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Posted

So;

Wartimes crashes the game as it loads, I narrowed it down to Wartimes specifically, tried both, both crash the load.

Any fixes?

Posted
5 minutes ago, Semjax said:

So;

Wartimes crashes the game as it loads, I narrowed it down to Wartimes specifically, tried both, both crash the load.

Any fixes?

Given that all you've said is it's Wartimes, and not provided any details, and no one else is reporting that issue, probably not? Sounds like you're missing a hard dependency. Got the latest version of Zaz? Installed anything that may make use of the same areas? Are you running this in SE or LE (It's an LE only mod)? Are you hitting some sort of software/hardware limit on your end? Too many animations maybe (unlikely, don't believe it adds any through the mod itself)? No one is going to be able to help unless you provide us with more details. Someone might even be able to help with a log of some sort. (Not me, I don't know dick about that stuff) I'd start by making sure you're running LE, and you have all the dependencies. Then I'd check through the thread for more dependencies, because I think there are a couple at least that the front page doesn't really document, though whether they are hard or soft, I can't recall. Gather a bit more info and get back to us, I guess. People need more to go on than, "It r crash dah gam wut r fix plox" in order to help you narrow down what the issue is.

Posted
37 minutes ago, bunnyguy said:

Given that all you've said is it's Wartimes, and not provided any details, and no one else is reporting that issue, probably not? Sounds like you're missing a hard dependency. Got the latest version of Zaz? Installed anything that may make use of the same areas? Are you running this in SE or LE (It's an LE only mod)? Are you hitting some sort of software/hardware limit on your end? Too many animations maybe (unlikely, don't believe it adds any through the mod itself)? No one is going to be able to help unless you provide us with more details. Someone might even be able to help with a log of some sort. (Not me, I don't know dick about that stuff) I'd start by making sure you're running LE, and you have all the dependencies. Then I'd check through the thread for more dependencies, because I think there are a couple at least that the front page doesn't really document, though whether they are hard or soft, I can't recall. Gather a bit more info and get back to us, I guess. People need more to go on than, "It r crash dah gam wut r fix plox" in order to help you narrow down what the issue is.

I have downloaded all of the mods required for the mod as well as all the mods under those mods that need to be downloaded and installed to make those mods work for the main mod.

It is the LE Edition, and not the Special Edition, made sure of this.

I have all the DLC needed for it.

Installed Mods:
Nude Males - 0.4
CBBE - 3.4f
SKYUI - 5.1
Alternate Start - 3.1.7
FNIS Behavior - 7.6
FNIS Creatures - 7.6
Amputator Beta - 0.7
Animated Prostitution Patch - 5.21.0
BeeingFemale - 2.8.1
DDA - 3.0
Devious Devices Expansion - 4.3a
Devious Devices - Integration - 4.3a
FlowerGirls Beeing Female Patch - 1.6.4
SD Cages - Badassless Patch
SD Cages 101.7
SD Customization Addons 7.7
SDPlus20200630
SDResources20200630
SexLife - 2.8.0
SexLab Framework - 1.0.0
skse64_2_00_19.7
SLDialogues20200630.7
Schlongs of Skyrim - 0.0.0-3.00.004
Zaz Animation Pack CBBE V.8.0
FNIS Data (Due to FNIS Animations being ran)
Simple Slavery Plus Plus 6.3.2 [LE]
KS Hairdos Renewal - 1.7
Dcc-display-model-2 (Required for Wartimes to work)
UI Extensions 1.2.0
Race Menu 2-7-1 2.7.1
Unofficial Skyrim Legendary Edition Patch - 3.0.15
Wartimes 20200819

All the mods work when loading into Skyrim, When Wartimes gets added to the list of Vortex Deployed mods it then crashes the game upon Load, It does not crash the game when you go into New Game, it works all the way until you have to save and load, you can continue using said mod but see after next sentence for results

Upon Loading, it will load for .5 seconds and then crashes the game this happens both in game, after LAL's Prison Zone, in LAL's Prison Zone and from both Load and Continue in the main menu. If you continue without saving and loading the dialogue doesn't work correctly and will have you talking to people who do not respond at all.

My Hardware is definitely not the problem since I run high quality mods on the SE edition (almost 75 of them without any problems)

I'm running a 1080 GPU, with a i7-9700 CPU, with 64 GB of RAM.

Nothing makes use of the same areas, at least that Vortex Detects.

Hopefully that's enough, if not I can try for more information.

