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i am love this mod, though I wish males could be crouptived and transform into tentacle monster.  have take image of cthulhu even would work.

mostly cuase i want my male ruler to become a tentacle monster, start a relgion and tentacle empire where woman are tentacle slaves and men or turn into tentacle monster.....

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3 hours ago, DismissedClaim said:

Poor Cthulhu, he doesn't want to destroy the world. He just wants to get laid. Sleeping for several eons on the bottom of the ocean has got result in some serious morning wood.

 

 

agreed,  just think of how blue his balls are,  I bet he could knock up ever woman in one go just stokre one off  cum and so much seed flow out  it floods all of euorpe for few hrs and woman are all knock up afterwards

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So, I'm not sure how applicable this is code and lag wise but here's my idea:

Tentacle infestation level province modifiers.

They have 6 or 7 levels  (from there are some rumours of strange happenings to city-spanning orgies in the streets of the capital settlement almost completely devoid of regular male/female population as everyone is either a TM or a TS)  and are required for the currently existing building (tier 1 building has no requirement), can be positive or negative depending on the realms reaction to them and have various modifiers (fort level to represent TMs allied to you attacking the besiegers or attacking your settlements because you actively hunt them, disease resistance as women are cured of ailments, reduced unrest as you actively hunt TMs and people want you to or increased unrest as either you aren't hunting them or you do but the people don't like it because the province is already 85% women who all are enslaved and before you came there were orgies in the streets, etc).

 

The infestation grows as more TMs are released to the wild BUT if it goes up a level and a neighboring county has two levels less now, then TMs spill out (so in order to have t4 infestation all neighboring provinces must be t3 at least, this means isolated islands like gotland get infested extremely quickly, as they should imho)

This also gives a better explanation for people hating you as a tentacle slut, it's not that you willingly give yourself to monsters, thats bad and condemnable but worse things were done. The problem is you refuse to give aid to an eradication effort (which by itself is seen as a faults as it's either demanded by the people, your vassals or your lord),even going as far as aiding the monsters in taking over the land. It goes down by X (how much effort is put in fighting them?what rank the province owner is? Is the effort secretely sabotaged? maybe some kind of flat amount?)  per year while they are being suppresed.

 

This enables (besides obvious laws and decisions) events centered around the infestation level and hostility:

- a peasant girl in a mointainous/hilly/forest province "convinces" a TM to remove a roadblock, ups infestation count plus some minor bonuses dependant on current stance toward TM

- a knight vows to slay TMs that assaulted his damsel, reduces TM count

- a knight vows to slay TMs that assaulted her but (if you are a tentacle slave) you see in her eyes, it's a different type of slaying than others think

- a witch was almost caught but her multiple children slaughtered the authorities

- a highwayman band gets eradicated, the female bandits and captured women taken (maybe a small event were you get caught by them as a TS and then that happens)

- a group of women set up a highwayman band thinking they can get TMs to help in exchange for captured girls and occasionally themselves, start up very dangerous, cause a lot of damage but almost immediately cease to exist (maybe a separate event) as they all are enslaved (or maybe they continue to help the TMs attack villages and caravans as there is an eradication effort in the province)

- a lair is destroyed and women "rescued", what do we do about them?

- a migration leaves the province almost empty as all TS women leave for forests and caves now that TMs are banned from citis and hunted

- a temple/monastery is found slaughtered and taken over as a breeding den

- an escapee tells of a female convent turned to tentacle worship allowing women in only to have them enslaved 

- a sick woman gives herself to a TM and gets cured (and fucked senseless)/ a sick girl gets offered to a TM (and her virginity too) but she's to young for it so the TM bathes her in cum (or not) to cure her than proceeds to fuck the offering mother 

- the infestation has grown in a province to the extent that TMs are openly entering/walking the streets of small/all setlements (with a time to go for a walk reaction from a TS pc)

-if possible the tentacle encounters are broken up creating a second section that concern only the target (tentacled in own bed, while out in a forest, out in a cave), that only happen when not pregnant with tentacles (as they aren't interested in you as much) while others (a bathhouse gets attacked as you happen to be inside) are left as they are. This new section would get bonuses to occurence depending on infestation level and attempts at fighting the tentacles to the point where at max level it is almost impossible for not only a child to be born normal at default or even rare game options and women often get impregnated within days of giving birth. It would probably require upping the amount of tentacle children being accepted to keep dynasties going.  

