ritalmao Posted January 7, 2020 Share Posted January 7, 2020 FYI this mod causes crashes when transforming into a werewolf, for me at least. The only mods i have that mess with werewolf skeleton are SoS, MNC, XPMSSE AND ABC. I had ABC take priority over all else and during the companions quest line, when the guy transforms into a werewolf during a quest, the game kept crashing, by giving XPMSSE priority over ABC specifically for the werewolf sekelton.nif and .hkx files solved the ctd so if you have the same problem, just let XMPSSE override those two files. 1 Link to comment
zer02 Posted January 7, 2020 Share Posted January 7, 2020 2 hours ago, ritalmao said: FYI this mod causes crashes when transforming into a werewolf, for me at least. The only mods i have that mess with werewolf skeleton are SoS, MNC, XPMSSE AND ABC. I had ABC take priority over all else and during the companions quest line, when the guy transforms into a werewolf during a quest, the game kept crashing, by giving XPMSSE priority over ABC specifically for the werewolf sekelton.nif and .hkx files solved the ctd so if you have the same problem, just let XMPSSE override those two files. You have to disable werewolf SOS schlong along with Creature Framework's werewolf setting. Set them to 'disable'. Link to comment
MadMansGun Posted January 7, 2020 Share Posted January 7, 2020 1 hour ago, ritalmao said: FYI this mod causes crashes when transforming into a werewolf, for me at least. The only mods i have that mess with werewolf skeleton are SoS, MNC, XPMSSE AND ABC. I had ABC take priority over all else and during the companions quest line, when the guy transforms into a werewolf during a quest, the game kept crashing, by giving XPMSSE priority over ABC specifically for the werewolf sekelton.nif and .hkx files solved the ctd so if you have the same problem, just let XMPSSE override those two files. (last time i looked) abc dose not have the sos nodes, that means you need to make sure the werewolves are turned off in sos or swap the skeleton.nif. sos has a nasty habit of applying it's dicks on top of the CF/MNC dicks, if the nodes are missing for one of the (wrongfully) applied dicks the game's CTD chance seems to be greatly increased (i think its because it's trying to apply HDT data to nonexistent nodes). Link to comment
Witcher Posted January 8, 2020 Share Posted January 8, 2020 Somehow I got a problem with the dick of the troll. It just stays in the air floating, when a sex animation is started. Already updated ABC and ran FNIS, not fixing it. There is no such problem with any other creature. ? Edit: Ok I fixed it. Problem was the quest mod Thief, ABC needs to be loaded after that, because Thief overwrites the troll dick with its own. Link to comment
ヴィヴ・ラ・フランス! Posted January 10, 2020 Share Posted January 10, 2020 not work with cbbe cos body! Link to comment
Zathuul Posted January 13, 2020 Share Posted January 13, 2020 I'm having issues getting this to work, I need load order help and how to register it in MCM. Wish there was a tutorial on these mods, I keep forgetting how I fixed it a long while back. Link to comment
MadMansGun Posted January 13, 2020 Share Posted January 13, 2020 7 minutes ago, Zathuul said: I'm having issues getting this to work, I need load order help and how to register it in MCM. Wish there was a tutorial on these mods, I keep forgetting how I fixed it a long while back. there's no MCM, it replaces the MNC meshes. Link to comment
Zathuul Posted January 13, 2020 Share Posted January 13, 2020 56 minutes ago, MadMansGun said: there's no MCM, it replaces the MNC meshes. I might need to reinstall this whole thing, maybe I have an old version and that's why it's static. I bet you anything I probably didn't update it like an idiot, that tends to happen with me a lot. UPDATE: Yep, I didn't update it. I feel the shame and embarrassment, sorry about that Link to comment
xxxnomadexxx Posted January 14, 2020 Share Posted January 14, 2020 Hi , i have all your stuff (abc , animations , all in one body 1.3 etc )all work fine but with 'large' creatures (giant, troll etc)pussy dont open large like your screenshot .. anyone can help me ? Thanx in advance Link to comment
Randamaster Posted January 18, 2020 Share Posted January 18, 2020 Hmm... I think I have a little problem here. Anyone see something like this before and knows how to fix that? I only see this with Werwolfes so far... Link to comment
MadMansGun Posted January 18, 2020 Share Posted January 18, 2020 28 minutes ago, Randamaster said: Hmm... I think I have a little problem here. Anyone see something like this before and knows how to fix that? I only see this with Werwolfes so far... turn off werewolves in SOS. Link to comment
