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Animated Beast's Cocks(ABC) For users LE / SE


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  • 2 weeks later...
Posted
9 hours ago, baldpou said:

Please help me install  "Animated Beast's Cocks(ABC) For users"

 

i dont understand how to install this mod (((

im install it how usual mod, unpack in data

they do not appear in the Skyrim

 

 

You need to have framework for creature's and in mnc menu Morenastycriters as these ABC cocks are just a addon to Morenastycriters. After you need to find all the creature's bc brings in its menu and select the bc then you still need animations dont forget to run fnis after any sceli change or animation loading. Bc changes sceli of all the animals in the form of ball and penis bones for the sos part to function so you will need to run fnis after you load it and if you loaded animations and turned them on in the mnc menu of sl animations loader. If this helps cool if not let us know. 

Posted

This might be an old problem but I'm getting CTD with the werewolves. I removed the werewolf files from the mod and it works fine. Any tips?

Posted
7 hours ago, dlb3890 said:

This might be an old problem but I'm getting CTD with the werewolves. I removed the werewolf files from the mod and it works fine. Any tips?

Set Werewolf cock probability to 0 on SOS MCM. Make sure that Creature Framework follows WW MNC mesh.

Posted
8 hours ago, MadMansGun said:

your benthiclurker_nude2.nif is missing the piercings.

Also I really have no idea how to make collisions for this one... Moreover whenever I bend it, it starts to deform in a non-physical way.

Posted
4 minutes ago, jimmywon34 said:

how does this work is SSE? does it use HDT SMP instead of HDT PE?

Animating bones has nothing to do with HDT. Therefore, you can't expect collision but moving dick? See it for yourself!

Posted
23 minutes ago, factoryclose said:

Animating bones has nothing to do with HDT. Therefore, you can't expect collision but moving dick? See it for yourself!

yea, LE doesn't have collisions either though with ABC installed right?

i'm not sure which all mod packs and from what mod authors have made use of it.

I think I know of billyy's SLAL creature pack might use it but is there any others?

Posted
10 minutes ago, jimmywon34 said:

yea, LE doesn't have collisions either though with ABC installed right?

i'm not sure which all mod packs and from what mod authors have made use of it.

I think I know of billyy's SLAL creature pack might use it but is there any others?

I and Billy and Anub and Nibble, etc. As far as I know, every animator use this rig now. And Le has collisions. I know how to make HDT-PE collisions so you will see it on LE

Posted

im sorry to be the noob here, but it seems that everytime i load my skyrim, it suffer a fatal error and stop working. what did  i do wrong here, is it because i use HDT-SMP(since im on SSE and already installed SMP) or did my load order are not correct?

 

Posted

this has probably been answered already and I don't see this info on the main page, I am using MO2, should I let ABC overwrite MNC and XPMSE skeleton nif's? there's also some hkx files from More nasty critters that this can overwrite as well, which one is suppose to overwrite the other for this mod to work as intended?

Posted

@MadMansGun I also am having an issue with the Static Deformed Genitals on all my creatures (especially trolls)

You mentioned somethiing is overriding the skeleton.....

I am also using animal SOS at the same time as this mod, I saw there was a patch for that mod and ABC. Did I install it incorrectly perhaps?

Posted
1 hour ago, MadMansGun said:

umm...yes?

Sorry, I should probably ask.... Is there a proper order in which to install these mods? 

And which skeleton should be taking priority?

Posted
24 minutes ago, neoncontacts said:

Sorry, I should probably ask.... Is there a proper order in which to install these mods? 

And which skeleton should be taking priority?

 

ABC and Animal SOS as far as I know touch on many of the same assets - I don't think they are very compatible with each other by their very nature, so you should probably pick one or the other.  Haven't tried animal SOS myself however, so I may be wrong.

 

For install order/priority, I'd recommend MNC take second to last priority (over other creature skeletons you may have installed, like XPMSE's edits) and your mod of choice (ABC or Animal SOS) take ultimate priority.  ABC at least I know only covers a handful of creatures, altho that list is growing - so you want it to "win" for the creatures that it supports, and have MNC have priority over everything else.

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