Ulfberto Posted January 9, 2020 Posted January 9, 2020 Well, sure no problem, which tag should i add (just pick any name youd like. I can even add a special tag just for you mod if you wish, like Hardships or tentacus. Anything is valid) and to which anims?
Tentacus Posted January 9, 2020 Author Posted January 9, 2020 58 minutes ago, Ulfbearth said: Well, sure no problem, which tag should i add (just pick any name youd like. I can even add a special tag just for you mod if you wish, like Hardships or tentacus. Anything is valid) and to which anims? I'll get back to you on that. I'm still checking the animations for the major packs. So far it's all the aggressive Leito anims except missionary, and the Savage Cabbage sideways round table fuck. If you and @Indarello could have the tag "Cuffed" added to those that'd be real handy. Also @Halstrom could add it to Themes when and if he updates it.
Ulfberto Posted January 9, 2020 Posted January 9, 2020 Ok, will be adding those asap. Oh, im also using github to help the development of my patch. If you know how to use it, you can create pull requests there so they can be added to the patch in next release. https://github.com/ulfbearth/UAP
Tentacus Posted January 9, 2020 Author Posted January 9, 2020 Ugh... I found one more good reason to call animations directly when changing position rather than using tags. If I switch from a pose in one pack that has an animobject to another pose in that pack that doesn't , the animobject is removed (like handcuffs) But if you change to a pose NOT in that pack the animobject is not which results in broken cuffs bracelets... blegh.
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 So while I was waiting to hear back on something I updated my other mod AAF Porno music. You may want to check it out: What's New in Version 1.0.4 Released 2 minutes ago Improvements update: -More efficient scripting -Music will now change when switching between aggressive to non aggressive positions -All aggressive tagged animations now supported (Requires Themes or other tag providing AAF XMLs like Indarello.) -New porno music track! -BASIC MCM support. 1
Ulfberto Posted January 10, 2020 Posted January 10, 2020 Added the Cuffed tags (to leito aggressive and SC sideways) + missing aggressive tags as requested. Let me know if you need anything else before i pack it for download. For the time being, you can directly download the patch with the changes using this link: https://github.com/ulfbearth/UAP/archive/master.zip 2
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 5 hours ago, Ulfbearth said: Added the Cuffed tags (to leito aggressive and SC sideways) + missing aggressive tags as requested. Let me know if you need anything else before i pack it for download. For the time being, you can directly download the patch with the changes using this link: https://github.com/ulfbearth/UAP/archive/master.zip Thanks.
usertwo Posted January 10, 2020 Posted January 10, 2020 Hey, great mod. I used it previously but now I'm having an issue. I'm not sure if it's because I installed some other mods but now Hardship seems to not start playing any animations via AAF. It not only stops animations for Hardship functions, but other mods as well (such as RSE CSA and MCG). Animations are simply not playing for ALL mods when I have Hardship activated. I tried reinstalling Hardship, but no luck. Tried using a clean savefile too, and no luck as well. Attached is my papyrus log. Hopefully you can help me find a solution as I enjoy this mod very very much. Thanks! Papyrus.2.log
mashup47 Posted January 10, 2020 Posted January 10, 2020 20 minutes ago, usertwo said: Hey, great mod. I used it previously but now I'm having an issue. I'm not sure if it's because I installed some other mods but now Hardship seems to not start playing any animations via AAF. It not only stops animations for Hardship functions, but other mods as well (such as RSE CSA and MCG). Animations are simply not playing for ALL mods when I have Hardship activated. I tried reinstalling Hardship, but no luck. Tried using a clean savefile too, and no luck as well. Attached is my papyrus log. Hopefully you can help me find a solution as I enjoy this mod very very much. Thanks! Papyrus.2.log 111.66 kB · 0 downloads Not really my thing these log's as they don't tell you a lot. But if you are to post it could you post the Papyrus0.log as that will be the most update version, also you mite want to post your load order as well in a spoiler This will tell us a bit more. There is a couple of thing's you can do: 1. check to see if that your are using up to date version of Hardship 1.5.3 with patch 1.5.7, FSE, AAF Also visit Discord and download the AAF Game File Verification ( GFV.EXE file) and run it : https://discord.gg/cP8Fq9z .
izzyknows Posted January 10, 2020 Posted January 10, 2020 @Tentacus Would it be very hard to have the Raider that stiffs your PC (says Stupid Bitch and walks off) apply hinged handcuffs during sex then not remove them? In other words, "pay" you by giving you a lovely set of rusted hinged handcuffs.
