Acro748 Posted December 9, 2021 Posted December 9, 2021 On 12/8/2021 at 9:53 AM, greenmango12 said: Yes thanks you offer your version. at same time, I am now confusing about new condtion way. Then could you confirm new condition for each race could set collider as you described? I had used the Races= and we describe collider , and the collider collision size (usually genitals 0 to 6 for male creature) but with new version, I do not think these setting for collider genitals work with new condition. New condition seems only work for affected nodes.. eg you may make CBPCollisionConfig_horse.txt then describe collider (genitals 0 to 6) , and set position and radius with use new condtion as you described.. I suppose you have same collider node, in default CBPCollisionConfig.txt ,, then I suppose when Horse penis hit with Female pelvis,, the CBPCollisionConfig.txt only used (no condition), but new CBPColliisonConfig_Horse.txt collider setting not used. As you know ASOS genitals node are almost same as SOS,, so even though we do not add each race CBPCollisionConfig_XXX, (with condtion for aech race name), you may see collision effect.. Then I test,, remove all collider node (genitals) from CBPCollisionConfig.txt, but remain collider genitals in CBPCollisionConfig_XXX.. and use hentai creature then summon the race... check vagina,, it not open. So I suppose,, even though there are new CBPCollisionConfig_XXX (horse etc),, new CBPC only read the Collider (genitals) nodes, in CBPCollisionConfig.txt (no condition). I think if we can not describe or change Collider collision and node,, with condtion...(do not know clear, if Shizof make it so with new version... or it somehow miss coded) Actually I could confirm, same thing happend about NOT IsFemale()..Then 3BA change way to describe male collider, without use new conditon. simply describe them In CBPCollisonConfig.txt without any condtion. so I think same thing may happen for IsRaceName(Creature race name) too.. I might miss test often.. so I hope others confirm it.. (at current I keep asking shizof,, I do not remember claer,, he said he did not suppose to use condtion for Collider, but affected node only... . I hope if you can confirm it. I may test more simple race... again.. (I hope I simply miss test, or miss use condtion,, eg use wrong race name etc I hope,, new race condition work as same as before,, (Can set different size or pos for Genitals nodes collider) for me it is main setting,, then if new condition for races not work,, we can not set different collider setting for each race creature genitals.... You have to check if the race name has been renamed for reasons like translation To make IsRaceName() work correctly The race name must be the original english name to not to be affected by translation, you have to use IsRaceFormId() not IsRaceName()
greenmango12 Posted December 9, 2021 Posted December 9, 2021 (edited) 21 minutes ago, Acro748 said: You have to check if the race name has been renamed for reasons like translation To make IsRaceName() work correctly The race name must be the original english name to not to be affected by translation, you have to use IsRaceFormId() not IsRaceName() Acro yes I know it is important. so I keep to use my custom english name patch which return all race to default English one. which modified. I now check again all esp,, under the my custom patch, then if something overwrite race name.. (but may not happen,, because I remember, it worked for old version CBPC, and I keep to use same patch, with same load order) As you already know, we can not make it work for NOT IsFemale(),, at least about male Genitals vs Female vagina.. so I suppose same things seems happen about Racename() too.. I actually think,, new conditon is only supposed to set-up affected nodes, and some excepton.. eg, you remove collider Forarmas from IsFemale() version, then I see actually it stop Female self Arms collider vs Female self affected nodes, but we can not use it as same as Race or male genitals.. because most of case Male sex with Female, or Race creature sex with Human race. (so those collider node is simply ignored when which described in condtion, I suppose) But I may need to check race name... again... and may test some other conditon. at current I have no success about condtion to set genitals. which not self collider but need to collide with non valid actor affected nodes. = female Pelvis. ==== I confirmed, race name is correct because of my patch (eng rade name), with TessVedit.. about Forstbite Spider. and no other esp overwrite my patch, so Spider race =Frostbite Spider I may hope to ask any Animal SOS user do same test what I described, and actually check in game and confirm,, the condtion not work . or it work for you... (set each race genital collider radius as zero , and see how it change vagina open, or not affect at all) As for me genitals collider setting with condition, , not cause any change = CBPCollisionConfig.txt described collider is only used as genitals nodes setting vs Female pelvis . Edited December 9, 2021 by greenmango12
Acro748 Posted December 9, 2021 Posted December 9, 2021 1 hour ago, greenmango12 said: Acro yes I know it is important. so I keep to use my custom english name patch which return all race to default English one. which modified. I now check again all esp,, under the my custom patch, then if something overwrite race name.. (but may not happen,, because I remember, it worked for old version CBPC, and I keep to use same patch, with same load order) As you already know, we can not make it work for NOT IsFemale(),, at least about male Genitals vs Female vagina.. so I suppose same things seems happen about Racename() too.. I actually think,, new conditon is only supposed to set-up affected nodes, and some excepton.. eg, you remove collider Forarmas from IsFemale() version, then I see actually it stop Female self Arms collider vs Female self affected nodes, but we can not use it as same as Race or male genitals.. because most of case Male sex with Female, or Race creature sex with Human race. (so those collider node is simply ignored when which described in condtion, I suppose) But I may need to check race name... again... and may test some other conditon. at current I have no success about condtion to set genitals. which not self collider but need to collide with non valid actor affected nodes. = female Pelvis. ==== I confirmed, race name is correct because of my patch (eng rade name), with TessVedit.. about Forstbite Spider. and no other esp overwrite my patch, so Spider race =Frostbite Spider I may hope to ask any Animal SOS user do same test what I described, and actually check in game and confirm,, the condtion not work . or it work for you... (set each race genital collider radius as zero , and see how it change vagina open, or not affect at all) As for me genitals collider setting with condition, , not cause any change = CBPCollisionConfig.txt described collider is only used as genitals nodes setting vs Female pelvis . I tested it and confirmed that both IsRaceName() and IsRaceFormId() are work normally Aren't you using Baka's ABC with ASOS?
