donttouchmethere Posted October 9, 2019 Posted October 9, 2019 4 hours ago, piotsze said: GuruSR - there are also other limitations by the DD's. While wearing "heavy bondage" like Yoke (maybe also Armbinder/Elbowbinder) - will not let you to use Carriage Driver. This is very old bahaviour. Someone pointed that to me. Also i don't remeber in which thread i have read about it. Probably there is no bound Carriage animation - because of the reason that nobody has got an idea - how animation could look like if player character wearing Yoke will jump on the carriage. The problem is more like this: DD heavy bondage items prevent you from activating certain things, like carriages and zazfurniture => Kimy hates ZAZ, that's why she never tried to add a workaround into DD ? Also the DDteam doesn't like Carriages (but also more fun if you can't fast travel => you will have to find an alternative solution, like walking or console or another mod that helps with the situation) 1
GuruSR Posted October 10, 2019 Posted October 10, 2019 6 hours ago, donttouchmethere said: Looks like she follows you because of Sexlife: But only her, not Laura, so why is she affected only and Laura isn't, which is the confusing part, because I wouldn't expect either of them to strike up a conversation, Laura doesn't, but she does. 6 hours ago, donttouchmethere said: The problem is more like this: DD heavy bondage items prevent you from activating certain things, like carriages and zazfurniture => Kimy hates ZAZ, that's why she never tried to add a workaround into DD ? Also the DDteam doesn't like Carriages (but also more fun if you can't fast travel => you will have to find an alternative solution, like walking or console or another mod that helps with the situation) Well, for someone in a Yoke, the carriage driver gets off his seat, puts a rope around the yoke and lifts the player up onto the side of it, ties the rope to her thighs and gets back into his seat, so she dangles on the side the whole trip. For say, one in an armbinder, he lifts her arms up and over the side and hooks her on using her arms as the hook and says "Don't fall off now." Both cases, he'd rummage through her stuff and take what he wanted for his troubles. GuruSR. 1
donttouchmethere Posted October 10, 2019 Posted October 10, 2019 1 hour ago, GuruSR said: Well, for someone in a Yoke, the carriage driver gets off his seat, puts a rope around the yoke and lifts the player up onto the side of it, ties the rope to her thighs and gets back into his seat, so she dangles on the side the whole trip. For say, one in an armbinder, he lifts her arms up and over the side and hooks her on using her arms as the hook and says "Don't fall off now." Both cases, he'd rummage through her stuff and take what he wanted for his troubles. I would like to see that one too. Make a suggestion on the DDi topic? I tried to simulate that with touring carriages, but my setup isn't touring carriages friendly... far from it ? 1 hour ago, GuruSR said: But only her, not Laura, so why is she affected only and Laura isn't, which is the confusing part, because I wouldn't expect either of them to strike up a conversation, Laura doesn't, but she does. Maybe depends on your settings in Sexlife. It depends on the sex traits - like dom, sub, victim, golddigger and so on - and on the arousal (you can change that in the MCM too) Just be aware that if you have a very short poll time setting and low arousal setting, Sexlife will tigger scenes a lot in short succession and might break scenes of other mods. (like you already saw with SLUTS) (Also Laura has an idle routine, not sure if that can be easily broken by Sexlife.) Also @Laura 'Lokomootje': does Katarina have a force greet setting? Means if the PC close will she start automatically start a conversation? 1
GuruSR Posted October 10, 2019 Posted October 10, 2019 1 hour ago, donttouchmethere said: Maybe depends on your settings in Sexlife. It depends on the sex traits - like dom, sub, victim, golddigger and so on - and on the arousal (you can change that in the MCM too) Just be aware that if you have a very short poll time setting and low arousal setting, Sexlife will tigger scenes a lot in short succession and might break scenes of other mods. (like you already saw with SLUTS) (Also Laura has an idle routine, not sure if that can be easily broken by Sexlife.) Sexlife automatically randomly initializes NPCs if you set that option, you get to tell it the areas of interest, but those are randomly set. I will look at her next time I'm not "SLUTS"'ing around. As for Laura's routine, no, not at all, she's totally unaffected by Sexlife. GuruSR.
Zaflis Posted October 10, 2019 Posted October 10, 2019 Bug found? I have a lock jam on "Iron Pear of Anguish (Bell) (Vaginal)" but Katarina says no locks are jammed for repair. I can see how plugs might have gone missed, most aren't lockable at all. I can still try on Dollmaker.
