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Posted
18 hours ago, Sospice said:


I did run into one other issue; in Solitude, SLR forces the character to wear a bondage outfit, with the SLS licensing system on, the hobble dress gets stripped from the character if you don't have a license (not sure if that's due to lack of magic license  or clothing license). I didn't see a way to add it to exceptions list (it doesn't come up on the detected list ).

 

I had the same problem, using sls too. I had to buy a license magic to be able to keep the dress.

Posted
7 hours ago, Sospice said:

I like the license system but the problem I ran into is the mods that offer options like sewer entrances for sneaking in and out of town seemed to create issues for my game (or it could be I'm just maxed out and it was one mod to many).

 

I find that I get a decent balance with SLS licensing system if I turn off  disable fast travel and need for a compass, and the sneak out of town option where they hunt you down. Then you can set select outfits as exceptions, use pick lock to get the cursed device off when you leave town if needed, etc. 

 

But it does feel like I'm defeating the system at that point. I think it's a great idea, but the problem is the skyrim towns & cities aren't set up for it to operate really well. Like with the shopkeeper limitations of SLS.


I get not being able to buy weapons/ armor from them, but not being able to sell them is a serious crimp in your ability to earn income from loot. So I just end up bribing them every time until I get fed up and turn it off. And the way towns/ cities are set up, if you buy crafting materials and make weapons or armor, then they're practically snatched out of your hands by the patrolling guards.  You basically have to leave town and then fast travel to some forge somewhere and that gets repetitive. 

I think how it is now would work better if there were blacksmith forges just outside of town. But the license system is a nice touch of forced helplessness on the character if you want to play a game that way. 

 

Or maybe have an option where followers don't have to be required to follow the limitations, so you can pass armor/ weapons to them. There could be an option where say, followers demand sex to give the items back to you if it has the armor/ weapon keyword. But as of right now, it's pretty impossible to get weapons/ armor out of or into towns & cities. You end up having to drop them just outside of town and pick them back up when you go inside.  

Have you been able to get the autosuck feature to happen? That event doesn't seem to happen for me. 

Autosuck is not an event. it is just that no window opens if you want to swallow or not.  by default mcm it happens when you are hungry.

Posted
2 hours ago, CaptainJ03 said:

I never had any problems with the whipping, I've set the punishing to 45 seconds and the reward for 60 seconds, works fine for me. If I had to wait for serious damage taken through whipping I'd have to wait forever, because the health bar barely moves.

Only thing that bugs me is, when I'm restrained (armbinder, yoke, straightjacket) I kneel in front of Mistress and receive the whipping in my face. In that case I pretend it's on my breasts, as the whipmarks rarely coincide with where I took the hit.

how many life has your character. how comes that my pc kneels and not stand ? how comes my pc nearly death at 36 sec and whipping stops.  on a new game.  no POP installed nor ME.   if i really would hunt it, i would start a new game with requirements only. but to my taste the mod has too less variables and keeps narrow specific play. it misses the sexpower mods like cursed loot have. so i am not up for a new installation.

Posted
11 hours ago, HexBolt8 said:

Thank you!  As a request, it's much nicer for readers if you can please refrain from using such bright colors.

 

I will think about weapon restrictions, but to be balanced so as not to favor mages it would have to also include restrictions on equipping spells.  That's a fair amount of work, and mods like SexLab Survival offer similar restrictions as crime laws.

 

9 hours ago, VolfDeMar said:

Thank you! I will wait for your decision.

 

Magic: ban a slave
Weapon: no wearing
In this case, it will not be necessary to spend a lot of time working with spell ban.

for THAT, i have an idea:
 

20200922155323_1.jpg
NOW, Try to use Weapons!>:D

Posted
10 hours ago, CaptainJ03 said:

Only thing that bugs me is, when I'm restrained (armbinder, yoke, straightjacket) I kneel in front of Mistress and receive the whipping in my face. In that case I pretend it's on my breasts, as the whipmarks rarely coincide with where I took the hit.

