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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted
6 hours ago, zarantha said:

uninstall parasites

save

load save

play the game for a bit

save again

install parasites

ok got it now Which version of the mod do I use download

Posted
2 hours ago, DeepBlueFrog said:

There isn't much I can do on that point... friendships between factions can be finicky.

 

Draugr and spiders are friends... same with Falmers. 

 

I can try to override that for the player only with special factions but I can't garantee it will work (friend of spiders but enemy of draugr for example).

How about creating a new "spider egg caretaker" faction and setting it as an ally to spiders? If that's the only association then draugr and others should still be hostile.

Posted
7 hours ago, zarantha said:

uninstall parasites

save

load save

play the game for a bit

save again

install parasites

ok so i did find a problem my save is fucked now SOS SE says that it can not find file and will not let me save or load sooo im going to have to start a new game im holding off on it tho as i like to ask you. do i start the new game with parasites or no to let you know the mods that i have i added them as i played but the mods i have now i like and I'm keeping so do i just add parasites and start a new game or no. anyone else that sees this feel free to add to this if you like to help. as i like this to be a game were i try to get form start to end. AKA doing Dawnguard and Dragonborn and regular game to the end and will not be adding new mods when i start. by the way I'm planning on playing an Argonian is that a bad idea for parasites looking at it most mods do not like Argonians or khajiit

Posted
9 hours ago, LipoCH said:

 

Yes I did exactly everything you mentioned in your message. I will do a full reinstall though and start another enslavement event, see if things load. I did notice that many events happen during enlavement, could it be scripts are running altogether and something is possibly skipped ?

 

For information: I managed to reach level four, still with the second owner. But after some days it appears it was impossible to raise the "overall" and "disposition" values, despite doing everything told (offering gold and valuable items, offering entertainment, offering food regularly). Despite having my owner saying "seems pleased" and "smiling", at the end of the day, stats were always deep in the negative and eventually I go abandonned. I was wondering if it's because I stayed too long with the same owner ?

 

Still enjoyin exploring this mod, I like the way it is progressive.

Sorry, I do tech support for a living and sometimes get stuck in the mode. I don't have much on progressing through the slavery levels, I was more trying to help with the collar and other devices not showing up. If you're getting up to four, you should be doing pretty good - better than I ever did at least. I add SD more as an outcome for some mods than to play as a slave.

 

Yes, it could be script load is causing some things to get skipped - like adding devices or registering a task was done. It's a hard thing to say for sure though.

Best way i know to rule out script load as an issue is to do a new game with only the mod - SD in this case - and it's requirements.

 

If you've got a decent pc and a fairly light load order, it's unlikely to be script load, but a conflict would still be possible. A new game with only the requirements would also rule out a conflict breaking things. But if you don't want to go there yet, Papyrus log might help.

 

 

Posted
5 hours ago, yourboy_puro said:

ok got it now Which version of the mod do I use download

I posted a port one page back.

 

4 hours ago, yourboy_puro said:

ok so i did find a problem my save is fucked now SOS SE says that it can not find file and will not let me save or load sooo im going to have to start a new game im holding off on it tho as i like to ask you. do i start the new game with parasites or no to let you know the mods that i have i added them as i played but the mods i have now i like and I'm keeping so do i just add parasites and start a new game or no. anyone else that sees this feel free to add to this if you like to help. as i like this to be a game were i try to get form start to end. AKA doing Dawnguard and Dragonborn and regular game to the end and will not be adding new mods when i start. by the way I'm planning on playing an Argonian is that a bad idea for parasites looking at it most mods do not like Argonians or khajiit

 

Removing parasites should have nothing to do with sos. it sounds like that save may already have had issues.

Yes, it would be fine to start a new game with parasites. I haven't played parasites with a khajiit or argonian, but it will be the same issue DD has - gags aren't going to fit right.

