Popular Post Skömer Posted November 1, 2018 Popular Post Posted November 1, 2018 (edited) View File RimJobWorld RimJobWorld the so-called forbidden mod adds a few sexual mechanics to the video game Rimworld with a lot of customization options to refine gameplay. It has been around since the alpha versions of Rimworld and has since accumulated a plethora of add-ons and adjacent mods. Disclaimer: This Rimworld mod might not be for you, if you: aren't mature enough (legally 18+) can't distinguish reality from a video game think human leather hats are great, but sex in Rimworld is a crime against humanity Support our amazing developer! Ed86's SubscribeStar patreon com/Ed86 Ed86's Patreon Features: various mechanics to satisfy new sex need direct control and hero mode operations for added genitals new raid type contraceptives and aphrodisiacs pregnancy system (or uses Biotech's) many options to enable/disable/tweak features Mechanics: Spoiler General RJW adds a new Sex need with various options to relieve it. Speed of decay is effected by the Sex drive stat (adjust speed in Basic Settings). For a pawn to be able to have sex it needs to be of age (reached fertile or adult life stage), old and very young pawns will be less/not targeted. Pawns will choose their partners based on their sexuality (⇒RJW Infotab) if they have a choice. The ensuing sex positions depend on existing genitals and limbs of all partners (adjust chances in Sex Settings) and will be recorded in the pawns social and record tab. The sex need can be fulfilled with masturbation, vanilla lovin', casual sex or by rape or bestiality. Asexual pawns will neither gain nor loose sex need. Love enhancer makes your pawns enjoy all forms of sex. Drunk and stoned pawns may choose unconventional partners while desperately horny pawns might try themselves on unconventional release methods. RJW does not change romantic factors (beyond opinion boni/mali). Marriages happen when the game/your other mods allow it. With Royalty your pawns have a orgasm and stamina meter while fucking. Psyfocus decays faster while your pawns are horny, frustrated or in aheago. Try for baby toggle Biotech makes vaginal sex way more likely to be chosen and thus increases the pregnancy chance similar to that of Biotech mechanics. Note: Screenshot is outdated (the buttons next to draft moved into the rjw infotab) RJW Traits RJW adds some traits to the random trait pool which are: Hypersexual - high sex drive, joins vulnerable (sleeping) pawns in bed if horny, gained by humpshroom addiction, can restore focus (Royalty DLC) with sex Rapist - prefers to rape, gained after 10+ sexacts, 10+% of it rape and pawn isn't a masochist, lost when mindbroken Necrophile - has fun with the dead, gained after 10+ sex acts and 50+% with corpses, restore psyfocus by fucking corpses Zoophile - likes animal company, gained after 10+ sex acts and 50+% with animals, restore psyfocus by fucking animals RJW Infotab The infotab shows the sexuality, by default determined by the vanilla sexuality traits, change sexuality source in the settings if you use a mod that changes this system. In the Infotab you will also see the pawns whoring price and: Quirks - thanks to Zaltys Quirks have minor effects, and cover fetishes and paraphilias that don't have large enough impact on the gameplay to be implemented as actual traits. You can check if your pawns have any quirks by using the new icon in the Bio-tab. Some quirks are also available to animals. A pawn has quirks, if the icon is glowing. RJW currently features: Messy - more cum splatter Podophile - loves feet Teratophile - loves monsters and disfigured Endytophile - loves clothed sex Exhibitionist - loves sex in public Gerontophile - loves elders Somnophile - loves sleeping partners Sapiosexual - loves smart Fertile - more fertile Infertile - less fertile Impregnation fetish - loves risky sex Pregnancy fetish - loves pregnant partners, won't use condoms Incubator - faster egg pregnancy speed, not available as random quirk, gained after 100 egg births Breeder - faster pregnancy speed, not available as random quirk, gained after 10/20 births Vigorous - doesn't tire as fast Cumslut (5% chance to receive quirk) Buttslut (5% chance to receive quirk) Podophile (5% chance to receive quirk) Racial preferences: (can be assigned even if you don't have any matching races installed) Chitin lover Demon lover Feather lover Fur lover Plant lover Robot lover Scale lover Skin lover Slime lover You can edit quirks from your