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[mod] RimJobWorld


Skömer

AI  

625 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      184
    • Only a Handful of times
      157
    • Once a month
      34
    • Every week
      99
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      277
    • As a dictionary/for quick information
      176
    • For writing code/generating sprites
      117
    • For fun
      335
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted

actually wait... instead of patching jobdrivers you could patch single function to always return false for a pawn, instead of wasting all cpu cycles until jobdriver try to do its thing 

Posted
13 hours ago, Mr. Tentacle said:

I am having trouble with a part of this mod. Seems like Slimes can not cause human pregnancies. I have tried both [syulipia] slimemod and L-slime. set chance to 100% for human-human and all the other stuff. Set DNA to always father species.

 

I will leave it running to see if anything happens but it seems like slime pregnancy where human is mother and father slime is not work at the moment.
 

slimes cant reproduce  since they have no penises

outcome of slime pregnancy is always slime

Posted
On 3/9/2020 at 11:16 PM, Ero.praz said:

I'm getting a repeating error. Just started was working fine last night I've tried with both my old save and a new colony and the error continues. Any suggestions?

 

Exception ticking Elton (at (140, 0, 108)): System.NullReferenceException: Object reference not set to an instance of an object
  at rjw.xxx.is_asexual (Verse.Pawn pawn) [0x00006] in <8425322b8e3644598a4e4f981b4ef90b>:0
  at rjw.Need_Sex.NeedInterval () [0x00020] in <8425322b8e3644598a4e4f981b4ef90b>:0
  at RimWorld.Pawn_NeedsTracker.NeedsTrackerTick () [0x00022] in <000153db58284aa38698b9c41ca1154b>:0
  at (wrapper dynamic-method) Verse.Pawn.DMD<DMD<Tick_Patch1>?52507392::Tick_Patch1>(Verse.Pawn)
  at Verse.TickList.Tick () [0x0015c] in <000153db58284aa38698b9c41ca1154b>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

 

On 2/26/2020 at 4:11 PM, TheRandomdude said:

Is anyone else experiencing people have no genitalia and no option to toggle hero, whore etc 

On 2/27/2020 at 6:16 PM, ValentinD said:

In my case this effect been caused by conflict with the mod "Outfit Builder". After removing it RJW GUI works, and genitals generated again. (Rimworld 1.1 + DLC)

Can confirm. If placed before RJW (i.e. together with other mechanics related mods) will prevent the pawn GUI/genitals to appear and spam the log with that error (about once a second for every pawn), if placed last rjw works but the mod does not anyway.

(RW 1.1 - Harmony 2.0.0.8 - RJW 4.0.1)

 

 

 

Posted

There's a minor incompatibility to pawns that use garam race addon. Despite them being female only, they'll still have a chance to spawn with a male body (flat chest, no vagina, penis)

The way it classifies races is different I guess

Posted

that is because those mods are broken, devs are asians, they dont speak english, dont read changelogs and dont know how to port mods to 1.1, they include harmony with their mods and break all other harmony mods

Posted
47 minutes ago, Ed86 said:

that is because those mods are broken, devs are asians, they dont speak english, dont read changelogs and dont know how to port mods to 1.1, they include harmony with their mods and break all other harmony mods

Really doesn't help that the main modder for those mods is currently away.

Posted

Got a question about the coding. When a pawn masturbates in a bed, does it call up the defname of the bed? Because I just realized my pawn that LF kept knocking out was using a bed with 'LF' in the defname.

Posted
1 minute ago, brigga said:

Got a question about the coding. When a pawn masturbates in a bed, does it call up the defname of the bed? Because I just realized my pawn that LF kept knocking out was using a bed with 'LF' in the defname.

Yes, it only checks if the defname conatins LF if it does, it knocks out the pawn.

Posted

So it's actually messing up the ability to use unrelated mods. Lovely job with the slapdash coding.

 

Edit: Yep. Just god moded in beds from multiple furniture mods. Tested four or five beds with no problem but the bed with "LF" in the defname knocked her out.

Posted

sry if this has been asked/addressed, can someone update " Licentia Labs - serums and genital stretching" to 1.1 please and thank you. 

 

oops, forgot. Could we get an update for "RJW - RBSE Integration" as well? 

Posted

Probably the weirdest fucking bug I've come across to this date. With RJW and the Rabbie The Moonrabbit installed together every time a pawn, that drops in from the quest system in the Royalty DLC for a long stay, masturbates they somehow secret planetarium tea out of their dong. Now as funny as I find this when I see it, it also makes it impossible for said masturbating pawn raise their sex bar back up and they go into a loop of trying to drink the planetarium tea and failing to do so, drop it and try again.