The mod examines what devices you're wearing and chooses the best pose.  With a yoke or armbinder, the normal whipping pose doesn't work so it uses an alternate bound pose.  Would you prefer that your character just stand when restrained like that?  That should be possible.

 

shiagwen, you seem to be taking an excessive amount of damage.  The whipping is working for other players, and in my own testing with a level 12 character with no special abilities or buffs the whipping lasted at least 2 minutes.  Your character shouldn't be getting destroyed by a whipping cane.  This mod can't account for every mod out there that has some sort of extreme settings.

2 hours ago, AnnaShapard said:

for THAT, i have an idea:

On bondage mittens, some players use a mod that allows spell casting while wearing them.  That seems to defeat the purpose, but I guess that could just be something they'd have to deal with if they want to be restrained from using magic.  The mittens are a very simple solution, but unfortunately they also make picking up anything very difficult and that could interfere with normal activities unless the period when you must wear then is very short.

 

In regard to the larger matter of restricting use of weapons or magic, is that a good fit for a mod like this?  It generally lets you play the game without getting in your way too much.  If you can't fight or even heal your follower, you're just a mule.  Now nakedness is troublesome, but getting you naked at least is sexy, and you can still contribute in combat if you're careful.  And except for the temporary Eye Candy forced nudity period, you control when you must be naked and that can be as limited as only at home.

 

So what would be the purpose of a weapon & magic ban?  I've considered other restrictions, like no sprinting (or possibly even no running) in towns, but I rejected that because it's not sexy, it's not fun, it's just restrictive. 

 

Would players want a submission score threshold for use of weapons & magic?  That at least would tie in to what the mod is encouraging you to do, and it would cease blocking your ability to play Skyrim when your score is high enough, so it would be temporary.

Posted

I tried denying command repeatedly, i think it was when entering jarl's keep and she wants those boots clean. She started shocking so hard it went into bleedout death endlessly, causing me to have to reload. I mean when player is essential she cannot be killed by anything, but the script is really instisting one on this. Could there be MCM option so that events can't kill player? There are other devious ways player could be punished, death is not part of the game.

 

And this minor bug has happened at least once (maybe more but only feint memory) where we were on the road and i did some usual talk, then the follower ends up arms folded and not doing anything else. No walking/running animation, no combat and following distance itself was further away than usual. I think DCL rape soon fixed that somehow when it happened... Wish i remembered what triggered it.

Posted
1 hour ago, HexBolt8 said:

The mod examines what devices you're wearing and chooses the best pose.  With a yoke or armbinder, the normal whipping pose doesn't work so it uses an alternate bound pose.  Would you prefer that your character just stand when restrained like that?  That should be possible.

 

shiagwen, you seem to be taking an excessive amount of damage.  The whipping is working for other players, and in my own testing with a level 12 character with no special abilities or buffs the whipping lasted at least 2 minutes.  Your character shouldn't be getting destroyed by a whipping cane.  This mod can't account for every mod out there that has some sort of extreme settings.

On bondage mittens, some players use a mod that allows spell casting while wearing them.  That seems to defeat the purpose, but I guess that could just be something they'd have to deal with if they want to be restrained from using magic.  The mittens are a very simple solution, but unfortunately they also make picking up anything very difficult and that could interfere with normal activities unless the period when you must wear then is very short.

 

In regard to the larger matter of restricting use of weapons or magic, is that a good fit for a mod like this?  It generally lets you play the game without getting in your way too much.  If you can't fight or even heal your follower, you're just a mule.  Now nakedness is troublesome, but getting you naked at least is sexy, and you can still contribute in combat if you're careful.  And except for the temporary Eye Candy forced nudity period, you control when you must be naked and that can be as limited as only at home.

 

So what would be the purpose of a weapon & magic ban?  I've considered other restrictions, like no sprinting (or possibly even no running) in towns, but I rejected that because it's not sexy, it's not fun, it's just restrictive. 

 

Would players want a submission score threshold for use of weapons & magic?  That at least would tie in to what the mod is encouraging you to do, and it would cease blocking your ability to play Skyrim when your score is high enough, so it would be temporary.

Devious devices has a bypass for that!