Posted
24 minutes ago, Semjax said:

I have downloaded all of the mods required for the mod as well as all the mods under those mods that need to be downloaded and installed to make those mods work for the main mod.

It is the LE Edition, and not the Special Edition, made sure of this.

I have all the DLC needed for it.

Installed Mods:
Nude Males - 0.4
CBBE - 3.4f
SKYUI - 5.1
Alternate Start - 3.1.7
FNIS Behavior - 7.6
FNIS Creatures - 7.6
Amputator Beta - 0.7
Animated Prostitution Patch - 5.21.0
BeeingFemale - 2.8.1
DDA - 3.0
Devious Devices Expansion - 4.3a
Devious Devices - Integration - 4.3a
FlowerGirls Beeing Female Patch - 1.6.4
SD Cages - Badassless Patch
SD Cages 101.7
SD Customization Addons 7.7
SDPlus20200630
SDResources20200630
SexLife - 2.8.0
SexLab Framework - 1.0.0
skse64_2_00_19.7
SLDialogues20200630.7
Schlongs of Skyrim - 0.0.0-3.00.004
Zaz Animation Pack CBBE V.8.0
FNIS Data (Due to FNIS Animations being ran)
Simple Slavery Plus Plus 6.3.2 [LE]
KS Hairdos Renewal - 1.7
Dcc-display-model-2 (Required for Wartimes to work)
UI Extensions 1.2.0
Race Menu 2-7-1 2.7.1
Unofficial Skyrim Legendary Edition Patch - 3.0.15
Wartimes 20200819

All the mods work when loading into Skyrim, When Wartimes gets added to the list of Vortex Deployed mods it then crashes the game upon Load, It does not crash the game when you go into New Game, it works all the way until you have to save and load, you can continue using said mod but see after next sentence for results

Upon Loading, it will load for .5 seconds and then crashes the game this happens both in game, after LAL's Prison Zone, in LAL's Prison Zone and from both Load and Continue in the main menu. If you continue without saving and loading the dialogue doesn't work correctly and will have you talking to people who do not respond at all.

My Hardware is definitely not the problem since I run high quality mods on the SE edition (almost 75 of them without any problems)

I'm running a 1080 GPU, with a i7-9700 CPU, with 64 GB of RAM.

Nothing makes use of the same areas, at least that Vortex Detects.

Hopefully that's enough, if not I can try for more information.

Nothing is immediately jumping out at me, through my head is throbbing, so it might take me a few reads to see something obvious. I'll read through it a couple times and take a look at the mods myself, though I think the only ones you're running that I'm not running are  your CBBE mods, Sexlife, and Nude Males. I also didn't notice any of the Sexlab Aroused mods, which you would need for Devious Devices I think, but maybe I'm wrong there.

Given that nothing immediately stands out, my first thought is to make sure none of the other mods are SE. Seems silly, but I've had issues where something I've loaded is SE, and it wasn't an immediate crash, but it screwed me later. My second thought would be to make sure that all your plugins are actually enabled. I love Vortex, but I've had issues with it enabling plugins, and sometimes even issues with it saying a mod is deployed, but it still not deploying. Might also check some things like JContainers and Papyrus Utilities because sometimes some mods will pack older versions, and it's easy in Vortex to get wrong which version to load.

With those out of the way, the next thing I'd try are mods/tools that specifically fix Skyrim engine issues, both for saves, and for running the game itself.  I'm only mentioning this because I didn't see anything in your load order (there wouldn't be, I think none of it is done through plugin mods). The reason many people use SE despite a smaller mod library is that it doesn't have many of the engine limitations. To get around that, there are mods specifically to fix or work around those issues. In particular, I'd look for:

Safety Load: https://www.nexusmods.com/skyrim/mods/46465/ (Old, but there are rare cases where it stops issues)

Crash Fixes: https://www.nexusmods.com/skyrim/mods/72725 (Make sure you actually read how it works, there is sometimes some tweaking involved)

Load Game CTD Fix: https://www.nexusmods.com/skyrim/mods/85443

Most important, ENBoost Memory Patch: https://wiki.step-project.com/ENBoost (Make sure you actually follow the directions there, I personally enabled that wrong for YEARS) This one allows you to manually configure Skyrim's engine to use more resources, so it's not as much of a bottleneck, as with your system, Skyrim is more of a bottleneck than your hardware is.


Those are the things that immediately come to mind. Someone else might be able to help you with a log, I need to go die for a while. I'll check back tomorrow if I can, and maybe something more will come to me in the meantime.