 

Example - looks like the face hugger gag is getting eaten:


image.png.17b7a2a80c613d829ba4a725a2c90ba2.png

Posted
11 hours ago, ArgyleSmith said:

I'm trying to get DAYMOYL, Defeat and SD working together again. The first two seem ready to go after I abolished a(n apparently flawed) Defeat patch. But I'm having trouble getting DAYMOYL and Defeat to acknowledge SD.

The latest version of SD (with resources), when added to my game, does not install properly. No installation notice occurs and no main menu entry occurs. But an earlier version from this year appears to install properly. Inspecting the files appears to show that the latter version has a SD esp file, but I can't find one of those in the newest version.

I'm hoping to get the non-buggy version of SD. What might be stopping the new version of SD from installing properly?

Using Vortex, fwiw.

 

The version in that post should be good as I recall, but the resources file (containing the textures) wasn't linked in that particular post. The June update is on the first post. If you didn't get an esp, you probably just grabbed the first one which is the resources. You need the second one as well  - it's in two pieces and several optional. If you downloaded both required files and you're installing with a mod manager, make sure you install them as two different files, or merge and not replace the install when installing the second.

 

Required from the first post:

Sanguine_Debauchery_enhanced_-_Resources_files_20200630SSE.7z (textures only)

Sanguine Debauchery enhanced 20200704SSE.7z (the rest of the mod, including the esp)

Posted
13 hours ago, AreaGamer said:

Are there CBBE body slides forSexLab Parasites - Kyne's Blessing? 

Not that I know of. For the ones that would need it, the parasites come with a UNP body that will replace yours.

If it's really a problem, or if there's a demand and no one else has a personal conversion to offer, I could do the conversions to CBBE and/or 3BBB.

Posted
5 hours ago, zarantha said:

I posted a port one page back.

 

 

Removing parasites should have nothing to do with sos. it sounds like that save may already have had issues.

Yes, it would be fine to start a new game with parasites. I haven't played parasites with a khajiit or argonian, but it will be the same issue DD has - gags aren't going to fit right.

 

Example - looks like the face hugger gag is getting eaten:


image.png.17b7a2a80c613d829ba4a725a2c90ba2.png

yep going a dark elf thacks for the help 

Posted
4 hours ago, zarantha said:

Not that I know of. For the ones that would need it, the parasites come with a UNP body that will replace yours.

If it's really a problem, or if there's a demand and no one else has a personal conversion to offer, I could do the conversions to CBBE and/or 3BBB.

I'd definitely appreciate a 3BBB conversion!

 

 

Posted
6 hours ago, zarantha said:

Sorry, I do tech support for a living and sometimes get stuck in the mode. I don't have much on progressing through the slavery levels, I was more trying to help with the collar and other devices not showing up. If you're getting up to four, you should be doing pretty good - better than I ever did at least. I add SD more as an outcome for some mods than to play as a slave.

 

Oh please never be sorry when you are actually helping !

 

I managed to explore a bit more and here the things I found that might help other people who would try SD+ for the first time.

 

1. Reinstalling DD properly and with the fixes DID HELP with the devices not loading in SD+. Why, I cannot tell, but from now on, collars and cuffs are loading.

2. Depending on your slave level and the profile of your owner, you won't have always all devices locked on you on start (a caring owner, at slave level five for instance, will leave you rather free of your moves)

3. The mechanics in this mod are, by far, more complex than in most other DD mods. It eally helped me to read this page here to better understand why I could not raise my stats despite doing everything right, or so I thought. link : HELP PAGE

 

On a technical aspect, I think I can say I solved my issues. Now it's more about getting to know and play with the mod mechanics. Next step will be to have a look at the Dreamland events with Sanguine, I'm still stuck there with the main quest, not sure of what to do at some point.

 

Cheers !

Posted
18 hours ago, zarantha said:

I posted a port one page back.

 

 

Removing parasites should have nothing to do with sos. it sounds like that save may already have had issues.

Yes, it would be fine to start a new game with parasites. I haven't played parasites with a khajiit or argonian, but it will be the same issue DD has - gags aren't going to fit right.

