Jump to content

[mod] RimJobWorld


Skömer

AI  

633 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      186
    • Only a Handful of times
      159
    • Once a month
      34
    • Every week
      102
    • Daily
      152
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      178
    • For writing code/generating sprites
      117
    • For fun
      341
    • As a personal companion/partner
      73
    • For making art
      84


Recommended Posts

Posted

Hi, @Ed86. First of all, thank you for all your beautiful MODs! I'm not playing Skyrim now, but all of your Skyrim MODs were great and my Skyrim life was so rich thanks to you. And now, I am enjoying this RJW thanks to you. (Secondly, I'm sorry for my poor English.)

 

And... I have a little request about Cum-Overlays.

There is this MOD on Steam,

Lying Face[1.0]

https://steamcommunity.com/sharedfiles/filedetails/?id=1539038933

But, when using above MOD and RJW at the same time, the overlay will be applied strangely. I think the probability is roughly half.

(The above MOD is allows you to change which direction east, west, south, or north when a pawn lies down in bed.)

 

The problem is:

There are two pawns here, one has two penises and one anus, and the other has one penis, one vagina and one anus. And when they do "Double-penetration" in a double bed, Cum-Overlay sometimes apply to Genitals and Anus of a pawn with two penises, not to a pawn with a vagina and an anus. In that case, Cum-Overlay is applied only to the Genitals part for the other pawn (who has a vagina and an anus).

 

I tried to see if the order of bed ownership assignments involved, but there was no change. I would be very appreciate if you could deal with this issue. Either way, thank you very much for reading this post. Thank you again.

Posted

feature request!

 

menu option for disabling the attachement of the rapist trait through sex with CPs.

 

so i read through the todo list in the last download and noticed it lacked an entry for this.

 

it's kinda annoying to have everyone be rapists, just because there's one free-use masochist running aroud... maybe make masochists an exception? it is consensual after all: they're masochists, they love it! makes no sense for everyone to get the rapist trait no matter the circumstances!

 

any thoughts/inputs on this by anyone?

Posted
1 hour ago, ThePlanless said:

menu option for disabling the attachement of the rapist trait through sex with CPs.

+1

I would absolute love this.

 

Please, please separate comfort prisoners from normal rape victims, either fully or from a config. I hate hating a colony full of rapists just because of a single CP.

 

Also, please disable the progress of broken body once the victim is a masochist. Having consciousness capped at 60% really screws over other mods like Prison Labor, especially when the CP likes getting abused.

Posted

Sorry for the potentially rookie question. When reseting designators, is it a case of removing and re-adding all rjw hediffs on the pawns currently on the map? if not, could someone explain how to do it please?

Posted
4 hours ago, lockeslylcrit said:

+1

I would absolute love this.

 

Please, please separate comfort prisoners from normal rape victims, either fully or from a config. I hate hating a colony full of rapists just because of a single CP.

 

Also, please disable the progress of broken body once the victim is a masochist. Having consciousness capped at 60% really screws over other mods like Prison Labor, especially when the CP likes getting abused.

Agree as to the separating CP rape from normal rape, as it is it kind of defeats the purpose of having one or more CP (namely to give your rapists an outlet which protects your colony from their impulses). It's an issue I've raised before. It's really annoying as is.

 

As for the second, try using the extra stage of broken body (FeelingBroken) that is linked to on the first page. It ameliorates the issue somewhat.

Posted
On 10/14/2019 at 6:33 PM, lockeslylcrit said:

+1

I would absolute love this.

 

Please, please separate comfort prisoners from normal rape victims, either fully or from a config. I hate hating a colony full of rapists just because of a single CP.

 

Also, please disable the progress of broken body once the victim is a masochist. Having consciousness capped at 60% really screws over other mods like Prison Labor, especially when the CP likes getting abused.

this is how ed punishes u for being who you are

Posted
22 hours ago, An Ominous User said:

As for the second, try using the extra stage of broken body (FeelingBroken) that is linked to on the first page. It ameliorates the issue somewhat.

