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Posted
7 hours ago, Talesien said:

You sure there will be another version of DD? Aside from DD NG that is? Kimy appears not that active anymore these days,

No, not for LE.

 

7 hours ago, Talesien said:

That aside, while I could imagine the pure bondage stuff getting into DD (Kziitd willing). I'm not so sure, the dress/armor & bondage combos making it.

There is this, I didn't get the previous version to run properly, so I'm not sure if it's even worth mentioning

 

Spoiler

 

 

and this BDSM Maid Dress:

Spoiler

 

 

So there is some kziitd stuff around for LE, but to have all this fuss for a scene or two? Too much hassle I'd say.

Posted
8 hours ago, CaptainJ03 said:

No, not for LE.

 

There is this, I didn't get the previous version to run properly, so I'm not sure if it's even worth mentioning

 

  Reveal hidden contents

 

 

and this BDSM Maid Dress:

  Reveal hidden contents

 

 

So there is some kziitd stuff around for LE, but to have all this fuss for a scene or two? Too much hassle I'd say.

Those are the older bits. Actually got it to work, except the bodyslides for legs. This discussion was more about the conversions (and extensions to the original pieces) that GuliGuli made:

 

Posted

So I never found an answer when I used the search function, but the collar check, what does it do? I know the dialogue says it checks if it's been tampered with, but if I equip a collar that has the lock manipulated they still say it looks fine. Is that normal behavior or am I just missing something? 

Posted (edited)
54 minutes ago, Raine_Hyd said:

So I never found an answer when I used the search function, but the collar check, what does it do? I know the dialogue says it checks if it's been tampered with, but if I equip a collar that has the lock manipulated they still say it looks fine. Is that normal behavior or am I just missing something? 

The event checks whether the collar is manipulated and punishes you if it is.  The script uses the DD IsLockManipulated function to determine the lock state.  I just tested the event, and it correctly noticed the manipulated lock.  I don't know why it wouldn't work for you.  The mod also checks for a manipulated collar lock during consensual enslavement through the Strong Hand quest to ensure that it's properly locked, so you would have had to unlock the collar and manipulate the lock afterwards.

Edited by Hex Bolt
Posted
7 hours ago, Hex Bolt said:

The event checks whether the collar is manipulated and punishes you if it is.  The script uses the DD IsLockManipulated function to determine the lock state.  I just tested the event, and it correctly noticed the manipulated lock.  I don't know why it wouldn't work for you.  The mod also checks for a manipulated collar lock during consensual enslavement through the Strong Hand quest to ensure that it's properly locked, so you would have had to unlock the collar and manipulate the lock afterwards.

okay, thats what I thought, so it's probably a conflict somewhere. It's always done that so I was confused.

Posted
10 hours ago, Raine_Hyd said:

I know the dialogue says it checks if it's been tampered with, but if I equip a collar that has the lock manipulated they still say it looks fine. Is that normal behavior or am I just missing something? 

Just to be on the safe side: This check only started to work with the implementation of DD5. If you're using an older version of either DD or SubLola, this check did nothing.

(yes, really old, but you never know)

Posted (edited)

Do you plan to add this?
Master requires lola to practice and use these sexy actions in daily life. A sexy slave must also be attractive enough in daily actions.
Can be used with DAR or OAR. When the Master requires, Lola will get a status in the status bar. When Lola gets this status, these animations will be used.
https://www.loverslab.com/files/file/8148-gsposes-slal/

Edited by kingsglaive
Posted

Trips to the city...I don't know if this is working properly or not.  I get trips to the city almost every time i leave a town.  i was in morthal i walked towards fort snowhawk got across the bridge and he beckoned me tied me up and told me to go to a city.  i go back start another journey and head towards the dead mens respite i get a little ways up the hill and he locks me up again and says go to a city.  i finally make it into fort snowhawk we kill 3 things and he locks me up and says lets go back to town.  i see no setting for reducing the city trips am i missing something.  i spend hours getting nowhere with it set let this.

Posted
11 minutes ago, alex61821 said:

Trips to the city...I don't know if this is working properly or not.  I get trips to the city almost every time i leave a town.  i was in morthal i walked towards fort snowhawk got across the bridge and he beckoned me tied me up and told me to go to a city.  i go back start another journey and head towards the dead mens respite i get a little ways up the hill and he locks me up again and says go to a city.  i finally make it into fort snowhawk we kill 3 things and he locks me up and says lets go back to town.  i see no setting for reducing the city trips am i missing something.  i spend hours getting nowhere with it set let this.

