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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted
On 11/11/2019 at 11:27 AM, Laura 'Lokomootje' said:

That was actually on my todo list for the coming update, but I pushed it to a future update to keep the update from becoming too big.

 

Having her remove them herself takes a lot more effort, so I prefer to just let them give the keys. It also respect DD's difficulty settings that way.

 

Messing with the balance of other (non-framework) mods is not something I'll do. I also wouldn't want another mod to mess with mine by doing things like removing the belt from Locked Away.

 

I'm sure that they're atleast aware, but I like to think there's a Beth dev playing our stuff somewhere.

 

I'm not a fan of piercings or forcing the player to masturbate. I was thinking of making it about gathering things the shop would need, like ingot and leather strips.

 

As to masturbating, I was mainly trying to come up with other ways to earn keys than gathering stuff (trying to masturbate and fail to earn a chastity key had a nice devious twist in my mind). But special leather strips from a blacksmith is of course a perfect item to gather, just like an aphrodisiac potion from an apothecary, and perhaps something from a wizard or priest that is related to removing the 'curse' from the items could be nice. Another task could be delivering a package to one of the women in the Whiterun hold (Whiterun / Riverwood / Rorikstead). 

 

Anyway, great to learn you have this on your todo list! I am curious how it would look like in the end, as I probably will use it :)

 

(edit: perhaps only allow the player to do tasks when the player is wearing restrains as option, and limit the amount of tasks to one/two/three/four each day. This could perhaps add to the feeling of having to work to get free.)

Posted

I had a thought today, something I think would be an interesting (potentially optional) quest.

We don't as a character really know much about Sloan other than they like to 'break' their slaves, so I got to thinking about how the player could temporarily become Sloan's new slave. Throughout the quest line we get dialogue options where the character can say they either like being bound or not, and in the Blending In quest the player character certainly passes for a nice well behaved slave to the traders. So what if something happened along these lines:

 

Laura receives a letter from Sloan demanding their slave payment by a certain (really soon) time. With no slave to offer, either Laura of Katarina ask you if you'd be willing to go to Sloan to act as a temporary slave until they manage to find someone to actually send as payment. Essentially you'd be used as a piece of insurance for extending their due date for payment.

 

Or:

 

Similar as above, but with neither Laura or Katarina knowing all that much about the player character or the fact you're the Dragonborn of legend, they make an offhanded remark about sending their friendly helper. Meaning it as more of a joke to try to lighten the mood, they're surprised when the player agrees to go. They try to talk you out of it, but if you still insist on doing it they take you to Sloan to begin your new life as a slave. With the payment accepted, Sloan begins to 'train' the player character. Eventually something happens, like a courier or generic guard stopping by and recognizing you as the Dragonborn. Sloan, realizing the importance of the Dragonborn with the return of the dragons and all that, reluctantly decides to let you go. Though Sloan will still want a new slave to keep, the player has the option to come back occasionally between adventures to get a 'taste' of the slave life again.

Just kinda throwing my thoughts out here. I know we'll be getting into more tight situations before things are done, and I expect that we'll manage to capture Jade at some point to send to Sloan. I just can't help but think, "hey, we're rescuing these girls and asking if they want to be slaves. But what about what the player character wants? No one's asked the player how they'd feel about being a slave yet."

Posted
On 11/11/2019 at 11:31 PM, squarehippo said:

Wow, I can't believe mods of this quality are still being made for Skyrim. This might be one of my favorite Skyrim mods. The main questline is amazing.

Thank you so much. :blush:

Spoiler

:blush:

Spoiler

:blush::blush::blush:

 

 

 

 

 

On 11/12/2019 at 9:18 PM, obviouslyincognito said:

I had a thought today, something I think would be an interesting (potentially optional) quest.

We don't as a character really know much about Sloan other than they like to 'break' their slaves, so I got to thinking about how the player could temporarily become Sloan's new slave. Throughout the quest line we get dialogue options where the character can say they either like being bound or not, and in the Blending In quest the player character certainly passes for a nice well behaved slave to the traders. So what if something happened along these lines:

 

Laura receives a letter from Sloan demanding their slave payment by a certain (really soon) time. With no slave to offer, either Laura of Katarina ask you if you'd be willing to go to Sloan to act as a temporary slave until they manage to find someone to actually send as payment. Essentially you'd be used as a piece of insurance for extending their due date for payment.

