AreeSoothsayer Posted May 7, 2021 Posted May 7, 2021 Are there any more creature animations out there? The array of types for some of the creatures out there are limited... or just weird.. bugfeet? Uhm. Yea. Edit: Also, where do I find Deathclaw cocks?
F8U Crusader Posted May 8, 2021 Posted May 8, 2021 I'm not having any issues related to installation or load order, but I was just wondering, is AAF is not compatible with ENBs in general? Or is there a trick to making them work? Because ENB's aren't listed under the incompatibilities, but, if use the NAC X ENB, most of the time erections only partially morph or don't morph at all. If I uninstall the ENB files so it's just vanilla graphics though, then they work perfectly every time.
RitualClarity Posted May 8, 2021 Posted May 8, 2021 16 hours ago, F8U Crusader said: I'm not having any issues related to installation or load order, but I was just wondering, is AAF is not compatible with ENBs in general? Or is there a trick to making them work? Because ENB's aren't listed under the incompatibilities, but, if use the NAC X ENB, most of the time erections only partially morph or don't morph at all. If I uninstall the ENB files so it's just vanilla graphics though, then they work perfectly every time. I can't see what AAF has to do with ENBs. It manages animations. It also doesn't manage morphs. ENBs, and morphs are likely due to some other issue. For more help go to the listed Discord and post under the NSFW general location would be my suggestion. I don't use ENbs.
vaultbait Posted May 9, 2021 Posted May 9, 2021 On 5/3/2021 at 7:13 PM, Delzaron said: Maybe a little city full of "friendly" raiders, with some other rules (more tribal group, ruled by force), or a brothel... Sounds a bit like the Nuka World DLC, or at a much smaller scale the Combat Zone Restored mod?
Delzaron Posted May 10, 2021 Posted May 10, 2021 11 hours ago, vaultbait said: Sounds a bit like the Nuka World DLC, or at a much smaller scale the Combat Zone Restored mod? I only know far harbor dlc, so...
poblivion Posted May 10, 2021 Posted May 10, 2021 Let's say purely hypothetically, if you decide to create such a mod. Would you like to use an existing location or build a completely new one?
Delzaron Posted May 11, 2021 Posted May 11, 2021 On 5/10/2021 at 1:18 PM, poblivion said: Let's say purely hypothetically, if you decide to create such a mod. Would you like to use an existing location or build a completely new one? Both options are on the table. A raider settlement who can be turned into a small town for sure. I think inside Boston or not far from it.
cascen Posted May 16, 2021 Posted May 16, 2021 for everyone looking at this page how to sets your mod i have to say this orders tot wrong and obsolete,the author should delete this,annyway theres an aaf wiki page ow to sort everything correct which is tot different than this mod author did. https://docs.google.com/document/d/1kzI5mvBOD3xixs0RaKyCwBfZqCC-cCybJH_wJjgWLIU/edit
AreeSoothsayer Posted May 17, 2021 Posted May 17, 2021 Just ran into a wierd animation problem. Canine on Female through the AAF player has the canine repeating the first animation while the female goes through the whole array. However when surrendering to them both play through from start to finish at each stage.
Vashandris Posted May 20, 2021 Posted May 20, 2021 Hi, guys! I have a question here, about LooksMenu, if anyone can tell - do we still have to use the older version, 1.6.18, or we can use 1.6.20 ? Thanks in advance
vaultbait Posted May 20, 2021 Posted May 20, 2021 6 hours ago, Vashandris said: Hi, guys! I have a question here, about LooksMenu, if anyone can tell - do we still have to use the older version, 1.6.18, or we can use 1.6.20 ? Thanks in advance You can certainly try to use newer LM (I have for months since I didn't see the warning get added to this guide until after I'd upgraded), but apparently some people have reported erection morph problems with newer LM. It's obviously not consistent though, I've seen others report mysterious erection morph issues with 1.6.18 which disappeared after upgrading. Bottom line is the guide says use 1.6.18, so if you want to try 1.6.20 then that's on you, if you encounter problems try reproducing them with 1.6.18 before reaching out to the guide authors for help. 1