Heroes at any time, from everyone else at game start or with dev mode enabled, just click on the quirk or reroll button. Direct control Enable to be able to control your colonists sexual activities directly, if they match the requirements (horny enough, the right traits, good/bad enough relation...). Right click another pawn with a selected pawn opens a selection to choose a sex act. Hero mode Choose one pawn to be your "Hero" for life and gain direct control over this pawns sexual actions, while ignoring requirements as long as (s)he is free and in your faction. Great with the multiplayer mod (RJW MP support ceased with Rimworld 1.3). Check the settings. Note: Screenshot is outdated, find the highlighted toggle under the RJW Infotab Hero on Hero off Nymphomaniac Raids Beware to be swarmed by a wave of naked hypersexuals who are coming for your ass. Wild Mode Enable Wild mode for a less restricted experience (removes most restrictions and requirements for many RJW features), will result in unpredictable behavior, don't report bugs if you've enabled this. Casual Sex Change the hookup settings to your liking in the mod settings. Rape Another option to fill sex need is rape. Most likely targets are disliked pawns of preferred gender with high vulnerability. Traits such as Rapist or Psychopath makes pawns way more likely to rape others, while Kind makes it less likely Bloodlust pawns enjoys rape beatings (toggle on in mod settings), Masochists enjoy being raped the vulnerability stat determines whether or not someone can be a victim (adjust in options) female pawns can only rape others when their vulnerability is lower then the threshold defined in the settings Rape can be triggered in multiple ways: Extreme mental break: Desperate pawns might see no other option but to satisfy themselves even without their partners' consent. Random rape: Pawns with the Rapist trait fill their sex need by rape whenever they are low. Designated victims: (Comfort Rape) To designate your hero, prisoners, slaves or masochist colonists for comfort rape (free use onahole) just disable their consent: Note: Screenshot is outdated, find the highlighted toggle under the RJW Infotab active inactive refuses Might lead to a lot of pawns becoming rapists in your colony due to the automatic trait gain described in ⇒Traits, you can disable rapist gain in the debug settings. By enemies: Hostile horny creatures might try to rape their defeated (downed) enemies after a successful raid. Submitting might save your pawns life, but probably not their anus(es). To surrender a drafted pawn use the submission button: The prostrating effect lasts as long as the victim is raped, but at least 1-2 hours. Bestiality Disabled by default, enable in mod settings. Pawns prioritize Animals that have low wildness or are bonded to them. Partner selection now also takes quirks (fur lover...) into account. Animals engaging in sex with humanlikes will gain hediff: Humanlike Paraphilia. Bestiality with animals without that hediff has 50% chance to be rape, the rape chance decreases the higher the animals Paraphilia.Female animals with high Humanlike_Paraphilia will no longer mate with other animals. Humanlike Paraphilia also increases petness and lower wildness stats and are therefore preferred as mates for zoophiles. Bonded Animals can join their Bond into a bed for sex so make sure the animal can access one, pasture animals may require you to put a bed into the pasture, animal flaps can help there. Animals with high wildness, predators or greatly different size are less likely to be chosen as sex partner - stoned/high pawns might still choose them. Animals might attack or flee if they don't consent. You can enable animal-human pregnancies. Raping humans Hostile animals might use downed (vulnerable) humanlikes for pleasure, just like raiders. Designators You can mark prisoners or zoophile colonists and animals to breed (male animals only if they're tamed): Note: Screenshot is outdated, find the highlighted toggle under the RJW Infotab active (human) inactive (human) active (animal) inactive (animal) refuses initiator active (animals mount animals) initiator inactive Insect Egging The Incubator (downed victim, of a different faction than the insect) gets put into a cocoon, which heals wounds and feeds the host. Eggs produced by pawns with female ovipositors can be fertilized by male pawns and/or implanted into incubator and then fertilized by males. So for wild insects scheme should be like: get incubator -> produce egg -> implant egg -> fertilize egg -> lay egg -> repeat. Depending on race/setting this might change. Cocoon can be surgically removed, the eggs hatch after a while or if the host dies. Eggs will terminate any other pregnancy and prevent new ones, slow your pawn down. Their numbers are capped, depending on the size of the race (pawn fits more with Incubator quirk or ovipositor). When its time to hatch the unfertilized eggs hatch as insect jelly, fertilized produce offspring. Most spawn will be hostile, but if the host has high psychic sensitivity the offspring might be tameable. Mechanoids Rape by mechanoids impregnates females with hostile seeds which will destroy their hosts torso on hatching unless you discover the parasite (Determine Pregnancy operation) and surgically remove them in time with 10 Glittertech medicines. Hacking mechanoid pregnancy makes offspring friendly if you have the Biotech DLC, otherwise neutral, Mechanitors can hack without performing surgery. In-between different species Enable inter-species-animal-sex to make colony animals mate with other colony animals of similar size and wildness while ignoring their species. Wild Animal Sex You can activate wild animal sex in the settings. Wild animals of the same species will mate and eventually populate the entire map if you aren't careful, beware of exponentially growing (boom)rat swarms. Pregnancy & Children If you have the Biotech DLC active I recommend to let RJW use their pregnancy and children mechanics for maximum compatibility with other mods.The Biotech toggle for pregnancy approach modifies the likelihood of vaginal sex acts. RJWs own pregnancy system: Pregnancies can happen when two fertile pawns engage in vaginal sex (chances/pregnancy mode adjustable). Pregnancies last for the creatures gestation time - 3 trimesters for humans (breeder trait reduces gestation time) and will be invisible for the first few weeks, how long depends on body type. If you successfully "check pregnancy" early you can abort the baby. Miscarriages can happen if mother gets injured/sick/malnourished. 'Simple' humanlike babies can't move or do any work until they are of age (4). Colony animal babies will be born tamed. Prisoner children have to be recruited to be part of the colony. Most traits and bodyparts can be inherited. Some races like zombies or androids can't get pregnant. Slimes only get pregnant from sex with penises (not slime tentacles). Children inherit the status (colonist/slave/prisoner) of their mother at their creation, if the mother gets recruited after, the child will still be born a slave/prisoner. Enable fantasy pregnancy in mod settings to make everything progress faster. Necrophilia Once enabled, necrophiles will be able to use corpses for pleasure, somebody desperately horny might try as well. Body Changes Body parts Hediff visibility can be disabled. RJW adds four new bodyparts to every creature & gender: Breasts, Genitals, Anus Genitals can have various types like bionic, generic, equine, etc. and sizes relative to their owners body, so a dragon penis that is large if attached to a human might be tiny if you attach it to a proper dragon. Hydraulic parts can be crafted on machining bench, bionics at fabrication bench - after research. Archotech parts are only available through trade and missions. The Peg dick is craftable at the crafting spot. Archotech parts can be toggled in the ⇒RJW Infotab between contraceptive and fertility mode which makes any pawn 100% fertile, decreases egg gestation time by 50% and pregnancy gestation time by 25%. Slime Races can change their bodyparts at will at the cost of food need. Surgery You can change various bodyparts through surgery. install peg arm install ... - installs this bodypart attach penis/vagina - replaces current genitals with selected one add penis/vagina - adds penis/vagina to the genitals (makes futas, or other monstrosities), note that bionic parts remove the entire body part itself which prevents you from adding another genital besides it, this is vanilla rimworld behavior sterilize - makes pawn infertile check pregnancy - shows you the type of pregnancy (if pregnant) abortion - once you checked pregnancy you can abort it remove ... - removes that thing and drops it as an item to be sold or reattached somewhere else Sex-change If you replace genitals (penis & vagina) with one of the other gender you change the gender of your pawn. The pawns will be horrified at first but get used to their new body after