 

Example - looks like the face hugger gag is getting eaten:


image.png.17b7a2a80c613d829ba4a725a2c90ba2.png

hay it has been a bit but same one made a patch for DD to fit khajiit or argonian so is it to Possible to make a patch for this to fit them?

Devious_Devices_-_Beast_Race_Refits_v4.0.7z

Posted
5 hours ago, yourboy_puro said:

hay it has been a bit but same one made a patch for DD to fit khajiit or argonian so is it to Possible to make a patch for this to fit them?

Devious_Devices_-_Beast_Race_Refits_v4.0.7z 162.91 MB · 0 downloads

Not by me :D

 

I've picked up some nice tricks getting things to work in SE, but but creating/modifying meshes on that scale is not one of them. I could try something in outfit studio, but i don't think it would look good. moving the parasite out of the mouth should be possible and easy enough, but getting it to cover the mouth properly would take some serious deformation and that usually looks worse than just leaving it alone.

Posted
On 7/28/2020 at 12:18 AM, zarantha said:

 

The version in that post should be good as I recall, but the resources file (containing the textures) wasn't linked in that particular post. The June update is on the first post. If you didn't get an esp, you probably just grabbed the first one which is the resources. You need the second one as well  - it's in two pieces and several optional. If you downloaded both required files and you're installing with a mod manager, make sure you install them as two different files, or merge and not replace the install when installing the second.

 

Required from the first post:

Sanguine_Debauchery_enhanced_-_Resources_files_20200630SSE.7z (textures only)

Sanguine Debauchery enhanced 20200704SSE.7z (the rest of the mod, including the esp)

I downloaded the right file, so I'm mystified why the .esp file was missing. But whatever the case, I downloaded it again, found it as described and installed it.

So far, everything's working without a problem. So thanks!

Posted

Anyone else get stuck at the part where you're supposed to get infected by barnacles and get the seed stone, crimson nirnroot, and glowing mushrooms? No matter how many times I sleep in Blackreach completely naked and with infection chance set to 100 I can't get infected even by facehuggers as well. I manually infected myself and have all the ingredients yet Danica has no new dialogue options. Any ideas anyone?

Posted
7 hours ago, DVD43465 said:

Anyone else get stuck at the part where you're supposed to get infected by barnacles and get the seed stone, crimson nirnroot, and glowing mushrooms? No matter how many times I sleep in Blackreach completely naked and with infection chance set to 100 I can't get infected even by facehuggers as well. I manually infected myself and have all the ingredients yet Danica has no new dialogue options. Any ideas anyone?

Could be a bug on my part.

 

Face and hip huggers only appear in caves. Blackreach is an exterior cell. For these guys to show up you need to sleep inside a real cave or a ruin.

 

I will look into why spores are not showing up.

Posted
7 hours ago, DeepBlueFrog said:

Could be a bug on my part.

 

Face and hip huggers only appear in caves. Blackreach is an exterior cell. For these guys to show up you need to sleep inside a real cave or a ruin.

 

I will look into why spores are not showing up.

Alright thank you! I'm assuming I have to get the spores naturally (no mcm) for Danica to get the new dialogue options correct? 

 

:Update. Alright so after a bit of testing I was able to get infected with spores by sleeping in the Debate Hall within Blackreach however Danica still has no new dialogue options. I have all necessary ingredients (seed stone, crimson nirnroot, glowing mushrooms). If it makes any difference her current location is inside the temple of Kynareth and not inside the basement. 

 

 

 

P.S. Just wanted to say thanks for making this mod, I've been using it ever since it came out and it's easily one of my favorites here on Loverslab

Posted
3 hours ago, DVD43465 said:

Alright thank you! I'm assuming I have to get the spores naturally (no mcm) for Danica to get the new dialogue options correct? 

 

:Update. Alright so after a bit of testing I was able to get infected with spores by sleeping in the Debate Hall within Blackreach however Danica still has no new dialogue options. I have all necessary ingredients (seed stone, crimson nirnroot, glowing mushrooms). If it makes any difference her current location is inside the temple of Kynareth and not inside the basement. 

