hunt you I knew it would be him, or his brother". Stuff like that. I do really like the idea of the out in the wilds hunt, but can see issues with dragons and assorted other stuff.
unknownPlunger Posted October 26, 2024 Posted October 26, 2024 (edited) Having an issue with the runic collar. The non-glow settings seem to have the collar still glowing (maybe this is WAI but doesn't look like it from other's screens). I took a look at some of the scripts and stuff and didn't see anything obvious. Any ideas for additional investigation or debugging? Spoiler Edited October 26, 2024 by unknownPlunger Moved screens to spoiler
Hex Bolt Posted October 26, 2024 Author Posted October 26, 2024 26 minutes ago, unknownPlunger said: Any ideas for additional investigation or debugging? Just checking the obvious, did you click "Update runic glow"? Otherwise, it might be an effect of post processing or from a lighting mod. For me, even on Blight Glowing, the glow did not extend below the breasts and was still a soft light. Maybe try it without any ENB or lighting enhancement mods.
unknownPlunger Posted October 26, 2024 Posted October 26, 2024 1 hour ago, Hex Bolt said: Just checking the obvious, did you click "Update runic glow"? Yep, That's why it says "exit the MCM". I figured it might be another mod making it super bright for whatever reason. I'll try fiddling with some of the lighting mods and ENB settings and report back.
unknownPlunger Posted October 26, 2024 Posted October 26, 2024 (edited) 10 minutes ago, unknownPlunger said: Yep, That's why it says "exit the MCM". I figured it might be another mod making it super bright for whatever reason. I'll try fiddling with some of the lighting mods and ENB settings and report back. Oh, yep. Totally ENB's fault. I should have thought to check that. May be able to fix it if I fiddle with the right setting. Will have to play with it. Edit: Looks like "ComplexParticleLights > EnableBigRange" is the primary culprit for others that find this post. Disabling the setting doesn't completely remove the glow, but it mostly eliminates it at the cost of torches and other light sources having a smaller glow. Spoiler Without Range Spoiler With Range Edited October 26, 2024 by unknownPlunger 1
LBGK Posted October 26, 2024 Posted October 26, 2024 Hi, I am using SubmissiveLolaResubmission 2.1.9 with Simple Slavery Plus Plus 6.3.23 [SE]. I noticed that if you enable Simple Slavery Rebuild - V1.1.1, the "Trophy Slave" cooldown slider gets greyed out. If I disable it it comes back. I'm guessing it is a minor issue of SSR messing up the detection of SSPP by SLR. Cheers, L
Hex Bolt Posted October 26, 2024 Author Posted October 26, 2024 (edited) 45 minutes ago, LBGK said: I am using SubmissiveLolaResubmission 2.1.9 with Simple Slavery Plus Plus 6.3.23 [SE]. I noticed that if you enable Simple Slavery Rebuild - V1.1.1, the "Trophy Slave" cooldown slider gets greyed out. If I disable it it comes back. I'm guessing it is a minor issue of SSR messing up the detection of SSPP by SLR. No, it's intentional. To keep SLTR's dependence on Simple Slavery soft, SLTR positions actors at specific coordinates in the original auction hall, which would be empty with Rebuild installed. I'd have to rework all the positioning for Rebuild, plus there's the aesthetics of the great distance between the bidders and Rebuild's platform, which doesn't suit Trophy Slave's scenes. Rebuild also moves the exterior door to the slave market, so Trophy's Slave's quest market for traveling there would point to the wrong location. Not a big problem as long as the player knows where Rebuild's door is, but it's another thing that wouldn't work right. Also, despite saying otherwise, Rebuild is not LE compatible (I mentioned this in Rebuild's support topic), so I'd still have to detect it and the player's version of Skyrim and selectively disable Trophy Slave. That's not intended as a criticism of Rebuild (which is actually well crafted), just explaining the situation. Rather than deal with all that, SLTR deactivates Trophy Slave if Rebuild is installed so the owner won't participate in a one-sided conversation in an empty hall. Edited October 26, 2024 by Hex Bolt 2
CaptainJ03 Posted October 27, 2024 Posted October 27, 2024 (edited) Came across some inconsistencies today. Wouldn't call them bugs, maybe an oversight, or Skyrim lagging again. 1. Time to relax didn't trigger. I only mention this because someone else had a problem with it a while ago. I still use the Cursed Loot buff that adds 100 to my carrying capacity, but 80% is 80% no matter the upper limit. 2. Mistress wanted me to follow (Parade event), and said I had to do it in pony gear, but none of that was equipped. I was wearing restrictive boots, corset (gloves and collar) but as Mistress has all my keys, she could undress me as she wants. 3. Was asked to "sample the merchandise", was in heavy bondage (straightjacket) and wearing plugs. Asked Mistress to remove the plugs, but the debug-message (upper left corner) said i should struggle out myself. Dunno if it's regular DD or some mod, but I cannot unequip plugs with bounds hands. Liked the (new?) event "since your hands are already bound, you're going to entertain me with a display of sexual torment." Edited October 27, 2024 by CaptainJ03