20200922195949_1.jpgif you untick that, the drooping is solved!:D (weapons are still not usable!>:D)

Posted
2 hours ago, HexBolt8 said:

The mittens are a very simple solution, but unfortunately they also make picking up anything very difficult and that could interfere with normal activities unless the period when you must wear then is very short.

I love those mittens. They even made DFC my fetish mod No 1 for a while ?

SLtR is in the process to replace DFC on my Setups, mainly because if have too many devious mods already running and my PC needs a break from time to time lol

So I really, really would like to see mittens be used by SLtR. I also like them more then armbinders, because of the frustration factor (arms not bound but still not able to do much)

The "picking up" issue is no problem at all, because it can be deactivated in DDi MCM.

 

The other thing I saw here discussed is the Pony Girl Set and/or Tail Plug. I like to see that integrated, maybe even combined with the Pony Girl Hoof mittens and pony play boots.

 

SLtR has some unique features that allows me to integrate it very well into a "fake playthrough".

The dialogue is so well made that even if I have the choice to deny the enslavement via SLtR my PC feels bad to say no if a follower offers to be a DOM for a while.

The negotiation with mistress about contract extension also has a very well made dialogue. A weak character like me can hardly say no with those dialogue choices.

Lucky for me she doesn't try to sell me used horker bones or something ?

 

Mods like SLtR rise and fall with the dialogue for me (okay, okay, the other features are great too) and SLtR delivers!

Posted
2 hours ago, HexBolt8 said:

So what would be the purpose of a weapon & magic ban?  I've considered other restrictions, like no sprinting (or possibly even no running) in towns, but I rejected that because it's not sexy, it's not fun, it's just restrictive. 

This can also be archived with DT3 or/and DBA (or/and SLdisparity).

Especially DBA is really punishing if someone like to have realistic high heel speeds.

 

2 hours ago, HexBolt8 said:

Would players want a submission score threshold for use of weapons & magic?  That at least would tie in to what the mod is encouraging you to do, and it would cease blocking your ability to play Skyrim when your score is high enough, so it would be temporary.

I would say it is fitting with low submission, as kind of slave training to show the slave their place and how dependent the slave is from the followers.

SLtR Dom has already the fitting comment: "I have mixed feelings seeing my Sextoy fighting"

 

This also motivates the Player to reach higher submission scores, exactly as the Dom has planned anyways =D

 

All the bondage stuff makes most sense if it is a little predictable if it should not be too blocking. Low submission scores and punishments are good reasons. With very high submission lvls it would make sense to trigger any "heavy bondage" either randomly/rare or as random punishment outcome if a quest got failed. That keeps the tension high to fulfill Doms demands even in higher sub lvls.

 

The motivation would be to keep submission score high. This also goes well together with the option "can't leave after subscore >50". Means if Lola wants to be free she has to lower subscore, but also is back in DDs untill she can be free. That in turn might force the player to stay a Lola for a while longer for tactical quest management reasons. ^^

Posted
59 minutes ago, Zaflis said:

I tried denying command repeatedly, i think it was when entering jarl's keep and she wants those boots clean. She started shocking so hard it went into bleedout death endlessly, causing me to have to reload. I mean when player is essential she cannot be killed by anything, but the script is really instisting one on this. Could there be MCM option so that events can't kill player? There are other devious ways player could be punished, death is not part of the game.

Death is actually part of the original Submissive Lola for a few scenes, and that has carried forward into The Resubmission.  The point of course is to force the PC to obey, and whether you have to reload from death or reload from endless shocks the result is the same.  It's an area where the owner won't compromise.  It might be a surprise the first time, but after that you know that you simply have to comply.  In terms of immersion, let's assume that the process becomes painful enough that your character submits and obeys.  The non-death punishments usually zap you once and than have your character automatically do whatever was ordered, so either way you'll end up having to do it.  As the Vogons say, "resistance is useless."

 

If you think it could benefit from being more clear, I could append "[Player Death]" to the final defiant response, but usually players have figured out that continued resistance never ends well. 