greenmango12 Posted December 9, 2021 Posted December 9, 2021 (edited) 38 minutes ago, Acro748 said: I tested it and confirmed that both IsRaceName() and IsRaceFormId() are work normally Aren't you using Baka's ABC with ASOS? No. I do not use Baka ABC. just use ASOS meshes but assgin nude mesh as default armor (so I do not use CF actually) then work normally means,you could confirm, the setting (eg change radius for the collider genitals , actually used when Race creature VS female vagina? I suppose if you remain CBPCollisionConfig.txt = without condtion. if the new race condtion work, you can hide default CBPCollisionConfig.txt but only remain CBPCollisionConfig_female.txt and Creature version . I suppose. (to see Creature sex with the Female NPC) Edited December 9, 2021 by greenmango12
greenmango12 Posted December 9, 2021 Posted December 9, 2021 My test way is,,, change all collider genitals of the Spider ,, CBPCollisionConfig_spider.txt. with set collision like this. This time, I test IsRaceFormId() like this. then I describe. [Options] #Note that these are checked as OR not AND Conditions=IsRaceFormId(Skyrim.esm|0131f8) ############################################################################## # Extra Options ############################################################################## [ExtraOptions] BellyBulge=1.0 #This is the multiplier for the new special belly bulge for vagina penetration. Higher values would cause a bigger lump on the belly. 0 would disable this special setting. BellyBulgePosition=-2.0 #This is the multiplier for the new special belly bulge for vagina penetration position. Negative values cause a lower position lump. BellyBulgeMax=6.0 #This is the max value for clamping bellybulge amount BellyBulgePosLowest=-12.0 #This is the lowest value for clamping belly bulge vertical position BellyBulgeNodes=NPC Genitals03 [Gen03],NPC Genitals02 [Gen02],NPC Genitals01 [Gen01]#These are the node names to match for belly bulge collision with pelvis node. You can add more than one separated with "," ############################################################################## # Node Lists ############################################################################## [AffectedNodes] #Define nodes here first, then set the collision spheres down [ColliderNodes] #Define nodes here first, then set the collision spheres down NPC Genitals01 [Gen01] NPC Genitals02 [Gen02] NPC Genitals03 [Gen03] NPC Genitals04 [Gen04] NPC Genitals05 [Gen05] NPC Genitals06 [Gen06] ############################################################################## # Collision spheres # # Multiple lines are supported. # You can include 0 and 100 weight settings for npcs separating them with | # Format is: x0,y0,z0,radius0 | x100,y100,z100,radius100 # ############################################################################## # Affected Nodes ############################################################################## # Collider Nodes [NPC Genitals01 [Gen01]] 0,-0.41,0.21,0 | 0,-0.41,0.21,0 [NPC Genitals02 [Gen02]] -0.03,-0.21,-0.44,0 | -0.03,-0.21,-0.44,0 [NPC Genitals03 [Gen03]] -0.07,-0.06,-0.61,0 | -0.07,-0.06,-0.61,0 [NPC Genitals04 [Gen04]] -0.03,0.3,-0.69,0 | -0.03,0.3,-0.69,0 [NPC Genitals05 [Gen05]] -0.06,0.42,-0.28,0 | -0.06,0.42,-0.28,0 [NPC Genitals06 [Gen06]] -0.03,0.28,0,0 | -0.03,0.28,0,0 As you can see, all radius =.0 so it need to stop open vagina,, when Spider sex.. but I clear see vagina open well with sex... there are only 2 files which describe Collider genitals. CBPCollisionConfig.txt (no conditon), and CBPCollisionConfig_Spider.txt. so actually collider setting in the CBPCollisionConfig_Spider seems ignored. for me.
