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Posted
11 hours ago, Tentacus said:

You could change the wait time for the cooldown on all the sex scripts to be a random int, though you may have to cast it as a float, as wait timers are technically floats.

 

Indeed I have messed with the waits, making them shorter - good idea about making them random, thanks

 

Problem is _t_cooldown is attached to each individual fucker, meaning I need to get fucked by the whole diamond city for all the population to get the cooldown, by which time they would timeout the cooldown anyway. I am looking for a "global" cooldown, something that I can attach to the player and make the player "unapproach-able" for a while.

 

 

 

Posted
5 hours ago, SAC said:

 

Indeed I have messed with the waits, making them shorter - good idea about making them random, thanks

 

Problem is _t_cooldown is attached to each individual fucker, meaning I need to get fucked by the whole diamond city for all the population to get the cooldown, by which time they would timeout the cooldown anyway. I am looking for a "global" cooldown, something that I can attach to the player and make the player "unapproach-able" for a while.

 

 

 

You'd have to add a condition to all the dialogue greets of which there are several, then create a global variable with a timer for that condition. One does not currently exist. Or just turn off BW mode when you need a break...

 

Honestly it sounds klike you want something very different that just uses Hardships sex events... why not make your own mod, that points at Hardship, sets the globals for my conditionals and points at the menus and popups you want in your own sex script. As I said... Look at hospitality to see how to do that.

Posted
12 hours ago, bungaloo said:

Anyone else having an issue with Queen Isabel? I can talk to the other pimps just fine but she doesn't do anything.

Is this before or after you join her? What version of the mod are you running as if it's not the newest it could be the busy bug. If all else fails you can try the "NPC keyword reset" utility in the Utilities sub-menu. NPCs get bugged for various reason... vanilla and Hardship.

Posted
3 hours ago, Tentacus said:

You'd have to add a condition to all the dialogue greets of which there are several, then create a global variable with a timer for that condition.

Exactly right

 

3 hours ago, Tentacus said:

One does not currently exist.

Yep, that was what I wanted to check although my thoughts were not so structured when I have first raised the question, now it's clear and I'll look into adding one

 

3 hours ago, Tentacus said:

Honestly it sounds klike you want something very different that just uses Hardships sex events... why not make your own mod, that points at Hardship, sets the globals for my conditionals and points at the menus and popups you want in your own sex script. As I said... Look at hospitality to see how to do that.

 

Sex events _and_ dialogue; I love BW's dialogue (with some minor modifications on my side)

 

I will have a look at Hospitality, thank you!

 

Have a Happy New Year, and thank you very much for your work and kindness to share your knowledge!!

 

Posted
On 12/30/2019 at 8:08 AM, Tentacus said:

Update:

 

@Flashy (JoeR) added the previously mentioned toggles for sex, sleeping, and food to the abduction tab of RSE II CSA.

 

this will give you more flexibility when using the Raider abduction dialogue with it!

Have you, or has anyone, tested these toggles to see if they do what you needed them to do?

Posted
4 hours ago, Tentacus said:

Is this before or after you join her? What version of the mod are you running as if it's not the newest it could be the busy bug. If all else fails you can try the "NPC keyword reset" utility in the Utilities sub-menu. NPCs get bugged for various reason... vanilla and Hardship.

This is after I joined her and suddenly she just stopped responding to me.

Posted
9 hours ago, Flashy (JoeR) said:

Have you, or has anyone, tested these toggles to see if they do what you needed them to do?

Fraid not... been too busy RL... but I don't see why they wouldn't

 

9 hours ago, bungaloo said:

This is after I joined her and suddenly she just stopped responding to me.

It's strange. Try typing Help Pimp 4 in the console to find the id for the pimp faction then click on isabel and type Setfaction rank "whatever the pimp faction id is" 1 do this after trying the reset keywords dialogue.

Posted

Hello,

 Just wanted to say AGAIN how i like this mod, i have  been using it for all of my play thrus for several revisions and it just gets better and better! Awesome work keep it up!

Its mods like this and several others from LL that keep me playing FO4. Thanks for all the hard work.

Posted
2 hours ago, Mistress Jade said:

Hello,

 Just wanted to say AGAIN how i like this mod, i have  been using it for all of my play thrus for several revisions and it just gets better and better! Awesome work keep it up!