a while (~1 year). Note: Rimworld only has males, females (and genderless), that means if you want 2 female futas to voluntarily fuck another they need to be gay or bisexual. Feeling Broken Repeated non-consensual intercourse (rape) slowly breaks a pawn: in a trance -> broken -> extremely broken with worsening penalties to consciousness. They will loose their rapist trait (if present) and gain masochist trait at the final stage (5% chance for each additional rape). After a few days without any rape the broken pawn should slowly begin to recover. Items Drugs, Consumables Humpshroom - eating it reduces sex need, grows wild in caves, cultivatable only in hydroponic basin in darkness, addiction adds hypersexual trait and reduces satisfaction gain from sex, has no effect if used as food ingredient, can be used to meditate and restore focus (Royalty DLC) Aphrodisiac - made out of humpshrooms in drug lab Contraception pill - reduces max Fertility to 10% for 15 days, crafted in drug lab Condom - only for baby-safe whoring, made in Drug Lab, used for whoring when near bed, or in inventory Used Condom - yummy, made with action Fertility Pill - makes more fertile for a while, crafted in drug lab Apparel Hololock - required to craft bondage devices, made on fabricator bench Holokey - spawns when pawn attaches any bondage device, the key with the exact same ID as the locked device is required to undress it again, cant be used while wearing Armbinder. If the key gets lost you have to remove devices with surgery! The chance to find another key with the same ID is ~1 : 3.4*1038 (impossible) Chains - shackle your victims, prevents manipulation and moving, made on Machining table, right click on them to put them on somebody Events Nymph Raids Raid type with lots of horny, naked women, difficulty adjustable in settings Stats (some are visible in the Rimworld "i" status window of each pawn) description shamelessly stolen from here Sex Need The main driver behind most mechanics added by RJW. You should try to keep the sex need bar filled to keep your pawns happy. Having a low sex need will result in negative moods like Horny or Sexually Frustrated, while having a filled sex need bar will result in positive moods like Sexually Satisfied. Sex Drive This is similar to Hunger Rate or Rest Rate in the base game. It affects how fast the sex need goes down. Having a higher sex drive means a pawn's sex need will go down faster and they will want sex more often. Conversely, having a low sex drive means the pawn can go for longer without sex and remain happy. Blood Pumping (minor influence) Consciousness Fertility Manipulation Metabolism (minor influence) Moving Sight (minor influence) Sex Satisfaction (Added in RJW 4.4.6) This is almost the inverse of Sex Ability. Sex Satisfaction is how much enjoyment a pawn gets out of sex, regardless of their partner's abilities. Having a high Sex Satisfaction will result in a pawn's sex need filling up more from sex, making them more likely to get positive mood buffs after sex. Conversely, having a low Sex Satisfaction means that a pawn has a hard time being satisfied by sex, and will not have their need filled as easily. Sex Satisfaction is affected by the following base values: Blood Pumping Consciousness Rest Need Vulnerability This represents how easy it is for a pawn to be taken advantage of sexually. A high Vulnerability will mean a pawn is more likely to be the target of rape and less able to resist it. Conversely, a low Vulnerability value means a pawn will be targeted by rapists less often. Females can only rape if their vulnerability is lower then the limit set in the settings. Vulnerability is affected by the following base values: (These values are inverted, meaning a higher value gives a lower vulnerability score) Melee Skill Consciousness Manipulation Moving Sight Food Need (Not Inverted) Rest Need (Not Inverted) Fertility Represents how likely a pawn is to get pregnant or impregnate a partner during sex. This is affected by part health and some health conditions, like IUDs and various drugs. Always zero for bug ovipositors to prevent issues. Installation: Delete previous version Unpack the zipped file of the mod into "...steam/steamapps/common/rimworld/mods/" - I recommend programs like 7-Zip Make sure your mod files aren't nested! .../Rimworld/mods/"Mod Folder Name"/[all mod files] is mandatory, example: Start Rimworld or a mod manager Activate the mod and required mods in the right ⇒Load Order example: Accept mod list