Guest Posted May 21, 2021 Posted May 21, 2021 I installed almost all mods (EXCEPT creature, animals, mutants, ghouls sexual mods) after this guide's rules - from top to down and installed at VERY last in mods' installation order in Mod Organizer 2's left side (above OVERWRITE folder). I pay attention to versions like LooksMenu's OLDER version, Ulf's UAP (for men) installed at VERY last. Of course, I have not installed just the mod mentioned in this guide, I have a VERY HUGE list of installed mods. I do NOT install any females-ONLY mods (like F-F) - except Fusion Girl 3BBB (because of FPE mod that requires CBBE or FG) and FG is the ONLY one mod that is for females only (all others are males-related or males ONLY). But I would know some-thing: How should I install the optional mods that are NOT in the main installation guide? After the main mods? How should be the plugins load order look like? My VERY LAST order is Bashed Patch, 0.ESP. I searched here in forum but could not find any-thing related to plugins load order. Then: I am having weird issues with females ONLY characters after I installed FG 3BB. ALL dressed female breasts are weird, extremely long and looks like they wear swords ON their breasts (only when they are dead bodies). This issues happened to most users so every knows what I mean. When they 'live' their breasts jiggle but very weird jiggling. It does NOT happen to males. ALL males breasts are correct and jiggling no matter if they wear clothes or are dead men. CBP, OCBP, MTM are installed before Fusion Girl, Atomic Muscle then ZEX. By the way, as main character texture mod I am using Ulf's Atomic Muscle
Indarello Posted May 21, 2021 Posted May 21, 2021 2 hours ago, 3DRenderBoy said: I installed almost all mods (EXCEPT creature, animals, mutants, ghouls sexual mods) after this guide's rules - from top to down and installed at VERY last in mods' installation order in Mod Organizer 2's left side (above OVERWRITE folder). I pay attention to versions like LooksMenu's OLDER version, Ulf's UAP (for men) installed at VERY last. Of course, I have not installed just the mod mentioned in this guide, I have a VERY HUGE list of installed mods. I do NOT install any females-ONLY mods (like F-F) - except Fusion Girl 3BBB (because of FPE mod that requires CBBE or FG) and FG is the ONLY one mod that is for females only (all others are males-related or males ONLY). But I would know some-thing: How should I install the optional mods that are NOT in the main installation guide? After the main mods? How should be the plugins load order look like? My VERY LAST order is Bashed Patch, 0.ESP. I searched here in forum but could not find any-thing related to plugins load order. Then: I am having weird issues with females ONLY characters after I installed FG 3BB. ALL dressed female breasts are weird, extremely long and looks like they wear swords ON their breasts (only when they are dead bodies). This issues happened to most users so every knows what I mean. When they 'live' their breasts jiggle but very weird jiggling. It does NOT happen to males. ALL males breasts are correct and jiggling no matter if they wear clothes or are dead men. CBP, OCBP, MTM are installed before Fusion Girl, Atomic Muscle then ZEX. By the way, as main character texture mod I am using Ulf's Atomic Muscle If you are looking for help write short post
poblivion Posted May 21, 2021 Posted May 21, 2021 3 hours ago, 3DRenderBoy said: I installed almost all mods (EXCEPT creature, animals, mutants, ghouls sexual mods) after this guide's rules - from top to down and installed at VERY last in mods' installation order in Mod Organizer 2's left side (above OVERWRITE folder). I pay attention to versions like LooksMenu's OLDER version, Ulf's UAP (for men) installed at VERY last. Of course, I have not installed just the mod mentioned in this guide, I have a VERY HUGE list of installed mods. I do NOT install any females-ONLY mods (like F-F) - except Fusion Girl 3BBB (because of FPE mod that requires CBBE or FG) and FG is the ONLY one mod that is for females only (all others are males-related or males ONLY). But I would know some-thing: How should I install the optional mods that are NOT in the main installation guide? After the main mods? How should be the plugins load order look like? My VERY LAST order is Bashed Patch, 0.ESP. I searched here in forum but could not find any-thing related to plugins load order. Then: I am having weird issues with females ONLY characters after I installed FG 3BB. ALL dressed female breasts are weird, extremely long and looks like they wear swords ON their breasts (only when they are dead bodies). This issues happened to most users so every knows what I mean. When they 'live' their breasts jiggle but very weird jiggling. It does NOT happen to males. ALL males breasts are correct and jiggling no matter if they wear clothes or are dead men. CBP, OCBP, MTM are installed before Fusion Girl, Atomic Muscle then ZEX. By the way, as main character texture mod I am using Ulf's Atomic Muscle ZaZ-Extended-Skeleton (ZeX) 4.0 (REQUIRED) - (MAKE SURE THAT NOTHING IS OVERWRITING THIS)
Guest Posted May 21, 2021 Posted May 21, 2021 To @Indarello: What you mean by 'short post'? Is my post too long? I just tried to explain in details what is going on with my mods. To @poblivion: I have zex v4.0 (installed main file (without plugin) and the optional .ESP). when i look in mo2 for conflicts, just 'tongue.ref' file is used by Ulf' patch (in zex-testplugin.esp).