Posted

I have to recommend these guides, I went through them and really couldn't believe the difference in my game play.  She also lists links to other helpful blogs as well.

 

 

Posted
7 hours ago, Lenore said:

I have to recommend these guides, I went through them and really couldn't believe the difference in my game play.  She also lists links to other helpful blogs as well.

 

 

Whoa. Thanks for this. Next time i will reinstall skyrim be sure i will use this.

 

Posted

(Ignore)Just wanna check if the bad ending for breeders is actually implemented?  I'm using the beeing female mod's built in cheats, but Father doesn't seem to notice that the PC has given birth.  I'll keep trying to see if i'm just missing something obvious, such as not cheating.(Ignore)

 

Also having an odd bug that I think might be caused by wartimes.  Most every character has a dialogue option for asking if they want food/drink and then they give 5 gold for nothing. I'm assuming that's a feature, but I think it might be causing a bug because certain dialogue options are not appearing, specifically I cannot ask most shopkeepers to show me their inventory and Innkeepers are not allowing me to stay.  I haven't tested to see if this affects character not involved in the Wartimes quest/post-quest completion but I cannot think of any mod I've added that tweaked dialogue options in a while.  Just to make it even weirder this only started happening after i decided to start a new playthrough from scratch as opposed to a save file from before choosing my past but after setting up mod options.

 

Thanks

 

Edit: Can confirm bug.  When starting new game, Wartimes installed but not started: no "can i serve you food" dialogue with random NPCs, but i cannot ask Hulda what she has for sale or if i can stay the night.  Disabled Wartimes and started another new game: all dialogue options are restored, shopping, staying the night.  Don't know why Wartimes causes those dialogue options to bug out on most Shopkeeper NPCs, (Kajit caravan unaffected) but for some reason this is an issue for me.  I'll keep screwing around to see if it's an interaction of some other mod with wartimes that's causing the problem.

 

EditEdit: Ah, I see now, the Beeing Female bad ending path is triggered by entering Labor Pains, not by giving birth.

Posted

I am having this issue with the newest version where the second time i go to walk the dogs no responses nor pop-ups appeared after clicking on the cage door. Anyone has similar problems?

Posted

Update on that strange dialogue bug that i'm having.  If I start a new game with Wartimes, I have missing dialogue from shopkeepers and Innkeepers.  If I then remove wartimes, the bug will persist regardless.  If I start a new game without Wartimes installed, the bug will not exist.  If I then proceed to install wartimes, the bug will not appear.  All in all one of the strangest bugs i've ever experienced.

Posted

at the collar equipping moment, the SD+ was also triggered,  is this mod supposed to be working with SD+? or is it just a bug i encountered? Also I'm not sure what to do after the enslavement and got out of the basement 

 

Also, may I have the enb you are using in the pics? they look reallly good!

Posted
4 hours ago, zhuguannan123 said:

at the collar equipping moment, the SD+ was also triggered,  is this mod supposed to be working with SD+? or is it just a bug i encountered? Also I'm not sure what to do after the enslavement and got out of the basement 

 

Also, may I have the enb you are using in the pics? they look reallly good!

That path is indeed SD+ enslavement. And is basically the end of Wartimes specific interactions with the player.

Posted
1 hour ago, Tenri said:

That path is indeed SD+ enslavement. And is basically the end of Wartimes specific interactions with the player.

also, i cannot trigger the dog's bitch scene,  i got teleport into the cage and got naked and on all four, but no animation was triggered

 never mind, figured it out...

although...it's kinda weird that the girl are willing to mating with animals so soon, I haven't played much of this mod(still virgin). 

Posted
On 9/10/2020 at 9:06 PM, DanielZHPY said:

I am having this issue with the newest version where the second time i go to walk the dogs no responses nor pop-ups appeared after clicking on the cage door. Anyone has similar problems?

Same problem. I have the creature animations turned on, so it's not that. Same with the horse guy, no box triggers.

Posted

look at the rug in the middle of the cell, activate it for the dog action

 

normally use button at horse and you can choose the action

 

@pchs, i like this mod, very great :)

When did the party update come out?

Posted

Oh yes I am. Update will come out soon I hope, just now I'm spending a lot of time running through the mod and catching out bugs.

Posted
3 hours ago, xyzxyz said:

When does the party end? After a certaqin amount of time or a number of services?

Number of services. Currently it is about 15, I think.

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