Posted
3 hours ago, brigga said:

So it's actually messing up the ability to use unrelated mods. Lovely job with the slapdash coding.

 

Edit: Yep. Just god moded in beds from multiple furniture mods. Tested four or five beds with no problem but the bed with "LF" in the defname knocked her out.

stop lewding beds!

 

 

as someone said in LF comments, LF doesnt crash your game so its not a malware

Posted
7 hours ago, Ed86 said:

slimes cant reproduce  since they have no penises

outcome of slime pregnancy is always slime

I look through code and not find difference. Slime have slime tentacle but it seem slime tentacle does not work like other Generic penis. Is there a way to force them to have demon tentacle instead? i try that and it seem to work when manually editing hedif. what line of code do i delete to make slime tentacle work like normal penis or demon tentacle? I have tried to delete this line in Hediff_BasePregnancy but it makes no change

            //slimes birth only other slimes
            if (mother.kindDef.race.defName.ToLower().Contains("slime"))
            {
                parent = mother;
            }
            if (father != null)
                if (father.kindDef.race.defName.ToLower().Contains("slime"))
                {
                    parent = father;
                }

The above seems to only affect Race though.

It seems to me since slime are able to impregnate with anything other then slime tentacle and that slime tentacle does not work on any other animal, there must be some line of code that say "slime tentacle not work as normal penis".

How do custom race work in Defs RaceSupport? do I manually input the name of the race and it wont get overridden by other part of mod? for instance if I do this to Slime_Group and add <li>name of slime i want to edit</li> will the code below function or will it be over written by other slime stuff in the mod?

 

<?xml version="1.0" encoding="utf-8" ?>

<Defs>
    <rjw.RaceGroupDef ParentName="RJW_CustomRaceBase">
        <defName>Slime_Group</defName>
        <raceNames>
            <li>ExampleSlime</li>
        </raceNames>

        <anuses>
            <li>SlimeAnus</li>
        </anuses>
        <femaleBreasts>
            <li>SlimeBreasts</li>
        </femaleBreasts>
        
        <femaleGenitals>
            <li>SlimeVagina</li>
        </femaleGenitals>
        
        <maleBreasts>
            <li>SlimeBreasts</li>
        </maleBreasts>

        <maleGenitals>
            <li>DemonTentaclePenis</li>
        </maleGenitals>

        <tags>
            <li>Demon</li>
        </tags>
    </rjw.RaceGroupDef>
</Defs>

 

Thank you very much for help. These slime too hard to breed with each other and i try to find use for my prisoner since prison labor not work :c.

Posted
1 hour ago, Mr. Tentacle said:

I look through code and not find difference. Slime have slime tentacle but it seem slime tentacle does not work like other Generic penis. Is there a way to force them to have demon tentacle instead? i try that and it seem to work when manually editing hedif. what line of code do i delete to make slime tentacle work like normal penis or demon tentacle? I have tried to delete this line in Hediff_BasePregnancy but it makes no change

            //slimes birth only other slimes
            if (mother.kindDef.race.defName.ToLower().Contains("slime"))
            {
                parent = mother;
            }
            if (father != null)
                if (father.kindDef.race.defName.ToLower().Contains("slime"))
                {
                    parent = father;
                }

The above seems to only affect Race though.

It seems to me since slime are able to impregnate with anything other then slime tentacle and that slime tentacle does not work on any other animal, there must be some line of code that say "slime tentacle not work as normal penis".

How do custom race work in Defs RaceSupport? do I manually input the name of the race and it wont get overridden by other part of mod? for instance if I do this to Slime_Group and add <li>name of slime i want to edit</li> will the code below function or will it be over written by other slime stuff in the mod?

 

<?xml version="1.0" encoding="utf-8" ?>

<Defs>
    <rjw.RaceGroupDef ParentName="RJW_CustomRaceBase">
        <defName>Slime_Group</defName>
        <raceNames>
            <li>ExampleSlime</li>
        </raceNames>

        <anuses>
            <li>SlimeAnus</li>
        </anuses>
        <femaleBreasts>
            <li>SlimeBreasts</li>
        </femaleBreasts>
        
        <femaleGenitals>
            <li>SlimeVagina</li>
        </femaleGenitals>
        
        <maleBreasts>
            <li>SlimeBreasts</li>
        </maleBreasts>

        <maleGenitals>
            <li>DemonTentaclePenis</li>
        </maleGenitals>

        <tags>
            <li>Demon</li>
        </tags>
    </rjw.RaceGroupDef>
</Defs>

 

Thank you very much for help. These slime too hard to breed with each other and i try to find use for my prisoner since prison labor not work :c.

when i was writing code for slime lewding general idea was that:

-slimes are monstergirls, therefore they actually do get parts/support

-slimes reproduce through core splitting, therefore outcome of such pregnancy is always a slime

-slimes dont cum and only consume fluids, therefore they cant reproduce without other races

 

you need to make new genitals for them with "Penis" in defname

 

it should work

Posted

Good to know about the LF stuff. Almost got that mod so phew dodged a bullet there.