1 hour ago, Zaflis said:

we were on the road and i did some usual talk, then the follower ends up arms folded and not doing anything else. No walking/running animation, no combat and following distance itself was further away than usual.

Yes, that's a nice animation but it doesn't terminate on its own.  I've tried to very careful about always resetting animations like that by the end of a conversation, but I must have missed a few.  For the next update, I will have the "Master?" dialog reset the owner's animation, so if that happens you can just talk to your owner and ask "Master?" and exit (if you're gagged, you'll have to continue to "But it's really important" to get that reset to occur).

Posted
2 minutes ago, HexBolt8 said:

Yes, that's a nice animation but it doesn't terminate on its own.  I've tried to very careful about always resetting animations like that by the end of a conversation, but I must have missed a few.  For the next update, I will have the "Master?" dialog reset the owner's animation, so if that happens you can just talk to your owner and ask "Master?" and exit (if you're gagged, you'll have to continue to "But it's really important" to get that reset to occur).

STA works well too or NFF "snap out of it"

Posted
8 minutes ago, donttouchmethere said:

NFF "snap out of it"

Yes I get the stuck crossed arms pretty frequently, and I use NFF “snap out” to fix it.

Posted
13 minutes ago, Herowynne said:

Yes I get the stuck crossed arms pretty frequently, and I use NFF “snap out” to fix it.

Now that you say it, wouldn't going into combat mode work well too? (if followers are allowed to draw weapons if player does)

Posted
30 minutes ago, donttouchmethere said:

SLtR has some unique features that allows me to integrate it very well into a "fake playthrough".

Okay, what's a fake playthrough?  Just goofing around and not really trying to do anything?

33 minutes ago, donttouchmethere said:

So I really, really would like to see mittens be used by SLtR. I also like them more then armbinders, because of the frustration factor (arms not bound but still not able to do much)

The "picking up" issue is no problem at all, because it can be deactivated in DDi MCM.

Okay, you and @AnnaShapard convinced me.  If it's for weapon/magic restriction and the player can set the score threshold to 0, it would be completely optional unless you dip into rebellion territory.  I might also look into optionally equipping mittens for additional friendly fire punishment for a few real time minutes, if people would use that.

36 minutes ago, donttouchmethere said:

The dialogue is so well made that even if I have the choice to deny the enslavement via SLtR my PC feels bad to say no if a follower offers to be a DOM for a while.

The negotiation with mistress about contract extension also has a very well made dialogue. A weak character like me can hardly say no with those dialogue choices.

Thank you, I appreciate it.  I spend a lot of time on dialog to try to get the tone and wording right while hopefully keeping it interesting.  If you think your dom can be persuasive, try the new gold for contract option for becoming enslaved.  "I'll give you a collar to wear.  It doesn't even lock.  Completely safe."

40 minutes ago, donttouchmethere said:

The other thing I saw here discussed is the Pony Girl Set and/or Tail Plug. I like to see that integrated, maybe even combined with the Pony Girl Hoof mittens and pony play boots.

Yes I want this, but I don't want to put in a halfway thought out feature.  I'd like a Pony Express event where you have to deliver a package in pony gear, but it has to be fun and make sense.  I'd also like a variation for male PCs.  I think they can at least wear a harness and some kind of plug.  The basic idea is to have it trigger in an inn.  The owner waits there (presumably drinking) while the PC runs an errand in pony gear.  But it needs more.  Even with clever dialog that doesn't seem so interesting.  I'd probably have to make the PC visit a few people, with the possibility for sex "requests" (demands) in there based on gender preference settings.  The idea just hasn't come together yet.

Posted
9 minutes ago, donttouchmethere said:

Now that you say it, wouldn't going into combat mode work well too?

Yes, a lot of things will end it.  It's not like being stuck in bleedout, it's just an idle animation that doesn't end on its own. 

Posted
4 hours ago, HexBolt8 said:

I might also look into optionally equipping mittens for additional friendly fire punishment for a few real time minutes, if people would use that.

THAT would be awesome.