Acro748 Posted December 9, 2021 Posted December 9, 2021 7 minutes ago, greenmango12 said: My test way is,,, change all collider genitals of the Spider ,, CBPCollisionConfig_spider.txt. with set collision like this. This time, I test IsRaceFormId() like this. then I describe. [Options] #Note that these are checked as OR not AND Conditions=IsRaceFormId(Skyrim.esm|0131f8) ############################################################################## # Extra Options ############################################################################## [ExtraOptions] BellyBulge=1.0 #This is the multiplier for the new special belly bulge for vagina penetration. Higher values would cause a bigger lump on the belly. 0 would disable this special setting. BellyBulgePosition=-2.0 #This is the multiplier for the new special belly bulge for vagina penetration position. Negative values cause a lower position lump. BellyBulgeMax=6.0 #This is the max value for clamping bellybulge amount BellyBulgePosLowest=-12.0 #This is the lowest value for clamping belly bulge vertical position BellyBulgeNodes=NPC Genitals03 [Gen03],NPC Genitals02 [Gen02],NPC Genitals01 [Gen01]#These are the node names to match for belly bulge collision with pelvis node. You can add more than one separated with "," ############################################################################## # Node Lists ############################################################################## [AffectedNodes] #Define nodes here first, then set the collision spheres down [ColliderNodes] #Define nodes here first, then set the collision spheres down NPC Genitals01 [Gen01] NPC Genitals02 [Gen02] NPC Genitals03 [Gen03] NPC Genitals04 [Gen04] NPC Genitals05 [Gen05] NPC Genitals06 [Gen06] ############################################################################## # Collision spheres # # Multiple lines are supported. # You can include 0 and 100 weight settings for npcs separating them with | # Format is: x0,y0,z0,radius0 | x100,y100,z100,radius100 # ############################################################################## # Affected Nodes ############################################################################## # Collider Nodes [NPC Genitals01 [Gen01]] 0,-0.41,0.21,0 | 0,-0.41,0.21,0 [NPC Genitals02 [Gen02]] -0.03,-0.21,-0.44,0 | -0.03,-0.21,-0.44,0 [NPC Genitals03 [Gen03]] -0.07,-0.06,-0.61,0 | -0.07,-0.06,-0.61,0 [NPC Genitals04 [Gen04]] -0.03,0.3,-0.69,0 | -0.03,0.3,-0.69,0 [NPC Genitals05 [Gen05]] -0.06,0.42,-0.28,0 | -0.06,0.42,-0.28,0 [NPC Genitals06 [Gen06]] -0.03,0.28,0,0 | -0.03,0.28,0,0 As you can see, all radius =.0 so it need to stop open vagina,, when Spider sex.. but I clear see vagina open well with sex... there are only 2 files which describe Collider genitals. CBPCollisionConfig.txt (no conditon), and CBPCollisionConfig_Spider.txt. so actually collider setting in the CBPCollisionConfig_Spider seems ignored. for me. vagina collision is not exactly a collision and just a simple trigger by Pelvis bone So rather than reducing sphere size, it's better for change the sphere position [NPC Genitals01 [Gen01]] 50,-0.41,0.21,2.06 | 50,-0.41,0.21,2.06 [NPC Genitals02 [Gen02]] -50.03,-0.21,-0.44,1.9 | -50.03,-0.21,-0.44,1.9 [NPC Genitals03 [Gen03]] -50.07,-0.06,-0.61,1.75 | -50.07,-0.06,-0.61,1.75 [NPC Genitals04 [Gen04]] -50.03,0.3,-0.69,1.58 | -50.03,0.3,-0.69,1.58 [NPC Genitals05 [Gen05]] -50.06,0.42,-0.28,1.59 | -50.06,0.42,-0.28,1.59 [NPC Genitals06 [Gen06]] -50.03,0.28,0,1.83 | -50.03,0.28,0,1.83 like this and for Skyrim.esm and esm of DLC, you don't need to put esp name Conditions=IsRaceFormId(0131F8) OR IsRaceFormId(04e507) OR IsRaceFormId(053477) like this