 

Or:

 

Similar as above, but with neither Laura or Katarina knowing all that much about the player character or the fact you're the Dragonborn of legend, they make an offhanded remark about sending their friendly helper. Meaning it as more of a joke to try to lighten the mood, they're surprised when the player agrees to go. They try to talk you out of it, but if you still insist on doing it they take you to Sloan to begin your new life as a slave. With the payment accepted, Sloan begins to 'train' the player character. Eventually something happens, like a courier or generic guard stopping by and recognizing you as the Dragonborn. Sloan, realizing the importance of the Dragonborn with the return of the dragons and all that, reluctantly decides to let you go. Though Sloan will still want a new slave to keep, the player has the option to come back occasionally between adventures to get a 'taste' of the slave life again.

Just kinda throwing my thoughts out here. I know we'll be getting into more tight situations before things are done, and I expect that we'll manage to capture Jade at some point to send to Sloan. I just can't help but think, "hey, we're rescuing these girls and asking if they want to be slaves. But what about what the player character wants? No one's asked the player how they'd feel about being a slave yet."

You're not the only one that would choose to give yourself to Sloane so I want to do something like that. But I can't really give a full response because I don't want to spoil the story.

About why they don't just ask the player to go to her. They start asking the women they rescued after you've already helped them a lot and they don't want to sacrifice their friend. At that point the plan is to find the perfect girl and they don't actually expect those women to say yes.

Also, I don't know if this was made clear, but they're not even sure what Sloane wants to pay the debt. There is a chance that giving her a slave isn't enough. That's why they're looking for the special 'perfect girl'.

 

I probably won't do anything with the player being the dragonborn though. I'd have to make 2 versions of this because people (and possibly the player) won't know that they're the dragonborn until they completed Dragon Rising.

Posted

if you do decide to "give" the player to Sloan as a slave and need a way to get the player released:

 

A courier shows up and talks to Sloan and tells Sloan that Olava the Feeble sent him to warn Sloan the the player has a "great destiny" that MUST be fulfilled.

as Olava the Feeble is a seer this could make sense without ever being specific and could be a possible way to have Sloan release the player.

 

in vanilla Olava the Feeble has ties to both the Dark Brotherhood and the Khajiit Caravans it is entirely feasible that Sloan could have heard something about 

her that would lead to believing her courier and thereby releasing the player, but due to player being Sloan's "slave" for a time would extend the time for Laura

and Katarina to pay that debt.

 

use the idea or not as you see fit, it was just something that hit me reading the last few posts.

Posted

Hi Laura

Just a few random thoughts

When the player asks for the removal of the belt, in the cell, Laura asks a second time. Maybe just editing the dialog with "I changed my mind, finally I'd like to keep it" would make less weird the fact that I ask to keep after I ask to remove it.

Something else, feel free to ignore, just a couple ideas:

If the player decides to finally keep the belt, Laura could propose:

- additionnal restraints to wear with it (since hey, you like it apparently!)

- a more active way of promoting the shop to customers (since hey, you like it apparently!?)? In that case, after Laura opens the cell, she could ask "did you like being locked here?" If the player answers "yes I loved it" then Laura could ask the player if it's ok to be bound outside for a few hours, to "promote" the shop! It would require a cage outside the shop for example. Or just a post, or some random binds, unescapable for a certain amount of time. Laura could even increase the gold reward if the player asks to not be freed after a certain amount of time. 

 

Thanks a lot for this fun and awesome mod and your work.

Have a wonderful week. 

Cheers

 

Posted
On 11/18/2019 at 2:43 AM, jaden55555 said:

 

Something else, feel free to ignore, just a couple ideas:

If the player decides to finally keep the belt, Laura could propose:

- additionnal restraints to wear with it (since hey, you like it apparently!)

- a more active way of promoting the shop to customers (since hey, you like it apparently!?)? In that case, after Laura opens the cell, she could ask "did you like being locked here?" If the player answers "yes I loved it" then Laura could ask the player if it's ok to be bound outside for a few hours, to "promote" the shop! It would require a cage outside the shop for example. Or just a post, or some random binds, unescapable for a certain amount of time. Laura could even increase the gold reward if the player asks to not be freed after a certain amount of time. 

 

 

i second this idea especially the caged part, wearing an armbinder and a few   other items or whatever and the belt locked outside naked  in a cage for an hour or more is the perfekt advertisement? 