Fuck him and fuck his mod - no one dictates what i can and cant play ( unless there are some technical reasons for mods not working together ). 

Did he at least admit this outright or is it some independent discovery? 

Posted
7 minutes ago, Horatius_PL said:

Good to know about the LF stuff. Almost got that mod so phew dodged a bullet there.

Fuck him and fuck his mod - no one dictates what i can and cant play ( unless there are some technical reasons for mods not working together ). 

Did he at least admit this outright or is it some independent discovery? 

To be frank he is yet to straight up confess about it. All that the author said thus far amounts to "How dare you!" and "Report my mod. I dare you."

Posted
17 minutes ago, Anonymous said:

To be frank he is yet to straight up confess about it. All that the author said thus far amounts to "How dare you!" and "Report my mod. I dare you."

So its Starsector all over again - he doesnt even have balls to admit it.. Christ i hate spineless people. 

Posted
1 hour ago, Ed86 said:

when i was writing code for slime lewding general idea was that:

-slimes are monstergirls, therefore they actually do get parts/support

-slimes reproduce through core splitting, therefore outcome of such pregnancy is always a slime

-slimes dont cum and only consume fluids, therefore they cant reproduce without other races

 

you need to make new genitals for them with "Penis" in defname

 

it should work

I made a work around by making some of the slime race setting code inert and then making my own race patch. It worked and my slimes now can breed with my prisoners :).

Maybe in future there can be two version of slime tentacle? one inert and one impregnating for the different kind of slime. Thanks!

Posted

Dunno if it has been mentioned yet, but the 'Locks' mod seems to be incompatible with RJW as well. Havnig both causes RJW to not generate genitals and the UI is missing, too.

Posted
3 minutes ago, GrimReaper said:

Dunno if it has been mentioned yet, but the 'Locks' mod seems to be incompatible with RJW as well. Havnig both causes RJW to not generate genitals and the UI is missing, too.

I dont think its locks, i had the same thing happening for me with several completely unrelated mods. 

That was what made me abandon 1.0 and upgrade to 1.1

Posted
44 minutes ago, Horatius_PL said:

I dont think its locks, i had the same thing happening for me with several completely unrelated mods. 

That was what made me abandon 1.0 and upgrade to 1.1

I'm on 1.1 myself. Might be that it's some combination of mods that's causing the issue but removing Locks from my modlist solved the issue.

Posted

So, one of my Esquire pawns from the new DLC isn't able to create a regal enough bedroom because it requires a "double bed" and apparently the "posh double bed" doesn't satisfy the requirement. 

 

Also, what is the story behind the "posh" beds? Do they do something the vanilla beds don't? Or do they just look different? I don't see an explanation in the mod description nor in the game. I also don't have the time to read through 156 pages of posts. lol 

Posted

I don't know if anyone else has had this issue or if someone has already reported a similar occurrence, but I think I've encountered a bug. With Royalty, when a pawn is given the "Count" title they'll no longer do "commoner work." Apparently the game classifies hero-mode sex interactions as part of that disallowed group (I'm assuming, I haven't looked at the code). When my hero-mode pawn obtained the "Count" title I could no longer right click to tell him to sex/rape/breed etc., it comes up with the same message in the right click menu as if I was telling him to do real commoner work. 

 

Has anyone else experienced something similar? It kinda puts a damper on the rapacious noble roleplay, haha. 

Posted
20 minutes ago, whatiswrongwithme69 said:

So, one of my Esquire pawns from the new DLC isn't able to create a regal enough bedroom because it requires a "double bed" and apparently the "posh double bed" doesn't satisfy the requirement. 

 

Also, what is the story behind the "posh" beds? Do they do something the vanilla beds don't? Or do they just look different? I don't see an explanation in the mod description nor in the game. I also don't have the time to read through 156 pages of posts. lol 

So far only vanilla double beds count, either the gold plated or the regular wooden ones. I have several furniture mods, including the "vanilla like"edition which if I remember right is actually written by a ludeon employee, even those double beds don't count.

Posted

I've always found it appalling at how easy people accept epic levels of violence, laugh and yuk it up at being able to decapitate people with 10ft tall geysers of blood spurts, but ANY MENTION of something sex related and people get their pitchforks out. (we won't even get into the war crimes people brag about when it comes to Rimworld)

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