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Posted
9 minutes ago, chipstick said:

Hi Nymra,

 

Question for updating in an existing game -

I have v3 installed in my current game. Is it ok to just update in place? Any specific procedure necessary for  a successful update?

 

Thanks so much for your work on this. Previous version worked lovely.

 

as it reads in the changelog: just remove previous versions and install the new one. 

Posted

It's working now for me with followers, but I still have problems with this "stealing stuff" option, this isn't working for me. I try to fix this now with the Manual Strip Mod, to have more controll in the undressing part. Is this a good idea, or is this mod not working with Naked Defeat... in some form?

 

 

Posted
11 hours ago, Lenore said:

After this last update, it doesn't show up at all in MCM. :(

 

try this please:

 

be sure to not do ANY other steps before this.

 

So for updating to 4.41:

- install new version 4.40 + patch 4.4, overwriting all old versions (you can untick them)

- load your savegame

- disable Naked Defeat in MCM

- save and reload
- enable Naked Defeat in MCM 

 

This should be sufficient for updating in this case.

 

Give the MCM some time to show up on new games. Install Sexlab first, save and reload, wait some hours ingame.

It can take some time for me to show up, too.

Move Naked Defeat AT THE END of your Load Order too. 

 

Posted
13 hours ago, Randamaster said:

It's working now for me with followers, but I still have problems with this "stealing stuff" option, this isn't working for me. I try to fix this now with the Manual Strip Mod, to have more controll in the undressing part. Is this a good idea, or is this mod not working with Naked Defeat... in some form?

 

what do you mean by "isnt working for me"? a bit more details would be nice. 

 

I also have zero idea how manual strip has anything to do with stealing stuff?

I never used manual stripping, you have to try yourself if it works. in theory and from the mods description there should be no problems.

 

you can try "nym stripping" in System to have additional stripping in this mod. I will add additional customization to that feature in the future

Posted

Ok, let's keep it simple: Stealing isn't working for me.

 

And at the end I'm full dressed in a furniture. I can use the setting in the Sexlab with "Redress Victims", but this is only for the main body armor, arm and feet parts keep dressed. I can go manualy in the item menu and undress this parts (This is no problem when the animation is running) or I use the Manual Strip Mod, then the Sexlab Settings are ignored and you can set exactly what parts from the armor will be undressed in the animations.

 

With stealing this wasn't a problem because... well... I don't have anything to dress at the end ?

Posted (edited)
44 minutes ago, Randamaster said:

Ok, let's keep it simple: Stealing isn't working for me.

 

ok. I have no idea what you mean. 

 

44 minutes ago, Randamaster said:

And at the end I'm full dressed in a furniture. I can use the setting in the Sexlab with "Redress Victims", but this is only for the main body armor, arm and feet parts keep dressed. I can go manualy in the item menu and undress this parts (This is no problem when the animation is running) or I use the Manual Strip Mod, then the Sexlab Settings are ignored and you can set exactly what parts from the armor will be undressed in the animations.

 

I cannot follow. What exactly is the problem? 
 

44 minutes ago, Randamaster said:

 

With stealing this wasn't a problem because... well... I don't have anything to dress at the end ?

 

these are two seperate problems, but please describe it a bit better or I cannot help.  '

EDIT: Also, did you try using my Nymras Strip Service in MCM/Naked Defeat/System ?

Edited by Nymra
Posted

There is a setting in the MCM in Naked Defeat, that at the end all your stuff will be stolen, it's only working for human of course, but this is fine. I can set this to 100%, with bandits, but with no effect and Nymras Strip Service is a little bit a problem for me now, because I have also horses, goats or dogs in the cave.

 

When only me got a problem with it, then just forget it. Maybe it's to find somewhere else.

Posted
2 hours ago, Randamaster said:

There is a setting in the MCM in Naked Defeat, that at the end all your stuff will be stolen, it's only working for human of course, but this is fine. I can set this to 100%, with bandits, but with no effect and Nymras Strip Service is a little bit a problem for me now, because I have also horses, goats or dogs in the cave.

 

When only me got a problem with it, then just forget it. Maybe it's to find somewhere else.

 

1. ok, I understand Robbery seems to be broken, yes? I will investigate! Might be it is bugged since I implemented the gold only option
2. Nym Strip Service is now independent of NymSpawn Service, both can be toggled in the MCM I think since 4.41. Feel free to report back if that does not work.

3. robbery is planned to work with these types of enemies: humans, draugr, falmer, giants, rieklings. any other ideas or suggestions? 