 

this is my new favorite dd mod and it goes perfectly with Paradise halls(i had some issues when i walked in with 3 new "workers" i kidnapped form a bandit camp laura didnt like that and i CTD'd, leaving them outside or in breezehome removed the issue but i suspect that was on PAHe not laura its not an common issue and my game is already pretty unstable so its not suprising) as i always have access to restraints to put on mah "workers" before i sell them in whiterun.

 

 this is my favorite dd mod so far, the issue i have with some DD mods especially DCL and most slavery mods(PH family excluded) is that they focus to much on rape and its so refreshing that laura doesnt do stuff like that, this has the perfect balance.

 

i just wish the cage in her house had more stuff related to it other than at the end of the belt quest. 

 

this mod is amazing and i cant endorse it enough thank you for your hard work laura?

Posted
On 11/17/2019 at 10:24 PM, neosuduno said:

Waiting is the hard part. What is the possibility of a mini-update before Christmas?

I don't think the update will be ready before Christmas, unless it all goes perfectly.

 

 

 

On 11/17/2019 at 11:24 PM, valcon767 said:

if you do decide to "give" the player to Sloan as a slave and need a way to get the player released:

 

A courier shows up and talks to Sloan and tells Sloan that Olava the Feeble sent him to warn Sloan the the player has a "great destiny" that MUST be fulfilled.

as Olava the Feeble is a seer this could make sense without ever being specific and could be a possible way to have Sloan release the player.

 

in vanilla Olava the Feeble has ties to both the Dark Brotherhood and the Khajiit Caravans it is entirely feasible that Sloan could have heard something about 

her that would lead to believing her courier and thereby releasing the player, but due to player being Sloan's "slave" for a time would extend the time for Laura

and Katarina to pay that debt.

 

use the idea or not as you see fit, it was just something that hit me reading the last few posts.

That could be fun. I do have the story written down already, but maybe I can still use it.

 

 

 

On 11/18/2019 at 2:43 AM, jaden55555 said:

Hi Laura

Just a few random thoughts

When the player asks for the removal of the belt, in the cell, Laura asks a second time. Maybe just editing the dialog with "I changed my mind, finally I'd like to keep it" would make less weird the fact that I ask to keep after I ask to remove it.

Something else, feel free to ignore, just a couple ideas:

If the player decides to finally keep the belt, Laura could propose:

- additionnal restraints to wear with it (since hey, you like it apparently!)

- a more active way of promoting the shop to customers (since hey, you like it apparently!?)? In that case, after Laura opens the cell, she could ask "did you like being locked here?" If the player answers "yes I loved it" then Laura could ask the player if it's ok to be bound outside for a few hours, to "promote" the shop! It would require a cage outside the shop for example. Or just a post, or some random binds, unescapable for a certain amount of time. Laura could even increase the gold reward if the player asks to not be freed after a certain amount of time. 

 

Thanks a lot for this fun and awesome mod and your work.

Have a wonderful week. 

Cheers

 

Thanks for the suggestions. Adding more stuff to Locked Away is something I want to do, but there are people who don't like chastity belts and I don't want to force the belt on them if they want to see content like this.

 

Thank you for the kind words by the way. Hearing stuff like that really makes it all worth it. :)

 

 

 

12 hours ago, yzh19960216 said:

always focus on your project, cannot wait to try the new version.

Progress is good so far, but always focussing on it isn't very healthy. I need to force myself to take a break sometimes because I tend to push myself too hard.

 

 

 

6 hours ago, pappana said:

i second this idea especially the caged part, wearing an armbinder and a few   other items or whatever and the belt locked outside naked  in a cage for an hour or more is the perfekt advertisement? 

 

this is my new favorite dd mod and it goes perfectly with Paradise halls(i had some issues when i walked in with 3 new "workers" i kidnapped form a bandit camp laura didnt like that and i CTD'd, leaving them outside or in breezehome removed the issue but i suspect that was on PAHe not laura its not an common issue and my game is already pretty unstable so its not suprising) as i always have access to restraints to put on mah "workers" before i sell them in whiterun.

 

 this is my favorite dd mod so far, the issue i have with some DD mods especially DCL and most slavery mods(PH family excluded) is that they focus to much on rape and its so refreshing that laura doesnt do stuff like that, this has the perfect balance.