izzyknows Posted January 10, 2020 Posted January 10, 2020 28 minutes ago, usertwo said: I tried reinstalling Hardship, but no luck. Also make sure your game is updated to the latest version. 1
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 21 minutes ago, izzyknows said: @Tentacus Would it be very hard to have the Raider that stiffs your PC (says Stupid Bitch and walks off) apply hinged handcuffs during sex then not remove them? In other words, "pay" you by giving you a lovely set of rusted hinged handcuffs. That might be doable... at least for the cunnilingus. Pretty low priority though as I'm probably gonna be performing major surgery on all the sex scripts soon. I think I've found an efficient way to make Hardship compatible with all the major XML setups in one download. Just gonna take a lot of time and work, but should make all missing animation bullshit go away if it works like I think. 1
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 59 minutes ago, usertwo said: Hey, great mod. I used it previously but now I'm having an issue. I'm not sure if it's because I installed some other mods but now Hardship seems to not start playing any animations via AAF. It not only stops animations for Hardship functions, but other mods as well (such as RSE CSA and MCG). Animations are simply not playing for ALL mods when I have Hardship activated. I tried reinstalling Hardship, but no luck. Tried using a clean savefile too, and no luck as well. Attached is my papyrus log. Hopefully you can help me find a solution as I enjoy this mod very very much. Thanks! Papyrus.2.log 111.66 kB · 2 downloads Like Izzy said, you probably need to update to the latest Fallout, AAF, and F4SE. However it can also be related to XML load order, which XMLs you have installed etc... I'm sorry I can't help you there. You just have to debug it... Look back on the thread and see what other people have done.
Zor2k13 Posted January 10, 2020 Posted January 10, 2020 I had an idea about goodneighbor and the memory den in relation to this mod. Does this mod use irma for anything? That has to be one of the least used unique npcs in the game world. She just sits there on that fancy couch getting older. She would be a great madam type of character for this mod. Her dialogue and actions wouldn't be aggressive or demanding since she would rely on others to do the physical work for her. So the player would have to personally meet her and have a talk with her about working for her as a whore. There would be some other npc standing next to her that actually "handled" the player after making any agreements for her. The player would have to report back to irma just like any other pimp but that helper npc would be there as the one to dish out punishment for failure and other things like that. Maybe irma runs a virtual whore house? those memory pods would be loaded up with saved scans of real whores and one quest the player could go on is to be scanned as a virtual whore in one of those pods. After completing the quest the player could encounter unique dialogue related to that so some npcs would comment on how they had a great time with the player in a memory pod recently for example. Would be great if someone could work out unique clothing for the player to wear for certain higher up pimps like collars with the pimps name on them or slutty outfits with the pimps name or business name on them. EDIT Had an additional idea for the whole memory den thing, the player could encounter a robot clone of themselves later on after completing that memory pod quest. This clone idea comes from that one episode of futurama about don't date robots heh so some wealthy npcs in the game could own a copy of the player and pal around with it all the time. There wouldn't be a lot of them just some maybe only certain scumbag npcs like diamond city mayor could own one or KLEO could have one kneeling behind her at her stand all day. Morowsky could have one working for him in his hotel. There could be some unique dialogue between the player and their clone too. Maybe use the ikaros mod or some gen2 female synth mod or some kind of robot/synth body race mod for the clones.
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 1 hour ago, Zor2k13 said: I had an idea about goodneighbor and the memory den in relation to this mod. Does this mod use irma for anything? That has to be one of the least used unique npcs in the game world. She just sits there on that fancy couch getting older. She would be a great madam type of character for this mod. Her dialogue and actions wouldn't be aggressive or demanding since she would rely on others to do the physical work for her. So the player would have to personally meet her and have a talk with her about working for her as a whore. There would be some other npc standing next to her that actually "handled" the player after making any agreements for her. The player would have to report back to irma just like any other pimp but that helper npc would be there as the one to dish out punishment for failure and other things like that. Maybe irma runs a virtual whore house? those memory pods would be loaded up with saved scans of real whores and one quest the player could go on is to be scanned as a virtual whore in one of those pods. After completing the quest the player could encounter unique dialogue related to that so some npcs would comment on how they had a great time with the player in a memory pod recently for example. Would be great if someone could work out unique clothing for the player to wear for certain higher up pimps like collars with the pimps name on them or slutty outfits with the pimps name or business name on them. EDIT Had an additional idea for the whole memory den thing, the player could encounter a robot clone of themselves later on after completing that memory pod quest. This clone idea comes from that one episode of futurama about don't date robots heh so some wealthy npcs in the game could own a copy of the player and pal around with it all the time. There wouldn't be a lot of them just some maybe only certain scumbag npcs like diamond city mayor could own one or KLEO could have one kneeling behind her at her stand all day. Morowsky could have one working for him in his hotel. There could be some unique dialogue between the player and their clone too. Maybe use the ikaros mod or some gen2 female synth mod or some kind of robot/synth body race mod for the clones. I avoided any Memory Den or BoS specific content because both required following the main "I am a vaultcicle with a lost baby" storyline.