Laura Posted October 10, 2019 Author Posted October 10, 2019 19 hours ago, piotsze said: GuruSR - there are also other limitations by the DD's. While wearing "heavy bondage" like Yoke (maybe also Armbinder/Elbowbinder) - will not let you to use Carriage Driver. This is very old bahaviour. Someone pointed that to me. Also i don't remeber in which thread i have read about it. Probably there is no bound Carriage animation - because of the reason that nobody has got an idea - how animation could look like if player character wearing Yoke will jump on the carriage. I'm not on the DD team, but I think they have 2 options: 1. Making the player able to use the carriage without having to get on it. Which won't happen because they'll have to make changes to vanilla scripts, which will cause incompatibilties, can cause issues, and changing vanilla content like that is off limits, 2. They could also make animations for getting on the carriage. They'll then have to change it to make it play their animations and that also alters vanilla stuff. This would also need new animations for all types of current and upcoming restraints, which isn't doable. 19 hours ago, GuruSR said: Turns out with elbowbinders (when it should say arm) won't let you sit in a seat, which is odd, because you don't need your arms to sit, so for the Illia quest I had to sit, so I had to unequip everything with the Skeleton key to sit down. Making furniture work with DD has the same issues as carriages. It's just not doable, so they disabled the interactions while wearing some restraints. 10 hours ago, magnet7 said: Really enjoying your mod its very good Thank you. 6 hours ago, donttouchmethere said: Also @Laura 'Lokomootje': does Katarina have a force greet setting? Means if the PC close will she start automatically start a conversation? She doesn't have a forcegreet like that. Something else is doing that to @GuruSR's game. 1
Laura Posted October 10, 2019 Author Posted October 10, 2019 54 minutes ago, Zaflis said: Bug found? I have a lock jam on "Iron Pear of Anguish (Bell) (Vaginal)" but Katarina says no locks are jammed for repair. I can see how plugs might have gone missed, most aren't lockable at all. I can still try on Dollmaker. Plugs aren't in that list because it's the same FormList I use for the removal function and I don't want the removal function removing plugs because it can remove it from under a locked belt. I also didn't know there were lockable plugs. I'll take a look at it.
GuruSR Posted October 10, 2019 Posted October 10, 2019 2 hours ago, Laura 'Lokomootje' said: Making furniture work with DD has the same issues as carriages. It's just not doable, so they disabled the interactions while wearing some restraints. Well, you could let them sit on a seat, if special animations were done to allow you to sit while bound, sideways on the seat, some stools would be fine because there is no reason to stop those, because you don't see them use their arms to sit anyways. I did make 2 suggestions on the DDx thread about carriages. GuruSR.
Laura Posted October 10, 2019 Author Posted October 10, 2019 18 minutes ago, GuruSR said: Well, you could let them sit on a seat, if special animations were done to allow you to sit while bound, sideways on the seat, some stools would be fine because there is no reason to stop those, because you don't see them use their arms to sit anyways. I did make 2 suggestions on the DDx thread about carriages. GuruSR. The position of the arms are part of the animations, so the arms will get out of the restraint when playing that animation. They'll have to redo those animations with the arms in the correct position for every type of arm restraint. So they would need to make new animations wether or not the arms are used in that animation.
Mr Technician Posted October 10, 2019 Posted October 10, 2019 @Laura 'Lokomootje' Well, i'm not a DD team memeber also. But what more important thing is... -> are you working on something new? <-
LazyBoot Posted October 10, 2019 Posted October 10, 2019 7 hours ago, Laura 'Lokomootje' said: On 10/9/2019 at 3:56 PM, piotsze said: GuruSR - there are also other limitations by the DD's. While wearing "heavy bondage" like Yoke (maybe also Armbinder/Elbowbinder) - will not let you to use Carriage Driver. This is very old bahaviour. Someone pointed that to me. Also i don't remeber in which thread i have read about it. Probably there is no bound Carriage animation - because of the reason that nobody has got an idea - how animation could look like if player character wearing Yoke will jump on the carriage. I'm not on the DD team, but I think they have 2 options: 1. Making the player able to use the carriage without having to get on it. Which won't happen because they'll have to make changes to vanilla scripts, which will cause incompatibilties, can cause issues, and changing vanilla content like that is off limits, 2. They could also make animations for getting on the carriage. They'll then have to change it to make it play their animations and that also alters vanilla stuff. This would also need new animations for all types of current and upcoming restraints, which isn't doable. For my personal game I go with option 3, allow a little bit of immersion breaking by letting my character use the normal carriage like normal 1
donttouchmethere Posted October 10, 2019 Posted October 10, 2019 11 hours ago, Laura 'Lokomootje' said: She doesn't have a forcegreet like that. Something else is doing that to @GuruSR's game. I found out why she force greeted me so much: SLRX + NDUNforcegreet if naked NDUN checks via SLAR if the PC wears armor, but can't get that information from SLRX => NDUN registers PC as naked and starts forcegreets Just fell back to SLAR and the custom armor gets registered by NDUN again => no more force greets in Laura's shop with sinister intend. 1
Mr Technician Posted October 10, 2019 Posted October 10, 2019 @donttouchmethere ... omg "Sherlock Holmes" comes to my mind... I will not ask how you even came to that solution. ?