 

i just wish the cage in her house had more stuff related to it other than at the end of the belt quest. 

 

this mod is amazing and i cant endorse it enough thank you for your hard work laura?

Thank you. :blush:

You're right about the cage in the shop. It isn't used as much as it should. The problem is that locking the player in there can easily get boring, so it's hard keep it fun.

 

 

 

 

In other news, my PSU has been making weird noises and I think I'll have to buy a new one. But I don't like working with hardware stuff because I'm always worried that I'll mess it up. :fearful:

EDIT: Okay so I'm not even sure that it's the PSU that's making the noise. I held a db meter to it and I couldn't figure out where it came from. It's also really quiet, but I'm still worried. :/

Posted
2 hours ago, Laura 'Lokomootje' said:

 

Thank you. :blush:

 

You're right about the cage in the shop. It isn't used as much as it should. The problem is that locking the player in there can easily get boring, so it's hard keep it fun.

 

 

true but something like what POP or DCL does when sent to either of their prisons might be something to look into as they break up some of the tedious waiting with other stuff.

 

maybe being lauras shop helper for a few ingame hours were she locks you in the cage and takes you out when she wants you to wear new restraints she just got in or just wants someone to put all her stuff on, then lock you back in. after all katarina is always turning her down when it comes to restraints.

 

just a thought 

 

but whatever you decide this mod is already amazing everything else you add is just icing on this already iced up beautiful cake? 

Posted

yet another thought reading the post about shop promotion, if you do decide to do it.

have Laura give the player the choice of 3 types of restraints to wear while doing the "shop promotion" with different pay levels for each.

 

light - arm cuff, leg cuffs, armbinder, collar

heavy - yoke, arm cuffs, leg cuffs, collar, corset, boots, blindfold

chastity - yoke (or armbinder), arm cuffs, leg cuffs, collar, chastity belt, chastity bra, gag

 

could even do 2 versions of each 

1 - tied to a pole or in a cage outside the shop

2 - have to walk into Whiterun and talk to x number of people about the shop wearing the items.

 

use or not as you see fit

 

Posted

Just an idea with Sloan. She sounds dominant and focused on breaking others, but what would she say if she saw someone with specific Daedric artifacts? The mace of Molag Bal, the LORD OF DOMINATION might intimidate her, as would Dawnbreaker and the ebony Mail, artifacts of Molag Bal's enemies. To say nothing of Wabbajack, the famous artifact of the one Daedra NO ONE want a visit from, Sheogorath, the prince of madness.

 

I say this as no major NPC characters react to the daedric artifacts, and it might intimidate Sloan to see them and get conformation that they are real. Seeing someone that confident tremble a bit would be funny. Just a way to make the first meeting funnier.

Posted
8 hours ago, Laura 'Lokomootje' said:

I don't think the update will be ready before Christmas, unless it all goes perfectly.

 

Skyirm modding and perfectly? Not happening :D Only thing that is perfect is the fact that the CK is always a piece of work ;)

 

8 hours ago, Laura 'Lokomootje' said:

In other news, my PSU has been making weird noises and I think I'll have to buy a new one. But I don't like working with hardware stuff because I'm always worried that I'll mess it up. :fearful:

EDIT: Okay so I'm not even sure that it's the PSU that's making the noise. I held a db meter to it and I couldn't figure out where it came from. It's also really quiet, but I'm still worried. :/

Is it a low pitch rattling noise or a high pitch noise? The low pitch can be a fan bearing giving out (happens over time) or dusty fans. The high pitched noise (whining) can be a electrical problem.

Posted
11 hours ago, pappana said:

maybe being lauras shop helper for a few ingame hours were she locks you in the cage and takes you out when she wants you to wear new restraints she just got in or just wants someone to put all her stuff on, then lock you back in. after all katarina is always turning her down when it comes to restraints.

14 hours ago, Laura 'Lokomootje' said:

 

 

Thank you. :blush:

You're right about the cage in the shop. It isn't used as much as it should. The problem is that locking the player in there can easily get boring, so it's hard keep it fun.

 

This!

That could make a nice use of the cell, and indeed as Kata says always no to Laura (poor Laura she must be so frustrated), why not ask the player instead?