changes and restart Rimworld Load Order (Required/Optional) Harmony (has to be the very first mod) Core (that's the game) Rimworld DLCs Log Publisher from HugsLib Other Mods RimJobWorld (put as low as possible in your mod list) RJW Add-Ons Performance mods Troubleshooting Make sure Rimworld and your mods are correctly installed and up-to-date, follow every step in ⇒Installation in order If you want to report an issue post a detailed description of your problem to the ⇒RJW Community RJW Community RJW Discord RJW Git RJW Loverslab RJW Wiki Other Links FAQ RJW Add-on Link List Incompatible Mods Changelog Legal With the use of Rimworld you have to accept the Rimworld EULA Special Thanks to: Git master Ed86 And to the many contributors: 40kg Mouse, 420san, a flock of birds, [redacted], ADHD_Coder, aelina, Alanetsai, amevarashi, anon, anon18392, AntiJaoi Artrer, Asdiky, bearlyalive, Bucky, CaufendraSunclaws, Crow, Cypress, dastardlii, DegenerateMuffalo, divineDerivative, Dubs670, ekss, ElToro, Endismic, exoxe, FlirtyNymph, Funky7Monkey, Gargule, geoper, ghostclinic3YTB, gmasterslayer, GoldenTamango, gterl, Haseiliu, Hikaro, Hydrogen, jhagatai, jikulopo, KarubonWaito, KeirLoire, klorpa, leanavy, luythen, Mewtopian, Mitt0, motd1233, mwcr, Nabber, NamingIsHard, NEPH, NLSHD, nuganee, nugerumon, Pantheress, Pestdoktor, PinkysBrain, Primarx, randomtyping, RatherNot, rwmeow, semigimp, Skömer, SlicedBread, Sombrahide, StarlightG, Superhotsausage, Taleir, TDarksword, TheSleeplessSorclock, Tirem12, Toastee, Tory187, turkler, Twonkie, Valorantplayer993, Vegapnk, Void Main, XenoMorphie, Zaltys, Zsar, Zweifel Previous RJW Threads A16 RimJobWorld 1.1 (2017 April 18) A17 RimJobWorld [RJW] A17_v1_4_4 A17 RimJobWorld 1.5 (2017 October 14) B18 [RimWorld] [B18] RimJobWorld 1.6.1a B18 RimJobWorld 1.7.0 (2018 August 20) B19 RimJobWorld 1.8.0 (2018 October 12) 1.0 RimJobWorld 3.2.2 (2020 February 17) 1.0-1.5 RimJobWorld latest Changelog Submitter Skömer Submitted 11/02/2018 Category Rimworld Edited August 27, 2024 by Skömer fix this Ashal 315
Popular Post Skömer Posted November 2, 2018 Author Popular Post Posted November 2, 2018 (edited) FAQ from now on on the Wiki Edited December 24, 2024 by Skömer 55
Popular Post Skömer Posted November 2, 2018 Author Popular Post Posted November 2, 2018 (edited) This was the place for a list of mods and add-ons for the mod RimJobWorld. For previous versions see Add-On Link List Archive Add-on list has been moved to: RJW Wiki reason why your help is appreciated! Leftover Loose Files Spoiler 1.3 BondagePlus_WIP.rar by Darkslayer - adds legbinders & blindfold, textures fitted for OTY's bodies 1.5 HumpshroomGroundPatch.xml by @Tory187 - enables humpshrooms in growing zones, put in the RJW patches folder 1.5 rjw-tidbits.zip - stops genitals from rotting, retexture, update of: 1.4 rjw-titbits.zip by Archina 27-10-22 1.4 └ licentia-labs-cheaper-serums.zip by Euclidean 06-11-22 - more bang for your buck ( Discord release) 1.5 ├ RJW menstruationRe-Texture.7z - retextures the menstruation genital pictures 1.4 └ RJW_M_Race_Addon_1_4.zip by glux 09-04-23 - adds bestial pregnancy graphics, drag and drop files into your RJW Menstruation folder, mod overview: RJW M Update & Race Addon Info.pdf 1.5 RJW_accuratinator_05.05.2024.7z by ShauaPuta - more quirks (size queen...), genital size adjustments, broken 1.3 RJWEgg-0.8.3.7z - by RatherNot, item that can make anyone an egg layer, for RJW 4.4.12+ Seeds Please patch Defs_OnDemand.rar by sidfu - adds Humpshroom seeds, put in "...\Steam\steamapps\workshop\content\294100\935732834\Defs_OnDemand" or local Seeds Please mod folder 1.4 No Sex Need Gene VRE-A_RJW_NoSexNeedGene.zip by .absurde - put into RJW folder, removes sex need from VRE androids 1.4 Random_races.7z by ShauaPuta 30-10-22 - cardboard waifus Discord release RJW_Charms.zip Tentacle Love 0.3.1 1.4.zip RJW_ero_trader_06.05.2024.7z Rimworld 5.5 add-on changes (outdated) see 1.5rjw5.4 on the wiki addon list Add-on Link List Change Log Spoiler continued on the wiki 1.5 mods added by date in descending order. Ctrl+F for locating them 12-11 Brothel Signs 12-10 Bra Thoughts 12-06 RJW Brothel Colony Quest Patch 11-23 RJW Menstruation - Fluids 11-21 [B.E.P Race]B.E.P Race SizedApparel RJW Onaho Fairy 11-18 RimJobWorld - Onahole Extension en español 11-16 Amazons 11-02 Crocamedelian's Random Mechanics okt. Lewd Title Menu Licentia Labs Stretching 10-24 Cum Leaking 10-19 Nutritious Cum 10-14 Rimjobworld - Onahole Extension RJW Saiyans Are Not Vulnerable 10-10 