Tentacus Posted December 21, 2019 Author Posted December 21, 2019 20 minutes ago, KennedyMadeIt said: It was with a Gunner. I didn't get the spit or swallow menu. Okay this should be easy enough to track down then. Quote I believe an aggressive animation wasn't found because the scene was on a couch which would further limit the possible candidates. This should only happen if you have your furniture pref set to 100%. I have mine set that way but I also have my furniture search distance set REALLY low so I always choose if I want it. Do that and then if it's the first time with a customer don't stand near furniture. Once they are a returning customer they won't start out raping you. Savage Cabbage has no aggressive tagged anims that I am aware of and all Leitos furn ones are for beds. I have safeguards in place for my position changes that they won't call if the furniture isn't a bed type, but there's nothing I can do for the initial animation start in that regard.
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 43 minutes ago, Teddar said: I had some issues with this too. Each time you do the two toggles the display indicates they are "off" not "on and off" so it's kinda hard to work out whether they are in fact on or off. ? Drop your menu object then save. Sounds like the togglable bug introduced in 1.0.6. This resets that script so the new menu will work on an existing save. Sorry I started a new character to test with so I didn't think of that. I'll add it to the OP.
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 I updated the op with special instructions. Everybody be sure to have a peek at it. It's just under the "videos" section. Sorry about not mentioning the need to refresh the menu script exists. As I said I forgot cause I was testing on a new character. Edit: I have an idea of how to eliminate the need to do this. If it works it'll be in the next update.
Devianne Posted December 21, 2019 Posted December 21, 2019 having issue with AAF not run after install the mod. Any idea where thing goes wrong ?
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 6 minutes ago, Devianne said: having issue with AAF not run after install the mod. Any idea where thing goes wrong ? Look back a couple of pages. Several people had this problem and fixed it. 2 minutes ago, KennedyMadeIt said: Open the AAF HUD, cycle to admin using delete key, and check for any errors or warnings on the error tab. That would have been a helpful tip a few days ago, lol.
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 @KennedyMadeIt I couldn't immediately see what is wrong with the suck for smokes script, so I'm gonna go find a gunner and test it in game. It could very well still be a fluke of an existing temporary global (or more than one) not getting cleared from another encounter. If that's the case the next update will probably minimize such things as I am going to reset all those temp globals on every game load (along with resetting the main menu script).
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 Update: There is gonna be one more update. Probably the full mod again because I fucked up one of the conditionals on all the sex scripts. On an unrelated note I couldn't reproduce @KennedyMadeIt 's blowjob bug on either whore or free BJs, after a lot of testing so I think it was a glitch. The new version should minimize these by clearing temporary conditionals on load. It'll also clear the busy/no BW dialogue bug by simply reloading a save if by chance I missed any of those. Edit: It'll probably be a patch, as it seems only one of the scripts was messed up. 2
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 Patch 1.5.4 is up! NEW in Patch 1.5.4 Fixed a minor bug causing Raider payout dialogue to appear for non raiders on the vaginal script. Quality of life checks added to player game load to try to prevent improperly applied gender and sextype conditions. Main menu object is now refreshed on each load so it is no longer necessary to do so manually when updating Hardship on an existing save. This is a patch. Install 1.5.3 first 7
Devianne Posted December 21, 2019 Posted December 21, 2019 installed the new version and I dont have the issue with AAF not active anymore and there is no error. But I dont have the BW settings in the inventory to toggle mod on and off, or there is a new way to active the mod I am not aware ?
galgat Posted December 21, 2019 Posted December 21, 2019 6 hours ago, donbloco said: Thank you for the information.? just so you know placing the Leto animations under the one patch ( priority wise ) will probably cause you to lose the erection on many of the male animations from Leto's animation pack. But that was the only work around I could find to get AAF working for me with BW. If I did not do this AAF loaded to the point where the Home key worked, but the Enter key would never bring up the character selection menu. Basically no animations would work if I did not do this. All other animations SC, BP70, vader, atomic lust, grey, and all the rest do fine, but with out the "one patch to bang them all" fixes for Leto were lost as were erections on nearly all of leto animation's. 1
Operand Posted December 21, 2019 Posted December 21, 2019 Cool mod so far, though I had to tone down humiliation levels quite a bit (I realize everyone has their own preferences and do not critique this mod in any way) As a nice possible addition to the BW mode I think it would be really cool if in this mode the game basically turns instantly to "OHK mode" as well: bullets will instant-kill, melee attacks will instant-cripple / cause huge damage etc etc. Practically in BW it should be completely impossible to face-tank anything and the choice between fighting and being raped should be a very hard one. Right now even at just middle levels it's like "oh, alright, I just kill them all". NO. PC is a little fragile thing (likely a girl) in BW mode, she should be afraid of dangers of the wasteland. Trying to get living through the oldest profession should make sense. Trying to be inside the settlements and behave should be the most preferred way of living. And it's very easy to implement, I think. RSE in advanced mode already has the incoming/outgoing damage multipliers sliders which I believe just change existing vanilla values. I currently use them to emulate the behavior described above - it's just that I have to do it manually. Adding this little touch to BW mode could make it so much more immersive in my humble opinion. Spoiler To further instigate PC choice of living through BW - prices on guns should be much higher, it shouldn't be affordable. I already use scarce ammo mods to not let PC have an option to go terminator-mode. This doesn't have to be part of this mod because it's achievable via other mods, but it would be cool if you think into direction of making combat a very costly and dangerous thing. It shouldn't be accessible to anyone, guns should not be a common dispensable thing - come on, it was 220 years since last gun/ammo was ever manufactured! Another thing is food and drink. RSE provides a nice solution to it, but again, prices and complete ease of getting the food and drink makes it a joke, not a challenge. BW could also do something about raising prices on food, making it hard / impossible to get for free etc. It will again force PC to dwell within cities and be ready to open her legs to survive.