-corruption events should also happen more often as you just get your target out on a walk down the street and you "accidentaly" get caught up in an orgy, noncorrupted women get lvl 1 or 2 of indoctrination from the sheer smell and sound in the air and proud/zealous/martial men die when they see their love ravaged on the streets and try to intervene NOT in full plate armor.

 

 

Also if a law/religion switch causes a change in how TMs and TSes are treated/viewed (probably takes more than one change unless you do the lesbocracy jump where you create a matriarchate but all male vassals rebel against you) than maybe there could be a change in the traits/modifiers for aiding/suppressing TMs (at least locally, worldwide christians should still hate you if not more)

 

Maybe TM presence could maybe spread some miasma whether through the air or vegetation altering the province, allowing building chains dependant on it.

 

Btw  the tentacle building could give more tentacles but reduce the amount of other units (the t5/t7 making it very hard/almost impossible to have other units but giving a lot of levy replenishment as most of your army is TMs) and both cost very little gold and reduce income (you don't need other unit buildings and TS ai should be discouraged from building them as they would rather have more breeding dens than archery ranges).

 

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16 minutes ago, kart72 said:

So, I'm not sure how applicable this is code and lag wise but here's my idea:

There are plenty of awesome ideas in this post. Thanks for the support, I will definitely try to incorporate some of these!

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A decision where you pay a large (for them) sum of money to some peasant girls for three/six/nine months of "commisioned work" (you could force it but that makes people angry) or look for volunteers to replenish your forces (or just up your infestation counter just watch out for public opinion). an event could fire where the women come back for a "contract renewal", go home then disappear outright, go home but start behaving weirdly and having strange pregnancies, go home and start a small-time tentacle cult, go home and amaze everyone with their new looks. Less women apply for longer time periods, you pay them more though and they get more done, plus they have a higher chance of various followup events. Also if they came from a province without tentacles you could send them home pregnant and get a second state infestation there that way

An event where a female commander (not neccessarily you) decides to get some reinforcements, maybe ropes in you or other commanders, maybe gets a group of female soldiers (or generic servant women), maybe throws an orgy first for male soldiers since TMs overwrite pregnancy anyway.

The miasma in the air could be what starts indoctrinating women.

There is a vanilla event where a teenager gets in with a servant boy/girl (depending on gender) making you realize they are reaching adulthood, modify that for TMs? Either they are hooking up with a TM (stop, he's your half-brother) or you decide to show them someone more fun than the stable boy.

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Excellent mod, Haven't tried the last update yet, but great job !

That is all.

 

...

 

Praise The Key and The Gate.

 

Edit: speaking of the key and the gate, a couple of events for player in possession of the Necromicon would be quite neat.

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Hello again. I am not are really good with english, so i cannot suggest some great ideas to, but i can speak on super-international language - tentacle porn:)

Here is another collection of awesome pictures from different authors. This time, it turned out to be somewhat larger, so I packed it for convenience.

 

New.7z

 

Also, a separate archive, I put a great series of works, about the elf adventure in the caves. Yeah-yeah, it does not quite fit into the setting (although I personally play fantasy), but just take a look at it!

Spoiler

TheKite-367917-Moss_Tunnel_1.thumb.jpg.06bc0fa28cea1b8eca128446376aa47c.jpg

 

Caves.7z

 

Hope it helps, and again - thank you for you amazing job, magnificent cherisong:)

 

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On 6/23/2019 at 3:40 AM, cherisong said:

Can you provide more details? When and how did this happen? Did you have any other mods active?

I had alot of mods enabled, the issue hasn't come up again after many more hours of playing with the mod. Appreciate the response & great mod. Don't think its an issue, thanks.

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v1.4.2 "Extra Creamy" - 27 June 2019


Will not break old saves.

 

New Features

  • Added a new corruption event chain. This event is more likely to succeed than the others but has more specific conditions to trigger.
  • Added new pregnancy flavor events.
  • Added some useful loading screen tips.