I definitely love the idea of the "helping hand"; locked in the cell, released but to be bound outside as a living advertising hoarding, before being brought back to the cell, for a certain amount of time. With of course gold as a reward for the time the player accepts to promote the shop :)

If some interactions are even added between NPC customers coming to the shop and the bound/caged player while outside it's even better.

 

14 hours ago, Laura 'Lokomootje' said:

Progress is good so far, but always focussing on it isn't very healthy. I need to force myself to take a break sometimes because I tend to push myself too hard.

Don't work too hard and take some breaks; the final result will be even better. You have plenty of people here who love your work, and I certainly can wait easily when I see the quality of what you're doing. It is worth the wait.

Cheers

Posted
On 11/19/2019 at 11:59 AM, pappana said:

true but something like what POP or DCL does when sent to either of their prisons might be something to look into as they break up some of the tedious waiting with other stuff.

 

maybe being lauras shop helper for a few ingame hours were she locks you in the cage and takes you out when she wants you to wear new restraints she just got in or just wants someone to put all her stuff on, then lock you back in. after all katarina is always turning her down when it comes to restraints.

 

just a thought 

 

but whatever you decide this mod is already amazing everything else you add is just icing on this already iced up beautiful cake? 

Yeah, I want it to be more than just waiting in the cell.

I already have a bunch of stuff written down for it and I think I can make it work.

 

 

 

 

On 11/19/2019 at 1:03 PM, valcon767 said:

yet another thought reading the post about shop promotion, if you do decide to do it.

have Laura give the player the choice of 3 types of restraints to wear while doing the "shop promotion" with different pay levels for each.

 

light - arm cuff, leg cuffs, armbinder, collar

heavy - yoke, arm cuffs, leg cuffs, collar, corset, boots, blindfold

chastity - yoke (or armbinder), arm cuffs, leg cuffs, collar, chastity belt, chastity bra, gag

 

could even do 2 versions of each 

1 - tied to a pole or in a cage outside the shop

2 - have to walk into Whiterun and talk to x number of people about the shop wearing the items.

 

use or not as you see fit

 

Different difficulties would be fun.

 

 

 

 

22 hours ago, neosuduno said:

Just an idea with Sloan. She sounds dominant and focused on breaking others, but what would she say if she saw someone with specific Daedric artifacts? The mace of Molag Bal, the LORD OF DOMINATION might intimidate her, as would Dawnbreaker and the ebony Mail, artifacts of Molag Bal's enemies. To say nothing of Wabbajack, the famous artifact of the one Daedra NO ONE want a visit from, Sheogorath, the prince of madness.

 

I say this as no major NPC characters react to the daedric artifacts, and it might intimidate Sloan to see them and get conformation that they are real. Seeing someone that confident tremble a bit would be funny. Just a way to make the first meeting funnier.

That could be fun, but other things will probably take priority.

 

 

 

 

20 hours ago, naaitsab said:

Skyirm modding and perfectly? Not happening :D Only thing that is perfect is the fact that the CK is always a piece of work ;)

Yeah, the Creation Kit is a cruel master.

 

20 hours ago, naaitsab said:

Is it a low pitch rattling noise or a high pitch noise? The low pitch can be a fan bearing giving out (happens over time) or dusty fans. The high pitched noise (whining) can be a electrical problem.

I'd describe it as a low pitch rattling noise, but I don't know for sure where it's coming from.

I don't think it's my GPU because I heard it while the GPU and it's fan weren't active.

It also doesn't always make that sound. When I start my PC for the first time of the day, it almost never makes that noise. But when I boot it up for the second time, it seems to have a higher chance to make the noise. That sounds to me like it have something to do with heat, but when it rattles it's always when I boot, never when the PC is already running.

Also, it has been making this noise for about 3 years now and it hasn't gotten louder or more frequent. But I'm still worried.

Posted
1 hour ago, Laura 'Lokomootje' said:

I'd describe it as a low pitch rattling noise, but I don't know for sure where it's coming from.

I don't think it's my GPU because I heard it while the GPU and it's fan weren't active.

It also doesn't always make that sound. When I start my PC for the first time of the day, it almost never makes that noise. But when I boot it up for the second time, it seems to have a higher chance to make the noise. That sounds to me like it have something to do with heat, but when it rattles it's always when I boot, never when the PC is already running.

Also, it has been making this noise for about 3 years now and it hasn't gotten louder or more frequent. But I'm still worried.

sounds like one or more of the case fans are giving out. or the cpu fan.