Spiced Up RJW FB 10-7 Project Mech Girl Retexture 10-2 Crocamedelian Kidnap Mechanics 9-28 Semen Processor 9-24 RJW MenstruationRe-Texture Sick Stick for Rimworld RJW RBSE Integration 9-21 Cumpilation RJW QEE Patch Humpmaker Dryad rjw tidbits 9-15 RJW Menstruation - Expanded sex cult esentials YR Hentai Prime Humanoid Containment RJW Cumquer(正式版 8-27 RJW Unleashed Gastronomy RJW Mech Lover RJW Cooking Expanded Classic Animations Pack Lusts Anomaly Canines Animations 8-15 Rimflix - Addon Ramina Rimflix - Addon Eco Rimflix - Ornyx's Collection Rimflix - Addon 34 Hide Name Tags Underwear Coverage Tweaks Dynamically Cropped Apparel Apparel Settings For RJW Underwear Precept Zoophile Addon RJW Cocoon RJW Insect Jelly Patch Valentines Day Apparel Eltoro RJW Animal Animations 8-12 Rimworld Animation Tutorial Genetic Castes RimJobWorld sExpanded Core RimJobWorld sExpanded ReProduction RJW Unleashed Bastards RJW Unleashed Traits 7-29 Spawn RJW Genes Never Eat Humpshroom Nugerumons Shenanigans Rimjobworld Gasses 7-23 RJW Charms 7-22 RJW Traits Vanilla Flavoring Furry Race R18 Patch NSFW Backstories Silphium 7-21 Rains RJW Addon Robotic Genitals Anima Genitals Tentacle Love RimJobWorld - More Archotech Garbage Patch Nephila Vanilla Psycasts Expanded Leak Head and Tail Decorations 7-12 Simple Bed and Ideology SCC Lewd Sculptures SCC More Sculptures Add-on RJW MC Addon Futa Sculptures Mustard's sexy sculpture Erotic Greek Sculptures Lewd Framework Colonists' Deco Lewd Ideology Origin RJW MC Genes RJW - Extension 7-8 Multiple Races SAR Patch RJW More Gene And Psy APF-VRE Android Sex Need Subroutines Slime Girls RJW VE Patches 7-7 Self Insemination RJW Milking Machine Vanilla Psycasts Expanded - Time Harvest Gender Supremacy Semen Processor 7-5 Gathered RJW Degeneracy Mod RJW Crests 7-1 Sized Apparel - Alien Textures RJW Multiple Orgasms 6-30 Fantasy Races Sxcher's Shella Backgrounds NSFW Retexture 6-27 Masochists Can't Rebel 6-22 RJW - Minimalistic Tattoos for SA0 Bodies C0ffee's RJW Ideology Addons NSFW Menu And Storyteller Reskins 6-6 RJW - Extension 1.5 Corins Spades Sized Apparel Zero Patch - Milira Race RJW Unleashed Tribal RJW Menstruation - Resources Chill RJW RJW Traits Free gorehulk 5-28 Chiseled Body Addon RJW Race Support Licentia Labs 兽族Mod rjw cum shella backgrounds 5-24 RJW genes RimJobWorld Ideology Addon Sexperience Ideology orassanegg rjw whoring brothel colony Menstruation RJW - Interaction Addon RJW - Fuck Hole RJW - Fuck Clarity RJW - Fuck Beautiful RJW - STD RJW genes 1.5 5-23 Huffslove Sculpture Style cumflation graphics 5-22 sexperience 5-19 rimnude animal addon rimnude sized apparel zero 5-7+ animation framework RJWAnimaddons_Hawkstuff sized apparel zero Biotech Pregnancy RJW Fix RJW Extra Race Patches RJW Plastic Surgeries privacy please RJW autopsy patch dyspareunia Rimflix - b024 Addon 5-6 rjw accurinator 4-21 Rimvore Hentai Art Rug 4-17 RNW Penis Texture Replacement 4-14 RJW Milkable Colonists Harem Master Trait Carry Condoms 4-11 Stripper pole 3-31 Carniculus 3-28 Pregnator and Pod Girl from Duke Nukem Forever 3-26 Romance Tweaks more options --- Mod distribution only on Discord is a bad practice. Edited January 4 by Skömer Wiki notice 162
Popular Post Skömer Posted November 2, 2018 Author Popular Post Posted November 2, 2018 (edited) RJW Translations Spoiler Installation: unzip the folder into: "...\Steam\steamapps\common\RimWorld\Mods\RJW\1.4\Languages" Finished Packs: (works best with said RJW version*) Brazilian Portuguese ~4.7.2 included in latest RJW, broken Chinese Simplified ~5.3.5 & Chinese Traditional ~5.3.5 included in latest RJW, 5.3.0.11 German 4.4.5 included in latest RJW, 5.4.0: RJW 5.4.0 Translation German (Deutsch).zip Japanese 4.5.2+ Korean ~4.9.9 included in latest RJW Russian ~4.9.4 included in latest RJW, RJW Descriptions / RJW Accurinato [Русская версия] - Thread with RJW submod translations Spanish ~4.7.2 included in latest RJW, 5.3.0.11: Translation_in_spanish_of_RJW_UPDATE_1.4_16-12-2022.rar by Rovaciano II Spanish 5.3.8 Turkish ~4.4.12 Ukrainian ~5.4.0 included in latest RJW Vietnamese 5.3.7.1, on Discord How to translate? I HIGHLY recommend Rimtrans to generate the translation files for you! Choose the latest fork from here open Rimtrans and extract the language from the mod (Add Mod -> rjw -> pick language -> confirm -> Extract -> Extract) move the extracted folder from "...\Steam\steamapps\common\RimWorld\Mods\RJW\Languages\" to the "...\Steam\steamapps\common\RimWorld\Mods\RJW\1.4\Languages\" copy the two folders "Keyed" and "Strings" from the English language folder into your language folder Your Language folder should now include the folders Keyed, Strings and DefInjected with folders or files in them Exchange <x>"English description"</x> into <x>"Your language description"</x> of each file Test if it works without errors in game make a merge request with your files on Gitgud, or at least upload it somewhere we can notice it. * using old translations with newer versions works fine in most cases - new content will obviously stay untranslated save edit guide and suggestion list moved here Edited August 15, 2024 by Skömer 37
