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Posted
24 minutes ago, Mojsexy said:

quick questions, how can i lower my Sex reputation?

 

This mod doesn't have Sex Reputation.

 

25 minutes ago, Mojsexy said:

also, i once cuddled with a male but then i tried the same method to cuddle again but it didnt work. so how to initiate cuddling?
every time i try to cuddle it goes to Hug!

 

Cuddle animations can only be played on a bed.  If no bed is found it will default to hugging.  You need to be near a Double Bed or Pre-War Double Bed, or select one with the Active Hotkey, before you initiate the animation. 

Posted
1 hour ago, EgoBallistic said:

This mod doesn't have Sex Reputation.

 

sorry my bad!

 

 

1 hour ago, EgoBallistic said:

Cuddle animations can only be played on a bed.  If no bed is found it will default to hugging.  You need to be near a Double Bed or Pre-War Double Bed, or select one with the Active Hotkey, before you initiate the animation. 

also my bad, i forgot to mention that i did it on a bed. not sure what type of bed i did on but thanks for the answer.

one more question.
which mod has the sex reputation ?

  • 3 weeks later...
Posted
Just now, caydett said:

Hey... So anyone has any idea what this means? It occurs when trying to initiate "actions" with dogmeat..

20211029012624_1.jpg

Forgot to mention that yeah... then nothing happens... not sure what's wrong.

Posted
On 10/28/2021 at 7:31 PM, caydett said:

Forgot to mention that yeah... then nothing happens... not sure what's wrong.

 

2 hours ago, Careless777 said:

Im having the same issue caydett above me is having.

 

AAF SceneInit Status [4] is an error from AAF indicating that you don't have animations that work with those actors.  So you need to install one or more animation packs that have dog-on-human animations like Leito's and SavageCabbage's packs.

Posted (edited)

Hello, I managed to install everything correctly, tuned some animations duration and wanted to increase Sex em up duration. How can it be done ?

Edited by AdultGamer20
Posted
10 hours ago, EgoBallistic said:

 

 

AAF SceneInit Status [4] is an error from AAF indicating that you don't have animations that work with those actors.  So you need to install one or more animation packs that have dog-on-human animations like Leito's and SavageCabbage's packs.

 

Its doing the error for me for everything though. Doesnt Mutated Lust add animations? I have that.

Posted
14 hours ago, Careless777 said:

 

Its doing the error for me for everything though. Doesnt Mutated Lust add animations? I have that.

 

Mutated Lust only has animations involving humans with super mutants, feral ghouls, and deathclaws.

 

 

Posted
On 10/31/2021 at 5:26 AM, EgoBallistic said:

 

Mutated Lust only has animations involving humans with super mutants, feral ghouls, and deathclaws.

 

 

 

So I dont get why it isnt working, as i usually test it by trying to surrender to a super mutant.

Posted
13 hours ago, Careless777 said:

So I dont get why it isnt working, as i usually test it by trying to surrender to a super mutant.

 

Do you have AAF Themes installed?  Surrendering requires that the animations have the "Aggressive" tag.  AAF Themes adds the required tags to the animations.

 

If you do have Themes installed and it's still giving you SceneInit error 4, make the problem happen again and post your script log.

Posted

Mod Author, there is a setting in this mods MCM menu that allows the player or npc to advance the sex position. Does this mean that the player can make the animation advance to another one similar to how changing an AAF animation requires you to press pgdown? If so what is the hotkey to change the sex position during one of this mods animation scenes. Thank you.

Posted
23 minutes ago, InvAn said:

Mod Author, there is a setting in this mods MCM menu that allows the player or npc to advance the sex position. Does this mean that the player can make the animation advance to another one similar to how changing an AAF animation requires you to press pgdown? If so what is the hotkey to change the sex position during one of this mods animation scenes. Thank you.

 

That setting applies specifically to "Position Trees".  When a position tree is playing, AAF pops up a set of controls allowing you to advance the animation or choose a new branch.  If "npc controlled" is selected, then the advancing/branching is automatic.  I can't recall the keypresses used in manual control offhand, but the GUI shows them on the screen.

Posted
11 hours ago, EgoBallistic said:

 

Do you have AAF Themes installed?  Surrendering requires that the animations have the "Aggressive" tag.  AAF Themes adds the required tags to the animations.

 

If you do have Themes installed and it's still giving you SceneInit error 4, make the problem happen again and post your script log.

Yeah i had that installed. Also keep in mind to get the errors to even show in the top left i had to to the stopquest and startquest commands you mentioned a while ago. If i dont, i am unable to move after doing what i did again and the errors dont even show in the top left. Here is the great papyrus.

