Dendriah Posted October 29, 2024 Posted October 29, 2024 can i ask what the trigger conditions for the fashion slave quest are ive went to solitude even with 100% on the thing but it just doesnt pop up do i have to finish fit for a jarl or no i am just curious thanks for your time
Hex Bolt Posted October 29, 2024 Author Posted October 29, 2024 24 minutes ago, Dendriah said: what the trigger conditions for the fashion slave quest are - Must be female. - Must not have a bounty of 1000 or more. - The mod's other Solitude event, The Naughty Nymph, must not be active. - Fir for a Jarl must not be on stage 10 (Speak to Elisif with Taarie's outfit on) - Civil War battle for the city must not be active. - The assassination quest in the city must not be active. 28 minutes ago, Dendriah said: ive went to solitude even with 100% It must be the real Solitude (Open Cities messes up city recognition). Only one check is made each day. If you were in Solitude a few hours ago and the roll to start the quest failed, raising the chance to 100% doesn't have an effect until 24 hours later.
Dendriah Posted October 29, 2024 Posted October 29, 2024 I see so its like a daily trigger for it to happen and i think i dont have any of them i just i guess hadnt got lucky that day thank you for answering
Dendriah Posted October 29, 2024 Posted October 29, 2024 (edited) also open cities what you mean there? edit: scratch that its the mod that makes sense it just removes the load spots which i dont have so thats fine Edited October 29, 2024 by Dendriah
gazebo09 Posted November 1, 2024 Posted November 1, 2024 Another small idea for a smaller task in the vein of, say, dancing. Master amuses themselves with a game, by telling Lola to guess a number between 1 and 3 (or 5/10 if you want "difficulty" levels). Lola is given a choice by dialogue to guess a number (or say a "I don't wanna" protest), and if she guesses wrong, Master punishes her with a shock. This continues until she finally guesses right. Maybe add a possible line where Lola tearfully begs for mercy since the shocks hurt too much, and Master *might* end the game. I'm envisioning it to be RNG based, but there can be a chance that Master wasn't thinking of any number at all and just wanted an excuse to shock Lola 3+ times in a row and watch her get more desperate. Maybe an amusing line of disappointment from Master if Lola guesses right first try. Followed by a punishment shock for being a spoil-sport.
shiagwen Posted November 1, 2024 Posted November 1, 2024 Could you make a permanent prsotitution quota, so that pc has to earn that amount each day ?
Talesien Posted November 1, 2024 Posted November 1, 2024 39 minutes ago, shiagwen said: Could you make a permanent prsotitution quota, so that pc has to earn that amount each day ? Not certain that fits the spirit of SLTR to allow you to keep playing the game (aka keep doing quests), what if you spend some days away from cities? Does it accrue? Is it ignored? If the latter, that could be exploited, if the former it can become quite overwhelming. 1
shiagwen Posted November 1, 2024 Posted November 1, 2024 23 minutes ago, Talesien said: Not certain that fits the spirit of SLTR to allow you to keep playing the game (aka keep doing quests), what if you spend some days away from cities? Does it accrue? Is it ignored? If the latter, that could be exploited, if the former it can become quite overwhelming. Xould be with a day slider, like all 2 days or all 3 days .
kingsglaive Posted November 1, 2024 Posted November 1, 2024 (edited) I think Lola could earn enough money for her Master through prostitution to eliminate the days of the slave contract. For example: (Prostitution earns 2000 gold coins to cancel a one-day contract) Edited November 1, 2024 by kingsglaive
CaptainJ03 Posted November 1, 2024 Posted November 1, 2024 7 hours ago, shiagwen said: Could you make a permanent prostitution quota, so that pc has to earn that amount each day ? It's already there if you want to use it. Set the cooldown to a day, use earnings mode, set a goal. As Hexbolt keeps repeating to explain, this mod is meant to make normal gameplay possible, and you still need time slots for the other events. This mod is so versatile in its configuration, that I think we don't need more overhead - with a toggle for people like me who tends to avoid going to any city when I know that prostitution is next on the agenda.
Hex Bolt Posted November 1, 2024 Author Posted November 1, 2024 4 hours ago, kingsglaive said: I think Lola could earn enough money for her Master through prostitution to eliminate the days of the slave contract. For example: (Prostitution earns 2000 gold coins to cancel a one-day contract) If you had a slave who can earn a lot of money for you, would you release that slave early, or would you find excuses to keep extending that slave's contract? The more a slave earns, the more you don't want to lose that slave. I think that buying your way out only makes sense for indentured servitude, but SLTR is not that. You're not paying off a debt. 15 hours ago, gazebo09 said: I'm envisioning it to be RNG based, but there can be a chance that Master wasn't thinking of any number at all and just wanted an excuse to shock Lola 3+ times in a row and watch her get more desperate. I do have an item on the list for a sort of guessing game, but you'd learn over time what the right answer is likely to be, tilting the odds in your favor. Even then, I can't make it fun enough to really be worthwhile. As for zapping, it's already used a lot, and the owner can simply do it at will. Randomness does play a role in a couple of events, but I try to use it sparingly, where it has the best effect. 1
nopse0 Posted November 2, 2024 Posted November 2, 2024 I am on AE 1.6.1170. When SLTR changes the hairstyle, the new hairstyle is visible for a short moment, but then reverts back to the old hairstyle. Only after I save the game and restart, the new hairstyle is permanently visible. Any idea what could cause this ? I guess something is reverting the hairstyle, perhaps with a spell or so, but I have no idea what this could be (I don't have YPS installed, or so). I forgot, I became a vampire, so my race changed, maybe the player ref of SLTR isn't up-to-date ? But then I don't understand, why the hairstyle change becomes visible, when I restart the game.