 

Compatibility

 

Tweaks and Bug Fixes

  • Significantly reduced the likelihood of tentacle attacks on Rare player encounter frequency.
  • Tentacle slaves who somehow become celibate are now barred from most tentacle-related decisions.
  • Women TFed by tentacles will choose to become futa less often. This actually changed in the last patch, but I forgot to include it in the changelog.
  • You will no longer be able to see the opinion modifier of another character corrupting you into tentacle slavery. (That was there for debug purposes and wasn't meant to be visible.)
  • Increased the likelihood of pregnancy flavor events for tentacle slaves. Previously, tentacle slaves had 1/3 the chance to see them compared to non-slaves; now they only have 1/2 the chance.
  • Slaves (as in unfree people) are no longer allowed to abdicate as a tentacle slave.
  • Frogs will no longer be the target of tentacle events.
  • Reduced the piety cost for killing your baby girls from 1000 to 250. You monster.
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9 hours ago, lockeslylcrit said:

>.>

<.<

>.>

 

Saved

Oh hell yeh! I really love you mods and hope to see in them some kinky stuff like this.

But you say

4 hours ago, lockeslylcrit said:

Nooooooooooope

so its TOTTALY not to be included to the next updates:)

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this is best mod ever.

 

anyway i use debug for tentacle religion, of course it's very early stage and not complete contents, so there's no way for spending piety. maybe religeous retinue of TM troops or add decision like 'summon bunch of tentacle swarms from another dimension' things for future plan?

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The TS spend time with decision could eventually get an option where you also get some tentacles into the fun (presumably when there is a scene event for someone else getting tentacled alongside you), maybe some flavor events as someone else wants to do that with, maybe some flavor events for a couple pregnancy, also any (human) children could get the option to be called a child between the two of you. Although I fear it could be gamed for easy claims.

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i made some religeous tentacle monster retinue thing. i play with this several hour, so it might be work well, even with old save. its pretty expensive(6 unit is 7~8 piety per month for reinforcement), but its nothing problem with tentacle religion.

 

RETTYPE_TM =
{
    first_type = 6
    first_amount = 25
    special_troops = tentacle_monster_troops

    
    potential = {
        is_nomadic = no
        OR = {
            religion = tentacle_religion
            religion = tentacle_lilithid
            religion = tentacle_patriarchal
            trait = tentacle_monster
        }

    }
    
    costs_piety = yes

    modifier = {
        heavy_cavalry_defensive = 0.2
        heavy_cavalry_offensive = 0.2
    }
}

 

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8 hours ago, cherisong said:

v1.4.2 "Extra Creamy" - 27 June 2019


Will not break old saves.

 

New Features

  • Added a new corruption event chain. This event is more likely to succeed than the others but has more specific conditions to trigger.
  • Added new pregnancy flavor events.
  • Added some useful loading screen tips.

 

Compatibility

 

Tweaks and Bug Fixes

  • Significantly reduced the likelihood of tentacle attacks on Rare player encounter frequency.
  • Tentacle slaves who somehow become celibate are now barred from most tentacle-related decisions.
  • Women TFed by tentacles will choose to become futa less often. This actually changed in the last patch, but I forgot to include it in the changelog.
  • You will no longer be able to see the opinion modifier of another character corrupting you into tentacle slavery. (That was there for debug purposes and wasn't meant to be visible.)
  • Increased the likelihood of pregnancy flavor events for tentacle slaves. Previously, tentacle slaves had 1/3 the chance to see them compared to non-slaves; now they only have 1/2 the chance.
  • Slaves (as in unfree people) are no longer allowed to abdicate as a tentacle slave.
  • Frogs will no longer be the target of tentacle events.
  • Reduced the piety cost for killing your baby girls from 1000 to 250. You monster.

To quote Ace Ventura: Allll...riiiighty then! 

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genericuser27@

On 6/25/2019 at 4:01 AM, cherisong said:
On 6/24/2019 at 7:30 PM, Celedhring said:

Does the immortal trait have any effect on the tentacle pregnancy events cut off at age 40?  Especially since the Lilth secret society grants members the option of gaining the immortal trait after turning into a demon at rank 4. 

Immortality freezes your practical age, so you will be fine.

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