That only helps the result, not the underlying problem.

 

Also, bug report: You can use herbal medicine on worker/battle droids from the Androids mod to grow breasts. You can then harvest those breasts to sell. Mechanical pawns (or other things that should not have genitals) should be blocked from this surgery option.

Posted

Sup!  bit of a Suggestion/Question :D

I was just reinstalling rimworld and setting up my mod and from the rwj recommended i ran across

 

 

Great idea and effort but unfinished and compatability issues with alien races and a thought hit me and i figured i might aswell ask.

 

Might be a stupid question considering i don't know a lick about the file and modding structure for rimworld,

 

Couldn't this be achieved much easier the way it was done with fo nv, as an equipable full body nude clothing item?

(Place it in pawn inventory and then have rjw equip the deed and after re-equip previous clothing)

 

Should make compatability with alien races a non-issue since it would be relatively easy and problem free to add another "clothing item" that color wise fits the alien species (as stand alone patches) and plenty of mods that do auto-equip/re-equip.

 

( Ex. Better Pawn control has clothing sets policy and custom ones can be made and here is Gear up and go using it to read a custom clothing policy for equip & re-eqiup)

 

:P

 

 

Posted
1 hour ago, lockeslylcrit said:

That only helps the result, not the underlying problem.

There needs to be some downside to masochism. Otherwise the best move from a gameplay standpoint would be to get a pawn, aggro a load of elephants and then submit so that they gang rape your pawn, and hey presto you have an always happy pawn who also keeps your rapists from molesting your other pawns... and can also do everything just as well as those other pawns. As it is, you can unassign them from being a CP, and they will eventually mend their broken body and work away happily as normal pawns - just ones that don't mind being raped now and then.

 

The way CPs seem to be meant to work is as a calculated decision to heavily impede their usefulness as workers, in order to keep your rapists in check, and even theoretically provide an outlet for other horny colonists. That's a role that is worth assigning one or two of your colonists to in the long run (if only it didn't make your entire colony rapists...), but would be a complete no-brainer if that pawn didn't have some downsides too. 

Posted
1 hour ago, An Ominous User said:

There needs to be some downside to masochism. Otherwise the best move from a gameplay standpoint would be to get a pawn, aggro a load of elephants and then submit so that they gang rape your pawn, and hey presto you have an always happy pawn who also keeps your rapists from molesting your other pawns... and can also do everything just as well as those other pawns. As it is, you can unassign them from being a CP, and they will eventually mend their broken body and work away happily as normal pawns - just ones that don't mind being raped now and then.

 

The way CPs seem to be meant to work is as a calculated decision to heavily impede their usefulness as workers, in order to keep your rapists in check, and even theoretically provide an outlet for other horny colonists. That's a role that is worth assigning one or two of your colonists to in the long run (if only it didn't make your entire colony rapists...), but would be a complete no-brainer if that pawn didn't have some downsides too. 

It's still an underlying problem of broken body giving a vanilla trait.

 

Idea: Broken body stages no longer give Masochist, but rather something new. Masochists will still be a random trait on generated pawns, and still get the positive moodlet of being raped, but also still gain the broken body from being raped. The new trait (let's call it Slave Toy for now) will be gained upon extreme body body stage, will gain a permanent negative moodlet ("I'm nothing but a toy for them... -15"), but no longer progresses broken body (their body and mind is now used to the abuse). Masochist and Slave Toy are mutually exclusive; Masochists can never get Slave Toy, Slave Toys can never get Masochist. In this way, you can have someone who is happy about getting raped but still suffers the downsides of such, and also have someone who hates getting raped but doesn't suffer from broken body.

Posted
On 11/1/2018 at 7:07 PM, Skömer said:
  • Regular Bestiality

Zoophiles will search for partners in the local fauna, in that order: bonded > tamed > wild, while preferring animals of similar size as them and low wilderness.