Hex Bolt Posted October 27, 2024 Author Posted October 27, 2024 7 hours ago, CaptainJ03 said: Time to relax didn't trigger. I only mention this because someone else had a problem with it a while ago. I still use the Cursed Loot buff that adds 100 to my carrying capacity, but 80% is 80% no matter the upper limit. Was a hobble dress equipped? It messes with the weight calculation, so Time to Relax won't trigger unless you're extremely overburdened. The "Weight bonus when naked" setting in the MCM might also have been helping if you have it greater than zero. 8 hours ago, CaptainJ03 said: Mistress wanted me to follow (Parade event), and said I had to do it in pony gear, but none of that was equipped. I was wearing restrictive boots, corset (gloves and collar) but as Mistress has all my keys, she could undress me as she wants. You should at least have received the items that were not in blocked slots (the pony amulet isn't even a DD item). However, I see that I have an oversight for the harness; it's only looking for other harnesses as possible blocking items, but corsets share that slot. I'll have to fix that. I think I can optimize some functions too, which would help with a lagging game. 8 hours ago, CaptainJ03 said: Was asked to "sample the merchandise", was in heavy bondage (straightjacket) and wearing plugs. Asked Mistress to remove the plugs, but the debug-message (upper left corner) said i should struggle out myself. Dunno if it's regular DD or some mod, but I cannot unequip plugs with bounds hands. I don't think the plugs would interfere with sex for that event, since DD should temporarily remove a plug that's in the way. It doesn't look like a straitjacket would block temporary removal by that feature, unless I'm mistaken, so you shouldn't have needed to ask to remove the plugs. Was there a problem with sex for that event? Ignoring the event, you would be expected to escape the straitjacket (or other heavy bondage, like a yoke) and then remove non-locking plugs on your own. You can ask for help with the straitjacket, then remove the plugs yourself.
Hex Bolt Posted October 27, 2024 Author Posted October 27, 2024 (edited) In regard to the pony gear, whether it's equipped for Pony Express or Parade, I've made some changes. A corset (which uses the same slot as a body harness) will be detected to be removed for the event and then reequipped afterwards. Bondage boots will be removed for the event and then reequipped afterwards. I had avoided touching them, probably out of concern for the slave boots in Devious Followers, but temporarily swapping them should really be okay. I think DF only enforces that bondage boots be worn, not necessarily those exact boots (and if it does care, it should use the BlockGeneric keyword, which SLTR will detect). I will also block the Parade event while A Slave to Fashion is running, both to avoid any conflicts and because they don't mesh well. Edited October 27, 2024 by Hex Bolt 1
CaptainJ03 Posted October 28, 2024 Posted October 28, 2024 12 hours ago, Hex Bolt said: Was a hobble dress equipped? It messes with the weight calculation, so Time to Relax won't trigger unless you're extremely overburdened. The "Weight bonus when naked" setting in the MCM might also have been helping if you have it greater than zero. I know about the hobble dress, because a shady figure who calls himself Captain Joe complained about that, years ago. Never used the Weight Bonus when naked, because I only pick up stuff with a ratio of 100 gold per weight unit or better, so getting near the limit normally is on purpose. I was wearing an invisible straight jacket when leaving the dungeon, but shed it and walked on. How often does this event check for the weight limit? Maybe I was just too impatient... As for not bening able to remove the plugs when bound, I guess that DD Escape Overhaul. I like the main purpose of the mod, but some details are annoying. 10 hours ago, Hex Bolt said: I think DF only enforces that bondage boots be worn, not necessarily those exact boots Yes, Mistress gives you some boots, but you can equip any you like better. Quest boots from Cursed Loot or Devious Lore could interfere, but if they're re-equipped afterwards, nothing bad should happen, as the pony runs are only short term events.
kingsglaive Posted October 28, 2024 Posted October 28, 2024 1 hour ago, CaptainJ03 said: 我知道束缚服的事,因为几年前一个自称乔船长的可疑人物抱怨过这件事。裸体时从未使用过重量奖励,因为我只捡起每重量单位 100 金币或更高比例的东西,所以通常接近极限是故意的。 离开地牢时我穿着一件隐形紧身衣,但脱掉它继续往前走。这个活动多久检查一次重量限制?也许我太不耐烦了…… 至于无法在绑定时移除插头,我猜是 DD Escape Overhaul。我喜欢这个 mod 的主要用途,但有些细节很烦人。 是的,女主人给了你一些靴子,但你可以装备任何你更喜欢的。 来自“Cursed Loot”或“Devious Lore”的任务靴可能会造成干扰,但如果之后重新装备它们,则不会发生任何不好的事情,因为小马奔跑只是短期事件。 You can equip your favorite bondage shoes and gloves in advance, as long as they are DD's bondage boots, DF will default to them, which is what I did.