Hex Bolt Posted November 2, 2024 Author Posted November 2, 2024 5 minutes ago, nopse0 said: When SLTR changes the hairstyle, the new hairstyle is visible for a short moment, but then reverts back to the old hairstyle. Only after I save the game and restart, the new hairstyle is permanently visible. Usually, reports of problems here are the reverse, that the change looks okay at first but disappears when loading the game. It varies from player to player. I never have any problems, but some players do. There is a button on the MCM System page to refresh the style change. If you change both style and color, do you see the same problem?
gamer098 Posted November 5, 2024 Posted November 5, 2024 (edited) Trying out this mod for the first time. I'm a little stuck on "Working Slave" Anytime I try the "Hey, looking for a good time?" dialogue, the NPCs always reject me. I've probably talked to around 30 NPCs by now. Is it just rare to get a success? Any help is appreciated. Thanks. Edit: I am guessing it is incompatible with OSLAroused. I switched it to flat rate in the MCM and it works now. Edited November 5, 2024 by gamer098
Hex Bolt Posted November 5, 2024 Author Posted November 5, 2024 (edited) 1 hour ago, gamer098 said: I am guessing it is incompatible with OSLAroused. I switched it to flat rate in the MCM and it works now. That sounds likely. The mod is designed for SexLab Aroused. Alternatives that are not fully compatible with SexLab won't work as well. Arousal is a factor in many places in the mod. Edited November 5, 2024 by Hex Bolt 1
gamer098 Posted November 6, 2024 Posted November 6, 2024 18 hours ago, Hex Bolt said: That sounds likely. The mod is designed for SexLab Aroused. Alternatives that are not fully compatible with SexLab won't work as well. Arousal is a factor in many places in the mod. It might be worth looking into, if possible. From the OSLAroused mod page: Quote OSL Aroused is a framework independent, SKSE based Arousal Framework. It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks. So, I did not expect such an issue. Do you think, is there a way I could test SLTR any further to confirm the issue? I did also do the replacements of Lola using SSEEdit. Maybe I broke something. I will do some more testing.
Hex Bolt Posted November 6, 2024 Author Posted November 6, 2024 33 minutes ago, gamer098 said: So, I did not expect such an issue. Do you think, is there a way I could test SLTR any further to confirm the issue? Yes. Just check whether the prospective client's arousal is at least 15, the (rather low) minimum for acceptance. Then check the client's arousal faction rank in the console: GetFactionRank xx03FC36 (where xx is the load index for SexLabAroused.esm, which you might be able to determine with "help sla_arousal 4"). If the client's arousal faction rank is getting set by OSLAroused but it's simply too low, you're expected to increase the desire of NPCs around you by flaunting yourself (nudity or sexy clothing). When you solicit the client with the arousal check enabled in this mod's MCM, the client should always reject the offer if arousal is less than 15. However, there's still a chance that a client might not be interested even with 15+ arousal (even if a client is a little hungry, if you're selling pizza, he might prefer a hamburger today, so he's not interested in what you're selling). So, it's possible that you were unlucky before, but it's improbable that you were unlucky 30 times. You might look over OSLAroused's settings to see if you have to explicitly enable initializing NPC arousal with random non-zero values.
gamer098 Posted November 6, 2024 Posted November 6, 2024 1 hour ago, Hex Bolt said: Yes. Just check whether the prospective client's arousal is at least 15, the (rather low) minimum for acceptance. Then check the client's arousal faction rank in the console: GetFactionRank xx03FC36 (where xx is the load index for SexLabAroused.esm, which you might be able to determine with "help sla_arousal 4"). Just tried this. The result is pretty interesting. If I run the GetFactionRank, at first I get 0. However, if I press right ctrl (the default shortcut in OSLAroused to see arousal), it will show a normal nonzero like 25 or 80 with some decimals, etc. If I then try GetFactionRank a second time, I now get the correct value. So, I was thinking this might be a work around I can use to get the value to update. But, for some reason, after having used the right ctrl shortcut on the NPC, the "Hey, looking for a good time?" dialogue is gone. I did look through the OSLAroused MCM and I did not see any NPC related options. There were options for whether the compatibility bridges would be enabled and they were all enabled by default.
