Jump to content

[mod] RimJobWorld


Skömer

AI  

625 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      184
    • Only a Handful of times
      157
    • Once a month
      34
    • Every week
      99
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      277
    • As a dictionary/for quick information
      176
    • For writing code/generating sprites
      117
    • For fun
      335
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted
16 minutes ago, NeverLucky4Life said:

If it is that order it really shouldn't work properly.

Look at one of the first few comments for the recommended load order.

I actually noticed I had the order wrong and attempted to adjust that (I haven't played Rimworld or messed with the mod in over a year). I'll let you know if I was just being an idiot. Thanks for the feedback!

Posted
1 hour ago, NeverLucky4Life said:

If it is that order it really shouldn't work properly.

Look at one of the first few comments for the recommended load order.

Sorry to quote again. I've done the following to attempt to resolve this.

 

I've reinstalled RimWorld three times now. I even bought the Royalty expansion thinking I might need it to still be compatible with the current version of the mod. I've ensured that the mods are in the correct order and I'm only using Harmony, Core, Royalty, Hugslib, RimjobWorld (last). I've reinstalled the RimJobWorld mod and set it to default settings each time. Finally I enabled debug mode and when I right-click a target to do the dirty it says "cannot, vulnerability too low." When I adjust the vulnerability threshold this is still appearing.  I can still execute actions in Hero mode, but that is all. I have found a thread on reddit where a user is having the exact same issue.

 

 

Any advice would be appreciated! Thanks.

 

Posted
1 minute ago, karakusa said:

Sorry to quote again. I've done the following to attempt to resolve this.

 

I've reinstalled RimWorld three times now. I even bought the Royalty expansion thinking I might need it to still be compatible with the current version of the mod. I've ensured that the mods are in the correct order and I'm only using Harmony, Core, Royalty, Hugslib, RimjobWorld (last). I've reinstalled the RimJobWorld mod and set it to default settings each time. Finally I enabled debug mode and when I right-click a target to do the dirty it says "cannot, vulnerability too low." When I adjust the vulnerability threshold this is still appearing.  I can still execute actions in Hero mode, but that is all. I have found a thread on reddit where a user is having the exact same issue.

 

 

Any advice would be appreciated! Thanks.

 

Wait for the vulnerability bug fix 

Posted
45 minutes ago, fiol877 said:

Pawns marked for whoring aren't trying to hook up with anybody. I have basic jobs at top priority, it's a bug?

look here for a detailed whoring description, its likely that the visitors dont have enough money to afford the whore

Posted
5 hours ago, SeanODonger said:

Any plans to ever add in quirks or a way of defining subs, doms, etc?

 

There used to be options for it in Prepare Carefully but I think Ed Removed them for Reasons™ (likely because they never worked AFAIK)

It would be sweet to have it working for sure

Posted

i just can play with rjw. How how does hugslib works now? in 1.0, i just put hugslibs folders inside rjw. Now nothing works. Because of the dlc? i dont know. help

Posted
41 minutes ago, DaMan1 said:

i just can play with rjw. How how does hugslib works now? in 1.0, i just put hugslibs folders inside rjw. Now nothing works. Because of the dlc? i dont know. help

dont smash all mods together, load as separate mods in that order:

  1. Harmony
  2. Core
  3. (Royality)
  4. Hugslib
  5. (Other Mods)
  6. RimJobWorld
  7. (RJW Addons)
2 hours ago, ZombieBisque said:

Why does the install page say to put Harmony below Core when Harmony says it needs to be above Core?  Which is correct?

doesnt matter as long as it is the first mod that has a harmony assembly, fixed

Posted

Pawns that are created by "Mercenaries for Hire" mod spawn without hediffs from this mod. RJW is loaded last, as should be the case.

Posted

More technical: Where exactly can i find / alter percentages for gained traits like masochist post rape, rapist, zoophile, etc ?

Been looking for a while now. Trying to make some mod to work with this but i can't for the life of me figure out what governs this or where it's located.

Posted
1 hour ago, Hadielx2 said:

More technical: Where exactly can i find / alter percentages for gained traits like masochist post rape, rapist, zoophile, etc ?

Been looking for a while now. Trying to make some mod to work with this but i can't for the life of me figure out what governs this or where it's located.

SexUtility.CheckTraitGain

Posted

One thing that I noticed now that animal dicks have different sizes, is that if you reload the game, part sizes get randomized.

Posted
1 hour ago, Ed86 said:

SexUtility.CheckTraitGain

Perfect. Full disclosure: I'm trying to stitch together an aux mod for RJW involving heavy chemistry, mindset alterations and whatnot.