DJShamrock Posted January 18, 2020 Share Posted January 18, 2020 Hi all- this could be a very dumb question as I'm just now getting into the physics game, but does this work with CBP-C? I don't have HDT-SMP (/I'm a bit intimidated to try to make it work >.>) This would be for SE. Link to comment
Mandalore6 Posted January 19, 2020 Share Posted January 19, 2020 I am also getting the CTD in SSE when transforming into a werewolf. I have SOS Full installed (didn't let its skeleton override XP32 Extended), let ABC override everything, and ran FNIS. I disabled the Werewolf in the SOS MCM and in the Creatures framework included in MNC SE. Not sure what else i could be doing wrong on it. I didn't have this issue with SOS light but have since I switched to SOS Full today. Link to comment
Randamaster Posted January 19, 2020 Share Posted January 19, 2020 12 hours ago, MadMansGun said: turn off werewolves in SOS. Then the Schlongs from the Werwolfs are totaly gone (I didn't know that there was an Option for them in SOS), but I fixed it. I also intalled the Animal SOS with the Patch for ABC and then everything is working fine. I have to play a little bit more, maybe I find something new now, but hey that's Skyrim with mods... Edit: A little correction. This was working just one time. I don't know what I was doing there. Now I have this transformed schlong or no one. Mysterious... Link to comment
adam875 Posted January 20, 2020 Share Posted January 20, 2020 I have the regular Skyrim and the animations work but their penis is invisible. How do I fix this! I installed everything into the data folder, am I supposed to do it another way? Here’s my load order in MO2 if that helps Link to comment
NNS10 Posted January 20, 2020 Share Posted January 20, 2020 Is the CBPC configuration capable of collisions? If not, what does it handle? Link to comment
adam875 Posted January 20, 2020 Share Posted January 20, 2020 I just searched for CBPC for Skyrim but it looks like it’s only for the special edition? I have the regular. So does that mean this won’t work for me?? Link to comment
adam875 Posted January 20, 2020 Share Posted January 20, 2020 Sorry I’m kind of new to modding , I wouldn’t even know if my CBPC is capable of anything I don’t even know what that means lol. Link to comment
NNS10 Posted January 20, 2020 Share Posted January 20, 2020 7 hours ago, nanashi50 said: Is the CBPC configuration capable of collisions? If not, what does it handle? @factoryclose I tried the CBPC install for SE and tested in QAsmoke by spawning a troll, but the animation never starts (both actors just stand there). When I try without ABC, it works fine. Is there some other requirement? Does it require the latest version (Dec2019) of XPMSE with new schlong bones? Does it require re-running FNIS? Link to comment
Kluze Posted January 21, 2020 Share Posted January 21, 2020 Where do I adjust Vagina open maximum size and creature penis collsion scale? (SE-CBPC) Link to comment
factoryclose Posted January 23, 2020 Author Share Posted January 23, 2020 On 1/22/2020 at 12:36 AM, Kluze said: Where do I adjust Vagina open maximum size and creature penis collsion scale? (SE-CBPC) Both CBPCMasterConfig and CBPCollision Config if I recall correctly. Link to comment
Edzio Posted January 23, 2020 Share Posted January 23, 2020 On 1/20/2020 at 10:40 PM, adam875 said: I just searched for CBPC for Skyrim but it looks like it’s only for the special edition? I have the regular. So does that mean this won’t work for me?? CBPC is for Special Edition only. Select Skyrim LE for Skyrim Legendary Edition or Old Skyrim. Link to comment
Wolfram.. Posted January 23, 2020 Share Posted January 23, 2020 Just 1 question.. What happened to the bear?? He's running around with his tongue 2 meters abowe his head... And the genetalia doesn't follow either.. Fixed it by replacing the meshes with older ones though.. Just wondering if i'm the only one with this.. And maybe fixing the fox meshes?? This 90 degree dick looks a bit strange Link to comment
cosworth Posted January 23, 2020 Share Posted January 23, 2020 Screenshot please (re the tongue) ? Sorry, could not help, reminds me of a similar hilarious effect I ran into once. I re-registered the creatures in the creature framework and also all other animations in SL Anim Loader, that did the trick - without fiddling around with the meshes. Link to comment
Wolfram.. Posted January 23, 2020 Share Posted January 23, 2020 2 hours ago, cosworth said: Screenshot please (re the tongue) ? Sorry, could not help, reminds me of a similar hilarious effect I ran into once. I re-registered the creatures in the creature framework and also all other animations in SL Anim Loader, that did the trick - without fiddling around with the meshes. That was the first i tried to do, re-register the framework and reset sl anim loader... try to get a screenshot of the tounge. Link to comment
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