Hex Bolt Posted November 6, 2024 Author Posted November 6, 2024 10 minutes ago, gamer098 said: But, for some reason, after having used the right ctrl shortcut on the NPC, the "Hey, looking for a good time?" dialogue is gone. There's a cooldown of 12 real minutes before you can solicit the same NPC again. 21 minutes ago, gamer098 said: Just tried this. The result is pretty interesting. If I run the GetFactionRank, at first I get 0. However, if I press right ctrl (the default shortcut in OSLAroused to see arousal), it will show a normal nonzero like 25 or 80 with some decimals, etc. If I then try GetFactionRank a second time, I now get the correct value. Just speculation on my part, but unlike SexLab Aroused, it appears as if OSLAroused waits to set NPC arousal until a mod explicitly asks for it via a function call, presumably for efficiency. Unfortunately for players, that leaves the SLA Aroused faction rank unset. You found a workaround, but it's a bit awkward to have to remember to press a key before talking to an NPC. You might want to mention this to the author and ask if perhaps a toggle could be added to OSLAroused to proactively set NPC arousal when the PC is in range. That would allow a player to choose to trade some performance for convenience and greater compatibility with other mods.
gamer098 Posted November 6, 2024 Posted November 6, 2024 17 minutes ago, Hex Bolt said: There's a cooldown of 12 real minutes before you can solicit the same NPC again. Ah! Silly me. Quote You might want to mention this to the author and ask if perhaps a toggle could be added to OSLAroused to proactively set NPC arousal when the PC is in range. I will do that. Thanks for your help.
Talesien Posted November 7, 2024 Posted November 7, 2024 (edited) 4 hours ago, Hex Bolt said: Just speculation on my part, but unlike SexLab Aroused, it appears as if OSLAroused waits to set NPC arousal until a mod explicitly asks for it via a function call, presumably for efficiency. Unfortunately for players, that leaves the SLA Aroused faction rank unset. You found a workaround, but it's a bit awkward to have to remember to press a key before talking to an NPC. You might want to mention this to the author and ask if perhaps a toggle could be added to OSLAroused to proactively set NPC arousal when the PC is in range. That would allow a player to choose to trade some performance for convenience and greater compatibility with other mods. That's actually a known issue, a common workaround is to use a mod that regularly checks arousal (there is a link to an arousal monitor somewhere in the support thread). No idea if it will get fixed as development seems to have ceased. If you want a modern Arousal option, check https://www.loverslab.com/files/file/27713-alpha-sexlab-aroused-ng/ It appears more solid and while officially Alpha, at least Ponzi is pretty much active and can easily contacted if need be (aka bug found). The only real reason to use OSL is that it bridges SL and OStim. But of course once you've OSL there is the problem that you can't remove it from your LO without starting a new game. You can replace at arousal mods with Ostim, worked pretty well in my tests, but trying to replace Ostim always ended in a non-working MCM and messed arousal mod. Edited November 7, 2024 by Talesien
kingsglaive Posted November 7, 2024 Posted November 7, 2024 Have you considered adding some "new toys"? https://www.loverslab.com/files/file/36172-kziitdxxxtoolset-guligulis-expansion-beta/
CaptainJ03 Posted November 7, 2024 Posted November 7, 2024 1 hour ago, kingsglaive said: Have you considered adding some "new toys"? https://www.loverslab.com/files/file/36172-kziitdxxxtoolset-guligulis-expansion-beta/ No, because it's not LE compatible.
Hex Bolt Posted November 7, 2024 Author Posted November 7, 2024 1 hour ago, kingsglaive said: Have you considered adding some "new toys"? https://www.loverslab.com/files/file/36172-kziitdxxxtoolset-guligulis-expansion-beta/ Not at this time, because that mod is still in a beta state, it's limited to one body type, and it looks like requires the original meshes & textures from five other mods. The current lack of a version for LE means that I couldn't test the devices. However, if they eventually get included in Devious Devices, I would certainly consider using them.
Talesien Posted November 7, 2024 Posted November 7, 2024 2 hours ago, Hex Bolt said: Not at this time, because that mod is still in a beta state, it's limited to one body type, and it looks like requires the original meshes & textures from five other mods. The current lack of a version for LE means that I couldn't test the devices. However, if they eventually get included in Devious Devices, I would certainly consider using them. You sure there will be another version of DD? Aside from DD NG that is? Kimy appears not that active anymore these days, so currently, most DD development seems DD NG and that is kinda a rolling release with new versions getting released more or less regularly. Just not sure if there is someone who can backport that to LE. That aside, while I could imagine the pure bondage stuff getting into DD (Kziitd willing). I'm not so sure, the dress/armor & bondage combos making it. Mainly for the dependency reasons you already mentioned.
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