Posted
On 3/6/2020 at 10:10 PM, Skömer said:

dont smash all mods together, load as separate mods in that order:

  1. Harmony
  2. Core
  3. (Royality)
  4. Hugslib
  5. (Other Mods)
  6. RimJobWorld
  7. (RJW Addons)

doesnt matter as long as it is the first mod that has a harmony assembly, fixed

well, sir, i only have those orange colored mods and the dlc. in the order you mentioned. but when i try to start a new game, it does stuck in world generation screen and then throws me back to the seed/world options screen. Help :c

Posted
17 minutes ago, DaMan1 said:

well, sir, i only have those orange colored mods and the dlc. in the order you mentioned. but when i try to start a new game, it does stuck in world generation screen and then throws me back to the seed/world options screen. Help :c

make sure your sexuality source is set to base rjw in the settings, if that doesnt work, try to delete your config files (resets your settings) and if that also doesnt work press CTRG + F12 and send hugslog

Posted
38 minutes ago, Skömer said:

make sure your sexuality source is set to base rjw in the settings, if that doesnt work, try to delete your config files (resets your settings) and if that also doesnt work press CTRG + F12 and send hugslog

i just deleted the files in appdata and now it WORKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11 THANK YOU SIR !!

Posted
2 hours ago, DaMan1 said:

well, sir, i only have those orange colored mods and the dlc. in the order you mentioned. but when i try to start a new game, it does stuck in world generation screen and then throws me back to the seed/world options screen. Help :c

Because you are using an incorrect sexuality source.

Go to RJW sex setting go to sexuality spread and select vanilla.

Posted

Perhaps its a silly question, but where do I download the 1.1 version? I'm tried to link provided by the post, but it don't work and all mos are disabled.

Posted

hm... i guess i can call it a stable release for rw1.1

 

TLDR version of 1.0(3.2.2)->1.1(4.0.0) changes

-rjw parts rework

-now eggs produced inside ovis

-replaced RationalRomance with vanilla sexuality

-almost removed sexability

-nerfed vanilla SleepingSpots

 

 

 

4.0.0

You should to start a new game

added parts size changing/rerolling, works only in character editor(not prepare carefully)
and another Mech_Pikeman fix
disabled eggs production if moving capacity less than 50%
disabled eggs production for non player pawns on non player home map
disabled egg message spam for non colonists/prisoners
fixed operations on males flagging them as traps
fixed crash at worldgen when adding rjw artifical techhediffs/parts to royalty, assume they are happy with their implants and new life
fixed gaytrait VanillaTraitCheck
fixed error in can_get_raped check when toberaped is set to 0
fixed pawn generator patch sometimes spawning pawns without parts in 1.1
fixed bionic penis wrong size names
fixed error when applying cum to missing part
split rape checks in WorkGiver_Rape to show JobFailReason if target cant be raped or rapist cant rape
removed RR sexualities
cleaned most harmony patches
changed Hediff_PartBase into Hediff_PartBaseNatural, implants changed to Hediff_PartBaseArtifical, so purists/transhumansts should be satisfied
changed mod data storage use from hugslib to game inbuild world storage
changed penis big-> penis large
 

1.1 test versions changelog

Spoiler

v1.1 patch patch patch patch patch

set default sexability to 1 
another fix for pikeman 
added horse to equine race group
and another hugs/harmony update


v1.1 patch patch patch patch
update for new harmony


v1.1 patch patch patch

harmony, hugslib update
changed Hediff_PartBase class Hediff_Implant to HediffWithComps
replaced RationalRomance with vanilla sexuality, now default
added hediff stages for parts sizes
added patch to nerf vanilla sleeping spots into oblivion
added fixed ImprovedSleepingSpot
removed broken ImprovedSleepingSpot
added RjwTips, maybe it even works
changed descriptions for parts items to not say severed 
added tech and categories tag for implants 
set archotech reward rate to RewardStandardHighFreq 
set archotech deterioration rate to 0, like other archo stuff
added descriptionHyperlinks for hediffs
added support for Pikeman mechanoid


v1.1 patch patch

fixed bondage/prostetic recipes
fixed translation warning
fixed sold x thoughts
removed CompProperties_RoomIdentifier from beds
fixed humpshroom error
even more hediff descriptions
hediff descriptions
update implants thingCategories

 

v1.1 patch

added additional option to meet SatisfiesSapiosexual quirk satisy int>= 15
added manipulation > 0 check for pawnHasHands check
added egg production to ovis
fixed crocodilian penis operation needing HemiPenis
changed Udder to UdderBreasts 
changed Hemipenis to HemiPenis 
changed Submitting after rape trigger only for hostile pawns

 

rjw parts rewrite
-disabled broken breast growth
-disabled broken cardinfo
-remove old size hediffs, recipes,thingdefs
-remove old size CS

 

rjw parts rewrite
parts data now stored in comps and can be transfered from pawn to pawn
-parts are resized based on owner/reciver bodysize
-parts can store data like cum/milk stuff
-parts data can be affected by stuff like drugs and operations 
 

 

RJW-4.0.0.7z

Posted

for pregnancies, are the babies supposed to be inheriting the hero mode pc's traits 100% of the time? also ive noticed that they only use vanilla faces, instead of modded ones, any way to change that?

Posted

Alright I've got a question for other mod creators out there, I created a patch that enables genitals for "animals" of the Lost Forest mod so they could be lewded.
Apparently the author's not happy with that as they added a harmony patch explicitly blocking any jobs from RJW on entities containing LF in it's defName.

While I think it's possible to re enable RJW interactions, I don't think it's worthwhile since the author can just create a different instance of the same patch, leading to an arms race of disabling and re-enabling of RJW.

Is there any way to ensure RJW can be permanently enabled?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...