Hex Bolt Posted October 28, 2024 Author Posted October 28, 2024 1 hour ago, CaptainJ03 said: How often does this event check for the weight limit? Every 20 seconds. However, the event won't start if you're in a dungeon, mine, or Blackreach, since it would be painful to have to turn back if you were nearly finished with one of those areas. You're most likely to see the event soon after you go back outside, if you were not watching your weight limit.
wren888 Posted October 28, 2024 Posted October 28, 2024 (edited) Several things. 1.) First, some background. I have a mod that allows for multiple dragon attacks. Three attacked while I was in Whiterun. Shortly after the battle started, the time was up for the Adventuring Slave activity, and I Lola was supposed to pay her master. We were both busy fighting the dragons and, as you know, I couldn't enter dialogue during a fight. Two of the three dragons were dead when a notice came that Lola immediately needed to go to her master. Just before I finished off the last dragon, the quest failed. I killed the last dragon and ran to Lola's master, and got shocked a couple times before getting to him. After punishment, Lola's submission score went down, all told, by eleven points, 94 to 83. It seems to me that because I was unable to initiate conversation with master because of the ongoing battle, the submission score shouldn't go down by that much. 2.) I mentioned this problem before and got help via a workaround. I believe I understand the root of the problem better now. What's going on is that during the Confessions activity, when I go to the indicated NPCs, less than six dialogue choices are showing up. The problem is not that six is too many to display. I sometimes have a dozen dialogue options display fine. When I install the Minimal EZ2C mod that Captain J03 was kind enough to recommend. However, then the option to ask the master to remove the inflatable toy during an ongoing prostitution activity doesn't show up. When I remove Minimal EZ2C, the option returns. I tried two other mods that are similar to Minimal EZ2C with the same results. I believe the problem is a conflict with another mod I have, the main purpose of which I believe is unrelated to dialogue. However, as a "bonus," it changes the dialogue display such that when there are a lot of choices, the later ones are put on a separate page. There's a choice that reads "more dialogue . . ." that's supposed to put up the second page, but there's never anything on the second page, even when there are a dozen dialogue choices on the first page. The problem is, I installed the mod with this "bonus" dialogue feature years ago, and I don't know which one it is. I have hundreds of mods installed, and though I could find the conflicting mod by process of elimination, it would take a long time. I'm hoping someone recognizes the "bonus" feature from my description and knows the mod it's associated with. My mod list is in "reveal hidden contents" below. Clearly, SLTR is fine. If the problem was with it, lots of other people would've had my problem. 3.) I consider this one a small problem. When I changed Lola's master into a vampire using TES5Edit, everything worked as it should, except he was successfully using health potions, and when he was nearly killed, he took some of Lola's health potions from her, as if he was still a normal person. On the other hand, when I tried to heal him using a heal spell, he resisted and was unaffected by the spell. I figure I missed some necessary change in when I was making him a vampire in TES5Edit. While I'm on the subject of vampire and TES5Edit, I like a stronger debuff for the blood drain the vampire master does. I changed it from 10 to 50. I wonder if others might prefer that too. 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Badassless Patch.esp • D1 SD Addons.esp • D2 SexLabHorribleHarassment.esp • D3 SLDrunkRedux.esp • D4 SexLab Approach.esp • D5 BaboFollowers.esp • D6 BaboFollowerPack01.esp • D7 liulei_followers.esp • D8 Tul_follower.esp • D9 SLSO.esp • DA SexLabSkoomaWhore.esp • DB SLSW Addicted.esp • DC Follower Slavery Mod.esp • DD SimpleSlavery.esp • DE SexLab Warmbodies.esp • DF Deviously Cursed Loot.esp • E0 MF_RadiantProstitution.esp • E1 LoversVictim.esp • E2 Love Sickness.esp • E3 SexLabDefeat.esp • E4 SexLabDefeat_LRG_Patch.esp • E5 GetStripped.esp • E6 BaboInteractiveDia.esp • E7 Populated Skyrim Legendary.esp • E8 submissivelola_est.esp • E9 SL_Kidnapped_Redux.esp • EA NoKillmovesAgainstPlayer - Dawnguard.esp • EB PAN_NPCs_Males.esp • EC Pandorable_NPCs.esp • ED KaliliesNPCs.esp • EE BijinAIO-2016_3.1.1.esp • EF The_Companion_Sisters.esp • F0 RND_Dawnguard-Patch.esp • F1 RND_Dragonborn-Patch.esp • F2 Cooking Expanded - RND Support.esp • F3 RND_AnimalLoot.esp • F4 RND_Purity.esp • F5 getSnowy.esp • F6 WetFunction.esp • F7 DW.esp • F8 Bashed Patch, 0.esp • F9 ASIS-Dependency.esp [/spoiler] Edited October 28, 2024 by wren888
Herowynne Posted October 28, 2024 Posted October 28, 2024 4 hours ago, wren888 said: when I tried to heal him using a heal spell, he resisted and was unaffected by the spell. Normal healing spells cannot heal vampires. You can use the Necromantic Healing spell that comes with the game, or you can use a mod-added spell such as my Improved Healing Hands. https://www.nexusmods.com/skyrimspecialedition/mods/37882
PolskiHusarz20 Posted October 28, 2024 Posted October 28, 2024 I suggest adding catsuits to the fashion outfit selection and also random option cuz fashion can change very rapidly 😀
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