Tentacus Posted December 21, 2019 Author Posted December 21, 2019 1 hour ago, Devianne said: installed the new version and I dont have the issue with AAF not active anymore and there is no error. But I dont have the BW settings in the inventory to toggle mod on and off, or there is a new way to active the mod I am not aware ? Did you just install the patch and not the main mod? Make sure you have the Beggar_Whore esp checked.
JeanKatana Posted December 21, 2019 Posted December 21, 2019 1 hour ago, Devianne said: installed the new version and I dont have the issue with AAF not active anymore and there is no error. But I dont have the BW settings in the inventory to toggle mod on and off, or there is a new way to active the mod I am not aware ? I have the same problem. I have the esp, I installed the 1.5.3. The 1.0.7 works, I see BW settings in my inventory, but if I installed the 1.5.3 (without or with the 1.5.4 patch), it disappears. Just to be clear, I don't use a new save, so maybe there is something to do to update 1.5.3 from 1.0.7 in the same game. The mod seems to work (I can see, when I load a save the message: "Hardship factions load" but no BW settings in inventory).
donbloco Posted December 21, 2019 Posted December 21, 2019 12 minutes ago, JeanKatana said: I have the same problem. I have the esp, I installed the 1.5.3. The 1.0.7 works, I see BW settings in my inventory, but if I installed the 1.5.3 (without or with the 1.5.4 patch), it disappears. Just to be clear, I don't use a new save, so maybe there is something to do to update 1.5.3 from 1.0.7 in the same game. The mod seems to work (I can see, when I load a save the message: "Hardship factions load" but no BW settings in inventory). I had the same problem before, but updating fallout to the latest version fixed it for me.
MrCruelJohn Posted December 22, 2019 Posted December 22, 2019 2 hours ago, Dellecross said: Cool mod so far, though I had to tone down humiliation levels quite a bit (I realize everyone has their own preferences and do not critique this mod in any way) As a nice possible addition to the BW mode I think it would be really cool if in this mode the game basically turns instantly to "OHK mode" as well: bullets will instant-kill, melee attacks will instant-cripple / cause huge damage etc etc. Practically in BW it should be completely impossible to face-tank anything and the choice between fighting and being raped should be a very hard one. Right now even at just middle levels it's like "oh, alright, I just kill them all". NO. PC is a little fragile thing (likely a girl) in BW mode, she should be afraid of dangers of the wasteland. Trying to get living through the oldest profession should make sense. Trying to be inside the settlements and behave should be the most preferred way of living. And it's very easy to implement, I think. RSE in advanced mode already has the incoming/outgoing damage multipliers sliders which I believe just change existing vanilla values. I currently use them to emulate the behavior described above - it's just that I have to do it manually. Adding this little touch to BW mode could make it so much more immersive in my humble opinion. Hide contents To further instigate PC choice of living through BW - prices on guns should be much higher, it shouldn't be affordable. I already use scarce ammo mods to not let PC have an option to go terminator-mode. This doesn't have to be part of this mod because it's achievable via other mods, but it would be cool if you think into direction of making combat a very costly and dangerous thing. It shouldn't be accessible to anyone, guns should not be a common dispensable thing - come on, it was 220 years since last gun/ammo was ever manufactured! Another thing is food and drink. RSE provides a nice solution to it, but again, prices and complete ease of getting the food and drink makes it a joke, not a challenge. BW could also do something about raising prices on food, making it hard / impossible to get for free etc. It will again force PC to dwell within cities and be ready to open her legs to survive. You are looking for the mod "Damn Apocalypse" on nexus. Also, Korax Changes makes modifications to remove junk, legendary weapons and gear from corpses. And if you want harder, on LL FO4 Naked Basics which you are forces naked and not allowed to wear vanilla armor clothes, as well as prevented in buying or trading vanilla armor clothes. And if you wan to add more, add Tuckered Out . Already done without complications to this mod. John 2
Saya Scarlett Posted December 22, 2019 Posted December 22, 2019 Mod looks amazing and i've tried it but scrapped it after a bit because of a situation i had. Had a menacing raider "menace" me, then another came, then another (at hangman's alley)... after all 3 had their fun, they all just went hostile. Just wondering if this has been fixed...