 

This is effected by your carry weight.

 

I think about 80% you then get told to go offload some of that extra stuff at a merchant.

You might also be carrying your Masters things, be sure to give it back in the city.

Posted
12 minutes ago, alex61821 said:

Trips to the city...I don't know if this is working properly or not.  I get trips to the city almost every time i leave a town.  i was in morthal i walked towards fort snowhawk got across the bridge and he beckoned me tied me up and told me to go to a city.  i go back start another journey and head towards the dead mens respite i get a little ways up the hill and he locks me up again and says go to a city.  i finally make it into fort snowhawk we kill 3 things and he locks me up and says lets go back to town.  i see no setting for reducing the city trips am i missing something.  i spend hours getting nowhere with it set let this.

Sounds like "time to relax", so either you are carrying enough crap that you are close to your encumbrance weight limit, or you set the % kinda low. Try either upping the percentage or if that is pretty high already, get rid of stuff. If you are close to being overencumbered right after leaving the city, how do you plan to bring any loot back? Walking all the way to the next merchant?

Posted
On 11/13/2024 at 3:37 AM, kingsglaive said:

Do you plan to add this?
Master requires lola to practice and use these sexy actions in daily life. A sexy slave must also be attractive enough in daily actions.
Can be used with DAR or OAR. When the Master requires, Lola will get a status in the status bar. When Lola gets this status, these animations will be used.
https://www.loverslab.com/files/file/8148-gsposes-slal/

 

You can easily set those up with the following files,

 

https://www.nexusmods.com/skyrimspecialedition/mods/97193

 

https://www.nexusmods.com/skyrimspecialedition/mods/89069

 

This will set up your Lola to have sexy combat/non-combat and normal idles.

Basically Lola will twerk all the time.

 

As far as setting it up for Lola so only she will do that well you would have to then insert lines that allow OAR to monitor arroused values.

 

 

Posted

Is there a way to change the settings so Mistress provides more submission score? I am doing everything she wants and she STILL says I’m not serving her enough. Which of course costs me submission and adds another day to my contract.

Posted
10 minutes ago, twsnider1138 said:

Is there a way to change the settings so Mistress provides more submission score? I am doing everything she wants and she STILL says I’m not serving her enough. Which of course costs me submission and adds another day to my contract.

Main page of the MCM put the

Submission Growth Rate to 100%

maybe lower the Submission Decrease Rate and Submission Daily Decay

 

and on the Rules page

set the Minimum Daily Service to some low number (1 is okay)

set random additional daily service to zero, offer sex to zero, minimum daily score to zero

 

This is the lowest setting, I use that for a more-or-less loving relationship between Mistress and Lola.

If you still fail your service with these settings, something is borked in your game.

If this feels too easy, play with the numbers until it feels right for you and your current owner.

Posted

Good suggestions. There's also a setting in the MCM for "minimum required submission per day" (that's not the title, but it's something like that and it's in the same area as the other submission settings - the hover text should explain it). Basically you need to get at least that level of submission gain to not get in trouble. You can lower that (and/ or set the submission gain to be higher than 100% as well).

Posted
33 minutes ago, TheBladeOfLight said:

Would it be possible to add a way to change the submission required to use your masters gold? Having to reach 50 submission for that option no matter what can be a bit restrictive.

Don't let your Owner take your gold and you'll be fine. There are sooo many options in the MCM already to tweak it to your liking. A submission score of 50 should be doable in two days, so I really don't see your problem. On the other hand - if you twealed that part of the MCM to make it more difficult, then you're just getting what you've asked for.

Posted
On 11/14/2024 at 6:19 PM, Talesien said:

Sounds like "time to relax", so either you are carrying enough crap that you are close to your encumbrance weight limit, or you set the % kinda low. Try either upping the percentage or if that is pretty high already, get rid of stuff. If you are close to being overencumbered right after leaving the city, how do you plan to bring any loot back? Walking all the way to the next merchant?