 

Is this feature broken? Because I've never seen a pawn engage in sexual activity with an animal unless the breeder button is turned on for both actors.

 

I was also wondering if the wilderness consideration can be edited somehow.

Posted
5 hours ago, lockeslylcrit said:

It's still an underlying problem of broken body giving a vanilla trait.

 

Idea: Broken body stages no longer give Masochist, but rather something new. Masochists will still be a random trait on generated pawns, and still get the positive moodlet of being raped, but also still gain the broken body from being raped. The new trait (let's call it Slave Toy for now) will be gained upon extreme body body stage, will gain a permanent negative moodlet ("I'm nothing but a toy for them... -15"), but no longer progresses broken body (their body and mind is now used to the abuse). Masochist and Slave Toy are mutually exclusive; Masochists can never get Slave Toy, Slave Toys can never get Masochist. In this way, you can have someone who is happy about getting raped but still suffers the downsides of such, and also have someone who hates getting raped but doesn't suffer from broken body.

This mod goes with the more hentai-like approach to this stuff, where you force your prisoners to eventually enjoy it. If you want your comfort prisoners to not be turned into weak-willed sex addicts, lock the door to their room now and then to let the broken body debuff fade. As it is, you are trading the 40% hit to conciousness for a huge mood boost so you don't need to worry about them trying to break out once there.  

As for all colonists turning into rapists, I've actually never seen that trait become a problem unless you suddenly lose all your comfort prisoners at once.

 

Related to broken body, I'm rather fond of it. I've used it before to take a avali raider prisoner, and have them not go crazy from loss of their pack by keeping them too busy with sex to think about that. (Avali without a pack gradually suffer a huge mood hit, and will go into a berserk rage when they mental break, but they eventually get over it)

Posted

hm..... okay....

i've changed FeelingBroken:

Tough pawn gains severity at half speed and looses at double speed

Wimp pawn gains severity at double speed and looses at half speed

 

pawn with nerves trait:

iron-willed +100%

steadfast +50%

nervous -50%

volatile -100%

 

can increase FeelingBroken duration by 3

 

and add these:

NaturalMood.pessimist at broken stage

NaturalMood.depressive at Extremely broken stage

 

and these looks perfect:

nerves.nervous at broken stage

nerves.volatile at Extremely broken stage

Industriousness.slothful at Extremely broken stage

 

Posted
20 hours ago, lockeslylcrit said:

It's still an underlying problem of broken body giving a vanilla trait.

 

Idea: Broken body stages no longer give Masochist, but rather something new. Masochists will still be a random trait on generated pawns, and still get the positive moodlet of being raped, but also still gain the broken body from being raped. The new trait (let's call it Slave Toy for now) will be gained upon extreme body body stage, will gain a permanent negative moodlet ("I'm nothing but a toy for them... -15"), but no longer progresses broken body (their body and mind is now used to the abuse). Masochist and Slave Toy are mutually exclusive; Masochists can never get Slave Toy, Slave Toys can never get Masochist. In this way, you can have someone who is happy about getting raped but still suffers the downsides of such, and also have someone who hates getting raped but doesn't suffer from broken body.

I would love if there was an optional patch for this (as there are people who enjoy the masochist trait and others who don't). I cheat to remove the masochist trait when it appears and try to control the pawns so the broken body stage doesn't get into extreme (a lot of work because I don't want my pawns to change.)

Posted

This is a minor issue but it's still annoying as hell. Character Editor doesn't see the "Anus" body type. I can manually assign an anus but I'll have to attach it to another body part. It's super annoying but I have no idea if RJW can use an anus on another body part. I don't know where else to post this issue.

Posted
1 hour ago, Joey3155 said:

This is a minor issue but it's still annoying as hell. Character Editor doesn't see the "Anus" body type. I can manually assign an anus but I'll have to attach it to another body part. It's super annoying but I have no idea if RJW can use an anus on another body part. I don't know where else to post this issue.

Use debug mode to add the part correctly

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...