greenmango12 Posted December 9, 2021 Posted December 9, 2021 (edited) 8 hours ago, Acro748 said: vagina collision is not exactly a collision and just a simple trigger by Pelvis bone So rather than reducing sphere size, it's better for change the sphere position [NPC Genitals01 [Gen01]] 50,-0.41,0.21,2.06 | 50,-0.41,0.21,2.06 [NPC Genitals02 [Gen02]] -50.03,-0.21,-0.44,1.9 | -50.03,-0.21,-0.44,1.9 [NPC Genitals03 [Gen03]] -50.07,-0.06,-0.61,1.75 | -50.07,-0.06,-0.61,1.75 [NPC Genitals04 [Gen04]] -50.03,0.3,-0.69,1.58 | -50.03,0.3,-0.69,1.58 [NPC Genitals05 [Gen05]] -50.06,0.42,-0.28,1.59 | -50.06,0.42,-0.28,1.59 [NPC Genitals06 [Gen06]] -50.03,0.28,0,1.83 | -50.03,0.28,0,1.83 like this and for Skyrim.esm and esm of DLC, you don't need to put esp name Conditions=IsRaceFormId(0131F8) OR IsRaceFormId(04e507) OR IsRaceFormId(053477) like this Yes I just describe the skyrim.esm, without 00 from Form ID, but it is not real matter, and if you do not describe skyrim.esm I suppose you need to add 00 , without Shizof miss added for the example.. # For formids, you can either use with espname: (espname|000000) or for Skyrim.esm, without the esp name: (00000000) Why I think actually the collider node described in each race CollisionConfig_XXX.txt seems not used, even though I use race name with condition,, I can not stop to open genital only about the spider race. (eg remove collider node from the spider race Config>> it still open vagina clear . but if I remove collider node from CBPCollisionConfig.txt >> it perfectly stop to open vagina. Anyway I may test again your version. if it actually stop to open vagina, I can confirm the collider setting is used (over-write) as the specific race genital collider (VS vagina). but if it not show change, I do not think race condition work at least for Vagina open (with human race female) Edited December 10, 2021 by greenmango12
greenmango12 Posted December 10, 2021 Posted December 10, 2021 Ah 8 hours ago, Acro748 said: vagina collision is not exactly a collision and just a simple trigger by Pelvis bone So rather than reducing sphere size, it's better for change the sphere position [NPC Genitals01 [Gen01]] 50,-0.41,0.21,2.06 | 50,-0.41,0.21,2.06 [NPC Genitals02 [Gen02]] -50.03,-0.21,-0.44,1.9 | -50.03,-0.21,-0.44,1.9 [NPC Genitals03 [Gen03]] -50.07,-0.06,-0.61,1.75 | -50.07,-0.06,-0.61,1.75 [NPC Genitals04 [Gen04]] -50.03,0.3,-0.69,1.58 | -50.03,0.3,-0.69,1.58 [NPC Genitals05 [Gen05]] -50.06,0.42,-0.28,1.59 | -50.06,0.42,-0.28,1.59 [NPC Genitals06 [Gen06]] -50.03,0.28,0,1.83 | -50.03,0.28,0,1.83 like this and for Skyrim.esm and esm of DLC, you don't need to put esp name Conditions=IsRaceFormId(0131F8) OR IsRaceFormId(04e507) OR IsRaceFormId(053477) like this Ah actually it seems worked = stop to vagina open for Frost spider The problem seems, I did not set 3 type frost bite race From ID as you described...so it seems matter, Though I still do not know why Race name not worked. I will test again.. ? sorry you take time.. I need to stop asking about it for Shizof too.. I might miss use condition for hentai demon wwd too.
TonStar Posted December 21, 2021 Posted December 21, 2021 On 4/2/2019 at 3:54 AM, olebronkosrak said: Use CF external What does it mean by that next to the "More Nasty Critters Special Edition"
TonStar Posted December 22, 2021 Posted December 22, 2021 So I just added this mod and the requirements but when I load into the game it is not showing the schlongs on the animals but all the mcm menus have loaded properly so is there anything I could do to fix it?
Herowynne Posted December 22, 2021 Posted December 22, 2021 5 hours ago, TonStar said: So I just added this mod and the requirements but when I load into the game it is not showing the schlongs on the animals but all the mcm menus have loaded properly so is there anything I could do to fix it? I'm not sure if this is your issue, but Animal SOS has an Arousal threshold setting. The animal must have Arousal over the threshold for the schlong to appear.
TonStar Posted December 22, 2021 Posted December 22, 2021 5 hours ago, Herowynne said: I'm not sure if this is your issue, but Animal SOS has an Arousal threshold setting. The animal must have Arousal over the threshold for the schlong to appear. I'm trying to say that nothing is showing up on the animal not even their balls are showing up
Herowynne Posted December 22, 2021 Posted December 22, 2021 12 minutes ago, TonStar said: I'm trying to say that nothing is showing up on the animal not even their balls are showing up Is the animal's arousal over the threshold?