Zor2k13 Posted January 10, 2020 Posted January 10, 2020 I thought about that, what could happen is the helper npc could be talked to outside of the memory den and if the player is accepted by that npc you could setup a quest to disable the vanilla dialogue the player encounters if they go to meet irma the first time. What usually happens is she lets the player try the memory pod and the screen goes white then the player jumps out because it was all too traumatic boohoo sort of thing and that is it. Player can't try that again and again it is a one time experience. The only other interaction possible is to later do the main quest and end up there with valentine or whoever. So if you make a quest that disables that vanilla first time interaction then the only dialogue you actually have with irma is whatever you make. Doctor amari could do the procedure in the back room just telling the player to get in the pod and being all sarcastic and or dirty mouthed about it. I don't know for sure but I don't think that one time vanilla content being disabled would trigger vanilla quests to not work since you don't have to talk to irma ever and I think after you do the kellog memories portion of the main quest you can't try that relive your life thing anyway. I think irma could be a provider of high class whores for the high society npcs in the game. Plenty of those snobby jerks in diamond city and of course new npcs could be created for places like goodneighbor too. These stadium seat snobs only want the best whores and they don't like to walk around among the commoner filth during the day. There could be quests for soft endings where the player ends up as owned by one of these higher up npcs or could end up owning their own whore house where these same snobs come to party. You know that one unused building in goodneighbor that was recently taken over by crappy CC content? yeah that could be the player owned whore house or it could be one of the soft endings where they player ends up living at most of the time as some npc personal whore or #1 whore kind of thing. EDIT Even if the player rescues valentine they don't have to go back to his office in diamond city to continue the main quest they could just stop right there and never go any further. The dialogue between irma and valentine after killing kellogg cannot be triggered before actually killing kellogg or going back to nick's office.
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 I'll keep your ideas in mind @Zor2k13 . There's already a lot in the pipeline though.
Tentacus Posted January 10, 2020 Author Posted January 10, 2020 Update: I'm going to be largely head down in deep development on some technical infrastructure stuff for Hardship and Hospitality over the next week. When I am done hopefully it'll make further development on both mods easier and I can spend less time dealing with compatibility related debugging. 6
Zor2k13 Posted January 10, 2020 Posted January 10, 2020 Thanks for the considerations this mod is getting hotter every day. Fallout 4 has so much more potential to be a porn infested degeneracy it is only held back by a lack of technical knowledge and a buggy CK.
sewersider Posted January 11, 2020 Posted January 11, 2020 6 hours ago, Tentacus said: Update: I'm going to be largely head down in deep development on some technical infrastructure stuff for Hardship and Hospitality over the next week. When I am done hopefully it'll make further development on both mods easier and I can spend less time dealing with compatibility related debugging. Hey Tentacus, just wanted to say thanks for the hard work you’ve done on this mod so far. As far as mods go it’s remarkably stable for what it does and plays great. I hardly touched fallout 4 until hardship came along. Really looking forward to see what it’ll do next. Do you have any plan to expand on the pimps? It’d be great to see maybe a raider or gunner pimp, or maybe one using a bit more coercion or blackmail similar to the bad boyfriend but expanded more. otherwise love your work!
goosetrip Posted January 11, 2020 Posted January 11, 2020 Fantastic mod. One of the best I've seen. Thanks.