 

im 80% sure its one of the fans, how many fans are in the case?

Posted
1 hour ago, Laura 'Lokomootje' said:

Also, it has been making this noise for about 3 years now and it hasn't gotten louder or more frequent. But I'm still worried.

That sounds suspiciously like some bearings in the case fans are in need of some lubricating. What you should do is blow out the dust first with some airspray, then spray grease - not oil - on the bearings. The first part is important, since if the grease has some dirt left in it, that will stay there.

Posted
20 minutes ago, pappana said:

sounds like one or more of the case fans are giving out. or the cpu fan.

 

im 80% sure its one of the fans, how many fans are in the case?

I don't have case fans I think. I had to search to find out what case fans are. :P

I only have 2 GPU fans, a CPU fan and a PSU fan.

Posted
Just now, Taki17 said:

That sounds suspiciously like some bearings in the case fans are in need of some lubricating. What you should do is blow out the dust first with some airspray, then spray grease on the bearings. The first part is important, since if the grease has some dirt left in it, that will stay there.

I'll search for some tutorials, but I still don't know which fan it is.

Posted
1 hour ago, Laura 'Lokomootje' said:

I'd describe it as a low pitch rattling noise, but I don't know for sure where it's coming from.

I don't think it's my GPU because I heard it while the GPU and it's fan weren't active.

It also doesn't always make that sound. When I start my PC for the first time of the day, it almost never makes that noise. But when I boot it up for the second time, it seems to have a higher chance to make the noise. That sounds to me like it have something to do with heat, but when it rattles it's always when I boot, never when the PC is already running.

Also, it has been making this noise for about 3 years now and it hasn't gotten louder or more frequent. But I'm still worried.

I had noise from some fan inside computer for longer while too and it got really annoying, to leave the story short. The culprit was indeed the power supply. But i didn't know that until i had switched from GTX 960 to GTX 1060 in the process... I don't regret that though, the new card is awesome. The 960 had 2 fans but 1060 has only 1. That makes it even more silent than my old one and even with 6GB VRAM it's much more energy efficient. It doesn't need 2 fans anyway, it's much better with 1. That also meant i could get off with just 6-pin power connection to GPU instead of 8-pin that 2 fans need. I didn't need very powerful PSU, i guess it was 550W still though. Old one was 650W.

Posted
6 minutes ago, Zaflis said:

I had noise from some fan inside computer for longer while too and it got really annoying, to leave the story short. The culprit was indeed the power supply. But i didn't know that until i had switched from GTX 960 to GTX 1060 in the process... I don't regret that though, the new card is awesome. The 960 had 2 fans but 1060 has only 1. That makes it even more silent than my old one and even with 6GB VRAM it's much more energy efficient. It doesn't need 2 fans anyway, it's much better with 1. That also meant i could get off with just 6-pin power connection to GPU instead of 8-pin that 2 fans need. I didn't need very powerful PSU, i guess it was 550W still though. Old one was 650W.

I bought my current PSU for a GTX 760, which needed a lot of power. I now have a GTX 1050 Ti that's a lot more effectient so the PSU doesn't have to be this strong. (I just looked it up, the GTX 760 is a 170W card with a recommended system power of 500W. The GTX 150 Ti is a 75W card with a recommended system power of 300W)

I suspect that it's my PSU fan, but I still don't understand how it only sometimes gives the noise.

 

I'm also not good at all this hardware stuff. I'm worried that I'll buy the wrong PSU or that I'll connect it wrong. :'(

Posted
38 minutes ago, Laura 'Lokomootje' said:

I suspect that it's my PSU fan, but I still don't understand how it only sometimes gives the noise.

Our old game computer did the same. For years. It still works :classic_happy:But we cleaned it every few month from dust. (which can be real trouble :classic_unsure:)

The current game computer (now 6 or 7 years old :classic_laugh: ) gives noises at certain temperatures in the room. We found out that once the computer is beyond 30°C it stops making funny noises and the noisy fan is just doing it's job.

 

Anyway, connecting  a PSU the  wrong way should not be thaaat troublesome. They have shaped plugs that shouldn't fit where they don't belong, as long as you don't force them into a socket. It just an annoying task to do.

Get your camera, snap a picture of the data tag in the PSU or from the manual if you still have it somewhere around and take that to a trustworthy computer store  . :classic_smile:

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