TonStar Posted December 22, 2021 Posted December 22, 2021 25 minutes ago, Herowynne said: Is the animal's arousal over the threshold? Yes it is and nothing is showing up Spoiler
zarantha Posted December 22, 2021 Posted December 22, 2021 3 minutes ago, TonStar said: Yes it is and nothing is showing up Reveal hidden contents is that from bestial essence, that horse? i seem to recall it. if so, it needs a patch, because it's not a normal horse, so CF doesn't know about it. you can download the LE MNC patches, find that one, and run it through CAO. or find a different horse to test with. I have already converted patches for 12.6 here (haven't updated mine recently): 1
TonStar Posted December 22, 2021 Posted December 22, 2021 13 minutes ago, zarantha said: is that from bestial essence, that horse? i seem to recall it. if so, it needs a patch, because it's not a normal horse, so CF doesn't know about it. you can download the LE MNC patches, find that one, and run it through CAO. or find a different horse to test with. I have already converted patches for 12.6 here (haven't updated mine recently): What patch would it be for that one
zarantha Posted December 22, 2021 Posted December 22, 2021 Just now, TonStar said: What patch would it be for that one Should be under other mods and say bestial essence
TonStar Posted December 22, 2021 Posted December 22, 2021 3 minutes ago, zarantha said: Should be under other mods and say bestial essence Do you have a link to download it from cause I cant seem to find it
TonStar Posted December 22, 2021 Posted December 22, 2021 Thanks for all the help to everyone that did
zarantha Posted December 22, 2021 Posted December 22, 2021 20 minutes ago, TonStar said: Do you have a link to download it from cause I cant seem to find it Either use the fomod installer I linked earlier, or you can download a newer version using the link below. It's the mod compatibility kit. If you download from the MNC SLAL page, you will need to run the files through cathedral assets optimizer to convert them to SE.
zarantha Posted December 22, 2021 Posted December 22, 2021 15 minutes ago, TonStar said: Does anyone know how to fix this? check your install/load order. should be something like: xp32 mnc asos nothing should overwrite xp32 except mnc and asos. nothing should overwrite mnc except asos nothing should overwrite asos except maybe abc, if you have it.
TonStar Posted December 26, 2021 Posted December 26, 2021 Does anyone know how to fix this and why asos is not showing in the sos mcm menu when it is in my mod load order Spoiler # Automatically generated by Vortex Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccasvsse001-almsivi.esm ccBGSSSE001-Fish.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse005-goldbrand.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse011-hrsarmrelvn.esl ccbgssse012-hrsarmrstl.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccQDRSSE001-SurvivalMode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccBGSSSE037-Curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse038-bowofshadows.esl ccbgssse040-advobgobs.esl ccbgssse050-ba_daedric.esl ccbgssse052-ba_iron.esl ccbgssse054-ba_orcish.esl ccbgssse058-ba_steel.esl ccbgssse059-ba_dragonplate.esl ccbgssse061-ba_dwarven.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse056-ba_silver.esl ccbgssse055-ba_orcishscaled.esl ccbgssse053-ba_leather.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse066-staves.esl ccbgssse067-daedinv.esm ccbgssse068-bloodfall.esl ccbgssse069-contest.esl ccvsvsse003-necroarts.esl ccvsvsse004-beafarmer.esl ccBGSSSE025-AdvDSGS.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl ccrmssse001-necrohouse.esl ccedhsse003-redguard.esl cceejsse004-hall.esl cceejsse005-cave.esm cckrtsse001_altar.esl cccbhsse001-gaunt.esl ccafdsse001-dwesanctuary.esm Unofficial Skyrim Special Edition Patch.esp RSkyrimChildren.esm Simple No More Stupid Dog.esl ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm MajesticMountains_Landscape.esm RealisticWaterTwo - Resources.esm JSwordsD.esm ApachiiHair.