sidfu Posted November 3, 2018 Posted November 3, 2018 list the discord from the other thread for the discord server as its still active
Skömer Posted November 3, 2018 Author Posted November 3, 2018 On 11/3/2018 at 8:30 PM, sidfu said: list the discord from the other thread for the discord server as its still active thanks, I'll link it again 1
mowaz Posted November 3, 2018 Posted November 3, 2018 You now im surprise that they have so many weird kinks in here (no judgement), that they haven't added human lactation. I mean cow can produce milk, and it would be interesting to make prisoner milking farms. It would help with surviving come bad winters 5
Skömer Posted November 3, 2018 Author Posted November 3, 2018 On 11/4/2018 at 12:48 AM, mowaz said: You now im surprise that they have so many weird kinks in here (no judgement), that they haven't added human lactation. I mean cow can produce milk, and it would be interesting to make prisoner milking farms. this is one of the most suggested features, for now there is the Milkable Colonists mod 2
asdflkjhgfdsa Posted November 4, 2018 Posted November 4, 2018 I think I might have found an error in the fertility code. In the Source\PawnCapacities\PawnCapacityWorker_Fertility.cs file, from line 55 onwards, I found this: //modded stuff? startAge = 13; startMaxAge = 18; endAge = xxx.is_female(p) ? (endAge * xxx.config.fertility_endAge_female) : (endAge * xxx.config.fertility_endAge_male); endMaxAge = xxx.is_female(p) ? (endAge + startMaxAge) : race.lifeExpectancy; This means that females of any custom race with more than 5 life stages will not be fertile, ever. As endAge will always be 0 and endMaxAge will always be 18. I think you need to add endAge = race.lifeExpectancy - startMaxAge; after the startMaxAge line and before the endAge line for the values to calculate normally. 5
Popular Post TheMrWick Posted November 4, 2018 Popular Post Posted November 4, 2018 Spoiler May god have mercy 28
Just Checking Posted November 4, 2018 Posted November 4, 2018 Hey just chiming in to point something out, Psychology is labeled as needing a patch in the recommended mod list, I believe it got an update just the other day and is now compatible with Rimworld 1.0 Just in case anyone wanted to check it out but was waiting for an update. 1
Skömer Posted November 4, 2018 Author Posted November 4, 2018 On 11/4/2018 at 11:39 AM, Just Checking said: Hey just chiming in to point something out, Psychology is labeled as needing a patch in the recommended mod list, I believe it got an update just the other day and is now compatible with Rimworld 1.0 i added the "patch needed" note behind some mods to show that they need a patch for integration with RJW (to avoid people constantly reporting double pregnancies or similar), as for psychology i havent tested if the kinsey scale actually influences the pawns raping behaviour like it should or if there are other issues while using Psychology together with RJW, pls report your experiences at least the steam links should all link the newest 1.0 versions of the mods, as for the link buttons to other sites there are some outdated links (B18/B19), but the most recent ones i could find, maybe they'll be updated some day, maybe not 1
Just Checking Posted November 4, 2018 Posted November 4, 2018 8 hours ago, Skömer said: i added the "patch needed" note behind some mods to show that they need a patch for integration with RJW Ah, yeah that makes sense. I haven't had a chance to see if the kinsey scale affects anything myself yet, near as I can tell it doesn't so yeah that's fair.
red3dred Posted November 5, 2018 Posted November 5, 2018 Huh, finally the proper thread but.... i don't see Ed posting in here yet? Anyhow, now i have to keep watch of two threads pretty much. Really could use that other thread being closed, as the OP is outdated as heck and no longer maintained.