donttouchmethere Posted October 10, 2019 Posted October 10, 2019 7 minutes ago, piotsze said: @donttouchmethere ... omg "Sherlock Holmes" comes to my mind... lol thx ?️♂️, but I think it's a know issue, I read already about it in the SLAX topic. Just needed to see it in action. Also learned that not all mods check the armor slots, instead relay on SLAR. The good thing about not having a clue => you always learn something new ? 1
GuruSR Posted October 10, 2019 Posted October 10, 2019 3 hours ago, donttouchmethere said: She doesn't have a forcegreet like that. Something else is doing that to @GuruSR's game. She's not force greeting to me. Don't even have those mods installed. GuruSR.
donttouchmethere Posted October 11, 2019 Posted October 11, 2019 5 hours ago, GuruSR said: She's not force greeting to me. Don't even have those mods installed. GuruSR. It was a (nearly) similar problem just with other mods. Difference was that I got just endless force greets instead of her following me out of the Laura shop cell. (this didn't effect Laura so you might be up to something there, unless you have a mod that reduces her arousal if bound, like Devious Training2) In your case it's Sexlife according to the comments she makes while following you. In worst case there might be a combination of mods. I just had a mod installed that was able to lure SLS enforcers out of the towns and cities (they patrol cities/towns only to their borders, so it's hard to kill them without creating a bounty). Now I remember: Sexlab approach redux was able to get them out of their routine and to follow me out of the city (for a sneaky kill). Guess sexlab adventures would work too. The unusual thing for your situation is that Katarina followed you out of her cell with Sexlife. This can only happen if the Sexlife scene started just the moment you left the cell (Guards that greet the PC to tell their story like to do that do, or any other NPC with a longer story to tell). NPCs out of their home cell (like Katarina) take a while to find their way back home. If Sexlife has a short polling time she might get pinged a few times before having a chance to enter her home cell. Also because the Sexlife greet function with the PC doesn't work she might try endlessly, that's why it's better to flag the PC as excluded (you could also flag Katarina as excluded, but where is the fun in that ^^).
Zaflis Posted October 11, 2019 Posted October 11, 2019 3 hours ago, donttouchmethere said: got just endless force greets I had a case of those too just very recently, that was purely Devious Helpers when it tried to start playtime and failed (no worries i reported that). Had i continued playing that it might have left the game unstable so i loaded and changed MCM to fix it, but i can understand other mods can cause similar situations too. If we see things go sideways, the worst thing to do is think it will fix itself later. In most cases it doesn't, and may start causing problems for other mods too.