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm SkyUI_SE.esp Lore Weapon Expansion - Daedric Crescent.esp Lore Weapon Expansion - Goldbrand.esp Lore Weapon Expansion - Relics of the Crusader.esp Prometheus_No_snow_Under_the_roof.esp SMIM-SE-Merged-All.esp sztkUtil.esp EnhancedLightsandFX.esp YASH2.esp SexLabDefeat.esp DynastyArmor.esp DynastyArmorLight.esp Easy lockpicking.esp QwibLantern.esp GlevLoadScreens.esp SLALAnimObjBillyy.esp SWT1.2.esp SLAnimLoader.esp SOSRaceMenu.esp XPMSE.esp KatanaCrafting.esp Billyro Swords.esp Runed_Nordic_Weapons.esp The Huntsman.esp Real Bows SE.esp Dovah Nord Weapons.esp WICO - Wild Hunt Gears.esp ScopedBows_EagleEyeTweak.esp ELFX - Exteriors.esp ImmersiveIntegrationSE.esp Book Covers Skyrim.esp WICO - Immersive Character.esp ArmoryFSShields.esp Austio Weapons.esp WeaponPack3.esp Baltimore Weapons.esp Vivid WeathersSE.esp RUSTIC SOULGEMS - Unsorted.esp KS Hairdo's.esp ELFX - NoBreezehome.esp dD - Enhanced Blood Main.esp DeadlySpellImpacts.esp icepenguinworldmapclassic.esp BlendedRoads.esp SunDaytimeNorth_MM_default.esp HPP - Vaermina's Torpor.esp Frost Meshes Patch.esp GDOS - Splendid Mechanized Dwemer Door.esp S3DRocks.esp aMidianBorn_Book of Silence.esp Thundering Shouts.esp AmazingFollowerTweaks.esp Immersive Weapons.esp AI Overhaul.esp S3DLandscapes NextGenerationForests.esp JK's Understone Keep.esp Helgen Reborn.esp JK's Blue Palace.esp LC_BuildYourNobleHouse.esp WICO - Immersive People.esp Legendary Skyrim Crossbows.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons Armor Clothing & Clutter Fixes.esp Training_Gear_Craft_CP4YASH2.esp Lore Weapon Expansion.esp JK's Temple of the Divines.esp Immersive Encounters.esp JK's Arnleif and Sons Trading Company.esp JK's Mistveil Keep.esp JK's Temple of Mara.esp JK's Palace of the Kings.esp JK's Temple of Dibella.esp JK's The Hag's Cure.esp JK's Dragonsreach.esp JK's Silver-Blood Inn.esp ZIA_Complete Pack.esp JK's Elgrims Elixirs.esp HentaiCreatures.esp SexLab More Creatures.esp JK's Bee and Barb.esp JK's New Gnisis Cornerclub.esp JK's The Pawned Prawn.esp TBOS.esp JK's Riverwood Trader.esp JK's Radiant Raiment.esp JK's The Bannered Mare.esp JK's White Phial.esp Run For Your Lives.esp Cloaks.esp OBIS SE.esp Seraphim - Skimpy Armor and Clothing Replacer.esp YASH2_CustomRaces.esp FullBootForKKSA.esp PrvtI_HeavyArmory.esp YASH_WACCF_WeaponsLL_Patch.esp EmbersHD.esp JK's Sleeping Giant Inn.esp JK's Angelines Aromatics.esp JK's Temple of Talos.esp JK's Candlehearth Hall.esp SexLab Theft and Seduction.esp TKAA.esp SLPrivacy.esp JK's The Ragged Flagon.esp JK's Bits and Pieces.esp JK's Arcadia's Cauldron.esp JK's Sadris Used Wares.esp ScopedBows.esp LrsamwaysExpandedSkyrimWeaponry.esp InsanitySorrow Weapons Pack.esp Skyrim Flora Overhaul.esp JK's Temple of Kynareth.esp JK's Belethor's General Goods.esp SimpleSlavery.esp ElisifHighPoly.esp ktWeaponPackSE.esp JKs The Drunken Huntsman.esp MoreNocturnalStatues.esp DibellaStatuesFixes.esp SexLab Eager NPCs.esp isilNarsil.esp Regreses Star Cloth.esp icebladeofthemonarch.esp Prisoner Cart Stone Crash Fix.esp MoreNastyCritters.esp HornyCreatures.esp CraftingSupplies_AIO_ALL.esp HagravenSkinShaders.esp ScopedBows_ArrowTweaks.esp skyforgedWeapons.esp ElementalArrows.esp WeaponsOf3E_SSE.esp DragonBoneWeaponsComplete.esp AncientTonguesSwords.esp Unique Uniques.esp ThaneWeaponsReborn.esp SexLab Romance.esp DawnguardArsenal.esp Radzig - Johnskyrim.esp RegentSword.esp More Weapons Please.esp OBIS SE Patrols Addon.esp BladeOfIntrigue_SE_Eng.esp Dunmeri Leaf Sword.esp Fenrir Blades.esp RSChildren.esp Bijin Wives.esp WICO-Immersive Weapons Patch.esp Bijin NPCs.esp MajesticMountains.esp JK's Warmaiden's.esp CheaperTraining.esp JKs Elgrims Elixirs - Bee and Barb Patch.esp StrangeRunes.esp Zikoru Swords.esp Cloaks - Dawnguard.esp Faction Crossbows.esp WICO - Immersive Dawnguard.esp PrvtIRoyalArmory.esp Cloaks - USSEP Patch.esp Dragon Claws Auto-Unlock.esp FastTravelSpeedMultiplier.esp FNIS.esp FNISspells.esp Helgen_Reborn_-_Immersive_Start.esp Hothtrooper44_Armor_Ecksstra.esp LC_BuildYourNobleHouse_Religion_Addon.esp NoBSAIProjectileDodge.esp