Its mods like this and several others from LL that keep me playing FO4. Thanks for all the hard work.

Thank you. That's very kind.

Posted

So it seems that I'm running into another issue where Hardship doesn't toggle AAF (latest version). Is Hardship's order (MO2) supposed to be last or before AAF? Otherwise dialogue and other options now work.

 

Also unrelated but AAF Prostitution works with all animations so I don't think AAF is the issue.

Posted

Alright, I am 5 new game attempts and many variations in each and Leitos aggressive animations will not play. The consensual and canine work even on this game. I have tried thru AAF interface and with SEU (although I seem to always have to use END key or the animation will play forever) but when the menacing raider shows they both just stand there as the pop-ups cycle through. I have tried both Pollistros and Indarellos patches. I have mods that make the game look better but I have removed anything survival or difficulty enhancing for this new game to eliminate as many possible conflicts as I can. Can someone share how they are getting Leito to work now. 

 

AAF 108b

Themes 190806.1

Atomic Lust 2.61b

Leito 2.0a

Mutated Lust 1.3

Leito voice fix

Indarellos patch 4.2

SEU 1.0

Hardship 1.56

 

Posted
5 hours ago, bungaloo said:

So it seems that I'm running into another issue where Hardship doesn't toggle AAF (latest version). Is Hardship's order (MO2) supposed to be last or before AAF? Otherwise dialogue and other options now work.

 

Also unrelated but AAF Prostitution works with all animations so I don't think AAF is the issue.

I've always had it below AAF, and all other AAF mods.

Posted
2 hours ago, Vuulgar said:

Alright, I am 5 new game attempts and many variations in each and Leitos aggressive animations will not play. The consensual and canine work even on this game. I have tried thru AAF interface and with SEU (although I seem to always have to use END key or the animation will play forever) but when the menacing raider shows they both just stand there as the pop-ups cycle through. I have tried both Pollistros and Indarellos patches. I have mods that make the game look better but I have removed anything survival or difficulty enhancing for this new game to eliminate as many possible conflicts as I can. Can someone share how they are getting Leito to work now. 

 

AAF 108b

Themes 190806.1

Atomic Lust 2.61b

Leito 2.0a

Mutated Lust 1.3

Leito voice fix

Indarellos patch 4.2

SEU 1.0

Hardship 1.56

 

I've never used or looked at Indarello's XMLs but I think like One patch they rename the Leito anims which means they won't work with any mod that uses tags, as Themes points at the polistro/Leito names. If I'm wrong about that then you are just gonna have to mess with your left side load order in MO2, or if not MO2 ?‍♂️ but I suspect Indarello is the culprit in any case.... and for now you NEED to have polistros XMLs for some of my direct animation calls.

 

THOUGH if it's a tags issue you should actually ONLY be getting the aggressive anims as they are actually tagged as aggressive in Leitto's own XMLs. It's only "exclude" tags that don't work with Leitto aggressive anims as far as Hardship is concerned.

 

Sweet jeebus I wish we could get these fucking stadards set as a community.

 

Posted
7 minutes ago, Tentacus said:

Sweet jeebus I wish we could get these fucking stadards set as a community.

THAT would solve a shit ton of issues!

Posted
13 hours ago, Tentacus said:

I've never used or looked at Indarello's XMLs but I think like One patch they rename the Leito anims which means they won't work with any mod that uses tags, as Themes points at the polistro/Leito names. If I'm wrong about that then you are just gonna have to mess with your left side load order in MO2, or if not MO2 ?‍♂️ but I suspect Indarello is the culprit in any case.... and for now you NEED to have polistros XMLs for some of my direct animation calls.

 

THOUGH if it's a tags issue you should actually ONLY be getting the aggressive anims as they are actually tagged as aggressive in Leitto's own XMLs. It's only "exclude" tags that don't work with Leitto aggressive anims as far as Hardship is concerned.

 

Sweet jeebus I wish we could get these fucking stadards set as a community.