Tentacus Posted January 11, 2020 Author Posted January 11, 2020 14 hours ago, Zor2k13 said: Thanks for the considerations this mod is getting hotter every day. Fallout 4 has so much more potential to be a porn infested degeneracy it is only held back by a lack of technical knowledge and a buggy CK. 38 minutes ago, goosetrip said: Fantastic mod. One of the best I've seen. Thanks. 8 hours ago, sewersider said: just wanted to say thanks for the hard work you’ve done on this mod so far. As far as mods go it’s remarkably stable for what it does and plays great. I hardly touched fallout 4 until hardship came along. Really looking forward to see what it’ll do next. Do you have any plan to expand on the pimps? It’d be great to see maybe a raider or gunner pimp, or maybe one using a bit more coercion or blackmail similar to the bad boyfriend but expanded more. otherwise love your work! Thanks for the kind words. Yes there is a long standing plan to add a slaver/raider style male pimp as well as another evil pimp along with a bit more quest-ish story content that will tie into existing pimps. whether or not that ends up being a "Hardship 2.0" or a seperate expansion plugin remains to be seen... and will be quite a while coming. If I do more domestic/coercive type stuff it'll probably be in my other mod which is in very early alpha: Hospitality Which compliments Hardship and uses some of it's content if Hardship is installed. In that mod I feel like I'll have a little more freedom to play with scenarios that break outside the prostitution theme, of this mod, though on a fundamental level It's also a prostitution mod.
Zor2k13 Posted January 12, 2020 Posted January 12, 2020 Geneva the mayor's secretary in diamond city would make a great choice for a high class secret pimp. She arranges your appointments and if you don't show up or somehow fail too many times she sells you off to a pimp somewhere either rando or the worst pimp in the mod. She wouldn't get all threatening or aggressive at all she would have that classy madame dialogue but leaning more towards secretary since thats what she does anyway. Keep making money with her and it leads to whatever this mod does if you keep making money as a whore or more story content later on. Something I was wondering about is some kind of way to setup pimps in game like choose an npc to be a pimp so you don't have to do a lot of work on npcs. I'm thinking about how maria eden for skyrim handles it where you just ask an npc to be your pimp but that kind of ruins all the build up your mod seems to do with the special pimp characters. Would be nice to have an option for some companions to be your pimp but with companion kind of dialogue so they are not aggressive or threatening but instead if you keep failing you both end up as forced whores for one of the local pimps. For example piper should know her way around diamond city and know who is looking for a good time in diamond city so she could help you get started making caps if you are interested blah blah. Cait knows how to deal with raiders and wouldn't mind selling your arse for caps if you can't make enough money stealing or scavenging blah blah. I don't know how in the hell anyone would get to curie without going through the main quest I mean, does the railroad even work correctly if someone were to disable a bunch of stuff? I'm researching how to start this game in a totally different way so I plan to use the start me up mod but I'm thinking about all the things that happen once during a new game like meeting preston or meeting codsworth or meeting danse or going to goodneighbor for the first time. I don't think anyone has made a mod to turn that shit off yet. Just turning off preston would be best mod ever! I don't think anyone is going to make a general mod that does this it would have to come from LL since the needs for it would be specific to mods from here. I think I'm gonna try out northern springs mod just to have something to do besides going back and forth from diamond city to goodneighbor. I thought about sim settlements conqueror like previously suggested in this thread but the script load is probably too much for my potato computer to deal with. I'm just thinking about all the crap I'm going to have to deal with to get mod organizer 2 to "work for me" ugh:-( I can only play this game "again" so many times before I really don't want to see it anymore it just really grates on me how incredibly boring it is. Having a totally different way to play this game is going to be great and being able to switch between this and normy fallout 4 thanks to MO2 should be great too. Some ideas for high class and extra curricular whoring events... The boylston club gets cleaned out and used by the local snobs of society would make a great place for a high class whore or call girl to make some caps and or function as part of a story. I don't think the boylston club is used for anything at all in vanilla game so perfect location. A new custom institute interior cell run by a sub faction of the institute that focuses on degeneracy (plot devices and plot goes here) for the player to end up in as part of a molecular relay abduction quest or sold to a high tech bidder quest. Player ends up in a kinky institute location and is subjected to all kinds of stuff including cloning like I posted earlier or a soft end quest where the player ends up owned in some way as I mentioned earlier. Player ends up as subject of mind control experiments for development of slavery gear like mind control collars that make the wearer do whatever the owner says. So the game would take over the player interactions and have them do whatever their owner said to do and player couldn't do anything about it. Release comes from more story and plot devices:-)
Ulfberto Posted January 12, 2020 Posted January 12, 2020 @Tentacus Id like to ask you to change start/stopmorphset from your positionData xmls from erect and flaccid to ready and unReady, since its the one that we are using in UAP and one patch and the way we are trying to streamline. + if its not much trouble, make the FF xmls optional because its checking for the otiginal Leito FF animation, which is required, for the user, to have it installed. 1
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