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Animated Beast's Cocks(ABC) For users LE / SE


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Posted

Thank you for your reply.
I only use xp32's skeleton.nif (4.17) to replace ABC's skeleton.nif . It is work for femalewerewolf hdt-physics(breast&butt) and malewerewolf  BakaFactory's SLAL Animation(ball&dick&tongue)

But idk Will it cause potential issue? The number of nodes is a bit different
Sorry bad english can't express better.

ss.png.c003b31ca5216605ad3da272f2f22460.pngSss.png.46809ec72dc8985eb924c4fe586cbf73.png

Posted
8 hours ago, MadMansGun said:

you have a mod conflict of sorts, use this version of SLW:

https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/page/69/?tab=comments#comment-2838024

and check your skeletons.

 

try MNC's werewolf skeleton.

I do hope this works, because this version didn't open up any installer like the normal version. If this doesn't work, I'm gonna have to wait until BakaFactory can weigh in.

 

EDIT: Still crashes upon trying to make the transformation.

Posted
On 2/15/2020 at 7:25 AM, factoryclose said:

 

You guys need to stick to PE or CBPC not SMP. Although I added SMP option, it is not recommendable.
 

Will you add compatibility for this in the future? The whole point of using BHUNP is to have SMP physics. Don't even know what CBPC is.

Posted
11 hours ago, saltshade said:

Will you add compatibility for this in the future? The whole point of using BHUNP is to have SMP physics. Don't even know what CBPC is.

Bakafactory have you always been using SMP option for LE ?  Or isit just that it always has been PE physics option with SMP body?

Posted

Well, I have managed to avoid the crash by reordering ABC above XMPSE. However, the penis does not appear to animate during scenes. I have ABC before XMPSE and MNC after XMPSE. Is that my issue?

 

Or what is the cause of my lack of animated werewolf dick?

Posted
5 hours ago, GadenKerensky said:

Well, I have managed to avoid the crash by reordering ABC above XMPSE. However, the penis does not appear to animate during scenes. I have ABC before XMPSE and MNC after XMPSE. Is that my issue?

 

Or what is the cause of my lack of animated werewolf dick?

MNC should override XPMSSE and ABC should override MNC and every other werewolf related meshes. ALso make sure to have werewolf dicks disabled in Scholongs of Skyrim in case you use that.

Posted

I do have Werewolf dicks disabled in SoS.

 

I can't think of any other werewolf Mesh I have except for (SexLab) Werewolves, and maybe Growl Werebeasts. Does (SexLab) Werewolves need to be above ABC?

 

And does it need to be the same in both the left pane of MO2 and in the Plugins section?

Posted
1 hour ago, btasqan said:

Skeletons and ash spawns (first 2 scene)dont yet have ABC functionality like the draugr has in the last scene:

 

 

I'll handle it.
 

20 hours ago, homofoen1 said:

Bakafactory have you always been using SMP option for LE ?  Or isit just that it always has been PE physics option with SMP body?

Personally, I don't use SMP option. It's only for those who know how to use it. I don't recommend it.

 

Posted
23 minutes ago, factoryclose said:

I guess I need to replace ABC skeletones with MNC ones for reducing confusion.

it depends on the game version, in the past there has been some issues with the SSE version of MNC's skeletons due to porting problems (mostly with horses and giants/lurkers).

 

so having both skeleton sets does come in useful for bug testing, Eg: "if one don't work try the other"

Posted
2 hours ago, factoryclose said:

I guess I need to replace ABC skeletones with MNC ones for reducing confusion.

So, do you know what my issue could be more directly? Would it help if I shared my Modlist/Plugin list?

Posted
50 minutes ago, GadenKerensky said:

So, do you know what my issue could be more directly? Would it help if I shared my Modlist/Plugin list?

Better is is you share a list with all your creature mods and make sure to sort them according to your installation order.

Which mod manager do you use?

Posted
5 hours ago, factoryclose said:

I'll handle it.
 

 

Madmansgun fixed the ash spawn. It is working wll so far.