 

Posted

german localization available here:

since the file is the same for SE and LE, you can use that on both platforms.

 

Posted
23 minutes ago, seal87 said:

Hello im getting this message:

 

Naked Defeat Error: FollowerIdleQuest_01 stage 21 (actor = none)

 

and do you have a follower?

Posted
1 minute ago, seal87 said:

Nope, do i need it?

 

no.

dont worry, its just a message left over from my internal testing that can be ignored. I removed it for the next update. 

Posted
1 minute ago, Nymra said:

 

no.

dont worry, its just a message left over from my internal testing that can be ignored. I removed it for the next update. 

 

ok but, the main reason its when i press "K" to surrender it appears that message then nothing happens and enemys start to attack again.

 

Thansk you so much for your atention

Posted
1 hour ago, seal87 said:

 

ok but, the main reason its when i press "K" to surrender it appears that message then nothing happens and enemys start to attack again.

 

Thansk you so much for your atention

 

this can have all kinds of reasons. I need a payprus.log to help you. 

Posted (edited)
29 minutes ago, Dreamer1986 said:

I am curious, how do you plan to make the local slavery work? 

I wrote down my concept somewhere but ofc cannot find it anymore, lol :D

the three main ideas are:

 

- player cannot move further away from the "capture" spot than distance X (configurable)

- nearby NPC will randomly fuck, whip, bind etc. the slave

- player behaviour matters (beeing close to NPC -> higher chance, hiding in a corner -> lower chance

I think there will be two values:
- Exposure (like in my public punishment)
- Allowance (something like how much they like you or trust you or just get bored with you)

 

both values will be hidden by default, just giving hints when reaching a certain treshold (every 5 or 10 steps) so you have a rough idea what is goind on.

 

Exposure will raise over time and depending on player actions (running, sprinting, going too far away, looting, equipping stuff etc.) and leads to punishments

Exposure will decrease over time when no NPC is near

When using furnitures (chairs, beds etc,. no sex furniture) exposure will increase slower
 

Allowance will increase overtime but can be reduced by punishments

Offering sex by yourself and playing nice, also doing tasks (cooking etc) 

 

Allowance is the chance that you will NOT be detected when leaving the area. So basically it is the escape chance from the scenario that you can try to increase.

 

In general I want to to be a gaming experience. You have to make choices, keep moving, consider your actions and ofc behave.

 

I want to create the basic version of this with zero dialogue. Everything will be handled by distance measurements and a 2 hotkeys (action key to do tasks and interaction hotkey to start a scene with an NPC)


I also want support for followers, up to 5 for now who will just be slaves like you.

 

 

All humanoids will do slavery, including trolls. Tasks and other stuff will vary accordingly (trolls punish hard, but forget you fast for example, humans are more random, falmers will be very hard to escape from etc.)

And ofc customization...

In theory I could already implement this. Public Punishment works well enough right now (while still will be improved further) but it still takes dozens of hours to get a basic version right and priorities are different atm. 

But I have a big interest in that feature myself, so it will be added not too late.

 

 

Edited by Nymra
Posted
6 hours ago, Dreamer1986 said:

Sounds like a great plan, thank you for explaining it in such detail. Can't wait to see it work in game :) 

 

Happy Holidays and thank you for your work!

 

yeah, thx :D
and no problem, I also did it for myself to capture my current thoughts on the matter. 
happy holidays to you too!

Posted (edited)

I've been trying a few alternatives to SL defeat and yours seems to be shaping up really nicely. The Follower protection setting seems too good for me, but it's probably because my followers don't all go down in 30 seconds, so the comeback is pretty easy. As far as this mod coexisting with defeat, I think it seems like good replacement for the player as victim settings, I would probably still keep NPC vs NPC turned on in Defeat.

 

My only request from this mod would be to actually increase the amount of followers victimized to maybe the full party of 5, since I usually go around with at least 3 followers, maybe 4. I think the PC stealing functions didn't seems to be quite working, but I would love it if you could also include stealing from followers as well. Defeat also has a steal from followers setting but it always was a bit buggy, would love to have a functional replacement for that

 

On top of that the mod also doesn't seem to be too script intensive, although I haven't used the combat stripping options, so in combat stuff could be a bit heavy.

 

Overall very nice, I'll start using it right away some more.

 

Oh, once last thing, Pamatronic from prison alternative also has a whipping scene in his mod and he has a solution for the incompatibility with ultimate combat

 

And I remember this very well cause I brought up your mod that time about the whipping and ultimate combat.

Edited by ttpt

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