 

 

 

P.S. Just wanted to say thanks for making this mod, I've been using it ever since it came out and it's easily one of my favorites here on Loverslab

That's as far as the current quest goes.

 

You can keep an eye on the progress on this walkthrough:

 

https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-Walkthrough

 

Thanks for the comments :)

Posted

Hello

 

I do have a question on TASKS. Not exactly a technical support but I'm simply curious on the mechanics behind them and how they are toggled. I have had several owners and I could indeed notice their different styles, based on their comments. But they tend to always give me the same tasks:

 

Bring valuable : almost always

Bring food: rarely

Stay quiet for a while: happened only twice

Wear a vaginal plug: happened once

 

In the FAQ and help page, I could find many useful infos but only little on tasks themselves.

 

The other aspect of the mod that never toggled in my experience so far are the additional restraints. Supposedly, punishments may include more devices but all I have endured so far was whipping. Are there specific conditions when more devices are applied ? (or It might simply mean I have been a well behaved pet ☺️)

 

Thanks for any head up.

Posted
On 7/29/2020 at 1:53 PM, zarantha said:

Not by me :D

 

I've picked up some nice tricks getting things to work in SE, but but creating/modifying meshes on that scale is not one of them. I could try something in outfit studio, but i don't think it would look good. moving the parasite out of the mouth should be possible and easy enough, but getting it to cover the mouth properly would take some serious deformation and that usually looks worse than just leaving it alone.

i was more thinking making a completely different mesh to fit them but im not good at mods so i don't know shit 

Posted

@DeepBlueFrog  I seem to be missing some textures for parasites.

 

For Solitude, I'm missing  the xteraelegance folder

For Vigilants, I'm missing the teraarmors2 folder

I double checked the LE BSA and I don't see it there, so not an extraction error.

 

Spoiler

image.png.0e3a15945ee94378ac118afc5e73620f.png

 

image.thumb.png.8499b2e178c1579f686518fc69269f81.png

 

 

 

 

 

 

 

Posted
21 hours ago, yourboy_puro said:

will this is mod get support for racemenu at all?

Which mod? This is for converting all his mods to SE.

 

And what do you mean by support for racemenu? Several of the mods have nioverride morphs, it's usually just a simple script fix to get it working with SE Racemenu's skee.

Posted
On 7/28/2020 at 5:03 AM, Deamoa said:

I'd definitely appreciate a 3BBB conversion!

 

 

I'm about halfway through converting to CBBE SE. Once that's done, it's pretty simple to get it converted to 3BBB. All that should need to be done is fix the breasts and labia sliders.

Posted
8 hours ago, zarantha said:

@DeepBlueFrog  I seem to be missing some textures for parasites.

 

For Solitude, I'm missing  the xteraelegance folder

For Vigilants, I'm missing the teraarmors2 folder

I double checked the LE BSA and I don't see it there, so not an extraction error.

 

  Hide contents

image.png.0e3a15945ee94378ac118afc5e73620f.png

 

image.thumb.png.8499b2e178c1579f686518fc69269f81.png

 

Thanks for pointing that out!

 

I added the missing paths to my build script.

They will be included in the next release.

 

For the teraarmors2 folder, I only included the 'neophyte' subfolder to keep things on the smaller size.

Posted

I see @zarantha is doing a cbbe conversion so I'm no doubt wasting my time but I am learning anyway. I was converting a few of the outfits and noticed cbbe and unp have different meshes under: ...Sanguine Debauchery enhanced 20200704SSE\meshes\_sd_\custom. UNPB has tattered prisoner cloths and CBBE has slave chains with no textures. Also appears that the UNPB version has a CBBE body. Didn't know if anyone had mentioned it yet. 

 

cbbe left, unpb right

 

1260577916_sdslaverags.jpg.6c8f5a9bf86b7a27c0515d3983127ede.jpg

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