DEC is usually also aware if followers get hit, but it never really done anything for me. Guess I never managed to make them angry enough (come on, only 5 bolts stuck in your back, thanks for holding them while I heal you)

SLtR could fill that gap in follower awareness and retribution rather well lol

4 hours ago, HexBolt8 said:

Okay, you and @AnnaShapard convinced me

Yeeaaww! ?

Well done Anna! You must have learned from the Lola Mistress ?

4 hours ago, HexBolt8 said:

The basic idea is to have it trigger in an inn.  The owner waits there (presumably drinking) while the PC runs an errand in pony gear.

I'm already happy that you take it in consideration (I think it was your idea all along anyways ^^)

 

4 hours ago, HexBolt8 said:

If you think your dom can be persuasive,

She is as persuasive as a Daedric salesman! That's why I had to praise it. I'm mean you actually convinced me as the player and not only the poor PC that has to try all the options anyways lol.

4 hours ago, HexBolt8 said:

try the new gold for contract option for becoming enslaved

I will I will, just a last check if all my mods are up to date before the next debauchery starts.

It's also clever that contracts set to random automatically only roll on contracts for 7, 14, 21(?) days.

This makes it possible to invest more time into the Lola quest and also be able to plan ahead for bigger adventures after the contract runs out... unless (no escape above sub >50 and days added for punishment, whose of course I have activated >.<)

 

4 hours ago, HexBolt8 said:

Okay, what's a fake playthrough?  Just goofing around and not really trying to do anything?

Means my whole Setup is stable enough to do all Skyrim quests and play for months.

Also everything is set up as if no devious mods are installed, so basically it has all those better textures, armors, weapons, harder enemies, more enemies, more quests,... you name it... as if you just want to play Skyrim for real and you're also able too. From the outside it looks like everything is fine (okey those Corsec HSG slave girls might give a hint)

BUT!

It's a trap, because I won't come far (even with cheat (overpowered) equipment) before something devious happens. As soon as the first devious mod has it's mark on my PC all hell breaks loose and it's hard to escape the possible loop of devious events.

This basically gives the impression that all Skyrim is available and more to explore, but in reality the PC never had a chance to not get into some kind of debauchery.

Main goal is to either be not LL effected as long as possible or if it happened to escape (because my PC is an great adventurer... looking at all the wrong places for loot).

I say "fake playthrough" because

fake = I start with doing quests like any other novice adventurer. Of  course my PC will fail (I mean I installed the devious mods for a reason lol), but I try my best to counter devious mods as long as possible.

playthrough = the game is stable enough to do all vanilla main/side quest and play for months, even if my PC is stuck in DDs or enslaved or defeated most of the time and might stay in cities for longer than anticipated or is forced to think a bit smaller if it comes to quests.

Also means that after 200 hours of devious Skyrim I only managed to do lots of Skyrim side quests instead of progressing far into the main quests.

Posted
38 minutes ago, HexBolt8 said:

The owner waits there (presumably drinking) while the PC runs an errand

I'm surprised how well the Owner waiting function works.

I use NFF and I feared that it might pull the Owner with me if I do cell changes and run around, but so far the waiting function always worked.

(so many mods in LO that can't pull off that stunt)

Posted

Another thing about DDs.

My PC does everything to prevent to get some of those (but fails of course).

For example DEC offers a choice if approached by NPC for sex, if you agree and come out relatively unharmed and if you disagree might end up in DDs.

This conditioned me by now so far that I rather agree to sex with that NPC than to risk DDs. Damn you Verstort!

Just drop that here to explain a bit the power of DDs as punishment (if they aren't added just mindlessly).

> Whipping? Can be survived! (I add cane marks with slavetats tho)

> Shocked? Shocking, but I can give in and it's over.

> DDs? Pain in the ass! Sometimes literally ?

 

That why I think that the Lola gag is the worst punishment (24 hours! aaaahhh?... I mean... mmmmhhhp! ?)

