kziitd Posted July 29, 2021 Posted July 29, 2021 Is it complicated to choose the type of sex in the dialogue MCG has similar functions and can choose the type of oral, vaginal and anal sex. I like the immersion of letting them serve me with their mouths during the battle interval in the dungeon. 1
EgoBallistic Posted July 29, 2021 Author Posted July 29, 2021 1 hour ago, Gothuska said: My tweak for npc looking furniture for aaf sex scenes: Distance 500 to 1500 Chance 99% OK just keep in mind setting the furniture scan radius to 5000 is going to really slow things down if you're in an area with lots of furniture.
EgoBallistic Posted July 29, 2021 Author Posted July 29, 2021 8 hours ago, kziitd said: Is it complicated to choose the type of sex in the dialogue I have thought about adding it. It's not difficult to implement, but it adds another step in the dialogue. I like the dialogue to feel quick and natural. I have an idea for using the Passive hotkey to make your companions come to you to offer sex, as opposed to the Active key which makes you ask your companion. Currently if you use the Passive hotkey on a companion it starts the prostitution dialog, which doesn't really make sense (why would you need to sell yourself to your companion). I might put the sex type selection in there. 3
Careless777 Posted August 10, 2021 Posted August 10, 2021 So i cannot seem to get animations or dialogue for this mod to happen at all, ive set the buttons to Y and U ( swapped between them a few times but had the same results ) but no matter what npc i try it doesnt seem to work. I do have a mod adding animations ( Mutated Lust ) so the issue is a mystery to me.
Careless777 Posted August 11, 2021 Posted August 11, 2021 16 hours ago, Careless777 said: So i cannot seem to get animations or dialogue for this mod to happen at all, ive set the buttons to Y and U ( swapped between them a few times but had the same results ) but no matter what npc i try it doesnt seem to work. I do have a mod adding animations ( Mutated Lust ) so the issue is a mystery to me. I got the dialogue to work after restarting my game a couple times, but animations wont play. It also wont let me submit or "barter" *wink wink* with creatures like deathclaw or feral ghouls, which is a bit disappointing since i do have animations for them installed.
EgoBallistic Posted August 11, 2021 Author Posted August 11, 2021 48 minutes ago, Careless777 said: I got the dialogue to work after restarting my game a couple times, but animations wont play. It also wont let me submit or "barter" *wink wink* with creatures like deathclaw or feral ghouls, which is a bit disappointing since i do have animations for them installed. You can flirt with those kinds of creatures if you enable Simple Flirting in the mod's MCM menu. But you can't sell yourself to them (how would they pay?) or surrender (they can't talk) to creatures other than Super Mutants.
LittleMikeHawk Posted August 11, 2021 Posted August 11, 2021 I love the idea of the mod still im having trouble with it i tryed using it with all my mods didnt work just asked me once if i wanted to Masturbate after that nothing happen no other window ever opened hotkey are binded. now i uninstalled all other mod now it seems working but the animations just dont start i just get a little pop up in the top left corner saying something about charisma level and than i can repeat it as often i want but there is never a animation coming up i guess i need a little help please Thanks in advance
ImAlex85 Posted August 11, 2021 Posted August 11, 2021 whenever to try to start the sex but whenever i try to anykind it says -aaf seu aaf scenelit status [4]- how can i fix this, I installed all the required mods and im playing on the extended scripts and idk
EgoBallistic Posted August 11, 2021 Author Posted August 11, 2021 4 minutes ago, ImAlex85 said: whenever to try to start the sex but whenever i try to anykind it says -aaf seu aaf scenelit status [4]- how can i fix this, I installed all the required mods and im playing on the extended scripts and idk SceneInit status 4 means AAF couldn't find an animation for those actors. You need to install animation packs.
EgoBallistic Posted August 11, 2021 Author Posted August 11, 2021 7 hours ago, LittleMikeHawk said: now i uninstalled all other mod now it seems working but the animations just dont start i just get a little pop up in the top left corner saying something about charisma level and than i can repeat it as often i want but there is never a animation coming up SEU doesn't have any notification messages about charisma. Can you post the actual text of the message?
ImAlex85 Posted August 11, 2021 Posted August 11, 2021 4 minutes ago, EgoBallistic said: SceneInit status 4 means AAF couldn't find an animation for those actors. You need to install animation packs. omg thank you im an idiot i thought the animations would be in the themes
LostDremoraDream Posted August 14, 2021 Posted August 14, 2021 On 7/29/2021 at 3:46 PM, EgoBallistic said: I have thought about adding it. It's not difficult to implement, but it adds another step in the dialogue. I like the dialogue to feel quick and natural. I have an idea for using the Passive hotkey to make your companions come to you to offer sex, as opposed to the Active key which makes you ask your companion. Currently if you use the Passive hotkey on a companion it starts the prostitution dialog, which doesn't really make sense (why would you need to sell yourself to your companion). I might put the sex type selection in there. I don't know if this will affect anything, but I too would like this as an option as well...at least for prostitution.
Ravendreams Posted August 14, 2021 Posted August 14, 2021 Ok i'm confused as to what i'm doing wrong, been trying for a couple days and just can't get this to work right. Just did a clean install last night/this morning. Followed a short list of steps i found in this thread on page 54. I can set the hotkeys, i can start the conversations, but no animations show up at all. Looked in papyrus and only thing i understand is near the bottom saying that actor is in an AFF scene. There are alot of other errors in there but dont know if that is something else or related to the same issue. Papyrus.0.log
EgoBallistic Posted August 15, 2021 Author Posted August 15, 2021 (edited) The first few lines of your log shows that you don’t have LooksMenu installed. This causes AAF’s main script to fail. So when SEU tries to play an animation through AAF, nothing happens. This also leaves the actors flagged as being in an AAF scene, because AAF tried to start but then got hung up. This is why you see those m sages at the end of the log. Edited August 15, 2021 by EgoBallistic
Ravendreams Posted August 15, 2021 Posted August 15, 2021 10 hours ago, EgoBallistic said: The first few lines of your log shows that you don’t have LooksMenu installed. This causes AAF’s main script to fail. So when SEU tries to play an animation through AAF, nothing happens. This also leaves the actors flagged as being in an AAF scene, because AAF tried to start but then got hung up. This is why you see those m sages at the end of the log. I reinstalled looksmenu and made sure it was enabled. Tried again with a random npc and still getting the conversations part but no animations.