vaultbait Posted May 21, 2021 Posted May 21, 2021 8 hours ago, 3DRenderBoy said: What you mean by 'short post'? Is my post too long? I just tried to explain in details what is going on with my mods. What he should have said is, "If you're looking for help, take a look at the big bold disclaimer at the beginning of the guide." Quote Please redirect ANY and ALL issues towards AAF Discord where the staff of mods / troubleshooters will help you resolve them. AAF Discord link: https://discord.gg/B95qTEn
Guest Posted May 22, 2021 Posted May 22, 2021 10 hours ago, vaultbait said: What he should have said is, "If you're looking for help, take a look at the big bold disclaimer at the beginning of the guide." I know it but what I wanted was the just the PLUGINS load order for the mods OF THIS guide - nothing else. To fusiongirl: I just wanted know why it happens to know how should the load order for FG look like. I am sorry, if I did something wrong when asking.
shunter Posted May 22, 2021 Posted May 22, 2021 Just wanted to report that I'm using the latest version of LooksMenu (1-6-20) and it doesn't seem to be breaking anything.
Guest Posted May 22, 2021 Posted May 22, 2021 All right, I solved the problem with fusion girl mod's weird breasts problems. installed nevernude version and withOUT any clothes in fomod inStaller. But I would still know how the plugins load order should look like. Anyway, I sorted plugins above patches (like lost awkcr vis-g patches) mods at the end.
RitualClarity Posted May 23, 2021 Posted May 23, 2021 The load order is simple. Most major currently advised mod managers have a sort method... use it. Then, if needed, since they can't sort correctly all mods... just move the mods according to the conflicts you have and what you want to win... (have in game) (place lower in load order) that is all. Oh, the install order for these new mod managers need to be correctly setup as well again according to which you want to win (conflicts) and have in game. Its not rocket science. IF you still have problems go to the Discord server as directed in the OP. They can help you fine tune the load order. 1
Dreamer1986 Posted May 26, 2021 Posted May 26, 2021 Very good list, thank you. One question, should UAP overwrite AAF? There is one conflicting file, equipment set data.
MrFuturehope Posted May 26, 2021 Posted May 26, 2021 Quote AAF Dirty Sex (Required/Highly Recommended: Get Dirty and B.Y.O.P. - CWSS is incompatible.) Hello, I'd like to report that Get Dirty has been updated to support CWSS, I'm currently using it right now and it works together. ? 2
Megumin. Posted May 28, 2021 Posted May 28, 2021 (edited) So I have this problem with Buffout 4. My game can't start if buffout is enabled. I doubt that this is a mod conflict since I literally only have the first 6 mods on this guide list. I installed Buffout requirement manually like it says... I tried googling the error and I get no results. Here's the crash log: Spoiler Fallout 4 v1.10.163 Buffout 4 v1.23.0 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6EA50F45D