Even better: It's unlocked so that makes it even more evil lol

Posted
3 hours ago, Zaflis said:

I tried denying command repeatedly, i think it was when entering jarl's keep and she wants those boots clean. She started shocking so hard it went into bleedout death endlessly, causing me to have to reload. I mean when player is essential she cannot be killed by anything, but the script is really instisting one on this. Could there be MCM option so that events can't kill player? There are other devious ways player could be punished, death is not part of the game.

 

And this minor bug has happened at least once (maybe more but only feint memory) where we were on the road and i did some usual talk, then the follower ends up arms folded and not doing anything else. No walking/running animation, no combat and following distance itself was further away than usual. I think DCL rape soon fixed that somehow when it happened... Wish i remembered what triggered it.

I became so annoyed with this that I replaced the scripts with being whipped instead.   The whipped animation wont play most of the time but im cool with that. she still drops from it  and when it does play, he sends her into defeat.(I don't remember if the score drops as well but I think it does)Her master demands her obedience and will punish her for disobeying but he has no reason to kill his dragonborn, especially since he is very possessive over her. At least that is how I headcanon him as her dom anyway. 

Posted
14 hours ago, shiagwen said:

Autosuck is not an event. it is just that no window opens if you want to swallow or not.  by default mcm it happens when you are hungry.

 

It seems like there's an event where if you hit ravenous and you're walking past an animal, it will automatically initiate a BJ sex scene. Is that right? If so I haven't had that happen.

Posted
5 hours ago, HexBolt8 said:

I might also look into optionally equipping mittens for additional friendly fire punishment for a few real time minutes, if people would use that.

I would like to suggest if it's not to much trouble to add the armbinder's as an option to this as well as maybe a "punishment time slider" ( for us bondage fans that would like more punishment time ). I never really liked the mittens, I always disable them if I can...I just think the look kind of ugly. Anyway it just an idea, it's not a big deal if it's to much of a pain to implement. 

 

I'm really loving the mod so far, thanks so much for all your's and MrEsturk hard work.

Posted
6 hours ago, donttouchmethere said:

Now that you say it, wouldn't going into combat mode work well too? (if followers are allowed to draw weapons if player does)

In my experience, simply drawing your weapon does not get the master out of crossed-arms mode. Actually going into combat might, but I haven't tried that.

Posted
14 minutes ago, Herowynne said:

In my experience, simply drawing your weapon does not get the master out of crossed-arms mode. Actually going into combat might, but I haven't tried that.

I had combat with that, still stayed in crossed-arms not helping me fight. On the sidenote my combat is slowly starting to get "interesting" at player level 40+... especially if no-armor rule is on at always setting.

 

Oh about that, i never got any ingame cues about when the 3 days have passed for either naked or hair rules. I had set in MCM at least the naked rule that i don't have to ask it myself.

Posted
32 minutes ago, Zaflis said:

I had combat with that, still stayed in crossed-arms not helping me fight.

It's actually not the arms crossed animation (IdleOffsetArmsCrossedStart) that does that.  I just tried it and that one ends as soon as the follower has to run.  It's the hands on hips animation (zbfHandsAtHips) that's a problem.  The follower glides along instead of running and refuses to fight.  It's just an animation idle but it really doesn't want to end.  The next update will have that change so that asking "Master?" will clear any idles.  If anyone notes and reports exactly when that occurs, I can fix the instances where it doesn't clear.

32 minutes ago, Zaflis said:

i never got any ingame cues about when the 3 days have passed for either naked or hair rules. I had set in MCM at least the naked rule that i don't have to ask it myself.

In recent testing I saw the notification come up for the Eye Candy rule, which I believe is what you're referring to (the naked for 48 hours rule only occurs in a few situations).  If you happen to miss it, you can check your spell effects and Eye Candy will be listed as a debuff if it's still active.  Mainly that's useful for seeing how much longer you have before it expires.

1 hour ago, Jehuty599 said:

I would like to suggest if it's not to much trouble to add the armbinder's as an option to this as well as maybe a "punishment time slider" ( for us bondage fans that would like more punishment time ).

I will keep that in mind.  But getting a device for friendly fire is a low priority, since a lot of players would probably turn it off (or they've already turned off friendly fire punishment), so the effort would have to be small to make this worthwhile.

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