 

Yeah, I have been doing this modding games for a few years now and have never had this much trouble. And its sad some of the highest quality animations we have available in Leitos are so troublesome. I have tried Pollistros and failed to get any animations. I kept hoping something akin to Skyrims SLAL (Sexlab Animation Loader) would rise but I guess XML edits make that not possible. Slow Fallout 4 load times make arranging attempts almost torture, very frustrating and I see on almost every FO4 post I am not alone, even with patch and animation creators. I am certainly not knowledgeable enough to even offer a solution but I am smart enough to see this is hurting FO4 adult modding. It is free to mod yet if you have to climb a proverbial mountain to get the free is it really? This rant is directed at no one in particular, I truly appreciate the witchcraft mod makers can do, the personalization of these games is a big part of the fun, its current state will not allow new members to stumble their way to getting it to work and that will eventually not make the efforts of the mod makers worth it and FO4 will be done. I dont have faith Bethesda will ever make another decent game either, they have become corporatized.

Posted
2 hours ago, Vuulgar said:

Yeah, I have been doing this modding games for a few years now and have never had this much trouble. And its sad some of the highest quality animations we have available in Leitos are so troublesome. I have tried Pollistros and failed to get any animations. I kept hoping something akin to Skyrims SLAL (Sexlab Animation Loader) would rise but I guess XML edits make that not possible. Slow Fallout 4 load times make arranging attempts almost torture, very frustrating and I see on almost every FO4 post I am not alone, even with patch and animation creators. I am certainly not knowledgeable enough to even offer a solution but I am smart enough to see this is hurting FO4 adult modding. It is free to mod yet if you have to climb a proverbial mountain to get the free is it really? This rant is directed at no one in particular, I truly appreciate the witchcraft mod makers can do, the personalization of these games is a big part of the fun, its current state will not allow new members to stumble their way to getting it to work and that will eventually not make the efforts of the mod makers worth it and FO4 will be done. I dont have faith Bethesda will ever make another decent game either, they have become corporatized.

It'll be sorted out soon enough, It's just been bad timing where people responsible for the dependency mods had to take time off right as AAF started to take off. One way or the other it'll be resolved before too long. but to some extent until it is it's the responsibility of the end user to keep their loadout clean and manageable.

 

A couple of tips to improve your loadtimes. If you keep fewer saves that can help. I usually back up my old ones in a sub folder. 

This mod also helped me a lot https://www.nexusmods.com/fallout4/mods/7418

 

1 hour ago, sammythesquirrel said:

is there a version of this or an option that prevent the white screen between choices 

No the white out is there for a reason since "actions" are supposed to be happening that I don't have to actually show. If your problem with them is that it's white rather than black that is because of a technical limitation on the engine. If a messagebox is above a certain size it will not display at all when the screen is faded to black, but will when faded to white. This is why some of the shorter messages fade to black... but in general it's just a much smaller pain in the ass to fade to white even if it's less pleasant.

Posted
22 minutes ago, sammythesquirrel said:

i asked because  the white screen hurts my eyes

Yeah it kinda sucks that the only fadeout choices are white or black. Maybe try adjusting your monitor brightness. Unfortunately editing every script to remove the whiteouts isn't practical.

Posted

Can you indicate what version of Fallout 4 and F4SE is needed for each version of Hardship so downloaders are aware of what they need to do before they download the mod?

Posted
1 hour ago, Celedhring said:

Can you indicate what version of Fallout 4 and F4SE is needed for each version of Hardship so downloaders are aware of what they need to do before they download the mod?

In general that hasn't been an issue until the latest CK update. The last few versions have been made on that so currently you need the latest Fallout 4 and F4SE, but going forward that shouldn't be an issue unless they change the file system again. If that happens I'll make a note. 

Posted

Enjoying the mod so far. I would like to suggest the option to disable (and maybe limit) the robbing feature. Everytime I get robbed, almost half my entire inventory gets taken. It spends a good 5 minutes listing off the items stolen. More options to limit what is stolen, and the option to disable it entirely, would be greatly appreciated.

Posted
8 hours ago, Nohrin said:

Enjoying the mod so far. I would like to suggest the option to disable (and maybe limit) the robbing feature. Everytime I get robbed, almost half my entire inventory gets taken. It spends a good 5 minutes listing off the items stolen. More options to limit what is stolen, and the option to disable it entirely, would be greatly appreciated.

Yeah, I think it's on the to do list. It's been asked for before... but the real issue is you are a hoarder ?

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