 

Now the skeleton creatures need a new dong that fits to ABC functonality. Maybe giving them a schlong similar to the draugr will be good.

Posted
5 hours ago, btasqan said:

Better is is you share a list with all your creature mods and make sure to sort them according to your installation order.

Which mod manager do you use?

Apparently my issue could be I have two versions of Creature Framework installed without being aware of it. I'll see if dealing with that fixes my problem. If not, I'll post my list.

Posted
19 minutes ago, GadenKerensky said:

Apparently my issue could be I have two versions of Creature Framework installed without being aware of it. I'll see if dealing with that fixes my problem. If not, I'll post my list.

In case you do any uninstalls, make a clean save or test your results on a new game.

Posted
8 hours ago, btasqan said:

In case you do any uninstalls, make a clean save or test your results on a new game.

Okay, so I don't appear to be crashing anymore, but female NPCs still sometimes disappear when using SL Werewolves sex functionality, and erection doesn't always occur in animations, and sometimes it appears as the werewolf has no penis at all and is just going through animations.

Posted
5 hours ago, GadenKerensky said:

Okay, so I don't appear to be crashing anymore, but female NPCs still sometimes disappear when using SL Werewolves sex functionality, and erection doesn't always occur in animations, and sometimes it appears as the werewolf has no penis at all and is just going through animations.

There is a HDT invisibility fix for HDT-PE and SMP. It fixes followers and werewolves becaoming invisible when the camera is in certain angles. Google it if you are using SE. If you are on LE, check out my EASY HDT SMP Physics mod down in the description.

 

If you have a heavy loaded game and start sex just after loading, creature framework will still need some time to get the dongs on your creatures. Make sure your sav is clean. CF tends to bug out more often if the save has orphan scripts hanging around. Another reason can be too many mods handling your werewolves. Make sure to only use those you really need.

Posted
10 minutes ago, btasqan said:

There is a HDT invisibility fix for HDT-PE and SMP. It fixes followers and werewolves becaoming invisible when the camera is in certain angles. Google it if you are using SE. If you are on LE, check out my EASY HDT SMP Physics mod down in the description.

 

If you have a heavy loaded game and start sex just after loading, creature framework will still need some time to get the dongs on your creatures. Make sure your sav is clean. CF tends to bug out more often if the save has orphan scripts hanging around. Another reason can be too many mods handling your werewolves. Make sure to only use those you really need.

I should only have Growl, SL Werewolves, ABC, MNC, and maybe Horny Creatures of Skyrim and other animation packs, but I don't strictly know if they affect werewolves in the same way.

Posted
16 minutes ago, GadenKerensky said:

ABC, MNC, and maybe Horny Creatures of Skyrim

they should be fine.

17 minutes ago, GadenKerensky said:

Growl, SL Werewolves

i don't know what "Growl" is, and who's version on SL Werewolves do you have installed? because the original causes some problems.

 

also watch out for sos, it's werewolf settings mess with CF.

Posted
55 minutes ago, MadMansGun said:

they should be fine.

i don't know what "Growl" is, and who's version on SL Werewolves do you have installed? because the original causes some problems.

 

also watch out for sos, it's werewolf settings mess with CF.

I know about SOS. And Growl is an overhaul by the guy who did Wildcat. I don't think it messes with Meshes and Animations though, just changes how some things affect things, and overhauls the perk tree.

Posted
11 hours ago, GadenKerensky said:

I know about SOS. And Growl is an overhaul by the guy who did Wildcat. I don't think it messes with Meshes and Animations though, just changes how some things affect things, and overhauls the perk tree.

Clean uninstall SL werewolves. And then after the clean uninstall, install mighty beasts werewolf.

 

SL werewolves always caused me trouble with other mods (SGO, untamed, CF etc).

Posted

I'm getting a crash at start of animation since updated V1.42 for Bears, using MNC classic penis. works okay rolling back to an older version (v1.25). 

Can anyone else confirm this, or is it just me?

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