SimpleXPBuff.esp Lover100.esp sandboxcylinderheight.esp Realistic-Voice.esp USSEP Survival patch.esp YASH2-Food Portion Adjustments.esp CRF Survival patch.esp Immersive survival Armors.esp OBIS SE - Immersive Weapons Patch.esp CBBE.esp AMatterOfTime.esp Common Clothes and Armors.esp WICourierRadiant.esp Bijin Warmaidens.esp Serana.esp USSEP-Immersive Weapons Patch.esp IW_AIOverhaul_Patch.esp IW_BijinIND_Patch.esp Rings2Hands.esp RaceMenu.esp RaceMenuPlugin.esp ERF - Futanari CBBE - Equippable.esp SOS - ERF - Futanari CBBE - Addon.esp Schlongs of Skyrim HDT-SMP Configs.esp SLAL_AnimationByBakaFactory.esp SexLab Aroused Creatures.esp ASOS Race Patch.esp Bears of the North.esp Animal_SOS.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp Schlongs of Skyrim.esp Immersive Citizens - AI Overhaul.esp Relationship Dialogue Overhaul.esp JK's The Winking Skeever.esp Alternate Start - Live Another Life.esp RugsNoMore.esp ELFXEnhancer.esp RealisticWaterTwo.esp WACCF_BashedPatchLvlListFix.esp Spoiler
TonStar Posted December 26, 2021 Posted December 26, 2021 1 hour ago, TonStar said: Does anyone know how to fix this and why asos is not showing in the sos mcm menu when it is in my mod load order Reveal hidden contents # Automatically generated by Vortex Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccasvsse001-almsivi.esm ccBGSSSE001-Fish.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse005-goldbrand.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse011-hrsarmrelvn.esl ccbgssse012-hrsarmrstl.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccQDRSSE001-SurvivalMode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccBGSSSE037-Curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse038-bowofshadows.esl ccbgssse040-advobgobs.esl ccbgssse050-ba_daedric.esl ccbgssse052-ba_iron.esl ccbgssse054-ba_orcish.esl ccbgssse058-ba_steel.esl ccbgssse059-ba_dragonplate.esl ccbgssse061-ba_dwarven.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse056-ba_silver.esl ccbgssse055-ba_orcishscaled.esl ccbgssse053-ba_leather.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse066-staves.esl ccbgssse067-daedinv.esm ccbgssse068-bloodfall.esl ccbgssse069-contest.esl ccvsvsse003-necroarts.esl ccvsvsse004-beafarmer.esl ccBGSSSE025-AdvDSGS.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl ccrmssse001-necrohouse.esl ccedhsse003-redguard.esl cceejsse004-hall.esl cceejsse005-cave.esm cckrtsse001_altar.esl cccbhsse001-gaunt.esl ccafdsse001-dwesanctuary.esm Unofficial Skyrim Special Edition Patch.esp RSkyrimChildren.esm Simple No More Stupid Dog.esl ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm MajesticMountains_Landscape.esm RealisticWaterTwo - Resources.esm JSwordsD.esm ApachiiHair.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm SkyUI_SE.esp Lore Weapon Expansion - Daedric Crescent.esp Lore Weapon Expansion - Goldbrand.esp Lore Weapon Expansion - Relics of the Crusader.esp Prometheus_No_snow_Under_the_roof.esp SMIM-SE-Merged-All.esp sztkUtil.esp EnhancedLightsandFX.esp YASH2.esp SexLabDefeat.esp DynastyArmor.esp DynastyArmorLight.esp Easy lockpicking.esp QwibLantern.esp GlevLoadScreens.esp SLALAnimObjBillyy.esp SWT1.2.esp SLAnimLoader.esp SOSRaceMenu.esp XPMSE.esp KatanaCrafting.esp Billyro Swords.esp Runed_Nordic_Weapons.esp The Huntsman.esp Real Bows SE.esp Dovah Nord Weapons.esp WICO - Wild Hunt Gears.esp ScopedBows_EagleEyeTweak.esp ELFX - Exteriors.esp ImmersiveIntegrationSE.esp Book Covers Skyrim.esp WICO - Immersive Character.esp ArmoryFSShields.esp Austio Weapons.esp WeaponPack3.esp Baltimore Weapons.esp Vivid WeathersSE.esp RUSTIC SOULGEMS - Unsorted.esp KS Hairdo's.esp ELFX - NoBreezehome.esp dD - Enhanced Blood Main.esp DeadlySpellImpacts.esp icepenguinworldmapclassic.esp BlendedRoads.esp SunDaytimeNorth_MM_default.esp HPP - Vaermina's Torpor.esp Frost Meshes Patch.esp GDOS - Splendid Mechanized Dwemer Door.esp S3DRocks.esp aMidianBorn_Book of Silence.esp Thundering Shouts.esp AmazingFollowerTweaks.esp Immersive Weapons.esp AI Overhaul.esp S3DLandscapes NextGenerationForests.esp JK's Understone Keep.esp Helgen Reborn.esp JK's Blue Palace.esp LC_BuildYourNobleHouse.esp WICO - Immersive People.esp Legendary Skyrim Crossbows.