EgoBallistic Posted August 16, 2021 Author Posted August 16, 2021 12 hours ago, Ravendreams said: I reinstalled looksmenu and made sure it was enabled. Tried again with a random npc and still getting the conversations part but no animations. So AAF is still hosed up. First do this. Open the console and issue the commands stopquest AAF_Mainquest startquest AAF_Mainquest then close the console. You should see the AAF startup popup screens. If not, something else is wrong in your installation preventing AAF from working. If you do, animations should work. Try playing a solo animation with your character using the Home key. If that works, animations from SEU should also work.
Ravendreams Posted August 16, 2021 Posted August 16, 2021 7 hours ago, EgoBallistic said: So AAF is still hosed up. First do this. Open the console and issue the commands stopquest AAF_Mainquest startquest AAF_Mainquest then close the console. You should see the AAF startup popup screens. If not, something else is wrong in your installation preventing AAF from working. If you do, animations should work. Try playing a solo animation with your character using the Home key. If that works, animations from SEU should also work. Thank you that seemed to work, I also tried using the hotkey to test a scene and it worked as well. Now i just need to learn the camera controls
Ravendreams Posted August 16, 2021 Posted August 16, 2021 thats strange it worked once but now it isn't working anymore. Here is the papyrus log in case something is listed in there. Papyrus.0.log
EgoBallistic Posted August 16, 2021 Author Posted August 16, 2021 (edited) 4 hours ago, Ravendreams said: thats strange it worked once but now it isn't working anymore. Here is the papyrus log in case something is listed in there. LooksMenu went away again: [08/16/2021 - 05:53:26AM] Cannot open store for class "Overlays", missing file? [08/16/2021 - 05:53:26AM] error: Native static function Add could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function Remove could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function set could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function Get could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function RemoveAll could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function GetAll could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function Update could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function ClearAll could find no matching static function on linked type Overlays. Function will not be bound. I suspect your mod manager is disabling the looksmenu plugin because it doesn't have fallout4.esm as a master. I read about this before but I don't have that problem myself, you might have to look on the support forum for whatever mod manager you are using, or on the looksmenu forum. Edited August 16, 2021 by EgoBallistic
Ravendreams Posted August 17, 2021 Posted August 17, 2021 18 hours ago, EgoBallistic said: LooksMenu went away again: [08/16/2021 - 05:53:26AM] Cannot open store for class "Overlays", missing file? [08/16/2021 - 05:53:26AM] error: Native static function Add could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function Remove could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function set could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function Get could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function RemoveAll could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function GetAll could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function Update could find no matching static function on linked type Overlays. Function will not be bound. [08/16/2021 - 05:53:26AM] error: Native static function ClearAll could find no matching static function on linked type Overlays. Function will not be bound. I suspect your mod manager is disabling the looksmenu plugin because it doesn't have fallout4.esm as a master. I read about this before but I don't have that problem myself, you might have to look on the support forum for whatever mod manager you are using, or on the looksmenu forum. Thank you for your help
Tanglin Posted August 17, 2021 Posted August 17, 2021 I'm using the XML addon. I get no animation when my Nora tries to hug a female NPC because the only animation for hugging is Atomic Lust's Hugging, but UAM hasn't made it F/F yet. Is there anything I can do to fix that?
EgoBallistic Posted August 18, 2021 Author Posted August 18, 2021 17 hours ago, Tanglin said: I'm using the XML addon. I get no animation when my Nora tries to hug a female NPC because the only animation for hugging is Atomic Lust's Hugging, but UAM hasn't made it F/F yet. Is there anything I can do to fix that? That is odd. UAP does have a file, UAP_Atomic_Lust_Override-positionData.xml, that disables the Atomic Lust positions. But SEU's XML have a higher loadPriority than UAP's so its changes should take precedence. Still, you might try removing UAP_Atomic_Lust_Override-positionData.xml and see if that fixes it.
Tanglin Posted August 19, 2021 Posted August 19, 2021 18 hours ago, EgoBallistic said: That is odd. UAP does have a file, UAP_Atomic_Lust_Override-positionData.xml, that disables the Atomic Lust positions. But SEU's XML have a higher loadPriority than UAP's so its changes should take precedence. Still, you might try removing UAP_Atomic_Lust_Override-positionData.xml and see if that fixes it. Thanks for the reply! What is the intent of the UAP_Atomic_Lust_Override-positionData.xml? Would I lose some intended functionality if I remove that?
EgoBallistic Posted August 19, 2021 Author Posted August 19, 2021 18 minutes ago, Tanglin said: Thanks for the reply! What is the intent of the UAP_Atomic_Lust_Override-positionData.xml? Would I lose some intended functionality if I remove that? It disables all of the non-UAP versions of the Atomic Lust animations. So you would potentially see both the original and UAP-enhanced versions of those animations.
Tanglin Posted August 19, 2021 Posted August 19, 2021 43 minutes ago, EgoBallistic said: It disables all of the non-UAP versions of the Atomic Lust animations. So you would potentially see both the original and UAP-enhanced versions of those animations. Oh ... what if I just comment off a specific line or lines that disable the Hugging animation?
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