Papyrus.1.log

Posted (edited)
1 hour ago, Careless777 said:

Yeah i had that installed. Also keep in mind to get the errors to even show in the top left i had to to the stopquest and startquest commands you mentioned a while ago. If i dont, i am unable to move after doing what i did again and the errors dont even show in the top left. Here is the great papyrus.

 

This particular log shows the AAF quests aren't running so all the AAF calls are failing. 

 

When you are in a surrender scenario, SEU disables your movement controls when an animation is about to happen, and re-enables them when you are released.  Since AAF is not running, the animations never take place so you never get released.  So it sounds like this is what you are talking about when you say "i am unable to move after doing what i did again and the errors dont even show in the top left".

 

For what it's worth, the most recent log is always named Papyrus.0.log.  The one you sent wasn't the most recent.

 

Edited by EgoBallistic
Posted
27 minutes ago, EgoBallistic said:

 

This particular log shows the AAF quests aren't running so all the AAF calls are failing. 

 

When you are in a surrender scenario, SEU disables your movement controls when an animation is about to happen, and re-enables them when you are released.  Since AAF is not running, the animations never take place so you never get released.  So it sounds like this is what you are talking about when you say "i am unable to move after doing what i did again and the errors dont even show in the top left".

 

For what it's worth, the most recent log is always named Papyrus.0.log.  The one you sent wasn't the most recent.

 

 

Ahh i see, so the one i meant to send was THIS one

Papyrus.0.log

Posted
6 hours ago, Careless777 said:

Ahh i see, so the one i meant to send was THIS one

 

Got it.  In this one, AAF is working normally.  But it appears you are playing a male character (I'm guessing from your name).  The animations in Mutated Lust are set up for creatures with human females.  So you are getting that error 4 since AAF can't find matching animations.

 

The fix is either to install a pack that does include creature-on-male-human animations, like Leito's, or edit your AAF config (Data\AAF\AAF_Settings.ini) and set ignore_animation_genders to true.

Posted
14 hours ago, EgoBallistic said:

 

Got it.  In this one, AAF is working normally.  But it appears you are playing a male character (I'm guessing from your name).  The animations in Mutated Lust are set up for creatures with human females.  So you are getting that error 4 since AAF can't find matching animations.

 

The fix is either to install a pack that does include creature-on-male-human animations, like Leito's, or edit your AAF config (Data\AAF\AAF_Settings.ini) and set ignore_animation_genders to true.

 

Would you link me to this creature-on-male mod you speak of? Searching doesnt really work for me. For some reason no matter what i search it will not find anything, even if i search for something I know exists because I've been to it before. And i will also try changing the settings yes.

Posted
14 hours ago, EgoBallistic said:

 

Got it.  In this one, AAF is working normally.  But it appears you are playing a male character (I'm guessing from your name).  The animations in Mutated Lust are set up for creatures with human females.  So you are getting that error 4 since AAF can't find matching animations.

 

The fix is either to install a pack that does include creature-on-male-human animations, like Leito's, or edit your AAF config (Data\AAF\AAF_Settings.ini) and set ignore_animation_genders to true.

 

Oh also that fixed it....kind of. Sort of. Now the errors arent showing up and my guy walks into the super mutants, and the loading happens and stuff like its gonna play an animation. The super mutants are saying the lines and all that. But they just stand inside eachother awkwardly.

Posted
4 hours ago, Careless777 said:

 

Oh also that fixed it....kind of. Sort of. Now the errors arent showing up and my guy walks into the super mutants, and the loading happens and stuff like its gonna play an animation. The super mutants are saying the lines and all that. But they just stand inside eachother awkwardly.

 

That sounds like the animation pack isn't installed correctly and the .hkx files are missing. 

Posted
2 hours ago, EgoBallistic said:

 

That sounds like the animation pack isn't installed correctly and the .hkx files are missing. 

 

It seemed to fix when i got rid of mutated lust so idk o3o

Posted

hello. I'm having an issue where mcm resets the setting of this mod every time I close it the menu.

Posted

Hello there, I rummaged around the forums and looked through the entries I could with xEdit but I can't locate any source or information on how to control the animations that play at random? Is this possible? I'd like to limit it to specific ones, but without having to uninstall the animations themselves. I was hoping there was an .xml or a ini or something that I could just edit to whitelist or blacklist - whichever system would be fine: specific animations allowed during "flirt" for example. I'm a little tired of seeing kissing and hugging animations when I asked for a roll in the hay ...

Posted
On 11/6/2021 at 7:51 PM, NEIN47 said:

hello. I'm having an issue where mcm resets the setting of this mod every time I close it the menu.

Yes, I believe I am having the same issue. The settings from the MCM will not save, except for the hotkeys. All settings are set to off or zero'd out, so I can initiate the flirt but everyone rejects me... It's really not doing anything good for my confidence... on strangly.. many.. many levels...

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