donttouchmethere Posted October 11, 2019 Posted October 11, 2019 53 minutes ago, Zaflis said: I had a case of those too just very recently, that was purely Devious Helpers when it tried to start playtime and failed (no worries i reported that). Had i continued playing that it might have left the game unstable so i loaded and changed MCM to fix it, but i can understand other mods can cause similar situations too. If we see things go sideways, the worst thing to do is think it will fix itself later. In most cases it doesn't, and may start causing problems for other mods too. I have the same issues with Devious Helpers, especially if you have other mods that want to start scenes by force greets. Other mod that makes the game instable after scenes got stuck: Deviously Helpless I recommend it more for LOs with a vanilla amount of hostiles (or at least nothing excessive like Hateful Wenches ?). Although I might have overdone it a little with Deviously Helpless (it never had a chance) ? Spoiler No end in sight, only way out is CTD by DH o.o
Laura Posted October 11, 2019 Author Posted October 11, 2019 20 hours ago, piotsze said: @Laura 'Lokomootje' Well, i'm not a DD team memeber also. But what more important thing is... -> are you working on something new? <- Yup. 5
worik Posted October 11, 2019 Posted October 11, 2019 7 hours ago, Laura 'Lokomootje' said: Yup. ?️♀️ *secretive* Evaluation: suspect knows something Recommendation: apply more subtle interrogation techniques for more detail 2
GuruSR Posted October 12, 2019 Posted October 12, 2019 On 10/11/2019 at 12:01 AM, donttouchmethere said: NPCs out of their home cell (like Katarina) take a while to find their way back home. If Sexlife has a short polling time she might get pinged a few times before having a chance to enter her home cell. Also because the Sexlife greet function with the PC doesn't work she might try endlessly, that's why it's better to flag the PC as excluded (you could also flag Katarina as excluded, but where is the fun in that ^^). I just keep forgetting to turn that off on the player. Though it does show she will return inside fine, that is one good thing. One bad thing, I've been cleaning up the mod "Brevi's Moonlight Tails, Werebear Essentials" (forget the proper name), anyways, got the transformations working for them properly, but sadly, one followed me into the shop, trashed Laura instantly (not dead), Katarina lasted a tiny bit longer, then the werebear raped her... I got knocked upstairs and was unable to get to Katarina in time to stop that, but also found a bug in the transformation, so it went back to normal (which is wrong, moon is out), so I'll have to check into that some more, but still killed the jerk, I did, Katarina was naked at the time, plus she dropped her weapon because he disarmed her earlier. EDIT: Uh oh... Laura and Katarina after starting "Seeking the Curse" after the werebear attack in the shop, I went back bound up and they are not talking other than Katarina saying "You're safe here." and Laura saying "We've got this." and nothing else, not sure if the shop is closed?? It is 4am. Katarina is standing on the left side when you come in, near the customer side of the front counter and not moving back to her normal place. Laura is doing her chair to counter walks as normal. EDIT 2: UH OH! I deleted saves back to prior to the attack, went elsewhere, killed the jerk, then went into the shop and did the "Seeking the Curse" quest, but upon return, I'm still getting "You're safe here." and "We've got this." and nothing happens. GuruSR. 1
Mr Technician Posted October 12, 2019 Posted October 12, 2019 Oh, now i remember how i hate that about Skyrim... I don't like idea of any shop closing even at night. I know of some knocking to door mods... But i hate to wait for any merchant to be "ready". To think of it i'm going now on nexus to find any mod which can overcome this - can be a follower mod, i don't care... I think i never saw LB-Shop closing and imho it's better that way. You always can enter - and always can buy/sell something. >>> The Keys! <<< Personally i hate to wait for any shop to get open. Especially in Whiterun. What is not funny is that there are no mods to change it and make Skyrims merchant shops 24/7 open, like Arcadia or Belethor's - they will close at some hours too... I think i saw some mod to skip some time automatically - but that's not a good solution. It was meant to avoid night and Vampire attacks if someone didn't do Dawnguard story line.
donttouchmethere Posted October 13, 2019 Posted October 13, 2019 On 10/12/2019 at 3:10 AM, GuruSR said: EDIT: Uh oh... Laura and Katarina after starting "Seeking the Curse" after the werebear attack in the shop, I went back bound up and they are not talking other than Katarina saying "You're safe here." and Laura saying "We've got this." and nothing else, not sure if the shop is closed?? It is 4am. Katarina is standing on the left side when you come in, near the customer side of the front counter and not moving back to her normal place. Laura is doing her chair to counter walks as normal. EDIT 2: UH OH! I deleted saves back to prior to the attack, went elsewhere, killed the jerk, then went into the shop and did the "Seeking the Curse" quest, but upon return, I'm still getting "You're safe here." and "We've got this." and nothing happens. OH! Hahaha, the feared modded Skyrim clusterfuck ? As far as I observed Laura's shop is open 24/7. It seems they still think they are under attack? What I would try in that situation: > if Spank that ass (STA) is installed give them a spank via the "spank that ass" spell (forces them to change animation and set them to flee) => Also known as debug foreplay xD > most powerful debug: use the SLF debug spells on them and have some sexy time > if RDO is installed cast the global calm spell > use SUM or DUL (Dress up lover) or console to remove and add their weapons (or with DUL or SUM the whole equipment) hope that helps ?
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