Ahh didn't realize it was tied to encumbrance well being encumbered he does say that but for time to relax he doesn't.  for some reason my carry weight is like 50 so one set of bikini armor and some food is already putting me at max.

Posted (edited)
36 minutes ago, alex61821 said:

Ahh didn't realize it was tied to encumbrance well being encumbered he does say that but for time to relax he doesn't.  for some reason my carry weight is like 50 so one set of bikini armor and some food is already putting me at max.

Some DD's do that to force you to walk, if that's it you could try upgrading to DeviousDevices NG, it uses a different mechanism to enforce speed reductions.
If that's not it, Sexlab Survival also has an option to reduce the carrying capacity of females. though if memory serves that's 150 by default not 50. You also might have some other mod causing this.

Edited by Talesien
Posted
1 hour ago, Talesien said:

Some DD's do that to force you to walk....

SLTR handles that situation and won't trigger Time to Relax.

 

1 hour ago, Talesien said:

If that's not it, Sexlab Survival also has an option to reduce the carrying capacity of females. though if memory serves that's 150 by default not 50. You also might have some other mod causing this.

A combination of mods, each with a "reasonable" carrying capacity reduction, could certainly result in an unpleasant surprise.

Posted

I clearly need to add some spanking animations if I’m going to make my Mistress spank Nazeem in the middle of the city. As much fun as it is to watch him take it from behind, I’d rather he not rub his nuts all over Jenassa’s face. 🤣

 

also, thank you, CaptainJ06 for your help earlier. I appreciate it, my mistress is way less annoying than previous.

Posted
On 11/17/2024 at 1:13 PM, Hex Bolt said:

SLTR handles that situation and won't trigger Time to Relax.

 

A combination of mods, each with a "reasonable" carrying capacity reduction, could certainly result in an unpleasant surprise.

I think the problem is realistic needs and diseases.  the sleep function is not working so i am always exhausted which is causing my carryweight to be 50.  Does it not work with sexlab survival?  if i sleep in a rented bed like in an inn i will go from tired to very tired or even exhausted.

Posted
2 hours ago, alex61821 said:

I think the problem is realistic needs and diseases.  the sleep function is not working so i am always exhausted which is causing my carryweight to be 50.  Does it not work with sexlab survival?  if i sleep in a rented bed like in an inn i will go from tired to very tired or even exhausted.

Just so you know, I have Realistic Needs and Diseases installed, and the sleep function works fine with SLTR. Perhaps a third mod you have and I don't is interfering with your RND's sleep function?

Posted
2 hours ago, wren888 said:

Just so you know, I have Realistic Needs and Diseases installed, and the sleep function works fine with SLTR. Perhaps a third mod you have and I don't is interfering with your RND's sleep function?

if you use the G to look at a bed with sleep on the ground, does it show you numbers that add up correctly?  mine will say like sleep penalty 45% but nothing in the list adds to 45%.  i am using go to bed in order to sleep maybe thats the problem?  if i use the G key on the inn bed and then pick sleep on ground it will say you cant sleep here.

Posted
5 hours ago, alex61821 said:

if you use the G to look at a bed with sleep on the ground, does it show you numbers that add up correctly?  mine will say like sleep penalty 45% but nothing in the list adds to 45%.  i am using go to bed in order to sleep maybe thats the problem?  if i use the G key on the inn bed and then pick sleep on ground it will say you cant sleep here.

I've never heard of a sleep penalty. I checked the version of RND I have, and it's the most recent one. I use the SLTR 2.1.8, not 2.1.9, because I edit the dialogue to my taste, and it takes a long time, but the update notes on 2.1.9 make no mention of sleep. I'm running Skyrim LE, so if you're using SE, I suppose one of these two mods could have a sleep penalty feature when the LE version doesn't, but that seems unlikely to me. So unless I'm mistaken, which could be the case, sleep penalty is coming from somewhere else besides these two mods. Sorry I'm not much help to you.

Posted (edited)
6 hours ago, alex61821 said:

if you use the G to look at a bed with sleep on the ground, does it show you numbers that add up correctly?  mine will say like sleep penalty 45% but nothing in the list adds to 45%. 

I believe that SexLab Survival has sleep penalties, but it's not related in any way to this mod.  Since this is getting off topic, it's better to ask about what you're seeing in the technical support forum.

Edited by Hex Bolt

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