Name4000 Posted November 5, 2018 Posted November 5, 2018 This mod is awesome btw, but Ive run into a bit of a bug/conflict. The icons for RJW just disappear for people who are set to family status (via Prepare Carefully) until they are sleeping. The icons are there are for other characters not part of a family at all times though. Im using the recommended mod list and order with Prepare Carefully tacked on. 1
Pantheress Posted November 5, 2018 Posted November 5, 2018 Not related to RJW, but are there any drm-free versions of the cosmetic texture(clothes/bodies) mods? On topic, I'm still hoping to one day have female pawns give birth to animals. Who wants icky babies? 2
Skömer Posted November 5, 2018 Author Posted November 5, 2018 On 11/5/2018 at 8:21 AM, combine1200 said: This mod is awesome btw, but Ive run into a bit of a bug/conflict. The icons for RJW just disappear for people who are set to family status (via Prepare Carefully) until they are sleeping. The icons are there are for other characters not part of a family at all times though. Im using the recommended mod list and order with Prepare Carefully tacked on. I sadly couldn't reproduce that; at least the "disable right of consent" part of the button buttons should always be visible as long as the little cuff symbol on the bottom-right corner (below the pause button) is active and the pawns age is higher then set "sex min. age" in RJW options, as for the others check the requirements in the content overview in this thread, for example: the breeder animal has to be a tamed male animal of the colony
Haranador Posted November 5, 2018 Posted November 5, 2018 Nice to see an updated thread. I'm currently in the process of making a patch for Questionable Ethics, so you can use the Vats to grow genitals etc. and I noticed a few things. First of all, there are no recipes to install demon, insect or slime parts on pawns. Is there a reason for it or was it just an oversight? I'm pretty sure someone dumped a load of demon dick on me in a previous game so you definitely can get them. The spawnThingOnRemoved tag is commented out for demon parts. Also, there is a mismatch with the demon tentacle defName, the Hediff is DemonTentaclePenis while the ThingDef is DemonTentaclesPenis. Maybe the reason for the disabled spawnThingOnRemoved? I'm gonna upload it once I'm done, in case someone else wants to use it. 2
karagdan Posted November 5, 2018 Posted November 5, 2018 The disable consent button disappears if the pawn is below the minimum vulnerability to be raped. Probably the pawn has really high melee skill, but when it sleeps, that doesn't count. 1
Ed86 Posted November 5, 2018 Posted November 5, 2018 8 hours ago, red3dred said: Huh, finally the proper thread but.... i don't see Ed posting in here yet? v1.8.3_ed86 fertility fix for custom races with weir life stages(its now not 0) fixed translation warnings for vb project fixed? generic genitals applied to droids changed faction of babies born by prisoners to null, seems previous fix was for normal pregnancy birthing and this one for rjw? Designations retex by SlicedBread rjw_1.8.3_ed86.zip 6
veedanya Posted November 5, 2018 Posted November 5, 2018 Just so they don't get lost with the old thread, current known issues: - Zoophiles appear to be forcefully locked into monogamy, refusing sex with any other animals even when having the polygamy trait, or when partner animal is not on the map. Cause of bug is unknown. - Pawns appear to be scheduled to have sex with a partner each morning, regardless of sex need (even at 99% fulfillment). Kind of defeats the purpose of freezing sex need while sleeping. - Positive mood bonuses from sex basically render all other recreation pointless, and to a certain extent, even the mood system (I've seen various sex bonuses stacking up to +50% mood). Some balancing needed. Other things recommended: - More variety in sex need. It's currently a pretty fixed need; influenced only by age and a single trait (nympomania). Maybe add affects from large sex organs, or various other traits affecting sex drive should be introduced eventually - Nymph backstories are, oddly enough, not located in the XML files (or I couldn't find them). Which makes modifying or adding to them require (de)compiling. 3
softlyhaired Posted November 5, 2018 Posted November 5, 2018 Thank you for the update! There is still an issue with fertility though. All my female animals from modded content are still 0% fertility. I've not checked to see if that is still a problem with actual modded pawns, but I know for sure, any modded animals still can't have babies. 1
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