Fallout4.exe+1B0F45D SETTINGS: [Compatibility] F4EE: false [Fixes] ActorIsHostileToActor: true CellInit: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true UnalignedLoad: true UtilityShader: true [Patches] Achievements: true BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: true HavokMemorySystem: true INISettingCollection: true MaxStdIO: -1 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 10 Home v10.0.19041 CPU: GenuineIntel Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz GPU #1: Nvidia GP107 [GeForce GTX 1050] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 7.82 GB/15.94 GB PROBABLE CALL STACK: [0] 0x7FF6EA50F45D Fallout4.exe+1B0F45D -> 597736+0xD [1] 0x7FF6EA543400 Fallout4.exe+1B43400 -> 1069619+0x60 [2] 0x7FF6EA5431C3 Fallout4.exe+1B431C3 -> 831231+0x33 [3] 0x7FF6EA543F5D Fallout4.exe+1B43F5D -> 507142+0x1AD [4] 0x7FF6EA541CDD Fallout4.exe+1B41CDD -> 999093+0x3D [5] 0x7FF6EB39FE40 Fallout4.exe+299FE40 -> 783135+0x10 [6] 0x7FFF26AE2E33 MSVCR110.dll+0022E33 [7] 0x7FF6EB3370CC Fallout4.exe+29370CC -> 1104651+0xB8 [8] 0x7FFF6D2C7034 KERNEL32.DLL+0017034 [9] 0x7FFF6D402651 ntdll.dll+0052651 REGISTERS: RAX 0x261A8364050 (void*) RCX 0x7FF6EC2CC980 (void* -> Fallout4.exe+38CC980) RDX 0x7FF6EC2CCE00 (void* -> Fallout4.exe+38CCE00) RBX 0x2 (size_t) RSP 0x95AFEFF760 (void*) RBP 0x0 (size_t) RSI 0x1 (size_t) RDI 0x7FF6EE5E7580 (void* -> Fallout4.exe+5BE7580) R8 0x0 (size_t) R9 0x0 (size_t) R10 0x1B (size_t) R11 0x7FF6EE567580 (void* -> Fallout4.exe+5B67580) R12 0x0 (size_t) R13 0x0 (size_t) R14 0x261A8343BC0 (void*) R15 0x95AFEFF828 (void*) STACK: [RSP+0 ] 0x7FF6EB5FDD40 (void* -> Fallout4.exe+2BFDD40) [RSP+8 ] 0xA (size_t) [RSP+10 ] 0x7FF6EB648850 (void* -> Fallout4.exe+2C48850) [RSP+18 ] 0x7FFF26AFCF7F (void* -> MSVCR110.dll+003CF7F) [RSP+20 ] 0x7FF6EE5E7580 (void* -> Fallout4.exe+5BE7580) [RSP+28 ] 0x7FF6EA543400 (void* -> Fallout4.exe+1B43400) [RSP+30 ] 0x261A83C4BB0 (void*) [RSP+38 ] 0xFFFFFFFFFFFFFFFF (size_t) [RSP+40 ] 0x0 (size_t) [RSP+48 ] 0x7FFF26B0128C (void* -> MSVCR110.dll+004128C) [RSP+50 ] 0x0 (size_t) [RSP+58 ] 0x7FF6EA5431C3 (void* -> Fallout4.exe+1B431C3) [RSP+60 ] 0x0 (size_t) [RSP+68 ] 0x7FF6EB64BB83 (void* -> Fallout4.exe+2C4BB83) [RSP+70 ] 0x7FF6EB80F340 (void* -> Fallout4.exe+2E0F340) [RSP+78 ] 0x7FF6EE5E7580 (void* -> Fallout4.exe+5BE7580) [RSP+80 ] 0x0 (size_t) [RSP+88 ] 0x7FF6EA543F5D (void* -> Fallout4.exe+1B43F5D) [RSP+90 ] 0x0 (size_t) [RSP+98 ] 0x7FF6EE567580 (void* -> Fallout4.exe+5B67580) [RSP+A0 ] 0x7FF6EE5E7580 (void* -> Fallout4.exe+5BE7580) [RSP+A8 ] 0x7FF6EB64BB83 (void* -> Fallout4.exe+2C4BB83) [RSP+B0 ] 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[RSP+7C0] 0x0 (size_t) [RSP+7C8] 0x0 (size_t) [RSP+7D0] 0x0 (size_t) [RSP+7D8] 0x0 (size_t) [RSP+7E0] 0x0 (size_t) [RSP+7E8] 0x0 (size_t) [RSP+7F0] 0x0 (size_t) [RSP+7F8] 0x0 (size_t) [RSP+800] 0x0 (size_t) [RSP+808] 0x0 (size_t) [RSP+810] 0x0 (size_t) [RSP+818] 0x0 (size_t) [RSP+820] 0x0 (size_t) [RSP+828] 0x0 (size_t) [RSP+830] 0x0 (size_t) [RSP+838] 0x0 (size_t) [RSP+840] 0x0 (size_t) [RSP+848] 0x0 (size_t) [RSP+850] 0x0 (size_t) [RSP+858] 0x0 (size_t) [RSP+860] 0x0 (size_t) [RSP+868] 0x0 (size_t) [RSP+870] 0x0 (size_t) [RSP+878] 0x0 (size_t) [RSP+880] 0x0 (size_t) [RSP+888] 0x0 (size_t) [RSP+890] 0x0 (size_t) [RSP+898] 0x0 (size_t) MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x000073790000 steam_api64.dll 0x0000737A0000 Fallout4.exe 0x7FF6E8A00000 f4ee.dll 0x7FFEEC550000 steamclient64.dll 0x7FFEEC660000 IPHLPAPI.DLL 0x7FFEEEB80000 f4se_1_10_163.dll 0x7FFEFC8B0000 Buffout4.dll 0x7FFF0F910000 tier0_s64.dll 0x7FFF13000000 vstdlib_s64.dll 0x7FFF1B050000 MSVCP140.dll 0x7FFF1C220000 GFSDK_SSAO_D3D11.win64.dll 0x7FFF1D370000 flexRelease_x64.dll 0x7FFF25A40000 MSVCR110.dll 0x7FFF26AC0000 MSVCP110.dll 0x7FFF26BA0000 bink2w64.dll 0x7FFF28020000 tbbmalloc.dll 0x7FFF2E900000 cudart64_75.dll 0x7FFF32A40000 GFSDK_GodraysLib.x64.dll 0x7FFF440C0000 f4se_steam_loader.dll 0x7FFF4BF40000 flexExtRelease_x64.dll 0x7FFF4E330000 MSVCP140_ATOMIC_WAIT.dll 0x7FFF50050000 VCRUNTIME140.dll 0x7FFF50070000 VCRUNTIME140_1.dll 0x7FFF516C0000 nvToolsExt64_1.dll 0x7FFF516D0000 Secur32.dll 0x7FFF5EBE0000 COMCTL32.dll 0x7FFF5F1C0000 MSIMG32.dll 0x7FFF60A20000 OLEACC.dll 0x7FFF60A30000 WINSPOOL.DRV 0x7FFF60AA0000 WINHTTP.dll 0x7FFF61430000 aswhook.dll 0x7FFF63020000 DbgHelp.dll 0x7FFF63DA0000 VERSION.dll 0x7FFF64B30000 WINMM.dll 0x7FFF65100000 d3d11.dll 0x7FFF67080000 DComp.dll 0x7FFF678B0000 apphelp.dll 0x7FFF683B0000 UxTheme.dll 0x7FFF684C0000 DWMAPI.dll 0x7FFF68660000 kernel.appcore.dll 0x7FFF68A60000 windows.storage.dll 0x7FFF68C60000 HID.DLL 0x7FFF693F0000 dxgi.dll 0x7FFF69430000 IpHlpAPI.dll 0x7FFF69F70000 MSWSOCK.dll 0x7FFF6A2D0000 CRYPTBASE.DLL 0x7FFF6A4A0000 Wldp.dll 0x7FFF6A560000 SSPICLI.DLL 0x7FFF6A9E0000 profapi.dll 0x7FFF6AA30000 ucrtbase.dll 0x7FFF6ABA0000 CRYPT32.dll 0x7FFF6ACA0000 KERNELBASE.dll 0x7FFF6AE60000 gdi32full.dll 0x7FFF6B130000 bcrypt.dll 0x7FFF6B240000 bcryptPrimitives.dll 0x7FFF6B270000 msvcp_win.dll 0x7FFF6B2F0000 cfgmgr32.dll 0x7FFF6B390000 win32u.dll 0x7FFF6B3E0000 SHELL32.dll 0x7FFF6B410000 SETUPAPI.dll 0x7FFF6BB70000 GDI32.dll 0x7FFF6BFE0000 COMDLG32.dll 0x7FFF6C0F0000 sechost.dll 0x7FFF6C1D0000 RPCRT4.dll 0x7FFF6C270000 imagehlp.dll 0x7FFF6C3A0000 msvcrt.dll 0x7FFF6C510000 WS2_32.dll 0x7FFF6C5B0000 PSAPI.DLL 0x7FFF6C830000 IMM32.DLL 0x7FFF6C840000 USER32.dll 0x7FFF6C9F0000 SHLWAPI.dll 0x7FFF6CB90000 combase.dll 0x7FFF6CBF0000 OLEAUT32.dll 0x7FFF6CF50000 shcore.dll 0x7FFF6D020000 ole32.dll 0x7FFF6D0D0000 ADVAPI32.dll 0x7FFF6D200000 KERNEL32.DLL 0x7FFF6D2B0000 ntdll.dll 0x7FFF6D3B0000 F4SE PLUGINS: f4ee.dll Buffout4.dll PLUGINS: Edited May 28, 2021 by Megumin.
Nharra Posted May 29, 2021 Posted May 29, 2021 On 5/28/2021 at 5:11 AM, Megumin. said: So I have this problem with Buffout 4. My game can't start if buffout is enabled. I doubt that this is a mod conflict since I literally only have the first 6 mods on this guide list. I installed Buffout requirement manually like it says... I tried googling the error and I get no results.
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