Tentacus Posted December 22, 2019 Author Posted December 22, 2019 22 minutes ago, SayKoRn said: Mod looks amazing and i've tried it but scrapped it after a bit because of a situation i had. Had a menacing raider "menace" me, then another came, then another (at hangman's alley)... after all 3 had their fun, they all just went hostile. Just wondering if this has been fixed... It sounds like there was a 4th raider that couldn't path to you and went hostile. This is more like bad luck than a bug.
Tentacus Posted December 22, 2019 Author Posted December 22, 2019 2 hours ago, JeanKatana said: I have the same problem. I have the esp, I installed the 1.5.3. The 1.0.7 works, I see BW settings in my inventory, but if I installed the 1.5.3 (without or with the 1.5.4 patch), it disappears. Just to be clear, I don't use a new save, so maybe there is something to do to update 1.5.3 from 1.0.7 in the same game. The mod seems to work (I can see, when I load a save the message: "Hardship factions load" but no BW settings in inventory). No special need for updating beyond what I said in the OP. I have done most of my testing on old saves. At first I thought it might be something I added in 1.5.4 but since you say it happens in 1.5.3 too... I think this post is probably the answer: 2 hours ago, donbloco said: I had the same problem before, but updating fallout to the latest version fixed it for me. Yeah this is probably the cause as I haven't been able to recreate the bug. Unfortunately 1.5.3 and up is made with the new Creation kit and who knows what problems may be caused beyond the missing menu if you play with the older version. There is no reason not to update at this point as all the necessary mods have all been updated.
DremoraDream Posted December 22, 2019 Posted December 22, 2019 thank you for the menacing raider toggle! While i didnt always mind letting the player character get into nonstop situations, getting through concord took me a lot longer than i wouldve wanted but now it's fine! 2
Saya Scarlett Posted December 22, 2019 Posted December 22, 2019 10 hours ago, Tentacus said: It sounds like there was a 4th raider that couldn't path to you and went hostile. This is more like bad luck than a bug. Maybe a TP when pathing fails or a time out could be added in?
izzyknows Posted December 22, 2019 Posted December 22, 2019 11 hours ago, SayKoRn said: Mod looks amazing and i've tried it but scrapped it after a bit because of a situation i had. Had a menacing raider "menace" me, then another came, then another (at hangman's alley)... after all 3 had their fun, they all just went hostile. Just wondering if this has been fixed... That is more of a Bugthesda bug than Hardship. Hangmans Alley is known for spawning Raiders inside buildings or underground in the water or in the tunnel... Rule of thumb: if less then 3 Raiders show up.. beat feet! LOL
Tentacus Posted December 22, 2019 Author Posted December 22, 2019 18 minutes ago, izzyknows said: That is more of a Bugthesda bug than Hardship. Hangmans Alley is known for spawning Raiders inside buildings or underground in the water or in the tunnel... Rule of thumb: if less then 3 Raiders show up.. beat feet! LOL Yep. You'll get a notification saying that "the raider is about to attack" If you don't see the raider then run. You only have to get 2000 units away to reset the aliases. 48 minutes ago, SayKoRn said: Maybe a TP when pathing fails or a time out could be added in? Hmmmm that's something to consider but honestly the bug doesn't happen that often. The hostility countdown only starts at under 600 units which is extremely close.
Tentacus Posted December 22, 2019 Author Posted December 22, 2019 9 hours ago, DremoraDream said: thank you for the menacing raider toggle! While i didnt always mind letting the player character get into nonstop situations, getting through concord took me a lot longer than i wouldve wanted but now it's fine! Glad you like it.
Devianne Posted December 22, 2019 Posted December 22, 2019 15 hours ago, Tentacus said: Did you just install the patch and not the main mod? Make sure you have the Beggar_Whore esp checked. it appear that I did
Tentacus Posted December 22, 2019 Author Posted December 22, 2019 Starting a new game just for entertainment! *gasp* Grabbing the latest Real Handcuffs beta and @Flashy (JoeR)'s extreme Survival overrides. Gonna start out with a DLYH Random location (no quest). Here's my character: Been wanting to play a low intelligence character for a while. Should be pretty different from what I usually play. A lot of times bugs and problems are more easily found in organic play so who knows I may find something else I missed in dedicated testing. 3
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