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons Armor Clothing & Clutter Fixes.esp Training_Gear_Craft_CP4YASH2.esp Lore Weapon Expansion.esp JK's Temple of the Divines.esp Immersive Encounters.esp JK's Arnleif and Sons Trading Company.esp JK's Mistveil Keep.esp JK's Temple of Mara.esp JK's Palace of the Kings.esp JK's Temple of Dibella.esp JK's The Hag's Cure.esp JK's Dragonsreach.esp JK's Silver-Blood Inn.esp ZIA_Complete Pack.esp JK's Elgrims Elixirs.esp HentaiCreatures.esp SexLab More Creatures.esp JK's Bee and Barb.esp JK's New Gnisis Cornerclub.esp JK's The Pawned Prawn.esp TBOS.esp JK's Riverwood Trader.esp JK's Radiant Raiment.esp JK's The Bannered Mare.esp JK's White Phial.esp Run For Your Lives.esp Cloaks.esp OBIS SE.esp Seraphim - Skimpy Armor and Clothing Replacer.esp YASH2_CustomRaces.esp FullBootForKKSA.esp PrvtI_HeavyArmory.esp YASH_WACCF_WeaponsLL_Patch.esp EmbersHD.esp JK's Sleeping Giant Inn.esp JK's Angelines Aromatics.esp JK's Temple of Talos.esp JK's Candlehearth Hall.esp SexLab Theft and Seduction.esp TKAA.esp SLPrivacy.esp JK's The Ragged Flagon.esp JK's Bits and Pieces.esp JK's Arcadia's Cauldron.esp JK's Sadris Used Wares.esp ScopedBows.esp LrsamwaysExpandedSkyrimWeaponry.esp InsanitySorrow Weapons Pack.esp Skyrim Flora Overhaul.esp JK's Temple of Kynareth.esp JK's Belethor's General Goods.esp SimpleSlavery.esp ElisifHighPoly.esp ktWeaponPackSE.esp JKs The Drunken Huntsman.esp MoreNocturnalStatues.esp DibellaStatuesFixes.esp SexLab Eager NPCs.esp isilNarsil.esp Regreses Star Cloth.esp icebladeofthemonarch.esp Prisoner Cart Stone Crash Fix.esp MoreNastyCritters.esp HornyCreatures.esp CraftingSupplies_AIO_ALL.esp HagravenSkinShaders.esp ScopedBows_ArrowTweaks.esp skyforgedWeapons.esp ElementalArrows.esp WeaponsOf3E_SSE.esp DragonBoneWeaponsComplete.esp AncientTonguesSwords.esp Unique Uniques.esp ThaneWeaponsReborn.esp SexLab Romance.esp DawnguardArsenal.esp Radzig - Johnskyrim.esp RegentSword.esp More Weapons Please.esp OBIS SE Patrols Addon.esp BladeOfIntrigue_SE_Eng.esp Dunmeri Leaf Sword.esp Fenrir Blades.esp RSChildren.esp Bijin Wives.esp WICO-Immersive Weapons Patch.esp Bijin NPCs.esp MajesticMountains.esp JK's Warmaiden's.esp CheaperTraining.esp JKs Elgrims Elixirs - Bee and Barb Patch.esp StrangeRunes.esp Zikoru Swords.esp Cloaks - Dawnguard.esp Faction Crossbows.esp WICO - Immersive Dawnguard.esp PrvtIRoyalArmory.esp Cloaks - USSEP Patch.esp Dragon Claws Auto-Unlock.esp FastTravelSpeedMultiplier.esp FNIS.esp FNISspells.esp Helgen_Reborn_-_Immersive_Start.esp Hothtrooper44_Armor_Ecksstra.esp LC_BuildYourNobleHouse_Religion_Addon.esp NoBSAIProjectileDodge.esp SimpleXPBuff.esp Lover100.esp sandboxcylinderheight.esp Realistic-Voice.esp USSEP Survival patch.esp YASH2-Food Portion Adjustments.esp CRF Survival patch.esp Immersive survival Armors.esp OBIS SE - Immersive Weapons Patch.esp CBBE.esp AMatterOfTime.esp Common Clothes and Armors.esp WICourierRadiant.esp Bijin Warmaidens.esp Serana.esp USSEP-Immersive Weapons Patch.esp IW_AIOverhaul_Patch.esp IW_BijinIND_Patch.esp Rings2Hands.esp RaceMenu.esp RaceMenuPlugin.esp ERF - Futanari CBBE - Equippable.esp SOS - ERF - Futanari CBBE - Addon.esp Schlongs of Skyrim HDT-SMP Configs.esp SLAL_AnimationByBakaFactory.esp SexLab Aroused Creatures.esp ASOS Race Patch.esp Bears of the North.esp Animal_SOS.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp Schlongs of Skyrim.esp Immersive Citizens - AI Overhaul.esp Relationship Dialogue Overhaul.esp JK's The Winking Skeever.esp Alternate Start - Live Another Life.esp RugsNoMore.esp ELFXEnhancer.esp RealisticWaterTwo.esp WACCF_BashedPatchLvlListFix.esp Reveal hidden contents It works fine in the scenes with the animals it just doesnt show when it is not in a scene
AsthmaticBoy Posted December 27, 2021 Posted December 27, 2021 Is there a way to increase the size of the junk of a creature? Like in a similar way with the normal SOS?
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